You are not logged in.
I've looked through the whole internet basically and all I've found was someone describing the same issue.
Basically what happens is whenever I move, be it as infantry or in a vehicle, my horizontal sensitivity doubles while vertical stays perfectly fine. However when I don't move at all and only look using my mouse everything's fine and sensitivity stays normal. I'm on Windows 10 with a Logitech G502. Anyone know if there's a solution to this? I'm completely stumped myself and have no idea what else to do and I can't really play like this.
lol ... i have the exact same "issue" ..... sensitivity on the x-axis as inf doubles when moving with the forward, back, left, right keys. if im in a parachute and use the move keys while turning with the mouse, sensitivity isnt doubled
are you sure that sensitivity doubles when in vehicles ? mine dont. which vehicle do you use ?
it happens to me both in win xp and 7, and with all the mice ive tried of various brands
maybe this is just a bf1942 bug. we need more people to check this, or somebody to come up with an explanation
Last edited by 000 (2016-12-17 11:26:46)
lol ... i have the exact same "issue" ..... sensivity on the x-axis as inf doubles when moving with the forward, back, left,
are you sure that sensivity doubles when in vehicles ? mine dont. which vehicle do you use ?
I'm almost certain but it's less visible in vehicles because of the floaty aiming I'd say. I'd have to check again to be sure though.
Yes. Only BF1942 has this issue. Everything else I have works fine.
What DPI are you running the 502 at, bear in mind this is a very old game, do you get the same effect on other games?
I usually drop the DPI setting when in game because I find the mouse very jerky and change it back to default when in other progs and other games, this is why the profile is important make one for BF1942 and you should be good.
...
Just deactivate mouse accleration, (Windows welcome screen and in the mouse settings itself).
Dl Marcc Mouse fix, (XP to Windows 10 compatible).
http://donewmouseaccel.blogspot.ch/2010 … n-fix.html
> There is a "Disable Welcomescreen.Bat" inside, run it as administrator.
> Then run the MarkC_Windows_10+8+7+Vista+XP_MouseFix_Builder and go through step by step.
(btw. with the "mouse movement recorder", you can control how your mouse is moving.)
http://www.pic-upload.de/view-30465776/ … r.jpg.html
If it looks like this, your mouse makes allways the same way on the screen. It doesn't matter if you move your mouse 20cm slow or very fast from left to right.
If the left numbers are equal with the numbers in the middle, everything is ok from this view.
...
Last edited by Arkos (2016-12-16 20:21:04)
this is why the profile is important make one for BF1942 and you should be good.
Just deactivate mouse accleration, (Windows welcome screen and in the mouse settings itself).
me and tygrys both have that issue, thats 2/2 or 100%, maybe everybody has it.
its not mouse acceleration, mine is deactivated. like said above, ive tested both in win xp and 7. it only happens on the x-axis, and only as infantry with contact to ground or surfaces
why dont you or others test if you have this too ? it only takes 30 secs to fire up the game and check ...
Last edited by 000 (2016-12-16 20:10:20)
...
Control those settings, if it looks like this, Windows Welcome Screen acclerations is disabled.
Windows Registry Editor Version 5.00
[HKEY_USERS\.DEFAULT\Control Panel\Mouse]
"MouseSpeed"="0"
"MouseThreshold1"="0"
"MouseThreshold2"="0"
...
For the normal mouse accleration, there are *.bat's inside and also Default.bat's, which are the backups of Windows original settings. Or you run the MouseFixBuilder. It recognizes everything.
...
Last edited by Arkos (2016-12-16 20:30:44)
(BB)DinkW wrote:this is why the profile is important make one for BF1942 and you should be good.
Arkos wrote:Just deactivate mouse accleration, (Windows welcome screen and in the mouse settings itself).
me and tygrys both have that issue, thats 2/2 or 100%, maybe everybody has it.
its not mouse acceleration, mine is deactivated. like said above, ive tested both in win xp and 7. it only happens on the x-axis, and only as infantry with contact to ground or surfaces
why dont you or others test if you have this too ? it only takes 30 secs to fire up the game and check ...
Yep ok tested it on my 502 that I have been using for about a year now and I do not have this issue, like I said make a profile for the game and make sure you complete all of the steps in the setup of the 502.
[HKEY_USERS\.DEFAULT\Control Panel\Mouse]
"MouseSpeed"="0"
"MouseThreshold1"="0"
"MouseThreshold2"="0"
those values were set to other than zero in my os, i nonetheless set them to zero, rebooted, checked in bf1942
that double inf x-axis sensitivity is still there ...
arkos, im almost 100% sure it is not related to any windows acceleration, since it only happens in certain situations as infantry
and as far as i know bf1942 uses RAW mouse input, not windows mouse input
make a profile for the game and make sure you complete all of the steps in the setup of the 502.
i run my mouse driverless, so no profiles. i have tested it with mice of other brands too, driverless, and some of them with drivers, all same result
Last edited by 000 (2016-12-16 21:27:30)
ok ... here is THE TEST to see if you have that double sensitivity thing too
in this vid, i first move my mouse 40 centimeters from right to left in a straight line, then back
then i do the exact same, but also press the forward key
notice how i turn twice as much when forward is pressed
i would appreciate it, if anybody could spend 30 secs of their lives and test this too
Last edited by 000 (2016-12-16 21:25:40)
i would appreciate it, if anybody could spend 30 secs of their lives and test this too
Never thought about it, so i had to test it. And yes, i have the same phenomena. A wild guess would be that it have to do with the "animation states"
There is mouseLook input in that code, perhaps it depends on the "setMorphFactor 2.0" ? I know one can mod stuff with the anim states like faster swimming, but its tricky to understand exactly how it works, there is like a ton of files and settings in that folder.
edit: im using win7 btw.
rem ***
rem *** AnimationStatesIdle.con
rem ***
AnimationStateMachine.createState Ub_IdleThompson1
AnimationStateMachine.addAnimation Animations/WeaponHandling/3p/Thompson/3pIdle1Thompson.baf 1.0 c_AsmPlayOnce
AnimationStateMachine.addAnimation Animations/WeaponHandling/1p/Thompson/1pIdle1Thompson.baf 1.0 c_AsmPlayOnce
AnimationStateMachine.addTransitionOne c_PIFire 0.5 1 Ub_Fire
AnimationStateMachine.addTransitionOne c_PIThrottle 0.5 1 Ub_RunForwardThompson
AnimationStateMachine.addTransitionOne c_PIThrottle -1 -0.5 Ub_RunBackwardThompson
AnimationStateMachine.addTransitionOne c_PIYaw -1 -0.01 Ub_StrafeLeftThompson
AnimationStateMachine.addTransitionOne c_PIAction 0.5 1 Ub_StandJumpThompson
AnimationStateMachine.addTransitionOne c_PIYaw 0.01 1 Ub_StrafeRightThompson
AnimationStateMachine.addTransitionOne c_PIMouseLookX -1000 -0.0001 Ub_TurnThompson
AnimationStateMachine.addTransitionOne c_PIMouseLookX 0.0001 1000 Ub_TurnThompson
AnimationStateMachine.addTransitionWhenDone Ub_StandAimThompson
include copyToallWeapons.inc Thompson
moving
AnimationStateMachine.addAnimation Animations/StandWalkRun/1p/Thompson/1pRunThompson.baf 0.7 1
AnimationStateMachine.addTransitionOne c_PIFire 0.5 1 Ub_Fire
AnimationStateMachine.addTransitionOne c_PIAltFire 0.5 1 Ub_AltFire
AnimationStateMachine.addTransitionOne c_PIThrottle 0.5 1 Ub_RunForwardThompson
AnimationStateMachine.addTransitionOne c_PIThrottle 1 0.5 Ub_RunBackwardThompson
AnimationStateMachine.addTransitionOne c_PIYaw 1 0.01 Ub_StrafeLeftThompson
AnimationStateMachine.addTransitionOne c_PIAction 0.5 1 Ub_StandJumpThompson
AnimationStateMachine.addTransitionOne c_PIYaw 0.01 1 Ub_StrafeRightThompson
AnimationStateMachine.addTransitionOne c_PIMouseLookX 1 0.01 Ub_TurnThompson
AnimationStateMachine.addTransitionOne c_PIMouseLookX 0.01 1 Ub_TurnThompson
AnimationStateMachine.returnToState Ub_StandAimThompson
AnimationStateMachine.setMorphFactor 2.0
include copyToallWeapons.inc Thompson
Last edited by bud (2016-12-17 10:33:34)
What DPI are you running the 502 at, bear in mind this is a very old game, do you get the same effect on other games?
I usually drop the DPI setting when in game because I find the mouse very jerky and change it back to default when in other progs and other games, this is why the profile is important make one for BF1942 and you should be good.
Yes, it only happens in BF1942. I'm running at 800 DPI and Enemy Territory for example works fine and that's an old ass game too. Mouse acceleration fix is the first thing I do when reinstalling my system and I just redid just in case but no luck. I even tried setting BF1942's G502 profile as default but that doesn't do anything either. I honestly don't know why I have this issue and you don't. Any other ideas?
I have the same issue, any WASD key is doubling the dpi on my mouse (Logitech G100S).
I guess I have grown use to, I have never thought about testing it until this thread.
edit: my OS is Win 10
:beer:
Blade
Last edited by [ECGN]BladeRunner (2016-12-17 16:06:57)
...
Wow... those settings are complex stuff.
...
...
Wow... those settings are complex stuff.
...
Yeah one could say that
Just to be clear: its propably nothing wrong with your computers or mouses but the game is likely just programmed to behave this way.
Talking about animations, this guy is really gifted with modding bf42 (link to files on youteube, i could make a ready to go packet of it, but may not work in pure servers)
Arkos wrote:...
Wow... those settings are complex stuff.
...
Yeah one could say that
Just to be clear: its propably nothing wrong with your computers or mouses but the game is likely just programmed to behave this way.
Talking about animations, this guy is really gifted with modding bf42 (link to files on youteube, i could make a ready to go packet of it, but may not work in pure servers)
the sensitivity problem probly comes from the aspect ratio 4:3 to 16:9, stretched. or vsync
Don't think so. I also checked with a 4:3 resolution and same thing happens.
windows 10 user huh? i take it that your monitor is also 16:9. change the entire resolution of your windows os to something thats 4:3. or run bf42 in windowed mode. g502 should have onboard settings to set the sensitivity of x and y axis apart from one another. i fixed this problem some years ago for GTA SA but i dont remember exactly.
Is it sticky too?
ee eee
windows 10 user huh? i take it that your monitor is also 16:9. change the entire resolution of your windows os to something thats 4:3. or run bf42 in windowed mode. g502 should have onboard settings to set the sensitivity of x and y axis apart from one another. i fixed this problem some years ago for GTA SA but i dont remember exactly.
No surprises here that didn't work either. And even if I set different sensitivities for different axis it won't really help as it's only an issue when running as infantry. Otherwise it's fine because in fact it doesn't come into play when in any kind of vehicle. I wasn't sure before about this but I just checked it.
okey dokey artichokey
Has anyone ever managed to find a fix for this? I’m having the same issue.
https://www.youtube.com/watch?v=KQkivgKIHxo
Am i only one who have these sound bugs lags?? here example i dont even hear enemy guns lol.
https://www.youtube.com/watch?v=KQkivgKIHxo
Am i only one who have these sound bugs lags?? here example i dont even hear enemy guns lol.
Happens to me all the maps, worse even...
https://www.youtube.com/watch?v=KQkivgKIHxo
Am i only one who have these sound bugs lags?? here example i dont even hear enemy guns lol.
These bugs are probaly caused by having channels in sound settings on 32, set it to 64. This will fix almost all soundbugs, whats being caused by not having enouch soundchannels. In mine previous bf1942 instaltions i did edit sound.con in the profile settings, to have 128 channels. if i rember correcty, it fxed all the soundbugs. I dont think that will fixs the sound bugs that are related to the higher downstream tickrates which simple servers have.
Last edited by lllJANll (2021-11-04 23:24:30)
henccak wrote:https://www.youtube.com/watch?v=KQkivgKIHxo
Am i only one who have these sound bugs lags?? here example i dont even hear enemy guns lol.These bugs are probaly caused by having channels in sound settings on 32, set it to 64. This will fix almost all soundbugs, whats being caused by not having enouch soundchannels. In mine previous bf1942 instaltions i did edit sound.con in the profile settings, to have 128 channels. if i rember correcty, it fxed all the soundbugs. I dont think that will fixs the sound bugs that are related to the higher downstream tickrates which simple servers have.
Thx i try these if that helps.
The sensitivity increases for everyone.
The higher tickrates are probably causing some of these lags, my plane gets pushed into the ground when taking off and the camera lags behind it. Also when spectating anyone driving a vehicle the camera often fluctuates. But I think the higher tickrate helps with hit registration, in infantry atleast.
Last edited by deeko (2021-11-08 17:42:42)