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Here s the link to the last published selectBF05b version from Shiny ( Tim Adler) with fixed PHP5+ (2008)
- http://www.bf-games.net/download/177/se … _beta.html
you need the apache friends - xampp soft packet to get it running
http://www.apachefriends.org/de/xampp.html
Greetz
I've tried installing select(bf) on a Linux test server, but couldn't get it to work.
All game statistics are being stored since August.
right, statistics from Aug till now will be updated shortly.
We're done, just need to talk to tuia yet. (tuia check your GT message box)
Last edited by sergfa (2012-09-24 19:16:04)
and now, its Tuia's turn
yepp now it´s Tuia´s turn sergfa ;o)
The DIFFERENCE to 762 is that he can host a complete independence Ranking System himself now. And with the technology we will provide him with, we blast 762 back to BF 2 )
if Netorn Team don´t mind we will give the medal & rank award system mod from OXOTHULK of selectBF to Tuia as credit for his great work ! We think he deserves it.
This Ranking supplies you with Badges, Medals and Ranks. It´s based upon a Russian which really knows how to code Ranking Systems. No basic stats, these XML files reflect the real gamer stats as you can see on http://www.forgottenhope1.com/index.php
Greetz
Grabbi
Last edited by Grabbi (2012-10-02 00:45:09)
tuia, do you have time for this ?
yepp now it´s Tuia´s turn sergfa ;o)
The DIFFERENCE to 762 is that he can host a complete independence Ranking System himself now. And with the technology we will provide him with, we blast 762 back to BF 2 )
Thank you, Grabbi. As I've wrote before, I had a technical problem with latest select(bf) 0.5 beta installation in a Linux server with PHP version 5. It did not create the initial database. I hardly understand PHP, Java or MySQL to look at the code and I don't have time for it, unfortunately.
The statistics from August and September have been made available to the 762 guys. It's up with them, now.
Errrrr... Interesting list ! I have to improve...
deployed!
Origin clients don t have a unique cd key anymore !
So ranking ONLY works with cd key hash....
we need to modify the 1.612 exe + 1.612 server exe that you can enter a "fake value" ---> 23 digits in origin registry as serial to get a 30-32 digit fake "cd key" and run the server as NO serial key server ( disable http://gamespy..... in server exe) so clients don t get disconnect due server validation of key -> gamespy check. Then Ranking will work cause ppl can play with that generated fake key ( serial+ea algo= keyhash), which EA disabled in origin version completely.
else ranking doesnt work anymore !
;o)
Last edited by Grabbi (2012-11-15 00:44:24)
1 person can have x Nick Names
1 person has 1 unique key
all nicknames are assigned to the unique key of this person.
That has been disabled by EA in the origin version,
A CRACKED 1.61b server simply disables the http:// gamespy link inside the server exe.
NOW! ppl can change their registry serial value ( 23 digits) to 12345678901234566 (23digits fake) and the ea algo creates a 30-32 digit (hexadecimal) pseudo key.
THIS key is NOT checked by Gamespy cause the Http:// gamespy link inside server exe is manipulated (broken) and doesnt forward it to gamepsy servers for validation anymore ...so ppl can stay online and play.
Ranking gets a new faked generated cd-key from XML files created by modded server exe ( which is also unique)
...adapt this to 1.612 and ppl can use Ranking in 1942 ( 1.612 version)
All they need is a patched exe and a reg value ( as installer ...click team for example! we can do that if needed)
;o)
PS: checked the generated XML files from 1.612 server the cdkey of each player is missing..... no chance to assign the points etc to a unique player anymore there can be 20 different Tuia s and that dont work anymore then
Last edited by Grabbi (2012-11-15 01:10:07)
Registry Product GUID of ALL 1.612 clients: {5BE7BD06-512B-43bf-AD78-3BD2A5F5F7B3} ... we checked it !
electronic arts -> EA Games -> Battlefield 1942 -> ergc - > 4131211311360134701858 (1.61b)
Hmm... I don't know if in the new version 1.612 the client sends his keyhash to the server, and the server discards it, or the client does not send any keyhash. If the latter, that would mean the client executable would have to be modified, just for a ranking system, which seems to me utopic. I believe to get ranking system assigning unique ranks for the new version 1.612, you'll have to associate the IP address or subnet of every player to his nick name.
PS: checked the generated XML files from 1.612 server the cdkey of each player is missing..... no chance to assign the points etc to a unique player anymore there can be 20 different Tuia s and that dont work anymore then
In version 1.612 keyhashes do show in game event logs (.xml files), so ranking system should work. I was wrong about IP addresses, they are not stored in game event logs.
That is a fantastic looking stats webserver, does it work for other servers as well or just one specific server?