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Hi all.
Playing Omaha on this server is a real choir for many. I think that the map needs rebalancing and I will explain what I mean.
When crowded, it's won 9/10 times by axis because the blue team never gets middle and bleeds out of tickets.
What might even it out is giving each engineer 1 single landmine instead of 2 and removing the expacks completely.
Reducing grenades from 2 to 1 would be great since right now every ramp is spammed with grenades and it not realistic neither fun to climb them.
Also as an experiment, we can try to cancel the apc spawn points for both sides (axis and allied) when middle is lost by axis. That way more infantry combat will occur over trying to slowly gain control over the top territories.
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Last edited by Serebro (Yesterday 02:19:46)
Good ideas, makes sense to me.
Both beach and HQ flag should be grey from beginning so it gives time for both teams to get flags, vehicles and prepare for fight and exclude the grey beach thing at all. Maybe also add 1 sherman for allies for better push in case if ship and priest will be destroyed.
Also a bit crazy idea but - replace small ship with not moving PoW (like carrier on coral sea) so both gunners will recieve the target from snipers so they can shoot more effective. I remember that was a thing on past public server so migth be a chance to apply it.
Last edited by Flettnerman (Yesterday 23:40:31)
Sunshine wrote:And add the M1! Please!
All of them at once.
Sunshine wrote:And add the M1! Please!
https://ru.wikipedia.org/wiki/%D0%91%D0 … %B3%D0%B0)
she might have meant that too
Last edited by Russian MadMax (Today 20:03:35)
add aircraft please, and AA guns
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