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On these maps :
Battle of Britain
Bocage
El Alamein
Gazala
Guadalcanal
Invasion of the Philippines
Kharkov
Kursk
Liberation of Caen
Market Garden
Would anybody have a problem with :
- Changing number of jeeps per spawnpoint to five
- Reducing jeep spawn time to five seconds
lower spawntimes makes no sense at all. We dont want to make this server as Moongamers, where you kill someone and after 1 second that same guys spawn throwing all of his nades to your feet even before he used any not-gay weapon
i'm not talking about infantry spawn times.
- i'm referring to reducing jeep spawn times and increasing number of jeeps per spawnpoint.
lack of jeeps results in getting stuck at flags or in main. running for four minutes is funkilling and waste of time.
yeah, X has a point, 72 people, most of them will walk, but on the other hand, more vehicles may cause lags like tanks on aberdeen?
Denny, stop this shitting about lags, pls or play Rollercoaster Tycoon . Dont u really have a comp shop in Zagreb?
Dudeck, go to Aberdeen in Scotland, and play some tanks in the rain hohohoh
You are right, X=X=X=X=X=X=X=X. Some maps haven't been properly modded, in that aspect, Wake and Iwo Jima, come to my mind.
I'll try to fix that, when possible.
about modding, today i was playing BoB but it was unmodded? how did that happend?
if possible, it would be nice if someone with access to the files could post the :
ObjectTemplate.MaxSpawnDelay xx
ObjectTemplate.MaxNrOfObjectSpawned xx
numbers for jeeps for all the 21 maps cq maps
i'm trying to figure out the numbers and spawn times for jeeps to see if / where more jeeps are needed, but it's difficult on a populated server.
Last edited by X=X=X=X=X=X=X=X (2012-10-19 15:48:21)
Pages: 1