#181 Re: Report Abuse » BFSoldier » 2023-07-26 10:27:08

Apparently there are multiple players coming to disrupt under that nickname. We will filter them out by IP and ping and will ban the biggest rulebreakers. Please if you happen to see those disrupters again please note down their ping and nicks, if you have a chance take some screenshots.
If I am not wrong recently there was a BFSoldier with 220 actual ping showing 22 ping in game, tk'ing and disrupting. Was it him today if you recall?

#182 Re: Report Abuse » BFSoldier » 2023-07-20 17:26:00

No worries. I banned that player for 3 days, it was a known troll and disruptor. if you see him cause trouble after his ban expires please let us know. It may take some time but we take care of all reports and players who disrupt get punished.

#183 Re: Report Abuse » BFSoldier » 2023-07-18 19:17:55

I checked and player you mentioned has actually 160 ping but it shows as 16 as sometimes in game it doesnt show the last 0 of someone's ping, so it was not 000.  It's clearly a troll, we will give him a rest.

#184 Re: Report Abuse » Reports » 2023-07-13 13:41:58

Here's what rules say about bugging

BUGGING
Bugging intended as intentional abuse of in-game mechanics that allows player to become unfairly unhittable for certain amount of time is forbidden.
There are few kinds of bugs that make players unhittable and that should be punished when done intentionally. However admins should make careful observations before taking actions as bugging takes place daily without any malicious intention, due to the nature of the game. A video proof is required.

I miss the point where Killer is unhittable for ever a little fraction of the time and where he has any unfair advantage in this case. I would not recommend to use double jump but it's not forbidden by the rules either. At least 1/3 of decent infantry players use this on a regular basis and it has always been allowed. There even was a post by tuia where he says it's allowed - at least in a light form like Killer did.

#185 Re: Videos and Screenshots » Videos by Paul Baumer » 2023-07-08 13:10:49

Thanks guys!
Haha yeah that teammate flying into my crosshair while I'm spraying was epic xD

#186 Re: Videos and Screenshots » Wins Montage » 2023-07-08 13:10:33

Great video Serebro! Was really fun to watch! nice editing skills btw, please make more of those videos!

#187 Re: Report Abuse » 000 base rape Bocage » 2023-07-06 13:49:35

You "defend" by camping in house and waiting for deeko while your teammates die trying to hold flags. When you are one of few remaining players with no flags for your team - you suicide. Who are you trying to bullshit here?
You show no remorse so far about your disruptive actions, you don't change, you don't even try to play normally. You are here just to dance around the rules and fuck with all the players who took "your" gold medal in previous rounds. If I see that you have no intention to keep your word and to respect the deal we had, the deal will be off and crying to Tuia will not help this time. I also had enough of your lies and bullshit excuses. Just target a player again and see what happens when you don't keep your word.

#188 Re: Report Abuse » 000 base rape Bocage » 2023-07-05 14:15:30

BFSoldier 1 wrote:

.Killer88 is lying. I wasn’t targeting him or anyone during that round. I have the full-round video, and it proves it.

https://youtu.be/RHKjC2xRWmo
Yeah let's see this video but the thing is it proves the opposite. Of course you weren't targeting KIller, why would you fly around the whole map looking out ONLY for him?  That very baseattack happened only cause you were TARGETING 1 specific player. You ignore rest of enemy team, you changed font of players nametags to a bigger one to see better who is who in game, you don't go for flags or defend them, don't bomb tanks and only chase Killer or test or deeko or whoever didnt let you take the gold.. And all of that while you gave me your word that you would never target anyone again. I know for experience what your word means but I am ready to take all the possible measures to guarantee to players that you won't abuse on them and on the rules, including permaban - if you won't learn from a whole bunch of bans and if you prove that you can't be asked to follow the rules and to do your part to be allowed sooner or later you'll be out for good.
Of course then you'll say that it's admins who abuse on you but everyone here knows - including you - that we only gave you what you deserved and often we have even been too kind and too forgiving towards you but your answer was more disruptions, more lies and blaming everyone here except you. You deserved this 3 days ban and next time it will be more.

#190 Re: Report Abuse » 000 base rape Bocage » 2023-07-03 19:01:36

Yes that's clear baseattack.
Targeting is not acceptable too.

#192 Re: Off-Topic » World War III » 2023-06-25 11:18:22

In my opinion reopening this thread was a bad choice. We cannot allow ourselves to divide into groups of people who spread hate about each other again. Certain topics are not appropriate and not beneficial to this community.
This place is about playing bf1942, not about sharing your conspiracy theories or whatever arguing about war in Ukraine which will lead us to flame each other and hate each other.
In the name of SiMPLE community Tuia, please find a more appropriate place to spread your theories. And everyone else could do a little more and obstain from flaming, trolling and hating each other. Thank you

#193 Re: Feedback » SiMPLE is dying quickly now » 2023-06-24 17:04:49

tuia wrote:

What about having fun?

You don't have much fun in bf1942 when you can't hit anything because of constantly bad regs and when your game is running slow and laggy - whether you play just to chill or to make some nice kills. Even players who have knife duels are running in circles for several minutes sometimes cause their hits with knife won't register, or bazooka hits the plane visibly but still 0 reg and the plane flies by.. Fun game isn't it?

ABAS wrote:
tuia wrote:

That is great, you have more populated servers to choose from and you may find your solace there. Yesterday, it was the dreadful Berlin map that made players disconnect, just because of you nerdy infs.

good, finally someone mentioned that the server started dying after we let these inf gods (reg whores) into server officially

Since when is it against the rules to be good at this game or at infantry but you're welcome to spawnkill and scorewhore like test and 000 do?Yeah infantry players are the cause of simple death and at the same time we got half of our players copying game settings of infantry fanatics and searching for good reg recipe but still blaming them - either put your pants on or leave the church please...

#194 Re: Feedback » SiMPLE blind test: your feedback! » 2023-06-21 17:35:47

Can anyone tell us at least 1 advantage each of those mods ever gave to less skilled players or to at least whoever players?? If it was meant to nerf those with more skills and favour the new comers it simply didnt work because game suddenly became worse for EVERYONE. But ofc don't take head admin's word and community's feedback for granted, just watch how server becomes more empty everyday...
You wanna truly favour the new players and the majority of regulars? Make the game more SiMPLE and don't mod the damn regs, this game is beautiful as it was meant to be played.

#195 Re: Feedback » SiMPLE blind test: your feedback! » 2023-06-20 19:49:37

How can you not see that modding the whole server and making the regs for everyone consinstently worse, game more laggy and less smooth, basically making the game shit for all players  just to "nerf" a few players is the most possibly wrong move anyone can do to a public server and to a gaming community. Actually these few players for whom it all was meant for are in reality way less affected by those changes than the majority of players - their skills and game knowledge will help them to adapt but the majority of players are really getting fucked with these mods and before they understand what is wrong they will just leave..
If you don't want some players on your servers, ban them if you wish so. But don't kill your own servers trying to mod the skill and eventually the fun out of the game.

#196 Re: Feedback » SiMPLE blind test: your feedback! » 2023-06-20 19:49:00

BFSoldier 1 wrote:

.



I see certain players with low ping and good hitregs complaining about regs in here 24/7.

It’s greed.

Better regs ... We want better regs ..... Our advantage isn’t big enough. We want bigger ......

What about all those newcomers/poorly skilled players with high ping and bad regs who get killed constantly. They don’t come here whining all the time.

Maybe the Simple founder has made changes to regs and delay to even things out. Maybe not.

If it has been done, then it’s ok and fair. Why should the good reg - low pingers dominate all the time .....

Skilled infs have never been a big part of the player base in Simple, aX, Moongamers, etc. Not in 2012, not now. It’d be unjust to give too large benefits to this small group.

Thanks for taking your time to post here instead of spawnkilling poor low skilled players that you are so sorry for while farming your kills on them to get gold and feed your ego. Greed, you're a funny guy... You talk almost like someone who doesn't scorewhore on server each time he plays, who plays on fucking win xp in 2023 just to have better regs and who didnt optimize his hardware and modded God knows which files in game folders for same purpose. You have better regs than majority of players, you worked your ass off to achieve that and with your extremely lame gameplay and 13 ping you better stay quiet about low pingers on good regs ruining games for poor average players and low skilled guys. You can't stand real good players because when they are around you can't really have fun scorewhoring others and reach gold medals by  farming newbies..

#197 Re: Feedback » SiMPLE blind test: your feedback! » 2023-06-17 10:04:10

tuia wrote:

To answer all your questions, Saturday the server was running no patches, and Sunday the server had the Hz increment patch to a slightly higher value than 20 packets per second. Most of you guessed it right.

And you told us you are not testing HZ increment patch on server again because it became obvious it does no good to server. I told you that from our experience difference with it enabled and disabled is like day and night and that reg is clearly better and game is smoother without it; that's what also lots of community members were reporting but you didn't took our word for granted - so here's your proof.
Even slight increment of packet rate gave worse experience and worse reg  than normal and several players who took some time to play and compare it noticed it. Including your head admins - without knowing what exactly is done to server.
Now please tell us what else has been "so not modded" on server - because I've never seen these insane reg jumps from good to bad to good in this game and no it's not normal to play like this. While we are playing mind games on SiMPLE guessing what the hell is wrong on these servers instead of playing bf1942 how it was supposed to be, our regular players are moving to moongamers and unknown russian servers. I thought that was not your goal Tuia.. or is it?

#198 Re: BF1942 Discussion » Russian new server » 2023-06-17 09:46:55

Watch my video I posted in that old topic I linked and go to 02:27. Bots teleport to planes and when I'm pressing E and then use radio commands to try and make them bail they don't. Do you really think that's normal?
https://www.youtube.com/watch?v=gOItuan_GpA

#199 Re: BF1942 Discussion » Russian new server » 2023-06-17 09:30:32

tuia wrote:

Bots don't always react to "Bail out" command if they have a higher priority target. You should know that if you had some experience playing with bots in Battlefield 1942.

Bots never reacted to "Wait" and "Bail out" commands on your servers Tuia in past 4-5 years. We've been reporting that several times  https://team-simple.org/forum/viewtopic … 89#p171389 In past they did, until someone modded them. I played nearly everyday on RtR+SW server since end of 2015 until it became unplayable because of damn aimbot bots that keep owning players - no wonder server is empty now. They teleport to vehicles from 5 meters and when told to bail out they never do - you can't use any vehicle most of the times cause bots steal nearly each and every of it. Ask RtR+SW vets, they remember how good this server was back in 2015 - 2016.
Bots reset to default without mad aimbot skillz, set for them a delay to spawn at beginning of the round and make them listen to the damn radio commands like it was supposed to be in this game. Why making this game so painful to your own players?

#200 Re: Report Abuse » Maj. Merlin #1 » 2023-06-15 10:18:41

tuia wrote:

Arp273, don't mess with the argentinians. They will gang up on you.

I wouldn't advise anyone to mess with our best admins for no reason.

#201 Re: Report Abuse » Maj. Merlin #1 » 2023-06-15 10:15:49

We handle all reports and in majority of cases we take action, being it keepin an eye on the player, having a private talk with him or sanctioning the player with a time off via ban. We do not always notify or report back about sanctions for each case but it doesn't mean we ignore reports, close our eyes on disruptions or cover someone. I believe fact that we take care or 99% of reports  is so obvious that there is no need to even tell that to players who report that we took action, also because result of our work is pretty damn visible on server and we'd expect players to learn to trust our decisions and judgements. Merlin knows what to expect when he crosses the line and same about any other player so I don't see why all these complains about our blindness and lack of fairness. Those who expect us to ban Merlin with long bans for each insult he says but at the same time flame him on forum and provoke him in game should not be complaining about us not being fair. Our fairness applies to everyone and same about our rules.

#202 Re: Feedback » SiMPLE blind test: your feedback! » 2023-06-15 09:40:18

tuia wrote:

Just exactly what's been happening on SiMPLE lately? The team theory you came up is ludicrous. Do you really fathom a team any player chooses to play has any advantage in hits? What is the next theory?

I think if you play 2-3 hours for a few days you will notice it too. I remember showing you a video of omaha where I had godlike regs and enemy could barely hit not only me but also my teammates. In fact that omaha round was over in around 10 minutes even though axis stolen allied sherman allied infs just run over axis and took all flags cause we had good hitregs. Map before and map after I couldnt hit anything for most time and somehow I had hard time hitting almost every player in the opposite team.

And I am afraid -50 HP is a real thing as I witnessed it at least twice and I wasn't falling from the stairs.. Got message "Paul Baumer is no more" when I was healing in bunker at guadal, was under 40 HP and boom I'm dead without any enemy close.. Thought someone used !kill on me at first... Then happened again, on Sunday on Phili map, once again no enemy close and no shots fired but -50 hp. I think it mind be side effect of some server settings, like kickback damage when you hit a teammate except you don't. It's pretty weird.

I know you wouldn't do to servers any permanent modding that you know for sure is not beneficial Tuia but if you play for a few days you will see there are some weird things going on and I'm sorry to say it you made us play some mind games lately so it's not surprising players might think there is some modding involved. Whether it's some server settings backfiring(like it might be with -50 HP) or just server quality and unstable routing like it may be the case with insane reg inconsistency - it still makes players worried and maybe we could do something about that.

#203 Re: Feedback » SiMPLE blind test: your feedback! » 2023-06-15 09:22:25

How can there even be a "correct" answer if we took a blind test without knowing what exactly is being tested and on which of the two days it would be put on? I'd say that the result from feedback seems pretty objective and without premeditated conclusions, just like you wanted Tuia. You perhaps expected players to choose Sunday as the day with better reg so the result may not satisfy you but sadly for significant number of players it regged better on Saturday and many noticed no difference at all. Does it mean the change you've made and tested does not affect hitregs?

Now, we all know that reg in this game can be influenced by many different factors(to quote a few, your hardware, game resolution, OS - on win xp and win 7 it regs better than on win 10 for example,your internet connection, number of players on server, even some of your game settings and so on). It doesn't even reg the same on different players - I cannot hit hacbard for example and its not only about ping cause I have troubles hitting even some players wth 160+ ping while they one shot me easily. Reg may be different on different days and can differ from map to map; it may jump from godlike hitregs to time when you shoot 10 bullets in enemy's face but won't have a single hit. It's most unstable, inconsistent and weird part about this game probably so keeping track of the hitregs and compare them is very hard.
May we know now what exactly was being tested and your conclusion Tuia?

#204 Re: Server Ban Appeals » admins dont know rules » 2023-06-12 22:36:27

Aphrodite, if you believe admin is wrong you are invited to state your opinion, respectfully and politely. If you think the admins will consider your input more if you flame them and insult them, you are wrong. It will have a quite opposite effect and will get you in trouble eventually, because players who flame for every little thing instead of having a respectful discussion are considered trolls and are treated accordingly. You're a skilled player but please calm down and show some respect to those who sacrifice their time to keep order on servers. Believe me, it's an ungrateful work and you're not being smart if you deliberately have a go on an admin for some silly reason.
You can admit your mistake and you're honest, that's a pretty good start. Your opinion will be heard if you state it politely and respectfully.

#205 Re: Feedback » SiMPLE blind test: your feedback! » 2023-06-12 22:30:07

My personal and subjective feedback regarding blind test is this. Saturday I had slightly better regs compared to Sunday, having played for around 2-3 hours each of those days. On Sunday there was also a little more dust and less consistency in hitregs. Gameplay experience was not very different, game felt fairly smooth.

I've noticed the issue Arp and simon mentioned with players losing half HP midgame without enemy being close and without being hit or anything. Happened to me during Phili map yesterday but since it also has happened around 3 weeks ago on guadal (I had already 30% hp so I died and I though someone used !kill command on me) I wanna ask Tuia if it was up only for blind test or is it a side effect of some server settings that was put on server earlier. In any case it's a weird bug and does no good to the game. I hope that surprise you mentioned Tuia is better than that.

About hitregs being team-based. Would be nice to know if it's a mod of some kind and if so what is the purpose of it. I've experienced this too. Somehow regs are super good on one map, then on the next one they are just off and I cannot hit anything. I often switch to loosing team to even it up; and when I do sometimes my reg feels immediately off while just before I had good regs for like 30 minutes. No need to explain that when your regs are shit but enemy team has godlike regs against you.. chances are you will rage quit or probably even delete the game if that happens often. Team that has consistently bad reg will see it's players disconnect. That's why if this bug/feature is provoked intentionally it does no good to server at all. It only kills balance and eventually server's population. It also invites players to teamstack which is bad too.
Would be nice to know what exactly was tested and your conclusion about this blind test Tuia. I also invite players to tell us what they think. The more feedback the better.

#206 Re: Feedback » SiMPLE is dying quickly now » 2023-06-11 09:27:49

henk wrote:

concerning gametracker. There is an alternative which doesn't do full tracking yet:

https://i.imgur.com/vuA5fiH.png

http://bf1942.eu/Server/194.88.105.25:23000

This site is awesome henk! Are you planning to extend the tracking in the future?

#208 Re: Feedback » SiMPLE blind test: your feedback! » 2023-06-10 11:52:37

tuia wrote:
hoosier_daddy wrote:

We don't need a list of changes. please keep them private (the less some people know the better).

I agree. If I haven't made the mistake to tell the estonian brothers about a mod, they would never notice it and make a drama about this.

SiMPLE does not revolve around estonian brothers. All the players do notice their game is shit, they just don't know what causes it. But no matter what causes it if they just leave - look at servers population. Ever wondered why most our regulars have now moved to CS GO, BF 5 and whatever newer games without hitreg issues, freezes and lags?
You can have most brilliant patches in the world, technically. But even people who made them were probably not aware how much these mods actually affect the gameplay. There were no proper and objective tests to see the real effects of those on the game, even though I can understand the coding part and technical solutions might be brilliant but in practice it sadly doesn't work like this.  Prove me wrong and tell me at least 1 real benefit on our gameplay for each hz patch and fire deviation mod? There are none. First makes our game slower, laggy, causes freezes in gun fights. Second makes your spread go nuts for a few seconds when you switch weapon(yes, including switching to pistol or using med kit - RIP infantry gameplay), pick up a kit, climb a ladder or exit a vehicle. Do you have an idea what this does to the experience in this game that already depends so much on hitreg? It makes players fucking delete this game...
Right now the game is running without these mods and look how smooth it is and how consistent reg has became. Even fps is higher for players on old pc's, no more damn freezes during gunfights..Now if we complete the move to the new, more powerful server do you imagine how much better it will get for players without that bad routing issue and with stable ping?
We cannot allow ourselves to run aggressive mods that only make players experience worse. Unless we want SiMPLE to die in a few months. You can disagree with what I say Tuia; but the community can't be wrong. We very much appreciate that you removed these aggressive mods and that you opened up to community's feedback for potential modding changes on server. I am sure it's what the community wanted and I am glad to see these changes. If we want to continue moving in that direction I am sure we'll make SiMPLE a much, much better place. And players feedback and critics shall be our fuel and our most important input to grow. Cheers.

#209 Re: Feedback » SiMPLE blind test: your feedback! » 2023-06-08 22:23:12

I am really glad Tuia is not only investing huge amounts of time and effort to improve the things on SiMPLE, but even more the fact that he listens to community feedback and genuinely cares about the players. We as admin team do our best to deliver input from players and discuss potential solutions with Tuia.

Latest changes are based almost entirely on players feedback; things that we found out not beneficial  or that may have affected the gameplay negatively are being removed, like one of patches that apparently was one of the causes of game freezes, "slow game" visual effects and unstable hitreg - check how game became smoother after that; compared to a few months ago it's qute a difference and it's a new breath of air, especially for infantry players. I dare you guys to test it for yourselves - you may find your game smoother, more dynamic and with less freezes. I also have a feeling reg is more consistent for me and I hear several players telling the same - things are improving and we all should be glad they are.

We do not fear critics; we actually need it to improve - as long as its constructive of course. Transparency with mods and server settings allows us to understand what works and what doesn't, what players like and what they don't. It's a win-win situation. We have a lot to work on as  there is still a problem with bad routing many players are experiencing and overall server quality is probably not the best - but these issues will be solved once we will be ready to complete the move to a new, more stable and secure server.

#210 Re: Feedback » SiMPLE blind test: your feedback! » 2023-06-08 22:00:47

hoosier_daddy wrote:

We don't need a list of changes. please keep them private (the less some people know the better).

Most ridiculous thing I've read on this forum lately. If you wish that you either don't play this game or just want SiMPLE to die cause that's what is gonna happen if someone puts unknown mods that may negatively change player's experience on server without them being properly tested and without even considering player's opinion on that. What keeps this game alive are the players and you would really want to just shit on them?

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