#1 2026-10-09 07:19:37

Blindschuetz
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Kursk: flank 'em!

Ostflanke-1.png

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#2 2026-10-12 16:31:42

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rocky
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Re: Kursk: flank 'em!

now THAT'S HOW the original Kursk map should've looked like - a full-scale tank battle!

It's a shame the map is absent from SiMPLE map pool

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#3 2026-10-12 18:35:53

Black Mamba
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Re: Kursk: flank 'em!

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#4 2026-10-14 23:07:40

Blindschuetz
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Re: Kursk: flank 'em!

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#5 Yesterday 06:09:29

Winston Smith
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Re: Kursk: flank 'em!

What the most tanks you could have on a map before it started causing problems? I was thinking Kursk would be cool if there were enough tanks for every player to start with one. But then have them not respawn, or respawn very slowly. So then the map would start as a massive tank battle for the first five minutes but would then go back to normal as the tanks get destroyed.

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#6 Yesterday 22:14:48

Blindschuetz
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Re: Kursk: flank 'em!

Winston Smith wrote:

the most tanks you could have on a map

Have a look at Aberdeen on SiMPLE with 72 players.
The idea with the massive tank battle is great, and a scenery with non-respawning vehicles meets my taste.
In fact, many of the mods (and modes) we run on [e.n.d.s] feature what i call FCV, First Clash Vehicles.
Our tank modes mainly have the heavy tanks modded this way.

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