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Address Length Type String
.rdata:008C375C 00000009 C LoadMenu
.rdata:008C376C 00000007 C InGame
.rdata:008C3774 00000010 C BattlefieldMenu
.rdata:008C37B8 00000008 C unknown
.rdata:008C383C 00000007 C (NONE)
.rdata:008C3850 0000000B C filter_all
.rdata:008C385C 0000000E C reservedslots
.rdata:008C386C 00000006 C mapId
.rdata:008C3874 00000007 C gameId
.rdata:008C387C 00000007 C status
.rdata:008C3884 00000008 C version
.rdata:008C388C 0000000C C active_mods
.rdata:008C3898 0000000E C sv_punkbuster
.rdata:008C38A8 0000000F C official_stats
.rdata:008C38B8 0000000E C content_check
.rdata:008C38C8 0000000A C dedicated
.rdata:008C38D4 00000009 C password
.rdata:008C38E8 00000009 C gametype
.rdata:008C38F4 0000000B C maxplayers
.rdata:008C3900 0000000B C numplayers
.rdata:008C390C 00000008 C mapname
.rdata:008C3920 00000007 C allied
.rdata:008C3928 00000009 C teamname
.rdata:008C393C 00000009 C language
.rdata:008C3948 00000009 C location
.rdata:008C3958 00000008 C gamever
.rdata:008C3960 00000009 C gamename
.rdata:008C396C 0000000B C bfield1942
.rdata:008C3980 00000006 C Found
.rdata:008C3988 00000009 C multiMod
.rdata:008C3994 0000002A C Menu/serverinfo/menu_icon_punkb_16x16.tga
.rdata:008C39C0 0000002C C Menu/serverinfo/menu_icon_ranking_16x16.tga
.rdata:008C39EC 00000029 C Menu/serverinfo/menu_icon_pure_16x16.tga
.rdata:008C3A18 00000030 C Menu/serverinfo/menu_icon_linux_green_16x16.tga
.rdata:008C3A48 00000031 C Menu/serverinfo/menu_icon_linux_yellow_16x16.tga
.rdata:008C3A7C 0000002E C Menu/serverinfo/menu_icon_linux_red_16x16.tga
.rdata:008C3AAC 0000002A C Menu/serverinfo/menu_icon_linux_16x16.tga
.rdata:008C3ADC 00000034 C Menu/serverinfo/menu_icon_dedicated_green_16x16.tga
.rdata:008C3B14 00000035 C Menu/serverinfo/menu_icon_dedicated_yellow_16x16.tga
.rdata:008C3B4C 00000032 C Menu/serverinfo/menu_icon_dedicated_red_16x16.tga
.rdata:008C3B80 0000002E C Menu/serverinfo/menu_icon_dedicated_16x16.tga
.rdata:008C3BB0 0000002B C Menu/serverinfo/menu_icon_player_16x16.dds
.rdata:008C3BDC 00000006 C linux
.rdata:008C3BEC 0000002D C Menu/serverinfo/menu_icon_password_16x16.tga
.rdata:008C3C1C 00000020 C Debriefing/medals/empty_8x8.tga
.rdata:008C3C3C 00000007 C BF1942
.rdata:008C3C4C 00000006 C score
.rdata:008C3C54 00000007 C deaths
.rdata:008C3C5C 00000006 C kills
.rdata:008C3C64 0000000B C playername
.rdata:008C3C70 00000011 C list<T> too long
.rdata:008C3C84 0000000C C unpure_mods
.rdata:008C3C94 00000010 C cpu_given_to_ai
.rdata:008C3CA4 0000000A C bot_skill
.rdata:008C3CB4 0000000E C hit_indicator
.rdata:008C3CC4 00000008 C tk_mode
.rdata:008C3CCC 00000020 C vehicle_friendly_fire_on_splash
.rdata:008C3CEC 00000020 C soldier_friendly_fire_on_splash
.rdata:008C3D0C 00000013 C kickback_on_splash
.rdata:008C3D20 00000009 C kickback
.rdata:008C3D2C 00000018 C name_tag_distance_scope
.rdata:008C3D44 00000012 C name_tag_distance
.rdata:008C3D58 00000013 C auto_balance_teams
.rdata:008C3D6C 0000000C C free_camera
.rdata:008C3D78 00000016 C bandwidth_choke_limit
.rdata:008C3D90 00000010 C axis_team_ratio
.rdata:008C3DA0 00000012 C allied_team_ratio
.rdata:008C3DB4 0000000E C external_view
.rdata:008C3DC4 0000000F C allow_nose_cam
.rdata:008C3DD4 0000000D C ticket_ratio
.rdata:008C3DE4 00000011 C game_start_delay
.rdata:008C3DF8 00000016 C vehicle_friendly_fire
.rdata:008C3E10 00000016 C soldier_friendly_fire
.rdata:008C3E28 0000000C C spawn_delay
.rdata:008C3E34 00000010 C spawn_wave_time
.rdata:008C3E44 00000011 C number_of_rounds
.rdata:008C3E58 0000000C C score_limit
.rdata:008C3E64 0000000B C time_limit
.rdata:008C3E70 00000007 C punish
.rdata:008C3E78 00000008 C forgive
.rdata:008C3E98 0000000A C unlimited
.rdata:008C3EA4 00000014 C map/set<T> too long
.rdata:008C3EB8 0000001C C invalid map/set<T> iterator
.rdata:008C3ED8 00000010 C roundTimeRemain
.rdata:008C3EE8 0000000A C roundTime
.rdata:008C3EF4 00000009 C tickets2
.rdata:008C3F00 00000009 C tickets1
.rdata:008C3F0C 0000000B C averageFPS
.rdata:008C3F18 00000009 C gamemode
.rdata:008C3F24 00000009 C hostport
.rdata:008C3F30 00000009 C hostname
.rdata:008C3F54 0000000A C (unknown)
.rdata:008C3F60 00000006 C pause
.rdata:008C3F70 0000000C C openplaying
.rdata:008C3F7C 0000000E C closedplaying
.rdata:008C3F8C 00000039 C The game type is not defined and is not defult(=GPM_CQ).
.rdata:008C3FC8 0000000E C objectivemode
.rdata:008C3FE4 00000009 C conquest
.rdata:008C3FF4 00000023 C Failed to add backend service: ase
.rdata:008C401C 00000023 C Failed to add backend service: lan
.rdata:008C4044 00000027 C Failed to add backend service: gamespy
.rdata:008C406C 00000008 C gamespy
.rdata:008C4074 00000017 C %s/MultiplayerServers/
.rdata:008C40C0 00000020 C (32 bits) HGFEDCBA
.rdata:008C41B0 00000014 C BFPlayer.isNetwork
.rdata:008C41C4 0000000F C BFPlayer.isAi
.rdata:008C41D4 00000011 C BFPlayer.create
.rdata:008C4214 0000000B C read error
.rdata:008C4224 0000001A C 1 setInput out of range:
.rdata:008C4240 0000000B C . Max is:
.rdata:008C424C 0000002A C playerStats.setBulletsGivingDamage %s %d\n
.rdata:008C4278 00000023 C playerStats.setBulletsFired %s %d\n
.rdata:008C429C 00000027 C playerStats.setVehicleDestroyed %s %d\n
.rdata:008C42C4 00000019 C playerStats.setScore %d\n
.rdata:008C42E0 00000017 C playerStats.setTKs %d\n
.rdata:008C42F8 0000001B C playerStats.setAttacks %d\n
.rdata:008C4314 00000020 C playerStats.setObjectiveTKs %d\n
.rdata:008C4334 0000001E C playerStats.setObjectives %d\n
.rdata:008C4354 0000001C C playerStats.setDefences %d\n
.rdata:008C4370 0000001C C playerStats.setCaptures %d\n
.rdata:008C438C 00000019 C playerStats.setKills %d\n
.rdata:008C43A8 0000001A C playerStats.setDeaths %d\n
.rdata:008C43C4 0000001A C playerStats.setWinner %d\n
.rdata:008C43E0 0000001F C playerStats.setVictoryType %d\n
.rdata:008C4400 0000001D C playerStats.setMissionNr %d\n
.rdata:008C4420 00000022 C playerStats.setCampaignScores %d\n
.rdata:008C4444 00000020 C playerStats.setCurrentLevel %s\n
.rdata:008C4464 00000012 C save/%s/%d/%s.con
.rdata:008C4510 0000001E C Failed to create actionBuffer
.rdata:008C4554 00000027 C Couldn't initialize compressed stream.
.rdata:008C457C 00000006 C 1.1.3
.rdata:008C4584 00000006 C &
.rdata:008C459C 0000000E C <bf:nonprint>
.rdata:008C45AC 0000000F C </bf:nonprint>
.rdata:008C45BC 0000002C C <?xml version=\"1.0\" encoding=\"iso-8859-1\"?>
.rdata:008C45E8 00000042 C <bf:log version=\"1.1\" xmlns:bf=\"http://www.dice.se/xmlns/bf/1.1\">
.rdata:008C462C 0000000C C </bf:round>
.rdata:008C4638 0000000C C </bf:event>
.rdata:008C4644 0000000C C </bf:param>
.rdata:008C4650 00000023 C <bf:param type=\"string\" name=\"
.rdata:008C4678 00000020 C <bf:param type=\"int\" name=\"
.rdata:008C4698 00000021 C <bf:param type=\"vec3\" name=\"
.rdata:008C46BC 0000000A C </bf:log>
.rdata:008C46C8 00000011 C </bf:roundstats>
.rdata:008C46DC 00000013 C </bf:playerstat>
.rdata:008C46F0 00000027 C <bf:statparam name=\"objectivetks\">
.rdata:008C4718 00000025 C <bf:statparam name=\"objectives\">
.rdata:008C4740 00000023 C <bf:statparam name=\"defences\">
.rdata:008C4764 00000022 C <bf:statparam name=\"attacks\">
.rdata:008C4788 00000023 C <bf:statparam name=\"captures\">
.rdata:008C47AC 0000001E C <bf:statparam name=\"tks\">
.rdata:008C47CC 00000021 C <bf:statparam name=\"deaths\">
.rdata:008C47F0 00000020 C <bf:statparam name=\"kills\">
.rdata:008C4810 00000020 C <bf:statparam name=\"score\">
.rdata:008C4830 0000001F C <bf:statparam name=\"team\">
.rdata:008C4850 00000020 C <bf:statparam name=\"is_ai\">
.rdata:008C4870 00000010 C </bf:statparam>
.rdata:008C4880 00000026 C <bf:statparam name=\"player_name\">
.rdata:008C48A8 0000001C C <bf:playerstat playerid=\"
.rdata:008C48C4 00000012 C </bf:teamtickets>
.rdata:008C48D8 00000019 C <bf:teamtickets team=\"
.rdata:008C48F4 00000013 C <bf:victorytype>
.rdata:008C4908 00000012 C </bf:victorytype>
.rdata:008C491C 00000013 C <bf:winningteam>
.rdata:008C4930 00000012 C </bf:winningteam>
.rdata:008C4944 0000001B C <bf:roundstats timestamp=\"
.rdata:008C4960 00000010 C player_location
.rdata:008C4970 0000000A C player_id
.rdata:008C497C 00000011 C <bf:event name=\"
.rdata:008C4990 0000000E C \" timestamp=\"
.rdata:008C49A0 0000000D C </bf:server>
.rdata:008C49B0 00000024 C <bf:setting name=\"sv_punkbuster\">
.rdata:008C49D4 00000023 C <bf:setting name=\"contentcheck\">
.rdata:008C49F8 00000023 C <bf:setting name=\"deathcamtype\">
.rdata:008C4A1C 00000025 C <bf:setting name=\"crosshairpoint\">
.rdata:008C4A44 0000001F C <bf:setting name=\"tkpunish\">
.rdata:008C4A64 00000024 C <bf:setting name=\"hitindication\">
.rdata:008C4A88 00000028 C <bf:setting name=\"vehicleffonsplash\">
.rdata:008C4AB0 00000028 C <bf:setting name=\"soldierffonsplash\">
.rdata:008C4AD8 00000025 C <bf:setting name=\"kickbacksplash\">
.rdata:008C4B00 0000001F C <bf:setting name=\"kickback\">
.rdata:008C4B20 00000027 C <bf:setting name=\"tagdistancescope\">
.rdata:008C4B48 00000022 C <bf:setting name=\"tagdistance\">
.rdata:008C4B6C 00000022 C <bf:setting name=\"autobalance\">
.rdata:008C4B90 00000024 C <bf:setting name=\"externalviews\">
.rdata:008C4BB4 00000021 C <bf:setting name=\"freecamera\">
.rdata:008C4BD8 00000023 C <bf:setting name=\"allownosecam\">
.rdata:008C4BFC 00000024 C <bf:setting name=\"reservedslots\">
.rdata:008C4C20 0000001E C <bf:setting name=\"coopcpu\">
.rdata:008C4C40 00000020 C <bf:setting name=\"coopskill\">
.rdata:008C4C60 0000001D C <bf:setting name=\"axistr\">
.rdata:008C4C80 0000001F C <bf:setting name=\"alliedtr\">
.rdata:008C4CA0 0000001F C <bf:setting name=\"internet\">
.rdata:008C4CC0 00000022 C <bf:setting name=\"ticketratio\">
.rdata:008C4CE4 00000020 C <bf:setting name=\"vehicleff\">
.rdata:008C4D04 00000020 C <bf:setting name=\"soldierff\">
.rdata:008C4D24 00000026 C <bf:setting name=\"roundstartdelay\">
.rdata:008C4D4C 00000025 C <bf:setting name=\"gamestartdelay\">
.rdata:008C4D74 00000021 C <bf:setting name=\"spawndelay\">
.rdata:008C4D98 00000020 C <bf:setting name=\"spawntime\">
.rdata:008C4DB8 0000001F C <bf:setting name=\"norounds\">
.rdata:008C4DD8 00000021 C <bf:setting name=\"scorelimit\">
.rdata:008C4DFC 00000021 C <bf:setting name=\"maxplayers\">
.rdata:008C4E20 0000001F C <bf:setting name=\"gametime\">
.rdata:008C4E40 00000012 C GPM_OBJECTIVEMODE
.rdata:008C4E54 00000009 C GPM_COOP
.rdata:008C4E60 00000008 C GPM_TDM
.rdata:008C4E68 00000007 C GPM_CQ
.rdata:008C4E70 00000008 C GPM_CTF
.rdata:008C4E78 00000020 C <bf:setting name=\"game mode\">
.rdata:008C4E98 0000001A C <bf:setting name=\"map\">
.rdata:008C4EB4 0000001C C <bf:setting name=\"mapid\">
.rdata:008C4ED0 0000001C C <bf:setting name=\"modid\">
.rdata:008C4EEC 00000020 C <bf:setting name=\"dedicated\">
.rdata:008C4F0C 0000001B C <bf:setting name=\"port\">
.rdata:008C4F28 0000000E C </bf:setting>
.rdata:008C4F38 00000022 C <bf:setting name=\"server name\">
.rdata:008C4F5C 0000000C C <bf:server>
.rdata:008C4F68 00000016 C <bf:round timestamp=\"
.rdata:008C4FB8 00000037 C This function is outdated, look in GameServer instead.
.rdata:008C4FF0 0000004C C createPlayer in Game are not in use any more, use client or Server version!
.rdata:008C503C 00000023 C Game::update should NOT be called!
.rdata:008C5060 0000004B C spawnPlayer in Game are not in use any more, use client or Server version!
.rdata:008C50B0 0000004A C killPlayer in Game are not in use any more, use client or Server version!
.rdata:008C5100 0000004C C simulateFram in Game are not in use any more, use client or Server version!
.rdata:008C514C 00000014 C old handleCollision
.rdata:008C5160 0000002C C game::destroyObjects Should never get here
.rdata:008C518C 0000001A C TBM: Not in use any more!
.rdata:008C51A8 00000009 C v%d.%d%d
.rdata:008C51B4 00000007 C v%d.%d
.rdata:008C51C0 0000004B C Game::PB_sendUDPPacket not implemented in Game, use GameServer, GameClient
.rdata:008C5214 0000000E C OBJECTIVEMODE
.rdata:008C5234 00000009 C CONQUEST
.rdata:008C5244 00000013 C vector<T> too long
.rdata:008C5258 00000008 C BF1942
.rdata:008C5260 0000003A C The game type is not defined and is not default (GPM_CQ).
.rdata:008C52A0 0000000D C NumVotes:%d
.rdata:008C52B0 00000008 C is ai
.rdata:008C52B8 00000007 C hash:
.rdata:008C52C0 0000000F C Invalid CD key
.rdata:008C52D0 00000038 C SOFTWARE\\Electronic Arts\\EA Games\\Battlefield 1942\\ergc
.rdata:008C5308 0000000B C is local
.rdata:008C5314 0000000C C is remote
.rdata:008C5320 00000007 C id:%d
.rdata:008C5328 0000001A C Map:%d '%s' Mod:%s GPM:%s
.rdata:008C5344 0000000E C Object.delete
.rdata:008C5354 0000000F C Object.create
.rdata:008C5364 0000001A C Object.active __BF_NONE__
.rdata:008C5380 00000015 C Rem PreCache Objects
.rdata:008C539C 0000000D C PreCache.con
.rdata:008C53AC 00000009 C Player%d
.rdata:008C53B8 00000007 C Player
.rdata:008C5528 00000011 C TBM: Not in use!
.rdata:008C5554 00000025 C Bf1942/Game/ScoreManagerSettings.con
.rdata:008C557C 00000028 C Bf1942/Game/ScoreManagerSettingsCTF.con
.rdata:008C55A4 00000028 C Bf1942/Game/ScoreManagerSettingsTDM.con
.rdata:008C55CC 00000028 C Bf1942/Game/MaterialManagerSettings.con
.rdata:008C55F4 00000012 C StaticObjects.con
.rdata:008C5608 00000010 C texture/flags_o
.rdata:008C5618 00000009 C objects/
.rdata:008C5624 0000001F C Animations/AnimationStates.con
.rdata:008C5644 0000000F C lexiconAll.dat
.rdata:008C5654 00000020 C Level init.con file not found:
.rdata:008C5674 0000002B C \n\nThis is usually caused by a missing map.
.rdata:008C56A0 0000004D C \n\nPlease make sure the level exists and is spelled correctly in maplist.con.
.rdata:008C56F0 0000003C C \nFor Linux servers also make sure all paths are lower-case.
.rdata:008C572C 00000009 C Init.con
.rdata:008C5738 00000022 C bf1942/Game/GlobalSpawnGroups.con
.rdata:008C57F4 0000000C C std::string
.rdata:008C5800 0000000B C CTNumTypes
.rdata:008C580C 00000008 C CTLanT1
.rdata:008C5814 0000000F C CTCable256Kbps
.rdata:008C5824 0000000F C CTCable128Kbps
.rdata:008C5834 0000000E C CTModem56Kbps
.rdata:008C5844 0000000E C CTModem28Kbps
.rdata:008C5854 0000000D C CTConnecting
.rdata:008C5864 00000009 C BFPlayer
.rdata:008C5870 0000000D C KTRocketPack
.rdata:008C5880 0000000A C KTAssault
.rdata:008C5894 00000008 C KTScout
.rdata:008C589C 0000000B C KTEngineer
.rdata:008C58A8 00000008 C KTMedic
.rdata:008C58B4 0000000B C RocketPack
.rdata:008C58C0 00000008 C Assault
.rdata:008C58CC 00000006 C Scout
.rdata:008C58D4 00000009 C Engineer
.rdata:008C58E0 00000006 C Medic
.rdata:008C5954 00000018 C doNotDisplayErrorWindow
.rdata:008C59DC 00000013 C debugOutputMessage
.rdata:008C5A54 00000014 C outputServerMessage
.rdata:008C5ACC 0000000B C debriefing
.rdata:008C5B3C 00000019 C animationTweakingEnabled
.rdata:008C5BBC 0000000F C useFrustumGrid
.rdata:008C5C34 00000006 C speak
.rdata:008C5CA4 00000018 C setDebugFreeCameraEnter
.rdata:008C5D24 0000000E C setToolActive
.rdata:008C5D9C 00000013 C unactivateAllTools
.rdata:008C5E14 0000000A C setDeaths
.rdata:008C5E84 00000009 C setKills
.rdata:008C5EF4 0000000C C setCaptures
.rdata:008C5F64 0000000C C setDefences
.rdata:008C5FD4 0000000B C setAttacks
.rdata:008C6044 00000007 C setTKs
.rdata:008C60B4 00000009 C setScore
.rdata:008C6124 0000000F C setVictoryType
.rdata:008C619C 0000000A C setWinner
.rdata:008C620C 00000014 C setVehicleDestroyed
.rdata:008C6284 00000010 C setBulletsFired
.rdata:008C62FC 00000017 C setBulletsGivingDamage
.rdata:008C637C 0000000E C setFirstPlace
.rdata:008C63F4 0000000F C setSecondPlace
.rdata:008C646C 0000000E C setThirdPlace
.rdata:008C64E4 0000000D C setTotDeaths
.rdata:008C655C 0000000C C setTotKills
.rdata:008C65CC 0000000F C setTotCaptures
.rdata:008C6644 0000000F C setTotDefences
.rdata:008C66BC 0000000E C setTotAttacks
.rdata:008C6734 0000000A C setTotTKs
.rdata:008C67A4 0000000C C setTotScore
.rdata:008C6814 00000017 C setTotVehicleDestroyed
.rdata:008C6894 00000013 C setTotBulletsFired
.rdata:008C690C 0000001A C setTotBulletsGivingDamage
.rdata:008C698C 00000011 C clientPunkBuster
.rdata:008C6A04 00000007 C sayAll
.rdata:008C6A74 0000000C C listPlayers
.rdata:008C6AE4 00000009 C listMaps
.rdata:008C6B54 00000008 C voteMap
.rdata:008C6BC4 0000000F C voteKickPlayer
.rdata:008C6C3C 00000013 C voteKickTeamPlayer
.rdata:008C6CB4 0000000A C TKForgive
.rdata:008C6D24 00000009 C TKPunish
.rdata:008C6D94 00000011 C changePlayerName
.rdata:008C6E0C 00000016 C dumpNetworkDebugStats
.rdata:008C6E8C 00000016 C debugCallbackDisabled
.rdata:008C6F0C 00000007 C useHud
.rdata:008C6F7C 0000000D C gameModeTest
.rdata:008C6FF4 00000006 C getIp
.rdata:008C7064 0000000D C getLevelName
.rdata:008C70DC 0000000E C getServerName
.rdata:008C7154 0000000A C buddyList
.rdata:008C71C4 00000015 C addPlayerToBuddyList
.rdata:008C7244 0000001B C addPlayerToBuddyListByName
.rdata:008C72C4 0000001A C removePlayerFromBuddyList
.rdata:008C7344 00000008 C suicide
.rdata:008C73B4 0000001C C setRemoteConsoleCurrentLine
.rdata:008C7434 00000010 C addToIgnoreList
.rdata:008C74AC 00000015 C removeFromIgnoreList
.rdata:008C752C 0000000B C ignoreList
.rdata:008C759C 0000000F C setChatHistory
.rdata:008C7614 00000010 C chatMessageSize
.rdata:008C768C 00000014 C gameInfoMessageSize
.rdata:008C7704 00000010 C killMessageSize
.rdata:008C777C 00000009 C chatInfo
.rdata:008C77EC 00000010 C ignoreRadioText
.rdata:008C7864 00000011 C ignoreRadioAudio
.rdata:008C78DC 0000001B C setIgnoreRadioAudioAndText
.rdata:008C795C 0000001B C getIgnoreRadioAudioAndText
.rdata:008C79DC 00000011 C oldChatListStyle
.rdata:008C7A54 00000013 C oldChatListHistory
.rdata:008C7A68 00000006 C float
.rdata:008C7AD4 00000018 C timeUntilMessageRemoved
.rdata:008C7B54 0000000A C showPorts
.rdata:008C7BC4 0000000D C viewDistance
.rdata:008C7C3C 0000000C C showVersion
.rdata:008C7C48 00000010 C : BF1942 v0.%d
.rdata:008C7CBC 00000011 C chatSrcBlendFunc
.rdata:008C7D34 00000011 C chatDstBlendFunc
.rdata:008C7DB4 0000000E C axisChatColor
.rdata:008C7E2C 00000010 C alliedChatColor
.rdata:008C7EA4 0000000F C axisRadioColor
.rdata:008C7F1C 00000011 C alliedRadioColor
.rdata:008C7F94 00000010 C normalChatColor
.rdata:008C800C 0000000C C chatOutline
.rdata:008C807C 00000015 C debugShowFullSoldier
.rdata:008C80FC 00000018 C debugAddWeaponToSoldier
.rdata:008C817C 0000001C C debugShowAllVehicleNameTags
.rdata:008C81FC 0000001D C setBeforeSpawnCameraPosition
.rdata:008C8284 0000000F C setCameraBlink
.rdata:008C82FC 0000000F C setPlayerBlink
.rdata:008C8374 00000016 C setSonarRotationSpeed
.rdata:008C83F4 00000014 C setRadioTimeoutTime
.rdata:008C846C 00000012 C setRadioFlashTime
.rdata:008C84E4 00000016 C setPlayerHitFlashTime
.rdata:008C8564 00000016 C setChineseYTextOffset
.rdata:008C85E4 00000017 C setJapaneseYTextOffset
.rdata:008C8664 00000015 C setKoreanYTextOffset
.rdata:008C86E4 00000017 C playGamePlaySoundDebug
.rdata:008C8764 00000012 C playCTFSoundDebug
.rdata:008C87DC 00000015 C setMenuMusicFilename
.rdata:008C885C 00000015 C setLoadMusicFilename
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.rdata:008D2A68 0000000A C Archives/
.rdata:008D2A80 0000000D C PatchTerrain
.rdata:008D2A90 00000036 C couldn't initialize local filesystem, out of memory?\n
.rdata:008D2AC8 00000035 C couldn't initialize archive manager, out of memory?\n
.rdata:008D2B00 0000000F C next level is
.rdata:008D2B10 00000031 C error: couldn't set the game mode for the level
.rdata:008D2B44 0000000A C \n(in mod
.rdata:008D2B50 00000006 C ) to
.rdata:008D2B60 0000005C C Either the level doesn't exist, or it exists but doesn't support\n the specified game mode.\n
.rdata:008D2BBC 0000000C C /gametypes/
.rdata:008D2BC8 0000000D C conquest.con
.rdata:008D2BD8 00000012 C objectivemode.con
.rdata:008D2BEC 00000009 C coop.con
.rdata:008D2BF8 00000008 C ctf.con
.rdata:008D2C00 00000008 C tdm.con
.rdata:008D2C08 00000006 C Mods/
.rdata:008D2C10 0000000B C /Archives/
.rdata:008D2C1C 00000031 C couldn't initialize filemanager, out of memory?\n
.rdata:008D2C58 00000006 C mods/
.rdata:008D2C60 0000000B C /archives/
.rdata:008D2C6C 00000015 C Bf1942/Game/Init.con
.rdata:008D2C84 00000014 C TreeMesh/Billboards
.rdata:008D2C9C 00000025 C 698D7E61-E4BF-4CA6-8A09-CF6BDBFDEF65
.rdata:008D2CC4 00000008 C Startup
.rdata:008D2CCC 0000000C C ProductGUID
.rdata:008D2CE0 0000000E C %c:\\setup.ini
.rdata:008D2CF0 0000000B C bfdist.vlu
.rdata:008D2CFC 0000000D C getArchiveId
.rdata:008D2D0C 00000011 C getNrOfArchiveId
.rdata:008D2D20 00000014 C mods/BF1942/Mod.dll
.rdata:008D2D34 00000008 C Mod.dll
.rdata:008D2D54 0000001B C admin.addAddressToBanList
.rdata:008D2D70 00000017 C admin.addKeyToBanList
.rdata:008D2D90 00000015 C Settings/banlist.con
.rdata:008D2DA8 00000013 C server not started
.rdata:008D2DBC 00000017 C SinglePlayerAllied.con
.rdata:008D2DD4 00000015 C SinglePlayerAxis.con
.rdata:008D2DEC 0000001D C Bf1942/Game/AIBehaviours.con
.rdata:008D2E0C 0000001A C Bf1942/Game/AIDefault.con
.rdata:008D2E28 0000000A C mattiash2
.rdata:008D2E34 00000014 C DEFAULT_PLAYER_NAME
.rdata:008D2E48 0000000C C Profile.con
.rdata:008D2E54 0000000D C Controls.con
.rdata:008D2E64 0000001C C Settings/GeneralOptions.con
.rdata:008D2E80 00000013 C Settings/Sound.con
.rdata:008D2E94 00000013 C Settings/Video.con
.rdata:008D2EA8 00000015 C Settings/Profile.con
.rdata:008D2EC0 00000016 C Settings/Controls.con
.rdata:008D2ED8 00000011 C Settings/Default
.rdata:008D2EEC 00000007 C Custom
.rdata:008D2EF4 0000000A C /Settings
.rdata:008D2F00 00000012 C Settings/Profiles
.rdata:008D2F14 00000006 C save/
.rdata:008D2F1C 00000011 C /%d/campaign.con
.rdata:008D2F30 0000000A C Settings/
.rdata:008D2F3C 00000018 C game.serverUnpureMods \"
.rdata:008D2F54 00000017 C game.serverPunkBuster
.rdata:008D2F6C 00000022 C game.objectiveAttackerTicketsMod
.rdata:008D2F90 00000020 C game.serverEventLogCompression
.rdata:008D2FB0 00000019 C game.serverEventLogging
.rdata:008D2FCC 00000019 C game.serverContentCheck
.rdata:008D2FE8 0000001C C game.serverDeathCameraType
.rdata:008D3004 00000021 C game.serverCrossHairCenterPoint
.rdata:008D3028 00000019 C game.serverTKPunishMode
.rdata:008D3044 0000001A C game.serverHitIndication
.rdata:008D3060 0000000E C game.ASEPort
.rdata:008D3070 00000012 C game.gameSpyPort
.rdata:008D3084 00000015 C game.gameSpyLANPort
.rdata:008D309C 00000011 C game.serverPort
.rdata:008D30B4 0000000F C game.serverIP
.rdata:008D30C4 00000028 C game.serverVehicleFriendlyFireOnSplash
.rdata:008D30EC 00000028 C game.serverSoldierFriendlyFireOnSplash
.rdata:008D3114 0000001D C game.serverKickBackOnSplash
.rdata:008D3134 00000015 C game.serverKickBack
.rdata:008D314C 00000021 C game.serverNameTagDistanceScope
.rdata:008D3170 0000001C C game.serverNameTagDistance
.rdata:008D318C 0000001D C game.serverAutoBalanceTeams
.rdata:008D31AC 0000001A C game.serverExternalViews
.rdata:008D31C8 00000017 C game.serverFreeCamera
.rdata:008D31E0 00000019 C game.serverAllowNoseCam
.rdata:008D3200 00000025 C game.serverMaxAllowedConnectionType
.rdata:008D3228 00000020 C game.serverBandwidthChokeLimit
.rdata:008D3248 00000026 C game.setServerWelcomeMessage %d \"%s\"\n
.rdata:008D3270 00000020 C game.serverNumReservedSlots %d\n
.rdata:008D3290 0000001E C game.serverReservedPassword \"
.rdata:008D32B0 00000016 C game.serverPassword \"
.rdata:008D32C8 00000014 C game.serverCoopCpu
.rdata:008D32DC 00000018 C game.serverCoopAiSkill
.rdata:008D32F4 0000001A C game.serverAxisTeamRatio
.rdata:008D3310 0000001C C game.serverAlliedTeamRatio
.rdata:008D332C 00000018 C game.serverTicketRatio
.rdata:008D3344 00000020 C game.serverVehicleFriendlyFire
.rdata:008D3364 00000020 C game.serverSoldierFriendlyFire
.rdata:008D3384 00000020 C game.serverGameRoundStartDelay
.rdata:008D33A4 0000001B C game.serverGameStartDelay
.rdata:008D33C0 00000017 C game.serverSpawnDelay
.rdata:008D33D8 00000016 C game.serverSpawnTime
.rdata:008D33F0 0000001B C game.serverNumberOfRounds
.rdata:008D340C 00000015 C game.serverInternet
.rdata:008D3424 00000017 C game.serverScoreLimit
.rdata:008D343C 00000017 C game.serverMaxPlayers
.rdata:008D3454 00000015 C game.serverGameTime
.rdata:008D346C 00000016 C game.serverDedicated
.rdata:008D3488 00000012 C game.serverName \"
.rdata:008D349C 00000016 C defaultGameControlMap
.rdata:008D34B4 00000015 C Settings/Default.con
.rdata:008D34CC 00000012 C Settings/Restart/
.rdata:008D34E0 00000021 C Menu/serverInfo/unknown_game.tga
.rdata:008D3504 00000007 C ../../
.rdata:008D350C 00000017 C Mods/%s/serverInfo.tga
.rdata:008D3524 00000017 C Mods/%s/serverInfo.dds
.rdata:008D353C 00000029 C Menu/serverInfo/menu_icon_maps_16x16.dds
.rdata:008D356C 00000015 C game.addContentCrc32
.rdata:008D3584 00000022 C No contentCrc32.con file for mod
.rdata:008D35A8 00000013 C %scontentCrc32.con
.rdata:008D35BC 0000002C C Couldn't initialize remote console services
.rdata:008D35E8 00000012 C ObjectiveMode.con
.rdata:008D35FC 00000019 C Couldn't open event log
.rdata:008D3620 00000006 C .zxml
.rdata:008D3628 00000016 C %04d%02d%02d_%02d%02d
.rdata:008D3640 00000009 C Logs/ev_
.rdata:008D364C 00000007 C bf1942
.rdata:008D3668 00000017 C +game %s +restart 1 %s
.rdata:008D3680 0000001B C +restart 1 +dedicated 1 %s
.rdata:008D369C 0000000B C BF1942.exe
.rdata:008D36A8 00000012 C BF1942_w32ded.exe
.rdata:008D36BC 00000013 C BlackScreen.exe %s
.rdata:008D36D0 0000000C C %s +NoDll 1
.rdata:008D36DC 0000001A C %u +game %s +restart 1 %s
.rdata:008D36F8 00000008 C bfblack
.rdata:008D3700 00000011 C Mods/%s/init.con
.rdata:008D371C 0000000A C Renderer:
.rdata:008D3728 0000000E C Supports SSE2
.rdata:008D3738 0000000D C Supports SSE
.rdata:008D3748 0000000D C Supports MMX
.rdata:008D3758 00000013 C Supports AMD 3DNow
.rdata:008D376C 0000000C C Running on
.rdata:008D3790 0000000D C -----------\n
.rdata:008D37A0 0000000C C SystemInfo:
.rdata:008D37AC 00000009 C mods/%s/
.rdata:008D37B8 0000003A C couldn't find current mod from maplist.con, corrupt file?
.rdata:008D37F4 00000010 C couldn't open '
.rdata:008D3804 00000015 C game.setcurrentlevel
.rdata:008D381C 00000027 C Couldn't create quit event with name '
.rdata:008D3844 00000019 C bf1942_server_quit_event
.rdata:008D3860 00000013 C ServerSettings.con
.rdata:008D3874 0000000D C mods/BF1942/
.rdata:008D3884 0000001B C bf1942/levels/guadalCanal/
.rdata:008D38A0 0000000C C ConsoleInfo
.rdata:008D38AC 0000000F C ConsoleMessage
.rdata:008D38BC 0000000B C ConsoleRun
.rdata:008D38C8 00000014 C objectsLightmap.con
.rdata:008D38DC 00000006 C track
.rdata:008D38E4 00000014 C terrainLightmap.con
.rdata:008D38F8 00000009 C %s %f %f
.rdata:008D3904 00000018 C bf1942/Game/Startup.con
.rdata:008D391C 0000001E C bf1942/Game/StartupFrench.con
.rdata:008D393C 00000007 C xpack2
.rdata:008D3944 00000017 C .dll checkSums differs
.rdata:008D395C 0000000E C workingFolder
.rdata:008D396C 00000013 C traceObjectShadows
.rdata:008D3980 00000014 C mergeTerrainShadows
.rdata:008D3994 00000014 C traceTerrainShadows
.rdata:008D39A8 0000000F C priorityDaemon
.rdata:008D39B8 0000000C C overlayPath
.rdata:008D39C4 0000000E C statusMonitor
.rdata:008D39D4 0000001D C generateMapListForCrcContent
.rdata:008D39F4 00000006 C level
.rdata:008D39FC 0000000E C getContentCRC
.rdata:008D3A0C 0000000A C getExeCRC
.rdata:008D3A18 00000006 C NoDll
.rdata:008D3A20 0000000F C reconnectSlots
.rdata:008D3A30 00000012 C reconnectPassword
.rdata:008D3A4C 00000007 C config
.rdata:008D3A54 0000000C C newCampaign
.rdata:008D3A60 0000000B C campaignId
.rdata:008D3A6C 00000010 C campaignProfile
.rdata:008D3A7C 0000000E C checkForPatch
.rdata:008D3A8C 00000017 C checkForAvailablePatch
.rdata:008D3AA4 0000000B C playerName
.rdata:008D3AB0 0000000B C isInternet
.rdata:008D3ABC 00000008 C exeInfo
.rdata:008D3AC4 0000000E C restoreFolder
.rdata:008D3AD4 0000000C C writeExeCrc
.rdata:008D3AE0 0000000C C makeArchive
.rdata:008D3AEC 00000008 C restart
.rdata:008D3AF4 00000010 C c_GIShowMapVote
.rdata:008D3B04 0000000F C c_GIScreenShot
.rdata:008D3B14 0000000C C c_GIToolTip
.rdata:008D3B20 00000010 C c_CMPushAndHold
.rdata:008D3B30 00000013 C c_GIShowScoreBoard
.rdata:008D3B44 00000010 C c_GITogglePause
.rdata:008D3B54 0000000F C c_GIInGameMenu
.rdata:008D3B64 0000000C C c_GISayTeam
.rdata:008D3B70 00000010 C c_CMNonRepetive
.rdata:008D3B80 0000000B C c_GISayAll
.rdata:008D3B8C 0000000B C c_PIVoteNo
.rdata:008D3B98 0000000C C c_PIVoteYes
.rdata:008D3BA4 00000010 C c_PIShowMapVote
.rdata:008D3BB4 0000000C C c_PIToolTip
.rdata:008D3BC0 0000000F C c_PIScreenShot
.rdata:008D3BD0 0000000B C c_PIRadio8
.rdata:008D3BDC 0000000B C c_PIRadio7
.rdata:008D3BE8 0000000B C c_PIRadio6
.rdata:008D3BF4 0000000B C c_PIRadio5
.rdata:008D3C00 0000000B C c_PIRadio4
.rdata:008D3C0C 0000000B C c_PIRadio3
.rdata:008D3C18 0000000B C c_PIRadio2
.rdata:008D3C24 0000000B C c_PIRadio1
.rdata:008D3C30 00000015 C c_PIToggleCameraMode
.rdata:008D3C48 00000010 C c_PICameraMode4
.rdata:008D3C58 00000010 C c_PICameraMode3
.rdata:008D3C68 00000010 C c_PICameraMode2
.rdata:008D3C78 00000010 C c_PICameraMode1
.rdata:008D3C88 00000013 C c_PIShowScoreBoard
.rdata:008D3C9C 0000000C C c_PIZoomMap
.rdata:008D3CA8 00000008 C c_PIMap
.rdata:008D3CB0 00000010 C c_PIMenuSelect9
.rdata:008D3CC0 00000008 C c_PIUse
.rdata:008D3CC8 0000000C C c_PISayTeam
.rdata:008D3CD4 0000000B C c_PISayAll
.rdata:008D3CE0 00000009 C c_PIDrop
.rdata:008D3CEC 00000008 C c_PILie
.rdata:008D3CF4 0000000B C c_PICrouch
.rdata:008D3D00 00000010 C c_PIMenuSelect6
.rdata:008D3D10 00000010 C c_PIMenuSelect5
.rdata:008D3D20 00000010 C c_PIMenuSelect4
.rdata:008D3D30 00000010 C c_PIMenuSelect3
.rdata:008D3D40 00000010 C c_PIMenuSelect2
.rdata:008D3D50 00000010 C c_PIMenuSelect1
.rdata:008D3D60 0000000D C c_PIPrevItem
.rdata:008D3D70 0000000D C c_PINextItem
.rdata:008D3D80 0000000C C c_PIAltFire
.rdata:008D3D8C 0000000B C c_PIReload
.rdata:008D3D98 00000009 C c_PIFire
.rdata:008D3DA4 00000009 C c_PIWalk
.rdata:008D3DB0 0000000B C c_PIAction
.rdata:008D3DBC 00000008 C c_PIYaw
.rdata:008D3DC4 0000000D C c_PIThrottle
.rdata:008D3DD4 0000000A C c_PIPitch
.rdata:008D3DE0 0000000E C c_PIMouseLook
.rdata:008D3DF0 00000009 C c_PIRoll
.rdata:008D3DFC 0000000B C LogService
.rdata:008D3E2C 0000001B C VoiceManager_update_thread
.rdata:008D3E48 00000006 C ROOT/
.rdata:008D3E50 0000000D C Speed = %.1f
.rdata:008D3E60 00000025 C Velocity = X: %.2f, Y: %.2f, Z: %.2f
.rdata:008D3E88 00000020 C Pos = X: %.2f, Y: %.2f, Z: %.2f
.rdata:008D3EA8 00000014 C Active patches = %d
.rdata:008D3EC0 00000053 C Sample memory: Total = %d bytes ( %.1f Mb), 2d = %d ( %.1f Mb), 3d = %d ( %.1f Mb)
.rdata:008D3F18 0000001E C Primary buffer frequency = %d
.rdata:008D3F38 0000001F C HW Voices: Max = %d, Free = %d
.rdata:008D3F58 0000001F C VM Voices: Max = %d, Free = %d
.rdata:008D3F9C 0000000D C bfield1942sw
.rdata:008D3FAC 00000007 C XPack2
.rdata:008D3FB4 0000000E C bfield1942rtr
.rdata:008D3FC4 00000007 C XPack1
.rdata:008D3FCC 0000000D C mods/XPack2/
.rdata:008D3FDC 0000000D C mods/XPack1/
.rdata:008D3FEC 00000007 C xpack1
.rdata:008D3FF4 0000000A C INSERT_CD
.rdata:008D4000 00000011 C INSERT_CD_XPACK2
.rdata:008D4014 00000011 C INSERT_CD_XPACK1
.rdata:008D4028 00000025 C B73B4A99-4173-4747-BBEC-0F05E966F9D2
.rdata:008D4050 00000025 C D057AA08-8CBF-42E3-9EAB-23B8FED1C279
.rdata:008D4078 0000004F C SOFTWARE\\Electronic Arts\\EA GAMES\\Battlefield 1942 Secret Weapons of WWII\\ergc
.rdata:008D40C8 00000049 C SOFTWARE\\Electronic Arts\\EA Games\\Battlefield 1942 The Road to Rome\\ergc
.rdata:008D4118 00000017 C Invalid default value
.rdata:008D4130 00000010 C for parameter
.rdata:008D4140 00000033 C BF1942 (Ver: Mon, 11 Mar 2024 21:55:17/tuia@SiMPLE
.rdata:008D417C 00000028 C BF1942 (Ver: Mon, 11 Mar 2024 21:55:17)
.rdata:008D41D4 0000000A C localhost
.rdata:008D41E0 0000000F C console_access
.rdata:008D41F8 0000000C C sv_hostname
.rdata:008D4204 00000007 C server
.rdata:008D420C 0000000E C cl_punkbuster
.rdata:008D4244 00000009 C pbag.dll
.rdata:008D4250 00000009 C pbcl.dll
.rdata:008D425C 00000009 C pbsv.dll
.rdata:008D4268 0000002B C PB Error: Server DLL Get Procedure Failure
.rdata:008D429C 00000022 C PB Error: Server DLL Load Failure
.rdata:008D42C0 0000000C C pbsvold.dll
.rdata:008D42CC 0000000C C pbsvnew.dll
.rdata:008D4314 00000026 C Menu/serverInfo/serverInfo_xpack1.tga
.rdata:008D433C 00000026 C Menu/serverInfo/serverInfo_xpack2.tga
.rdata:008D4364 00000007 C hk.tga
.rdata:008D436C 0000000A C empty.tga
.rdata:008D4378 00000022 C Kits/Icon_scout_axis_selected.tga
.rdata:008D439C 00000024 C Kits/Icon_scout_allies_selected.tga
.rdata:008D43C0 00000022 C Kits/Icon_medic_axis_selected.tga
.rdata:008D43E4 00000024 C Kits/Icon_medic_allies_selected.tga
.rdata:008D4408 00000025 C Kits/Icon_engineer_axis_selected.tga
.rdata:008D4430 00000027 C Kits/Icon_engineer_allies_selected.tga
.rdata:008D4458 00000024 C Kits/Icon_assault_axis_selected.tga
.rdata:008D447C 00000026 C Kits/Icon_assault_allies_selected.tga
.rdata:008D44A4 00000025 C Kits/Icon_antitank_axis_selected.tga
.rdata:008D44CC 00000027 C Kits/Icon_antitank_allies_selected.tga
.rdata:008D44F4 0000001A C Icon_vehicledot_local.tga
.rdata:008D4510 0000001B C Icon_vehicledot_friend.tga
.rdata:008D452C 0000001A C Icon_vehicledot_enemy.tga
.rdata:008D4548 0000001A C Icon_vehicledot_empty.tga
.rdata:008D4564 00000013 C flag_ticket_us.tga
.rdata:008D4578 00000014 C flag_ticket_rus.tga
.rdata:008D458C 00000013 C flag_ticket_jp.tga
.rdata:008D45A0 00000014 C flag_ticket_ger.tga
.rdata:008D45B4 00000015 C flag_ticket_brit.tga
.rdata:008D45CC 0000000C C flag_us.tga
.rdata:008D45D8 0000000D C flag_rus.tga
.rdata:008D45E8 0000000C C flag_jp.tga
.rdata:008D45F4 0000000D C flag_ger.tga
.rdata:008D4604 0000000E C flag_brit.tga
.rdata:008D4614 0000000C C conp_us.tga
.rdata:008D4620 0000000D C conp_rus.tga
.rdata:008D4630 00000011 C conp_neutral.tga
.rdata:008D4644 0000000C C conp_jp.tga
.rdata:008D4650 0000000D C conp_ger.tga
.rdata:008D4660 0000000E C conp_brit.tga
.rdata:008D4670 00000015 C baseflag_conp_us.tga
.rdata:008D4688 00000016 C baseflag_conp_rus.tga
.rdata:008D46A0 00000015 C baseflag_conp_jp.tga
.rdata:008D46B8 00000016 C baseflag_conp_ger.tga
.rdata:008D46D0 00000017 C baseflag_conp_brit.tga
.rdata:008D46E8 00000021 C Vehicle_healthbar_full_32x64.tga
.rdata:008D470C 00000022 C Vehicle_healthbar_empty_32x64.tga
.rdata:008D4730 0000001A C Staminabar_full_64x32.tga
.rdata:008D474C 0000001B C Staminabar_empty_64x32.tga
.rdata:008D4768 0000001D C ReloadTimebar_full_32x64.tga
.rdata:008D4788 0000001E C ReloadTimebar_empty_32x64.tga
.rdata:008D47A8 00000018 C Medicbar_full_32x64.tga
.rdata:008D47C0 00000019 C Medicbar_empty_32x64.tga
.rdata:008D47DC 0000001A C Magbar_SMG_full_32x64.tga
.rdata:008D47F8 0000001B C Magbar_SMG_empty_32x64.tga
.rdata:008D4814 0000001B C Magbar_Sg44_full_32x64.tga
.rdata:008D4830 0000001C C Magbar_Sg44_empty_32x64.tga
.rdata:008D484C 0000001C C Magbar_Rifle_full_32x64.tga
.rdata:008D4868 0000001D C Magbar_Rifle_empty_32x64.tga
.rdata:008D4888 0000001D C Magbar_Pistol_full_32x64.tga
.rdata:008D48A8 0000001E C Magbar_Pistol_empty_32x64.tga
.rdata:008D48C8 0000001A C Magbar_Bar_full_32x64.tga
.rdata:008D48E4 0000001B C Magbar_Bar_empty_32x64.tga
.rdata:008D4900 00000017 C Heatbar_full_32x64.tga
.rdata:008D4918 00000018 C Heatbar_empty_32x64.tga
.rdata:008D4930 0000001F C Healthbar_full_scout_64x64.tga
.rdata:008D4950 0000001F C Healthbar_full_medic_64x64.tga
.rdata:008D4970 00000022 C Healthbar_full_engineer_64x64.tga
.rdata:008D4994 0000001C C Healthbar_full_at_64x64.tga
.rdata:008D49B0 00000021 C Healthbar_full_assault_64x64.tga
.rdata:008D49D4 00000020 C Healthbar_empty_scout_64x64.tga
.rdata:008D49F4 00000020 C Healthbar_empty_medic_64x64.tga
.rdata:008D4A14 00000023 C Healthbar_empty_engineer_64x64.tga
.rdata:008D4A38 0000001D C Healthbar_empty_at_64x64.tga
.rdata:008D4A58 00000022 C Healthbar_empty_assault_64x64.tga
.rdata:008D4A7C 0000001A C Healthbar_empty_32x64.tga
.rdata:008D4A98 00000020 C Ammobar_vehicle_panel_64x64.tga
.rdata:008D4AB8 00000020 C Ammobar_soldier_panel_64x64.tga
.rdata:008D4AD8 00000017 C Ammobar_full_32x64.tga
.rdata:008D4AF0 00000018 C Ammobar_empty_32x64.tga
.rdata:008D4B08 00000016 C Vehicle/Icon_zero.tga
.rdata:008D4B20 00000018 C Vehicle/Icon_yamato.tga
.rdata:008D4B38 00000016 C Vehicle/Icon_yak9.tga
.rdata:008D4B50 00000017 C Vehicle/Icon_willy.tga
.rdata:008D4B68 00000017 C Vehicle/Icon_wespe.tga
.rdata:008D4B80 00000017 C Vehicle/Icon_tiger.tga
.rdata:008D4B98 00000018 C Vehicle/Icon_t34_85.tga
.rdata:008D4BB0 00000015 C Vehicle/Icon_t34.tga
.rdata:008D4BC8 00000019 C Vehicle/Icon_subVIIC.tga
.rdata:008D4BE4 0000001A C Vehicle/Icon_spitfire.tga
.rdata:008D4C00 00000019 C Vehicle/Icon_shokaku.tga
.rdata:008D4C1C 00000019 C Vehicle/Icon_sherman.tga
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.rdata:008D57F4 0000000A C SRC_ALPHA
.rdata:008D580C 0000000A C DST_ALPHA
.rdata:008D5818 0000001F C BFMenu::paint() path not found
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.rdata:008D58E8 00000013 C game.setProfile %s
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.rdata:008D5974 0000001F C Error creating font, aborting.
.rdata:008D5994 00000032 C Failed to load font \"font/BF1942.font\", aborting.
.rdata:008D59C8 00000011 C font/BF1942.font
.rdata:008D59DC 0000001E C Error creating font, aborting
.rdata:008D59FC 00000014 C Failed to bind font
.rdata:008D5A10 00000017 C Failed to selectobject
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.rdata:008D5A5C 0000001F C Loaded:%.0f percent %dKB(%dKB)
.rdata:008D5A80 00000011 C /loadcounter.dat
.rdata:008D5A94 0000001B C ** SpecialPredictActive **
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.rdata:008D5AC4 0000002A C Sent: %.1f p/s Rcvd: %.1f p/s Ping %4d ms
.rdata:008D5AF0 0000002B C Time: %.2f Sent: %.1f kB/s Rcvd: %.1f kB/s
.rdata:008D5B20 00000046 C Server Totals Send:(%2.1f p/s|%2.1f kB/s) Recv:(%2.1f p/s|%2.1f kB/s)
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.rdata:008D5B78 0000004C C C:%d P:%03d ms S:(%2.1f p/s|%2.1f kB/s|%2.1) R:(%2.1f p/s|%2.1f kB/s|%2.1f)
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.rdata:008D5EC4 00000011 C Allocs calls: %d
.rdata:008D5ED8 0000000B C Allocs: %d
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.rdata:008D62A8 0000001E C Adding <%s> (%d) to buddylist
.rdata:008D62C8 0000002F C Error: failed to add player <%s> to buddylist
.rdata:008D62F8 00000048 C Error: failed to add player <%s> to buddylist. Couldn't locate player.
.rdata:008D6340 00000011 C id: %d name: %s\n
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.rdata:008D6680 00000027 C Minimap/minimap_icon_soldier_16x16.tga
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.rdata:008D66E0 0000001E C Minimap/Icon_mapbar_small.tga
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.rdata:008D67FC 0000002B C PB Error: Client DLL Get Procedure Failure
.rdata:008D6830 00000022 C PB Error: Client DLL Load Failure
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.rdata:008D6860 0000000C C pbclnew.dll
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.rdata:008D6A60 00000007 C AI CPU
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.rdata:008D6A7C 0000000C C Active mods
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.rdata:008D6BAC 00000012 C unknown service:
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.rdata:008D770C 0000000B C data error
.rdata:008D7718 0000000D C stream error
.rdata:008D7728 0000000B C file error
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.rdata:008D7740 00000010 C need dictionary
.rdata:008D7750 00000008 C \\dlurl\\
.rdata:008D7758 0000000D C \\newvername\\
.rdata:008D7768 0000000B C \\fpfileid\\
.rdata:008D7774 0000000A C \\lockout\\
.rdata:008D7780 00000009 C \\newver\\
.rdata:008D7790 00000054 C http://motd.gamespy.com/motd/vercheck.asp?productid=%d&versionuniqueid=%s&distid=%d
.rdata:008D77E4 00000007 C secure
.rdata:008D77EC 00000006 C basic
.rdata:008D77FC 00000010 C 255.255.255.255
.rdata:008D780C 0000000F C \\queryid\\%d.%d
.rdata:008D781C 00000011 C \\echoresponse\\%s
.rdata:008D7830 00000008 C \\final\\
.rdata:008D7838 00000017 C \\validate\\%s\\weight\\%d
.rdata:008D7854 00000011 C \\statechanged\\%d
.rdata:008D7868 0000001A C \\heartbeat\\%d\\gamename\\%s
.rdata:008D7884 00000026 C \\MultiplayerServers\\GameSpyKeyMap.ini
.rdata:008D7958 0000000F C LanGame Accept
.rdata:008D7968 0000002A C The GameSpy QR SDK failed to initialize.\n
.rdata:008D7994 0000000A C \\%s_%s\\%s
.rdata:008D79F8 00000012 C ASEHost.dll Error
.rdata:008D7A0C 00000017 C ASEHost.dll Init Error
.rdata:008D7AA8 00000007 C INVITE
.rdata:008D7AB0 00000006 C ERROR
.rdata:008D7AC0 00000006 C TOPIC
.rdata:008D7B08 00000007 C NOTICE
.rdata:008D7B10 00000008 C PRIVMSG
.rdata:008D7B18 00000007 C ACTION
.rdata:008D7B20 00000008 C PONG %s
.rdata:008D7B2C 00000006 C BCAST
.rdata:008D7B34 00000012 C MODE %s +b *!*@%s
.rdata:008D7B60 0000000C Delphi \\status\\
.rdata:008D7B70 0000000E C \\info\\\\rules\\
.rdata:008D7B80 0000000A C \\players\\
.rdata:008D7B8C 00000008 C \\rules\\
.rdata:008D7B94 00000007 C \\info\\
.rdata:008D7B9C 00000008 C \\basic\\
.rdata:008D7BA4 0000001C C \\list\\%s\\gamename\\%s\\final\\
.rdata:008D7BC0 00000025 C \\list\\%s\\gamename\\%s\\where\\%s\\final\\
.rdata:008D7BEC 00000006 C info2
.rdata:008D7BF4 00000007 C groups
.rdata:008D7C00 0000004D C \\gamename\\%s\\gamever\\%d\\location\\0\\validate\\%s\\enctype\\2\\final\\\\queryid\\1.1\\
.rdata:008D7C50 00000009 C \\secure\\
.rdata:008D7C60 00000008 C http://
.rdata:008D7C6C 0000000D C Content-Type
.rdata:008D7C7C 0000000F C Content-Length
.rdata:008D7C8C 0000000B C User-Agent
.rdata:008D7C98 00000010 C GameSpyHTTP/1.0
.rdata:008D7CB0 0000000C C HTTP/1.1\r\n
.rdata:008D7CC4 00000006 C HEAD
.rdata:008D7CCC 00000006 C POST
.rdata:008D7CD4 00000011 C HTTP/%d.%d %d %n
.rdata:008D7CE8 0000001B C Transfer-Encoding: chunked
.rdata:008D7D04 00000010 C Content-Length:
.rdata:008D7D14 0000000A C Location:
.rdata:008D7D30 00000044 C abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789_@-.*
.rdata:008D7D74 00000022 C application/x-www-form-urlencoded
.rdata:008D7D98 00000042 C multipart/form-data; boundary=Qr4G823s23d---<<><><<<>--7d118e0536
.rdata:008D7DDD 00000010 C 123456789ABCDEF
.rdata:008D7DF0 00000051 C %sContent-Disposition: form-data; name=\"%s\"; filename=\"%s\"\r\nContent-Type: %s\r\n\r\n
.rdata:008D7E44 00000030 C %sContent-Disposition: form-data; name=\"%s\"\r\n\r\n
.rdata:008D7E74 0000002A C \r\n--Qr4G823s23d---<<><><<<>--7d118e0536\r\n
.rdata:008D7EA0 00000028 C --Qr4G823s23d---<<><><<<>--7d118e0536\r\n
.rdata:008D7ED4 0000002C C \r\n--Qr4G823s23d---<<><><<<>--7d118e0536--\r\n
.rdata:008D7F8C 00000006 C death
.rdata:008D80D4 00000007 C attack
.rdata:008D8144 00000008 C defence
.rdata:008D81B4 00000008 C capture
.rdata:008D8224 0000000A C Objective
.rdata:008D8294 0000000C C ObjectiveTK
.rdata:008D82A0 0000001D C dice.ref2.world.ScoreManager
.rdata:008D82C0 0000000D C ScoreManager
.rdata:008D82F8 00000050 C playeraction, input out of range, only supports 32:buttons at the momemnt. bit:
.rdata:008D8390 0000001C C TBM: group nr out of range!
.rdata:008D83F0 0000000E C vehicle_spawn
.rdata:008D8400 0000000E C soldier_spawn
.rdata:008D843C 00000013 C To many statemasks
.rdata:008D8460 00000008 C mem err
.rdata:008D84EC 0000001A C SinglePlayer/Skirmish.con
.rdata:008D8508 00000016 C SinglePlayer/Bots.con
.rdata:008D8520 00000016 C /Archives/objects.rfa
.rdata:008D8538 00000021 C Mods/BF1942/Archives/objects.rfa
.rdata:008D85D4 0000000F C %d.%d.%d.%d:%d
.rdata:008D8928 0000000A C AXIS_TEAM
.rdata:008D8934 0000000C C ALLIED_TEAM
.rdata:008D8940 0000000B C JOINED_THE
.rdata:008D894C 00000017 C HanomagPassangerCamera
.rdata:008D8978 00000011 C TEAM_CHAT_ALLIES
.rdata:008D8994 0000000F C TEAM_CHAT_AXIS
.rdata:008D89B0 0000001C C Settings/ServerAutoexec.con
.rdata:008D89CC 00000021 C Failed to create server instance
.rdata:008D89F0 0000000E C destroyPlayer
.rdata:008D8A00 0000000D C _ClientID_%d
.rdata:008D8A10 00000007 C Msg :
.rdata:008D8A1C 00000008 C keyhash
.rdata:008D8A24 0000000E C playerKeyHash
.rdata:008D8A34 0000000F C Invalid CD Key
.rdata:008D8A44 00000020 C Error buffering packet. Reason
.rdata:008D8F04 0000002E C MultiSpawned object without network component
.rdata:008D8F38 0000000A C USSoldier
.rdata:008D8F44 00000008 C _Camera
.rdata:008D8F4C 0000002A C Failed to create default entryPointObject
.rdata:008D8F78 00000029 C MultiPlayerFreeCamera template not found
.rdata:008D8FA4 00000016 C MultiPlayerFreeCamera
.rdata:008D8FBC 00000019 C Debug Number for client
.rdata:008D8FD8 00000013 C out of range!!!!!
.rdata:008D8FEC 0000000A C broadcast
.rdata:008D8FF8 00000008 C message
.rdata:008D9000 0000000D C radioMessage
.rdata:008D9010 0000000E C connectPlayer
.rdata:008D9020 00000006 C is_ai
.rdata:008D9028 0000000D C createPlayer
.rdata:008D9038 00000019 C Connection %d not found.
.rdata:008D9054 0000002E C Failed to create renderview for remote Player
.rdata:008D9084 00000011 C disconnectPlayer
.rdata:008D9098 00000023 C Failed to create client connection
.rdata:008D90BC 00000012 C No active AIMain!
.rdata:008D90D0 00000021 C TBM : Unable to create BFPlayer!
.rdata:008D90F4 0000000E C Not connected
.rdata:008D9104 0000000B C Connecting
.rdata:008D9110 00000015 C Send Buffer overflow
.rdata:008D9128 00000012 C ConnectionProblem
.rdata:008D913C 0000000A C Connected
.rdata:008D91BC 0000000A C /init.con
.rdata:008D91C8 00000018 C Wait for server failed.
.rdata:008D91E0 0000000C C [allied]:
.rdata:008D91EC 0000000A C [axis]:
.rdata:008D91F8 0000000D C DISCONNECTED
.rdata:008D9250 00000012 C deque<T> too long
.rdata:008D9338 00000022 C Failed to create clientConnection
.rdata:008D935C 0000000E C Connection ok
.rdata:008D936C 00000015 C Connecting to server
.rdata:008D939C 0000001A C 2 setInput out of range:
.rdata:008D93C0 00000006 C -=P=-
.rdata:008D9608 0000000D C Template id
.rdata:008D9618 0000001F C Debug Number out of range!!!!!
.rdata:008D9638 00000026 C Client has invalid regressionstatus
.rdata:008D9660 0000000B C (server):
.rdata:008D966C 00000008 C Mods/%s
.rdata:008D9674 0000002C C +joinServer %s +isInternet 1 +password '%s'
.rdata:008D96A0 00000008 C _Client
.rdata:008D96A8 00000006 C DEATH
.rdata:008D96B8 00000012 C DEFAULT_KILL_TEXT
.rdata:008D96CC 0000000A C TEAM_KILL
.rdata:008D96D8 00000015 C Handle Pickup Failed
.rdata:008D96F0 00000012 C LEFT_YOUR_VEHICLE
.rdata:008D9704 00000015 C ENTERED_YOUR_VEHICLE
.rdata:008D971C 00000020 C Failed to create remote player
.rdata:008D9744 00000025 C Player %s joined the game on team %d
.rdata:008D976C 00000026 C Failed to create the requested player
.rdata:008D9794 00000023 C Failed to destroy requested object
.rdata:008D97B8 0000002B C Failed to create requested object templ id
.rdata:008D97E4 00000009 C obj id
.rdata:008D97F0 00000037 C Failed to create requested multispawnedobject templ id
.rdata:008D9828 00000008 C obj id
.rdata:008D9830 00000008 C index
.rdata:008D9838 0000001A C GAME_MESSAGE_DISCONNECTED
.rdata:008D9854 00000019 C DISCONNECTED_FROM_SERVER
.rdata:008D9870 00000011 C CHAT_FLOOD_ERROR
.rdata:008D9884 00000020 C GAME_MESSAGE_CONNECTION_PROBLEM
.rdata:008D98D0 00000018 C Size differs bits read
.rdata:008D98E8 00000011 C indicated size
.rdata:008D98FC 00000022 C Control object not found!!! id %d
.rdata:008D9920 00000017 C Failed to get baseLine
.rdata:008D9938 0000001D C Invalid server baseLineIndex
.rdata:008D9958 00000028 C ghost %d Prio: %f PrioBoost: %f sent:%d
.rdata:008D9984 00000022 C control object size is to big!!!
.rdata:008D99A8 00000019 C Control object not found
.rdata:008D99C4 00000011 C Out of ghost ids
.rdata:008D9A04 00000021 C Failed to allocate baseLine date
.rdata:008D9A4C 00000018 C Failed to transmit data
.rdata:008D9A64 00000018 C Too many streamManagers
.rdata:008D9A7C 00000023 C Failed to create netmessagehandler
.rdata:008D9AA0 0000001B C failed to create bitstream
.rdata:008D9B44 00000009 C material
.rdata:008D9BB4 00000011 C materialDefGroup
.rdata:008D9C2C 00000011 C materialAttGroup
.rdata:008D9CA4 0000000F C materialDamage
.rdata:008D9D1C 00000011 C materialFriction
.rdata:008D9D94 00000013 C materialElasticity
.rdata:008D9E0C 00000013 C materialResistance
.rdata:008D9E84 00000009 C attGroup
.rdata:008D9EF4 00000009 C defGroup
.rdata:008D9F64 0000000A C damageMod
.rdata:008D9FD4 0000000D C getDamageMod
.rdata:008DA04C 00000012 C setEffectTemplate
.rdata:008DA0C4 00000008 C setCell
.rdata:008DA134 00000011 C dumpMaterialList
.rdata:008DA148 00000020 C dice.ref2.world.MaterialManager
.rdata:008DA168 00000016 C dice.ref2.world.Armor
.rdata:008DA180 00000010 C MaterialManager
.rdata:008DA1B4 00000020 C TBM: Unable to allocate memory!
.rdata:008DA1D4 00000022 C TBM: PlayerControlMap dont exist!
.rdata:008DA1F8 00000023 C Unable to allocate memory to Input
.rdata:008DA240 0000000B C SpawnPoint
.rdata:008DA2B4 00000006 C group
.rdata:008DA324 0000000A C groupTeam
.rdata:008DA330 0000000B C Math::Vec3
.rdata:008DA3A4 00000009 C groupPos
.rdata:008DA414 0000000A C groupIcon
.rdata:008DA484 0000000C C groupActive
.rdata:008DA4F4 00000018 C groupEnableToChangeTeam
.rdata:008DA574 0000000A C onlyForAI
.rdata:008DA5E4 0000000D C onlyForHuman
.rdata:008DA65C 0000000A C showDummy
.rdata:008DA6CC 0000000C C createLines
.rdata:008DA73C 00000010 C listSpawnPoints
.rdata:008DA7B4 00000012 C listControlPoints
.rdata:008DA82C 00000013 C listObjectSpawners
.rdata:008DA8A4 00000011 C setSpawnRotation
.rdata:008DA8B8 0000000B C Math::Pos3
.rdata:008DA92C 00000017 C setSpawnPositionOffset
.rdata:008DA9AC 00000018 C setSpawnPreventionDelay
.rdata:008DAA2C 0000000B C setSpawnId
.rdata:008DAA9C 00000009 C setGroup
.rdata:008DAB0C 0000000B C getSpawnId
.rdata:008DAB7C 00000009 C getGroup
.rdata:008DABEC 00000015 C setSpawnAsParaTroper
.rdata:008DAC6C 00000012 C setAIEnterOnSpawn
.rdata:008DACE4 00000010 C setEnterOnSpawn
.rdata:008DAD5C 00000012 C setMinSpawnHeight
.rdata:008DAD70 0000001C C dice.bf.BFSpawnPointManager
.rdata:008DAD8C 00000015 C dice.bf.BFSpawnPoint
.rdata:008DADA4 00000012 C SpawnPointManager
.rdata:008DADB8 0000000F C ObjectTemplate
.rdata:008DAE58 0000001C C TBM: Incorrect team number
.rdata:008DAE74 00000014 C Failed to read mask
.rdata:008DAF84 00000011 C Object.rotation
.rdata:008DAF98 00000019 C Object.absolutePosition
.rdata:008DAFB4 0000000D C Object.name
.rdata:008DB0CC 00000030 C Should not free &identyTrans to mMat4MemoryPool
.rdata:008DB0FC 00000014 C No physicsNodeComp!
.rdata:008DB110 0000003B C RemoveChild/Sibling: The child or sibling can not be find:
.rdata:008DB174 00000007 C GENone
.rdata:008DB17C 00000015 C GEPunkBusterFragment
.rdata:008DB194 0000000F C GEChatFragment
.rdata:008DB1A4 0000000B C GEAckEvent
.rdata:008DB1B0 00000014 C GEChallengeResponse
.rdata:008DB1C4 0000000C C GEChallenge
.rdata:008DB1D0 00000010 C GESetPlayerName
.rdata:008DB1E0 00000010 C GERemoteCommand
.rdata:008DB1F0 0000000D C GEHitFromPos
.rdata:008DB200 00000017 C GETriggerObjectSpawner
.rdata:008DB218 0000000F C GERadioMessage
.rdata:008DB228 0000000B C GESetLevel
.rdata:008DB234 0000000A C GESetTeam
.rdata:008DB240 00000016 C GEDatabaseCompleteAck
.rdata:008DB258 00000013 C GEDatabaseComplete
.rdata:008DB26C 0000000A C GESuicide
.rdata:008DB278 0000000F C GESpawnRequest
.rdata:008DB288 0000000B C GEScoreMsg
.rdata:008DB294 0000000C C GEStatsHits
.rdata:008DB2A0 0000000D C GEStatsShots
.rdata:008DB2B0 0000000D C GEStatsKills
.rdata:008DB2C0 00000017 C GEControlPointCaptured
.rdata:008DB2D8 0000000D C GEGameStatus
.rdata:008DB2E8 0000000F C GEHandlePickup
.rdata:008DB2F8 00000006 C GEMap
.rdata:008DB300 00000007 C GEVote
.rdata:008DB308 00000012 C GECreatePlayerAck
.rdata:008DB31C 0000000D C GEFlagHolder
.rdata:008DB32C 00000013 C GEServerInfoEvent2
.rdata:008DB340 00000012 C GEServerInfoEvent
.rdata:008DB354 00000010 C GECheckSumEvent
.rdata:008DB364 00000011 C GEConnectionType
.rdata:008DB378 0000000D C GEUpdateRate
.rdata:008DB388 00000010 C GEDestroyPlayer
.rdata:008DB398 00000010 C GESetTempCamera
.rdata:008DB3A8 0000000E C GEExitVehicle
.rdata:008DB3B8 0000000D C GESetVehicle
.rdata:008DB3C8 00000014 C GESetDefaultVehicle
.rdata:008DB3DC 0000000F C GECreatePlayer
.rdata:008DB3EC 00000018 C GECreateMultipleObjects
.rdata:008DB404 0000000F C GECreateObject
.rdata:008DB414 00000010 C GEDestroyObject
.rdata:008DB424 0000000D C GESimulation
.rdata:008DB434 0000000D C GEDebugEvent
.rdata:008DB4EC 00000011 C modName to long
.rdata:008DB548 0000000F C mapId to long
.rdata:008DB558 0000000F C modId to long
.rdata:008DB568 00000010 C gameId to long
.rdata:008DB590 00000014 C serverName to long
.rdata:008DB964 00000031 C attempting to register an already registred type
.rdata:008DBA5C 0000000E C tickets_team2
.rdata:008DBA6C 0000000E C tickets_team1
.rdata:008DBA7C 0000000A C roundInit
.rdata:008DBA88 0000000F C is an AI bot.
.rdata:008DBA98 0000000B C is local.
.rdata:008DBAA4 00000013 C ip: %d.%d.%d.%d:%d
.rdata:008DBAB8 00000009 C Id:%d -
.rdata:008DBAC4 0000002D C playerStats.setTotBulletsGivingDamage %s %d\n
.rdata:008DBAF4 00000026 C playerStats.setTotBulletsFired %s %d\n
.rdata:008DBB1C 0000002A C playerStats.setTotVehicleDestroyed %s %d\n
.rdata:008DBB48 0000001A C playerStats.setTotTKs %d\n
.rdata:008DBB64 0000001C C playerStats.setTotScore %d\n
.rdata:008DBB80 0000001C C playerStats.setTotKills %d\n
.rdata:008DBB9C 0000001F C playerStats.setTotDefences %d\n
.rdata:008DBBBC 0000001D C playerStats.setTotDeaths %d\n
.rdata:008DBBDC 0000001F C playerStats.setTotCaptures %d\n
.rdata:008DBBFC 0000001E C playerStats.setTotAttacks %d\n
.rdata:008DBC1C 0000001E C playerStats.setThirdPlace %d\n
.rdata:008DBC3C 0000001F C playerStats.setSecondPlace %d\n
.rdata:008DBC5C 0000001E C playerStats.setFirstPlace %d\n
.rdata:008DBC7C 00000016 C game.setMissionNr %d\n
.rdata:008DBC94 00000024 C game.setCampaignPercentageOfCpu %d\n
.rdata:008DBCB8 00000025 C game.setCampaignPercentageOfBots %d\n
.rdata:008DBCE0 0000001F C game.setCampaignDifficulty %d\n
.rdata:008DBD00 0000001E C game.setCampaignNrOfLives %d\n
.rdata:008DBD20 0000001D C game.setCampaignBotRatio %d\n
.rdata:008DBD40 0000001C C game.setCampaignAiSkill %d\n
.rdata:008DBD5C 0000001B C game.setCampaignScores %d\n
.rdata:008DBD78 00000027 C game.setCurrentLevel %s GPM_CQ bf1942\n
.rdata:008DBDA0 00000018 C save/%s/%d/campaign.con
.rdata:008DBDB8 0000000A C pickupKit
.rdata:008DBDC4 0000000B C pickupFlag
.rdata:008DBDD0 00000008 C is_fake
.rdata:008DBDD8 00000008 C vehicle
.rdata:008DBDE0 0000000C C exitVehicle
.rdata:008DBDEC 0000000B C is_default
.rdata:008DBDF8 00000007 C pco_id
.rdata:008DBE00 0000000D C enterVehicle
.rdata:008DBE28 0000000D C Unknown pose
.rdata:008DBE44 00000024 C Unable to create the requested kit!
.rdata:008DBE68 00000025 C Unable to create the requested kit!
.rdata:008DBE98 00000007 C (none)
.rdata:008DBEA0 00000007 C weapon
.rdata:008DBEA8 0000000A C victim_id
.rdata:008DBEB4 0000000B C score_type
.rdata:008DBEC0 00000008 C Spawned
.rdata:008DBEC8 0000000B C DeathNoMsg
.rdata:008DBED4 00000006 C Death
.rdata:008DBEE4 00000008 C Defence
.rdata:008DBEEC 00000007 C Attack
.rdata:008DBEF4 0000000C C FlagCapture
.rdata:008DBF00 0000000B C scoreEvent
.rdata:008DBF0C 0000000B C spawnEvent
.rdata:008DBF18 00000017 C failed to spawn player
.rdata:008DBF30 00000025 C Failed to get position of spawnPoint
.rdata:008DBF80 0000000C C vehicle_pos
.rdata:008DBF8C 0000000F C destroyVehicle
.rdata:008DBFA8 0000000D C reSpawnEvent
.rdata:008DBFC0 0000000E C +hostServer 1
.rdata:008DBFD0 00000015 C +reconnectPassword
.rdata:008DBFE8 00000014 C +reconnectPassword
.rdata:008DBFFC 00000014 C +reconnectSlots %d
.rdata:008DC03C 00000026 C Trying to send unregistred GameEvent
.rdata:008DC134 00000037 C Vote Failed: Minimum %d seconds between issuing votes.
.rdata:008DC16C 0000002F C %s Failed: Target player not on the same team.
.rdata:008DC19C 00000026 C Vote Failed: Target player not found.
.rdata:008DC1C4 00000026 C Vote Failed: Map id outside Map Cycle
.rdata:008DC1EC 00000025 C Vote Failed: %s already in progress.
.rdata:008DC214 00000027 C Vote Failed: %s is disabled on server.
.rdata:008DC23C 00000011 C Kick Vote (Team)
.rdata:008DC250 0000000A C Kick Vote
.rdata:008DC25C 00000009 C Map Vote
.rdata:008DC268 00000006 C Round
.rdata:008DC270 0000001E C Vote failed: Target not found
.rdata:008DC290 00000027 C Player %s was kicked from the server.\n
.rdata:008DC2C0 00000006 C Key:
.rdata:008DC368 00000044 C PlayerActionManager failed to write stream size %d numNewActions %d
.rdata:008DC3FC 00000008 C player
.rdata:008DC404 00000017 C Failed to find vehicle
.rdata:008DC41C 0000000A C default
.rdata:008DC428 00000015 C Should not be called
.rdata:008DC4AC 0000001C C Failed to deSerialize event
.rdata:008DC4C8 00000017 C Failed to create event
.rdata:008DC4E0 00000024 C currentdownload item already active
.rdata:008DC504 00000025 C Failed to allocate memory for buffer
.rdata:008DC558 00000029 C MaterialManager.setEffectTemplate %s %f\n
.rdata:008DC584 0000001F C MaterialManager.setCell %d %f\n
.rdata:008DC5A4 0000001D C MaterialManager.attGroup %d\n
.rdata:008DC5C4 00000027 C MaterialManager.materialResistance %f\n
.rdata:008DC5EC 00000027 C MaterialManager.materialElasticity %f\n
.rdata:008DC614 00000025 C MaterialManager.materialFriction %f\n
.rdata:008DC63C 00000023 C MaterialManager.materialDamage %f\n
.rdata:008DC660 00000025 C MaterialManager.materialAttGroup %d\n
.rdata:008DC688 00000025 C MaterialManager.materialDefGroup %d\n
.rdata:008DC6B0 0000001D C MaterialManager.material %d\n
.rdata:008DC6D0 00000016 C Logs/materialList.con
.rdata:008DC760 0000001B C Unable to allocate memory!
.rdata:008DC8F0 00000045 C TBM: can't have more then 32 damage Effects on the same damage level
.rdata:008DC958 00000013 C Spawngroup to big
.rdata:008DC96C 00000012 C No SpawnGroup set
.rdata:008DC980 00000025 C ObjectTemplate.setSpawnAsParaTroper
.rdata:008DC9A8 00000022 C ObjectTemplate.setAIEnterOnSpawn
.rdata:008DC9CC 00000020 C ObjectTemplate.setEnterOnSpawn
.rdata:008DC9EC 00000019 C ObjectTemplate.setGroup
.rdata:008DCA08 0000001B C ObjectTemplate.setSpawnId
.rdata:008DCA24 00000028 C ObjectTemplate.setSpawnPreventionDelay
.rdata:008DCA4C 00000027 C ObjectTemplate.setSpawnPositionOffset
.rdata:008DCA74 00000021 C ObjectTemplate.setSpawnRotation
.rdata:008DCDB8 0000001E C const world::IObjectTemplate*
.rdata:008DCDD8 00000017 C const IObjectTemplate*
.rdata:008DCDF0 00000018 C world::IObjectTemplate*
.rdata:008DCE08 00000011 C IObjectTemplate*
.rdata:008DCE1C 0000000F C objectTemplate
.rdata:008DCE2C 00000010 C world::IObject*
.rdata:008DCE3C 00000009 C IObject*
.rdata:008DCE48 00000007 C object
.rdata:008DCEB4 00000009 C template
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.rdata:008E4CDC 0000000F C damageWhenLost
.rdata:008E4D54 0000000B C holdObject
.rdata:008E4DC4 0000000E C teamOnVehicle
.rdata:008E4EA4 0000000E C timeToReSpawn
.rdata:008E4F1C 0000000D C flagTemplate
.rdata:008E5064 00000010 C setFlagLocation
.rdata:008E50DC 00000006 C pcoId
.rdata:008E514C 00000009 C pcoFlags
.rdata:008E51BC 00000017 C setSoldierExitLocation
.rdata:008E52A4 0000000C C vehicleIcon
.rdata:008E5314 0000000F C vehicleIconPos
.rdata:008E538C 00000014 C numberOfWeaponIcons
.rdata:008E5404 00000010 C primaryAmmoIcon
.rdata:008E547C 00000012 C secondaryAmmoIcon
.rdata:008E54F4 0000000E C hasTurretIcon
.rdata:008E556C 0000001B C dice::ref2::world::AmmoBar
.rdata:008E55EC 00000012 C setPrimaryAmmoBar
.rdata:008E5664 00000014 C setSecondaryAmmoBar
.rdata:008E56DC 00000023 C dice::ref2::world::VehicleCategory
.rdata:008E5764 00000013 C setVehicleCategory
.rdata:008E5778 0000001F C dice::ref2::world::VehicleType
.rdata:008E57FC 0000000F C setVehicleType
.rdata:008E580C 0000001F C dice::ref2::world::ToolTipType
.rdata:008E5894 0000000F C setToolTipType
.rdata:008E590C 0000000F C setMinimapIcon
.rdata:008E5984 00000013 C setMinimapIconSize
.rdata:008E59FC 00000007 C artPos
.rdata:008E5A6C 0000000D C dirBarXScale
.rdata:008E5AE4 00000012 C dirBarYScaleAbove
.rdata:008E5B5C 00000012 C dirBarYScaleBelow
.rdata:008E5BD4 0000000D C dirBarRotate
.rdata:008E5C4C 00000010 C dirBarYScaleMin
.rdata:008E5CC4 00000010 C dirBarYScaleMax
.rdata:008E5D3C 0000000E C nameTagOffset
.rdata:008E5DB4 00000012 C hasRestrictedExit
.rdata:008E5E2C 00000017 C altSoldierExitPosition
.rdata:008E5EAC 0000000C C addPcoPosId
.rdata:008E5F1C 00000007 C subPos
.rdata:008E5F8C 00000009 C sonarPos
.rdata:008E5FFC 0000000E C submarineData
.rdata:008E6074 0000001A C submarineHudDepthModifier
.rdata:008E60F4 00000018 C submarineHudDirModifier
.rdata:008E6174 0000000D C exitSpeedMod
.rdata:008E61EC 0000001A C disableSpawnPointsOnEnter
.rdata:008E626C 00000014 C dontClearTeamOnExit
.rdata:008E62E4 0000000E C destroyOnExit
.rdata:008E635C 00000014 C CameraShakeTriggers
.rdata:008E63D4 00000013 C vehicleCameraShake
.rdata:008E644C 0000000B C vehicleFov
.rdata:008E64BC 00000010 C cameraDelayTime
.rdata:008E6534 00000014 C cameraDelayDistance
.rdata:008E65AC 0000000B C forwardMod
.rdata:008E661C 0000000A C seatFlags
.rdata:008E668C 00000017 C seatAnimationUpperBody
.rdata:008E670C 00000017 C seatAnimationLowerBody
.rdata:008E678C 00000014 C leftAngleMultiplier
.rdata:008E6804 00000015 C rightAngleMultiplier
.rdata:008E6884 00000017 C headMaxAngleMultiplier
.rdata:008E6904 00000012 C upAngleMultiplier
.rdata:008E697C 00000014 C downAngleMultiplier
.rdata:008E69F4 00000009 C boneName
.rdata:008E6A64 0000000F C copyLinksCount
.rdata:008E6ADC 00000010 C setTeamGeometry
.rdata:008E6AEC 0000000B C ref2::Vec3
.rdata:008E6B5C 00000016 C setActiveAcceleration
.rdata:008E6BDC 00000017 C setPassiveAcceleration
.rdata:008E6BF4 0000001C C BFSoldierTemplate::AsmFlags
.rdata:008E6C74 00000013 C addToPossitiveMask
.rdata:008E6CEC 00000012 C addToNegativeMask
.rdata:008E6D00 00000013 C io::PlayerInputMap
.rdata:008E6D7C 0000000B C setTrigger
.rdata:008E6DEC 0000000D C setActivater
.rdata:008E6E64 0000001D C setInAirFallbackAnimOverride
.rdata:008E6EEC 0000001F C setDefaultFallbackAnimOverride
.rdata:008E6F74 00000021 C setCrouchingFallbackAnimOverride
.rdata:008E6FFC 0000001D C setLyingFallbackAnimOverride
.rdata:008E7084 00000010 C setDefaultAnims
.rdata:008E70FC 0000000E C setInAirAnims
.rdata:008E7174 00000012 C setCrouchingAnims
.rdata:008E71EC 0000000E C setLyingAnims
.rdata:008E7264 00000014 C activeHeatIncrement
.rdata:008E72DC 00000015 C passiveHeatIncrement
.rdata:008E735C 0000000E C coolingFactor
.rdata:008E73D4 00000008 C damping
.rdata:008E7444 0000000A C burstTime
.rdata:008E74B4 0000000F C burstFrequency
.rdata:008E752C 00000021 C overrideAirMovementInhibitations
.rdata:008E75B4 00000018 C activeEffectPersistance
.rdata:008E7634 00000016 C defaultEffectTemplate
.rdata:008E76B4 00000016 C timeToLiveAftherDeath
.rdata:008E76CC 0000000C C bf::KitType
.rdata:008E77A4 00000008 C kitTeam
.rdata:008E7814 0000000E C healthBarIcon
.rdata:008E788C 00000012 C healthBarFullIcon
.rdata:008E7904 0000000E C addWeaponIcon
.rdata:008E797C 0000000B C setKitIcon
.rdata:008E79EC 0000000B C setKitName
.rdata:008E7A5C 00000011 C setKitActiveName
.rdata:008E7BA4 0000000C C addAmmoType
.rdata:008E7C14 0000000F C addVehicleType
.rdata:008E7C8C 0000000A C setHealth
.rdata:008E7CFC 0000000F C workOnVehicles
.rdata:008E7D74 0000000F C workOnSoldiers
.rdata:008E7DEC 00000010 C detectionRadius
.rdata:008E7E64 00000013 C scanForEnemySonars
.rdata:008E7EDC 00000010 C enableRadarMode
.rdata:008E7F54 00000007 C damage
.rdata:008E7FC4 0000000D C addLinePoint
.rdata:008E803C 0000000E C triggerRadius
.rdata:008E8184 00000011 C timeToGetControl
.rdata:008E81FC 00000012 C timeToLoseControl
.rdata:008E8274 0000001B C disableIfEnemyInsideRadius
.rdata:008E82F4 00000019 C disableWhenLosingControl
.rdata:008E8374 0000001A C loseControlWhenEnemyClose
.rdata:008E83F4 00000018 C loseControlWhenNotClose
.rdata:008E8474 0000000D C spawnGroupId
.rdata:008E84EC 00000013 C secondSpawnGroupId
.rdata:008E8564 00000010 C objectSpawnerId
.rdata:008E85DC 0000000F C areaValueTeam1
.rdata:008E8654 0000000F C areaValueTeam2
.rdata:008E86CC 0000000D C setAreaValue
.rdata:008E8744 0000000A C areaValue
.rdata:008E87B4 00000013 C unableToChangeTeam
.rdata:008E882C 00000013 C onlyTakeableByTeam
.rdata:008E88A4 00000013 C minNrToTakeControl
.rdata:008E891C 00000011 C controlPointName
.rdata:008E8E74 0000000F C objectiveDelay
.rdata:008E8F54 0000000E C objectiveName
.rdata:008E8FCC 00000020 C setObjectiveCompletetionString1
.rdata:008E90BC 0000000B C targetName
.rdata:008E912C 0000001F C addObjectiveSpawnerToComposite
.rdata:008E91B4 00000016 C registerObjectSpawner
.rdata:008E9234 00000015 C setRootObjectSpawner
.rdata:008E92B4 0000000C C setDefender
.rdata:008E9324 0000001B C attackerLoseTicketsOnDeath
.rdata:008E93A4 0000001B C defenderLoseTicketsOnDeath
.rdata:008E9424 00000011 C collisionLatency
.rdata:008E949C 00000010 C setForwardSpeed
.rdata:008E9514 0000000F C setStrafeSpeed
.rdata:008E958C 00000013 C setWalkSpeedFactor
.rdata:008E9604 00000012 C cameraShakeFactor
.rdata:008E9618 00000037 C dice.ref2.world.ObjectTemplate.TimerCompositeObjective
.rdata:008E9650 00000035 C dice.ref2.world.ObjectTemplate.ANDCompositeObjective
.rdata:008E9688 00000036 C dice.ref2.world.ObjectTemplate.DestroyTargetObjective
.rdata:008E96C0 0000002A C dice.ref2.world.ObjectTemplate.AreaObject
.rdata:008E96EC 00000028 C dice.ref2.world.ObjectTemplate.Obstacle
.rdata:008E9714 0000002B C dice.ref2.world.ObjectTemplate.SonarObject
.rdata:008E9740 0000002C C dice.ref2.world.ObjectTemplate.ControlPoint
.rdata:008E976C 0000002B C dice.ref2.world.ObjectTemplate.SupplyDepot
.rdata:008E9798 0000002D C dice.ref2.world.ObjectTemplate.ActiveKitPart
.rdata:008E97C8 00000027 C dice.ref2.world.ObjectTemplate.KitPart
.rdata:008E97F0 0000002A C dice.ref2.world.ObjectTemplate.SeatObject
.rdata:008E981C 00000033 C dice.ref2.world.ObjectTemplate.PlayerControlObject
.rdata:008E9850 0000002D C dice.ref2.world.ObjectTemplate.ObjectSpawner
.rdata:008E9880 00000028 C dice.ref2.world.ObjectTemplate.FlagBase
.rdata:008E98A8 00000024 C dice.ref2.world.ObjectTemplate.Flag
.rdata:008E98CC 0000002E C dice.ref2.world.ObjectTemplate.FireArmsBundle
.rdata:008E98FC 0000002A C dice.ref2.world.ObjectTemplate.Projectile
.rdata:008E9928 0000002C C dice.ref2.world.ObjectTemplate.HandFireArms
.rdata:008E9954 00000028 C dice.ref2.world.ObjectTemplate.FireArms
.rdata:008E997C 00000029 C dice.ref2.world.ObjectTemplate.BFSoldier
.rdata:008E99A8 0000002E C dice.ref2.world.ObjectTemplate.AnimatedBundle
.rdata:008E99D8 00000023 C dice.ref2.world.ObjectTemplate.Kit
.rdata:008E99FC 00000024 C dice.ref2.world.ObjectTemplate.Item
.rdata:008E9A20 00000011 C objectiveManager
.rdata:008E9A34 00000008 C Soldier
.rdata:008E9A78 00000007 C PMNone
.rdata:008E9A80 0000000D C PMUsePhysics
.rdata:008E9A90 00000008 C PMCubic
.rdata:008E9A98 00000009 C PMLinear
.rdata:008E9DC0 0000000F C PredictionMode
.rdata:008E9E34 00000015 C globalPredictionMode
.rdata:008E9EB4 0000000E C createNewInfo
.rdata:008E9F2C 0000000B C deleteInfo
.rdata:008E9F9C 00000012 C setPredictionMode
.rdata:008EA014 00000010 C setBasePriority
.rdata:008EA08C 0000000C C setIsUnique
.rdata:008EA0FC 00000016 C setForceNetworkableId
.rdata:008EA17C 00000010 C enableSpringFix
.rdata:008EA18C 00000026 C dice.ref2.world.Networkable.Objective
.rdata:008EA1B4 00000023 C dice.ref2.world.Networkable.Engine
.rdata:008EA1D8 00000029 C dice.ref2.world.Networkable.ControlPoint
.rdata:008EA204 00000025 C dice.ref2.world.Networkable.FireArms
.rdata:008EA22C 00000027 C dice.ref2.world.Networkable.Projectile
.rdata:008EA254 00000020 C dice.ref2.world.Networkable.Kit
.rdata:008EA274 00000030 C dice.ref2.world.Networkable.PlayerControlObject
.rdata:008EA2A4 00000026 C dice.ref2.world.Networkable.BFSoldier
.rdata:008EA2CC 00000021 C dice.ref2.world.Networkable.Item
.rdata:008EA2F0 00000023 C dice.ref2.world.Networkable.Spring
.rdata:008EA314 00000027 C dice.ref2.world.Networkable.FreeCamera
.rdata:008EA33C 0000002D C dice.ref2.world.Networkable.RotationalBundle
.rdata:008EA36C 00000029 C dice.ref2.world.Networkable.SimpleObject
.rdata:008EA398 00000030 C dice.ref2.world.NetworkableInfoManager.Standard
.rdata:008EA3C8 00000010 C NetworkableInfo
.rdata:008EA4C4 0000000B C debugLevel
.rdata:008EA4D0 00000027 C dice.ref2.world.PortalManager.Standard
.rdata:008EA4F8 0000000E C PortalManager
.rdata:008EA508 00000007 C Portal
.rdata:008EA618 0000000F C StopDummyState
.rdata:008EA63C 00000007 C Ub_Lie
.rdata:008EA644 0000000C C Ub_StandAim
.rdata:008EA650 0000000A C Ub_Crouch
.rdata:008EA65C 00000018 C die state not found nr:
.rdata:008EA674 00000010 C Ub_DieByVehicle
.rdata:008EA684 00000010 C Lb_DieByVehicle
.rdata:008EA694 0000000B C Ub_DieHead
.rdata:008EA6A0 0000000B C Lb_DieHead
.rdata:008EA6AC 0000000B C Ub_DieSlow
.rdata:008EA6B8 0000000B C Lb_DieSlow
.rdata:008EA6C4 0000000B C Ub_DieSwim
.rdata:008EA6D0 0000000B C Lb_DieSwim
.rdata:008EA6DC 00000010 C Ub_ParachuteDie
.rdata:008EA6EC 00000010 C Lb_ParachuteDie
.rdata:008EA6FC 00000010 C Ub_DieBackStand
.rdata:008EA70C 00000011 C Ub_DieChestStand
.rdata:008EA720 00000010 C Lb_DieBackStand
.rdata:008EA730 00000011 C Lb_DieChestStand
.rdata:008EA744 00000011 C Ub_DieBackCrouch
.rdata:008EA758 00000012 C Ub_DieChestCrouch
.rdata:008EA76C 00000011 C Lb_DieBackCrouch
.rdata:008EA780 00000012 C Lb_DieChestCrouch
.rdata:008EA794 0000000A C Ub_DieLie
.rdata:008EA7A0 0000000A C Lb_DieLie
.rdata:008EA7AC 00000010 C Ub_HitBackStand
.rdata:008EA7BC 00000011 C Ub_HitChestStand
.rdata:008EA7D0 00000010 C Lb_HitBackStand
.rdata:008EA7E0 00000011 C Lb_HitChestStand
.rdata:008EA7F4 00000011 C Ub_HitBackCrouch
.rdata:008EA808 00000012 C Ub_HitChestCrouch
.rdata:008EA81C 00000011 C Lb_HitBackCrouch
.rdata:008EA830 00000012 C Lb_HitChestCrouch
.rdata:008EA844 0000000A C Ub_HitLie
.rdata:008EA850 00000009 C DieShake
.rdata:008EA85C 00000009 C HitShake
.rdata:008EA868 00000014 C FireMachineGunShake
.rdata:008EA87C 0000000D C BigExplosion
.rdata:008EA88C 00000013 C Lb_ClimbLadderEnd1
.rdata:008EA8A0 00000013 C Lb_ClimbLadderExit
.rdata:008EA8B4 0000000D C StopClimbing
.rdata:008EA8C4 00000012 C Lb_StandInVehicle
.rdata:008EA8D8 00000010 C Ub_SitInVehicle
.rdata:008EA8E8 00000010 C Lb_SitInVehicle
.rdata:008EA8F8 0000000F C Lb_StrafeRight
.rdata:008EA908 0000000E C Lb_StrafeLeft
.rdata:008EA918 00000011 C Ub_ParachuteFall
.rdata:008EA92C 00000011 C Lb_ParachuteFall
.rdata:008EA940 00000015 C Lb_ExplosionBackward
.rdata:008EA958 00000014 C Lb_ExplosionForward
.rdata:008EA96C 00000013 C LandmineProjectile
.rdata:008EA980 0000000B C RepairPack
.rdata:008EA98C 00000008 C MedPack
.rdata:008EA994 0000000A C Detonator
.rdata:008EA9A0 00000008 C ExpPack
.rdata:008EA9A8 00000012 C ExpPackProjectile
.rdata:008EA9BC 00000017 C Bip01 R Hand not found
.rdata:008EA9D4 0000000D C Bip01 R Hand
.rdata:008EA9E4 00000015 C Bip01 Head not found
.rdata:008EA9FC 0000000B C Bip01 Head
.rdata:008EAA08 00000017 C Bip01 Spine1 not found
.rdata:008EAA20 0000000C C Bip01 Spine
.rdata:008EAA2C 0000001F C default init state not found:
.rdata:008EAA58 0000001A C Ub_ParachuteDeadHitGround
.rdata:008EAA74 0000001A C Lb_ParachuteDeadHitGround
.rdata:008EAA90 00000016 C Ub_ParachuteHitGround
.rdata:008EAAA8 00000016 C Lb_ParachuteHitGround
.rdata:008EAAC0 00000011 C Ub_ParachuteOpen
.rdata:008EAAD4 00000011 C Lb_ParachuteOpen
.rdata:008EAAE8 0000000E C OpenParachute
.rdata:008EAAF8 00000008 C Ub_Fire
.rdata:008EAB00 0000000B C Ub_LieFire
.rdata:008EAB0C 0000001B C getWeaponFromId not found:
.rdata:008EAB28 00000019 C getWeapon out of range,
.rdata:008EAB44 00000007 C size:
.rdata:008EAB4C 00000009 C FaceLook
.rdata:008EAB58 0000000F C vehicle_player
.rdata:008EAB68 0000000D C vehicle_type
.rdata:008EAB78 0000000E C repair_status
.rdata:008EAB88 0000000C C beginRepair
.rdata:008EAB94 0000000E C healed_player
.rdata:008EABA4 0000000F C medpack_status
.rdata:008EABB4 0000000D C beginMedPack
.rdata:008EABC4 00000010 C WeaponOutOfAmmo
.rdata:008EABD4 00000012 C Ub_StandEjectClip
.rdata:008EABE8 00000010 C Ub_LieEjectClip
.rdata:008EABF8 0000000F C Ub_StandReload
.rdata:008EAC08 00000012 C ExpPack NotFound!
.rdata:008EAC1C 0000000D C Ub_LieReload
.rdata:008EAC2C 00000018 C addItem(), wrong index:
.rdata:008EAC44 00000007 C item:
.rdata:008EAC4C 00000019 C addItem(), not an item:
.rdata:008EAC68 0000001C C isAddItemOk(), wrong index:
.rdata:008EAC84 00000014 C Ub_StandRaiseWeapon
.rdata:008EAC98 00000015 C Ub_CrouchRaiseWeapon
.rdata:008EACB0 00000012 C Ub_LieRaiseWeapon
.rdata:008EACC4 0000001B C enableItem(), wrong index:
.rdata:008EACE0 0000001C C disableItem(), wrong index:
.rdata:008EACFC 0000001A C getItem() child not found
.rdata:008EAD18 0000001E C removeItem(): child not found
.rdata:008EAD38 0000001A C removeItem() wrong index:
.rdata:008EAD54 00000018 C Unable to add kitPart <
.rdata:008EAD6C 0000000E C > to Soldier!
.rdata:008EAD7C 00000015 C Unknown part in kit!
.rdata:008EAD94 00000018 C Ub_ExplosionBounceFront
.rdata:008EADAC 00000018 C Lb_ExplosionBounceFront
.rdata:008EADC4 00000017 C Ub_ExplosionBounceBack
.rdata:008EADDC 00000017 C Lb_ExplosionBounceBack
.rdata:008EAE00 00000015 C Ub_ExplosionLandBack
.rdata:008EAE18 00000015 C Lb_ExplosionLandBack
.rdata:008EAE30 00000016 C Ub_ExplosionLandFront
.rdata:008EAE48 00000016 C Lb_ExplosionLandFront
.rdata:008EAE68 00000009 C Lb_Stand
.rdata:008EAE74 0000001C C Ub_ExplosionLandBackSurvive
.rdata:008EAE90 0000001C C Lb_ExplosionLandBackSurvive
.rdata:008EAEAC 0000001D C Ub_ExplosionLandFrontSurvive
.rdata:008EAECC 0000001D C Lb_ExplosionLandFrontSurvive
.rdata:008EAF08 00000010 C Ub_DieHitGround
.rdata:008EAF18 00000010 C Lb_DieHitGround
.rdata:008EAF28 00000010 C Ub_DieInVehicle
.rdata:008EAF40 0000000D C Bip01 Pelvis
.rdata:008EAF54 0000000A C endRepair
.rdata:008EAF60 0000000B C endMedPack
.rdata:008EAF78 00000015 C Ub_ExplosionBackward
.rdata:008EAF90 00000014 C Ub_ExplosionForward
.rdata:008EAFB4 00000013 C handsign not found
.rdata:008EAFC8 00000010 C HandSign_Freeze
.rdata:008EAFD8 00000016 C TL: BFSoldier Speak??
.rdata:008EAFF0 00000023 C couldn't create tone in speak for:
.rdata:008EB014 0000000A C Parachute
.rdata:008EB020 00000011 C no skeleton set\n
.rdata:008EB034 00000010 C error nBones 0\n
.rdata:008EB26C 0000000E C Ub_StandToLie
.rdata:008EB27C 0000000E C Lb_StandToLie
.rdata:008EB28C 00000011 C Ub_RunStandToLie
.rdata:008EB2A0 00000011 C Lb_RunStandToLie
.rdata:008EB2B4 0000000E C Ub_LieToStand
.rdata:008EB2C4 0000000E C Lb_LieToStand
.rdata:008EB2D4 0000000F C Ub_CrouchToLie
.rdata:008EB2E4 0000000F C Lb_CrouchToLie
.rdata:008EB2F4 0000000F C Ub_LieToCrouch
.rdata:008EB304 0000000F C Lb_LieToCrouch
.rdata:008EB314 00000011 C Ub_StandToCrouch
.rdata:008EB328 00000011 C Lb_StandToCrouch
.rdata:008EB340 0000000A C item null
.rdata:008EB35C 0000000D C addKitPart:
.rdata:008EB36C 00000013 C bone not found: \"
.rdata:008EB4A4 00000029 C kitpart not found connected to soldier:
.rdata:008EB4D0 00000032 C kitpart not found connected to soldier, objectId:
.rdata:008EB510 0000001C C can't create camera object!
.rdata:008EB52C 00000025 C can't create camera object template!
.rdata:008EB554 00000007 C Camera
.rdata:008EB55C 00000014 C ObjectManagerCamera
.rdata:008EB570 0000002E C matsD 01/12/27. Do not use addDynamicObject()
.rdata:008EB5A0 0000000D C grid not sqr
.rdata:008EB5B0 00000034 C Tried to add a non root parent object to the grid:
.rdata:008EB5E4 00000025 C trying to postMessage to NULL object
.rdata:008EB60C 0000002A C should not hold any non root parents here
.rdata:008EB648 00000045 C staticCuller doesn't support this, Do not use it. Ask MatsD about it
.rdata:008EB690 00000026 C can't create noCollisionCuller culler
.rdata:008EB6B8 0000001C C can't create dynamic culler
.rdata:008EB6D4 0000001B C can't create static culler
.rdata:008EB824 00000011 C NoObjectTemplate
.rdata:008EB838 00000009 C NoPlayer
.rdata:008EB850 00000009 C NoObject
.rdata:008EB954 0000001E C ObjectTemplate.IsSpawnEffect
.rdata:008EB974 00000023 C ObjectTemplate.moveToWaterSurface
.rdata:008EB998 00000022 C ObjectTemplate.showInThirdPerson
.rdata:008EB9BC 00000022 C ObjectTemplate.showInFirstPerson
.rdata:008EB9E0 00000019 C ObjectTemplate.addChild
.rdata:008EB9FC 0000001A C ObjectTemplate.noPhysics
.rdata:008EBA18 0000001E C ObjectTemplate.hasOverDamage
.rdata:008EBA38 0000001E C ObjectTemplate.startRotation
.rdata:008EBA58 00000027 C ObjectTemplate.rotationalSpeedInRight
.rdata:008EBA80 00000024 C ObjectTemplate.rotationalSpeedInUp
.rdata:008EBAA4 00000025 C ObjectTemplate.rotationalSpeedInDof
.rdata:008EBACC 00000027 C ObjectTemplate.positionalSpeedInRight
.rdata:008EBAF4 00000024 C ObjectTemplate.positionalSpeedInUp
.rdata:008EBB18 00000025 C ObjectTemplate.positionalSpeedInDof
.rdata:008EBB40 00000028 C ObjectTemplate.relativePositionInRight
.rdata:008EBB68 00000025 C ObjectTemplate.relativePositionInUp
.rdata:008EBB90 00000026 C ObjectTemplate.relativePositionInDof
.rdata:008EBBB8 00000025 C ObjectTemplate.useCameraOrientation
.rdata:008EBBE0 00000021 C ObjectTemplate.IntensityAtSpeed
.rdata:008EBC04 00000022 C ObjectTemplate.intensityOverTime
.rdata:008EBC28 0000001A C ObjectTemplate.intensity
.rdata:008EBC44 0000001B C ObjectTemplate.timeToLive
.rdata:008EBC60 00000016 C ObjectTemplate.delay
.rdata:008EBC78 0000001C C ObjectTemplate.lodDistance
.rdata:008EBC94 00000021 C ObjectTemplate.startProbability
.rdata:008EBCB8 00000022 C ObjectTemplate.emitterSpeedScale
.rdata:008EBCDC 00000020 C ObjectTemplate.addEmitterSpeed
.rdata:008EBCFC 00000020 C ObjectTemplate.startAtCreation
.rdata:008EBD1C 00000018 C ObjectTemplate.looping
.rdata:008EBD34 00000019 C ObjectTemplate.template
.rdata:008EBD58 0000002A C Emitter add child on non composite object
.rdata:008EC1DC 00000017 C refreshTerrainSampling
.rdata:008EC2B8 0000002E C TRIED TO ADD CHILD FOR A NON COMPOSITE OBJECT
.rdata:008EC2E8 00000031 C TRIED TO REMOVE CHILD FOR A NON COMPOSITE OBJECT
.rdata:008EC31C 00000030 C TRIED TO ADD SIBLING FOR A NON COMPOSITE OBJECT
.rdata:008EC34C 00000033 C TRIED TO REMOVE SIBLING FOR A NON COMPOSITE OBJECT
.rdata:008EC380 0000002F C TRIED TO SET PARENT FOR A NON COMPOSITE OBJECT
.rdata:008EC3B0 0000001C C Should not have come here!!
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.rdata:008F6E78 00000019 C ObjectTemplate.GUIIndex
.rdata:008F6E94 00000019 C ObjectTemplate.velocity
.rdata:008F6EB0 00000019 C ObjectTemplate.numOfMag
.rdata:008F6ECC 00000018 C ObjectTemplate.magSize
.rdata:008F6EE4 00000026 C ObjectTemplate.visibleBarrelTemplate
.rdata:008F6F0C 00000022 C ObjectTemplate.setTracerTemplate
.rdata:008F6F30 00000026 C ObjectTemplate.addProjectilePosition
.rdata:008F6F58 00000023 C ObjectTemplate.projectilePosition
.rdata:008F6F7C 00000023 C ObjectTemplate.projectileTemplate
.rdata:008F70E4 0000001B C Failed to spawn projectile
.rdata:008F7100 0000001D C Indefinitive timeToliveParam
.rdata:008F7120 00000009 C Landmine
.rdata:008F712C 00000017 C scout_ring_128x128.tga
.rdata:008F7144 0000000B C sniper.tga
.rdata:008F7308 00000027 C addFriction only works on rootParents.
.rdata:008F7340 0000001E C Mass 0 when calculating drag.
.rdata:008F764C 00000029 C ObjectTemplate.explodeNearEnemyDistance
.rdata:008F7678 00000029 C ObjectTemplate.detonateOnWaterCollision
.rdata:008F76A4 00000023 C ObjectTemplate.hasCollisionEffect
.rdata:008F76C8 00000020 C ObjectTemplate.hasOnTimeEffect
.rdata:008F76E8 0000001D C ObjectTemplate.dieAfterColl
.rdata:008F7708 00000020 C ObjectTemplate.stopAtEndEffect
.rdata:008F7728 0000001A C ObjectTemplate.invisible
.rdata:008F7744 00000017 C ObjectTemplate.radius
.rdata:008F775C 0000001A C ObjectTemplate.material2
.rdata:008F7778 00000019 C ObjectTemplate.material
.rdata:008F7794 0000001B C ObjectTemplate.damageType
.rdata:008F77B0 00000022 C ObjectTemplate.endEffectTemplate
.rdata:008F78A4 0000001A C ObjectTemplate.setHealth
.rdata:008F78C0 0000001F C ObjectTemplate.addVehicleType
.rdata:008F78E0 0000001C C ObjectTemplate.addAmmoType
.rdata:008F78FC 0000001F C ObjectTemplate.workOnVehicles
.rdata:008F791C 0000001F C ObjectTemplate.workOnSoldiers
.rdata:008F793C 00000015 C ObjectTemplate.team
.rdata:008F7AD8 00000029 C Failed to create ControlPointNetworkable
.rdata:008F7C14 00000020 C ObjectTemplate.setTeamGeometry
.rdata:008F7C34 00000023 C ObjectTemplate.minNrToTakeControl
.rdata:008F7C58 00000028 C ObjectTemplate.loseControlWhenNotClose
.rdata:008F7C80 0000002A C ObjectTemplate.loseControlWhenEnemyClose
.rdata:008F7CAC 00000029 C ObjectTemplate.disableWhenLosingControl
.rdata:008F7CD8 0000002B C ObjectTemplate.disableIfEnemyInsideRadius
.rdata:008F7D04 00000022 C ObjectTemplate.timeToLoseControl
.rdata:008F7D28 00000021 C ObjectTemplate.timeToGetControl
.rdata:008F7D4C 0000001F C ObjectTemplate.areaValueTeam2
.rdata:008F7D6C 0000001F C ObjectTemplate.areaValueTeam1
.rdata:008F7D8C 00000020 C ObjectTemplate.objectSpawnerId
.rdata:008F7DAC 00000023 C ObjectTemplate.secondSpawnGroupId
.rdata:008F7DD0 0000001D C ObjectTemplate.spawnGroupId
.rdata:008F7DF0 00000018 C ObjectTemplate.setName
.rdata:008F7ED4 00000010 C Object.setTeam
.rdata:008F7EE4 00000010 C Object.setOSId
.rdata:008F7EF4 0000001F C ObjectTemplate.teamOnVehicle 1
.rdata:008F7F14 0000001C C ObjectTemplate.holdObject 1
.rdata:008F7F30 0000001C C ObjectTemplate.spawnOffset
.rdata:008F7F4C 00000020 C ObjectTemplate.useButtonRadius
.rdata:008F7F6C 00000025 C ObjectTemplate.maxNrOfObjectSpawned
.rdata:008F7F94 00000022 C ObjectTemplate.nrOfObjectToSpawn
.rdata:008F7FB8 00000019 C ObjectTemplate.Distance
.rdata:008F7FD4 0000001B C ObjectTemplate.TimeToLive
.rdata:008F7FF0 00000023 C ObjectTemplate.spawnDelayAtStart 1
.rdata:008F8014 0000001E C ObjectTemplate.maxSpawnDelay
.rdata:008F8034 0000001E C ObjectTemplate.minSpawnDelay
.rdata:008F8054 00000022 C ObjectTemplate.setObjectTemplate
.rdata:008F8314 00000020 C TBM: rootObject is not a pco!!!
.rdata:008F8334 0000001B C ObjectTemplate.forwardMod
.rdata:008F8350 0000001B C ObjectTemplate.vehicleFov
.rdata:008F836C 00000023 C ObjectTemplate.vehicleCameraShake
.rdata:008F8390 00000024 C ObjectTemplate.cameraDelayDistance
.rdata:008F83B4 00000020 C ObjectTemplate.cameraDelayTime
.rdata:008F83D4 0000001F C ObjectTemplate.DestroyOnExit 1
.rdata:008F83F4 0000002A C ObjectTemplate.disableSpawnPointsOnEnter
.rdata:008F8420 0000001E C ObjectTemplate.submarineData
.rdata:008F8440 00000086 C rem *** <oxygenUsagerate> <oxygenFillrate> <oxygenDamageRate> <periscopeMinDepth> <periscopeMaxDepth> <maxDepth> <maxDepthDamageRate>
.rdata:008F84C8 0000001F C ObjectTemplate.setVehicleType
.rdata:008F84E8 00000023 C ObjectTemplate.setVehicleCategory
.rdata:008F850C 00000027 C ObjectTemplate.setSoldierExitLocation
.rdata:008F8534 0000001A C ObjectTemplate.sonarPos 1
.rdata:008F8550 00000018 C ObjectTemplate.subPos 1
.rdata:008F8568 00000018 C ObjectTemplate.artPos 1
.rdata:008F8580 0000001C C ObjectTemplate.addPcoPosId
.rdata:008F859C 00000019 C ObjectTemplate.setPcoId
.rdata:008F875C 00000026 C Minimap/minimap_icon_common_16x16.tga
.rdata:008F896C 00000013 C error reading data
.rdata:008F8988 00000014 C c_PGFStaticFriction
.rdata:008F899C 0000003A C Should not set PhysicsComponent but PhysicsNodeComponent!
.rdata:008F89D8 00000025 C No responsePhysicsManager allocated.
.rdata:008F8A00 00000035 C Removing physicsComponent, not physicsNodeComponent!
.rdata:008F8A38 00000022 C ObjectTemplate.explosionForceMax
.rdata:008F8A5C 00000022 C ObjectTemplate.explosionForceMod
.rdata:008F8A80 0000001F C ObjectTemplate.explosionForce
.rdata:008F8AA0 00000022 C ObjectTemplate.explosionMaterial
.rdata:008F8AC4 00000020 C ObjectTemplate.explosionDamage
.rdata:008F8AE4 00000020 C ObjectTemplate.explosionRadius
.rdata:008F8B04 00000023 C ObjectTemplate.hasDynamicShadows 1
.rdata:008F8B28 0000001B C ObjectTemplate.aiTemplate
.rdata:008F8B44 00000015 C ObjectTemplate.grip
.rdata:008F8B5C 00000020 C ObjectTemplate.damageFromWater
.rdata:008F8B7C 0000002C C ObjectTemplate.sinkInToLandAfterDeathSpeed
.rdata:008F8BAC 00000011 C .addArmorEffect
.rdata:008F8BC0 0000001C C .hpLostWhileCriticalDamage
.rdata:008F8BDC 00000011 C .criticalDamage
.rdata:008F8BF0 0000000B C .material
.rdata:008F8BFC 0000000E C maxHitPoints
.rdata:008F8C0C 0000000C C .hitpoints
.rdata:008F8C18 0000000B C .hasArmor
.rdata:008F8C24 00000012 C .hasDecalEmitter
.rdata:008F8C38 00000015 C .hasResponsePhysics
.rdata:008F8C50 00000016 C .hasCollisionPhysics
.rdata:008F8C68 00000012 C .inertiaModifier
.rdata:008F8C7C 00000007 C .mass
.rdata:008F8C84 0000000D C .dragOffset
.rdata:008F8C94 00000007 C .drag
.rdata:008F8C9C 00000013 C .hasMobilePhysics
.rdata:008F8D44 0000001E C ObjectTemplate.isNotSaveable
.rdata:008F8D64 00000026 C ObjectTemplate.createVisibleInEditor
.rdata:008F8D8C 00000020 C ObjectTemplate.createInvisible
.rdata:008F8DAC 00000020 C ObjectTemplate.createNotInGrid
.rdata:008F8DCC 00000023 C ObjectTemplate.saveInSeparateFile
.rdata:008F8DF0 00000023 C ObjectTemplate.setNetworkableInfo
.rdata:008F8E14 00000017 C ObjectTemplate.create
.rdata:008F8E34 00000020 C ObjectTemplate.loadSoundScript
.rdata:008F8E54 00000025 C ObjectTemplate.setAttachToListener 1
.rdata:008F90EC 00000020 C Failed to create KitNetworkable
.rdata:008F9110 00000048 C Kit error, index conflic. Two or more weapons use the same item index:
.rdata:008F9158 00000012 C checked KitPart:
.rdata:008F916C 00000013 C No objects in Kit!
.rdata:008F93C4 00000007 C bone%d
.rdata:008F93CC 00000012 C updateAnimations:
.rdata:008F93E4 00000024 C ObjectTemplate.setBoneOriginOffset
.rdata:008F9408 0000001A C ObjectTemplate.useAsBone
.rdata:008F9424 0000002A C rem -------------------------------------
.rdata:008F9450 00000028 C ObjectTemplate.setAnimatedTextureSpeed
.rdata:008F9478 0000001F C ObjectTemplate.createSkeleton
.rdata:008F9498 0000003A C animatedBundle() bindToSkeleton, all parts not found. sz=
.rdata:008F96A8 0000001A C ObjectTemplate.setDevMod
.rdata:008F96C4 0000001B C ObjectTemplate.setMiscDev
.rdata:008F96E0 0000001C C ObjectTemplate.setSpeedDev
.rdata:008F96FC 0000001B C ObjectTemplate.setTurnDev
.rdata:008F9718 0000001A C ObjectTemplate.itemIndex
.rdata:008F9734 00000019 C ObjectTemplate.itemType
.rdata:008F9A54 0000001E C ObjectTemplate.fireAllAtOnce
.rdata:008F9A74 0000001B C ObjectTemplate.reloadTime
.rdata:008F9A90 0000001C C ObjectTemplate.inputReload
.rdata:008F9AAC 0000001A C ObjectTemplate.inputFire
.rdata:008F9EDC 00000017 C Unable to create FLAG!
.rdata:008FA08C 00000027 C ObjectTemplate.seatAnimationLowerBody
.rdata:008FA0B4 00000027 C ObjectTemplate.seatAnimationUpperBody
.rdata:008FA0DC 0000001A C ObjectTemplate.seatFlags
.rdata:008FA3CC 00000006 C empty
.rdata:008FA3D4 00000006 C Empty
.rdata:008FA880 0000001C C ALLIES_DESTROYED_OBJECTIVE1
.rdata:008FA89C 0000001A C AXIS_DESTROYED_OBJECTIVE1
.rdata:008FAA68 0000001F C ALLIES_OBJECTIVE_ACCOMPLISHED1
.rdata:008FAA88 0000001D C AXIS_OBJECTIVE_ACCOMPLISHED1
.rdata:008FAC48 00000022 C ALLIES_OBJECTIVE_TIMER_TIMED_OUT1
.rdata:008FAC6C 00000020 C AXIS_OBJECTIVE_TIMER_TIMED_OUT1
.rdata:008FAD20 00000009 C c_PINone
.rdata:008FAD2C 00000011 C c_PIToggleCamera
.rdata:008FAD40 00000010 C c_PIMenuSelect8
.rdata:008FAD50 00000010 C c_PIMenuSelect7
.rdata:008FAD60 00000012 C c_PICommunication
.rdata:008FAD74 00000008 C c_PIRun
.rdata:008FAD7C 0000000C C c_PICameraY
.rdata:008FAD88 0000000C C c_PICameraX
.rdata:008FAD94 0000000F C c_PIMouseLookY
.rdata:008FADA4 0000000F C c_PIMouseLookX
.rdata:008FADB4 00000007 C PINone
.rdata:008FADBC 00000009 C PICrouch
.rdata:008FADC8 00000006 C PILie
.rdata:008FADD0 0000000F C PIToggleCamera
.rdata:008FADE0 00000013 C PIToggleCameraMode
.rdata:008FADF4 0000000A C PIZoomMap
.rdata:008FAE00 00000006 C PIMap
.rdata:008FAE08 00000007 C PIDrop
.rdata:008FAE10 00000009 C PIReload
.rdata:008FAE1C 0000000A C PIAltFire
.rdata:008FAE28 0000000E C PIMenuSelect9
.rdata:008FAE38 0000000E C PIMenuSelect8
.rdata:008FAE48 0000000E C PIMenuSelect7
.rdata:008FAE58 0000000E C PIMenuSelect6
.rdata:008FAE68 0000000E C PIMenuSelect5
.rdata:008FAE78 0000000E C PIMenuSelect4
.rdata:008FAE88 0000000E C PIMenuSelect3
.rdata:008FAE98 0000000E C PIMenuSelect2
.rdata:008FAEA8 0000000E C PIMenuSelect1
.rdata:008FAEB8 00000010 C PICommunication
.rdata:008FAEC8 0000000B C PIPrevItem
.rdata:008FAED4 0000000B C PINextItem
.rdata:008FAEE0 0000000A C PISayTeam
.rdata:008FAEEC 00000009 C PISayAll
.rdata:008FAEF8 00000006 C PIRun
.rdata:008FAF00 00000007 C PIWalk
.rdata:008FAF08 0000000C C PIMouseLook
.rdata:008FAF14 00000006 C PIUse
.rdata:008FAF1C 00000009 C PIAction
.rdata:008FAF28 00000007 C PIFire
.rdata:008FAF30 0000000A C PICameraY
.rdata:008FAF3C 0000000A C PICameraX
.rdata:008FAF48 0000000D C PIMouseLookY
.rdata:008FAF58 0000000D C PIMouseLookX
.rdata:008FAF68 0000000B C PIThrottle
.rdata:008FAF74 00000007 C PIRoll
.rdata:008FAF7C 00000008 C PIPitch
.rdata:008FAF84 00000006 C PIYaw
.rdata:008FAF8C 00000024 C ObjectTemplate.rememberExcessInput
.rdata:008FAFB0 00000024 C ObjectTemplate.setLesserYawAtSpeed
.rdata:008FAFD4 0000002C C ObjectTemplate.automaticPitchStabilization
.rdata:008FB000 0000002A C ObjectTemplate.automaticYawStabilization
.rdata:008FB02C 00000022 C ObjectTemplate.setAutomaticReset
.rdata:008FB050 0000001F C ObjectTemplate.setInputToRoll
.rdata:008FB070 00000020 C ObjectTemplate.setInputToPitch
.rdata:008FB090 0000001E C ObjectTemplate.setInputToYaw
.rdata:008FB0B0 0000002A C ObjectTemplate.setContinousRotationSpeed
.rdata:008FB0DC 00000020 C ObjectTemplate.setAcceleration
.rdata:008FB0FC 0000001C C ObjectTemplate.setMaxSpeed
.rdata:008FB118 00000021 C ObjectTemplate.setPivotPosition
.rdata:008FB13C 0000001F C ObjectTemplate.setMaxRotation
.rdata:008FB15C 0000001F C ObjectTemplate.setMinRotation
.rdata:008FB2C4 0000001A C No animstatemachine found
.rdata:008FB308 00000013 C error READING data
.rdata:008FB334 00000025 C An engine must hava a physics Engine
.rdata:008FB3CC 0000001C C dep: corrupting m_portalMap
.rdata:008FB434 00000010 C Ub_ClimbLadder1
.rdata:008FB450 00000010 C Lb_ClimbLadder1
.rdata:008FB584 0000000D C Ub_StartSwim
.rdata:008FB594 0000000D C Lb_StartSwim
.rdata:008FB5A4 0000000B C Ub_EndSwim
.rdata:008FB5B0 0000000B C Lb_EndSwim
.rdata:008FB5C4 00000021 C ObjectTemplate.OutsideHudOffset
.rdata:008FB5E8 00000020 C ObjectTemplate.CVMExternTrace 1
.rdata:008FB608 0000001A C ObjectTemplate.CVMTrace 1
.rdata:008FB624 0000001A C ObjectTemplate.CVMFlyBy 1
.rdata:008FB640 0000001F C ObjectTemplate.CVMFrontChase 1
.rdata:008FB660 0000001A C ObjectTemplate.CVMChase 1
.rdata:008FB67C 0000001B C ObjectTemplate.CVMInside 1
.rdata:008FB698 00000019 C ObjectTemplate.CameraId
.rdata:008FB6B4 00000021 C ObjectTemplate.toggleMouseLook 1
.rdata:008FB6D8 0000001E C ObjectTemplate.setHasTarget 1
.rdata:008FB7AC 00000015 C trace buffer size 0.
.rdata:008FB954 00000027 C addBundleChilds() template not found:
.rdata:008FB97C 0000001C C ObjectTemplate.setRotation
.rdata:008FB998 0000001C C ObjectTemplate.setPosition
.rdata:008FB9B4 0000001B C ObjectTemplate.setInputId
.rdata:008FB9D0 0000001C C ObjectTemplate.addTemplate
.rdata:008FBBC0 0000002C C tried to break a non child->parent relation
.rdata:008FBBEC 0000001C C No parent responseComp for:
.rdata:008FBC10 00000027 C ObjectTemplate.animationSpeedOverTime
.rdata:008FBC38 0000001F C ObjectTemplate.animationSpeed
.rdata:008FBC58 00000023 C ObjectTemplate.initAnimationFrame
.rdata:008FBC7C 00000023 C ObjectTemplate.numAnimationFrames
.rdata:008FBCA0 0000001F C ObjectTemplate.hasStaticColor
.rdata:008FBCC0 00000025 C ObjectTemplate.alphaTestRefOverTime
.rdata:008FBCE8 0000001D C ObjectTemplate.alphaTestRef
.rdata:008FBD08 00000022 C ObjectTemplate.colorRGBAOverTime
.rdata:008FBD2C 00000026 C ObjectTemplate.rotationSpeedOverTime
.rdata:008FBD54 00000024 C ObjectTemplate.XYSizeRatioOverTime
.rdata:008FBD78 0000001E C ObjectTemplate.rotationSpeed
.rdata:008FBD98 0000001E C ObjectTemplate.destBlendMode
.rdata:008FBDB8 0000001D C ObjectTemplate.srcBlendMode
.rdata:008FBDD8 0000001C C ObjectTemplate.XYSizeRatio
.rdata:008FBDF4 0000001E C ObjectTemplate.useUVRotation
.rdata:008FBE14 0000001D C ObjectTemplate.initRotation
.rdata:008FBE34 00000027 C ObjectTemplate.turnsInMovingDirection
.rdata:008FBE5C 0000001B C ObjectTemplate.useMipMaps
.rdata:008FBE78 00000018 C ObjectTemplate.texture
.rdata:008FBE90 00000023 C ObjectTemplate.hasResponsePhysics
.rdata:008FBFEC 00000021 C ObjectTemplate.setStopOnEffects
.rdata:008FC010 00000022 C ObjectTemplate.setStartOnEffects
.rdata:008FC124 00000022 C ObjectTemplate.addWorkOnMaterial
.rdata:008FC148 0000002D C ObjectTemplate.maxDistanceUnderwaterSurface
.rdata:008FC178 0000002D C ObjectTemplate.minDistanceUnderwaterSurface
.rdata:008FC31C 00000017 C Not zero list at start
.rdata:008FC384 00000008 C Ver 0.7
.rdata:008FC38C 0000000C C END OF FILE
.rdata:008FC3B0 00000015 C UnknownTemplateClass
.rdata:008FC43C 0000001F C ObjectTemplate.setEntryRadius
.rdata:008FC8D4 0000001B C ObjectTemplate.setAmbient
.rdata:008FC97C 00000009 C texture/
.rdata:008FC988 00000008 C flare%d
.rdata:008FCA84 00000031 C Error loading: Shaders/FlareShader vertex shader
.rdata:008FCAB8 00000014 C Shaders/FlareShader
.rdata:008FCAEC 00000020 C ObjectTemplate.InverseHeatBar 1
.rdata:008FCB0C 00000020 C ObjectTemplate.setHeatBarType B
.rdata:008FCB2C 00000020 C ObjectTemplate.setHeatBarType G
.rdata:008FCB4C 0000001E C ObjectTemplate.CoolingFactor
.rdata:008FCB6C 0000001E C ObjectTemplate.HeatIncrement
.rdata:008FCB8C 0000002C C ObjectTemplate.setNoPropellerEffectAtSpeed
.rdata:008FCBB8 00000022 C ObjectTemplate.setGearChangeTime
.rdata:008FCBDC 0000001C C ObjectTemplate.setGearDown
.rdata:008FCBF8 0000001A C ObjectTemplate.setGearUp
.rdata:008FCC14 00000021 C ObjectTemplate.setNumberOfGears
.rdata:008FCC38 00000020 C ObjectTemplate.setDifferential
.rdata:008FCC58 0000001A C ObjectTemplate.setTorque
.rdata:008FCC74 0000001E C ObjectTemplate.setEngineType
.rdata:008FCD64 00000023 C ObjectTemplate.setSinkingSpeedMod
.rdata:008FCD88 00000020 C ObjectTemplate.setDragModifier
.rdata:008FCDA8 00000020 C ObjectTemplate.setFloatMinLift
.rdata:008FCDC8 00000020 C ObjectTemplate.setFloatMaxLift
.rdata:008FCDE8 0000001E C ObjectTemplate.setHullHeight
.rdata:008FCE08 0000001F C ObjectTemplate.setWaterHeight
.rdata:008FCEE4 0000001B C ObjectTemplate.setDamping
.rdata:008FCF00 0000001C C ObjectTemplate.setStrength
.rdata:008FCF1C 00000020 C ObjectTemplate.setAxisFixation
.rdata:008FCF3C 00000026 C ObjectTemplate.setPositionalFixation
.rdata:008FD01C 00000028 C ObjectTemplate.setWingToRegulatorRatio
.rdata:008FD044 00000022 C ObjectTemplate.setRegulateToLift
.rdata:008FD068 0000001C C ObjectTemplate.setFlapLift
.rdata:008FD084 0000001C C ObjectTemplate.setWingLift
.rdata:008FD0A0 00000022 C ObjectTemplate.setPositionOffset
.rdata:008FD0C4 0000001F C ObjectTemplate.setPitchOffset
.rdata:008FD19C 00000025 C ObjectTemplate.setGearUpEngineInput
.rdata:008FD1C8 00000027 C ObjectTemplate.setGearDownEngineInput
.rdata:008FD1F4 00000020 C ObjectTemplate.setGearUpHeight
.rdata:008FD214 00000022 C ObjectTemplate.setGearDownHeight
.rdata:008FD364 00000006 C Water
.rdata:008FD370 00000007 C Frozen
.rdata:008FD378 00000007 C Gravel
.rdata:008FD380 00000006 C Grass
.rdata:008FD388 00000009 C Concrete
.rdata:008FD39C 00000006 C Metal
.rdata:008FD3B4 00000024 C LodSelectorTemplate.addLodDistance
.rdata:008FD3D8 0000002D C LodSelectorTemplate.create DistanceSelector
.rdata:008FD4A8 00000026 C LodSelectorTemplate.addLodComparison
.rdata:008FD4D0 0000002C C LodSelectorTemplate.create CompareSelector
.rdata:008FD574 00000030 C LodSelectorTemplate.create DistCompareSelector
.rdata:008FD5A4 0000000B C \n\nrem ***
.rdata:008FD5B0 00000006 C ***\n
.rdata:008FD634 00000026 C LodSelectorTemplate.hasDestroyedLod 1
.rdata:008FD65C 00000031 C LodSelectorTemplate.create DistCompareSelector2
.rdata:008FD6E8 0000001C C ObjectTemplate.lodSelector
.rdata:008FD70C 0000003E C rem LodSelector template doesn't support saving to console!\r\n
.rdata:008FD74C 0000000D C rem\r\rem ***
.rdata:008FD75C 0000000C C ***\r\nrem\r\n
.rdata:008FD7FC 0000002E C Not physicsNode in collisionTest vs. terrain.
.rdata:008FD850 00000028 C setDirtyNextToCheck on non root parent!
.rdata:008FDA00 00000034 C PointResponsePhysics shouldn't use resetNextToCheck
.rdata:008FDA34 00000032 C PointResponsePhysics shouldn't use setNextToCheck
.rdata:008FDC20 0000009C C size: X:%-5f Y:%-5f Z:%-5f\ndrag: X:%-5f Y:%-5f Z:%-5f (modifier but not mass included)\ninertia: X:%-5f Y:%-5f Z:%-5f (modifier included)\nmass: %-7f\n
.rdata:008FDD0C 0000000D C No response!
.rdata:008FDD1C 00000017 C No response component!
.rdata:008FDD34 00000010 C no physicsNode!
.rdata:008FDD4C 00000012 C Player.isNetwork
.rdata:008FDD60 0000000D C Player.isAi
.rdata:008FDD70 0000000F C Player.create
.rdata:008FDDF8 00000013 C UnknownPlayerClass
.rdata:008FDEA4 00000006 C child
.rdata:008FDEAC 00000008 C sibling
.rdata:008FE0E0 00000026 C Failed to create ObjectiveNetworkable
.rdata:008FE670 0000002A C No geometry for parent in floatingBundle.
.rdata:008FE794 00000014 C No pshyicsNodeComp!
.rdata:008FE8A0 00000054 C Root parent not mobile in spring. This warning can be removed and a return instead.
.rdata:008FE8F4 00000026 C Child not composite object in spring.
.rdata:008FE91C 0000002A C Child in suspension not composite object.
.rdata:008FEC54 00000014 C no physicsNodeComp!
.rdata:008FED7C 0000001F C TBM: Unable to allocate memory
.rdata:008FED9C 00000008 C Swedish
.rdata:008FEDA4 00000014 C getMemUsageEx error
.rdata:008FEDF4 00000012 C Unknown processor
.rdata:008FEE08 0000000D C Pentium(R) 4
.rdata:008FEE18 00000014 C Pentium(R) III Xeon
.rdata:008FEE2C 0000000F C Pentium(R) III
.rdata:008FEE3C 0000000C C Celeron(TM)
.rdata:008FEE48 0000000E C Pentium(R) II
.rdata:008FEE58 0000000F C Pentium(R) Pro
.rdata:008FEE68 0000000B C Pentium(R)
.rdata:008FEE74 00000018 C Pentium(R) OverDrive(R)
.rdata:008FEE8C 00000008 C DX4(TM)
.rdata:008FEE94 0000001C C Write-Back Enhanced DX2(TM)
.rdata:008FEEB0 0000000B C 486(TM) SL
.rdata:008FEEBC 0000000D C AuthenticAMD
.rdata:008FEECC 0000000D C GenuineIntel
.rdata:008FEEE0 00000011 C Invalid size set
.rdata:008FEEF4 0000003D C Call to resetWritePosition without prior call to setPosition
.rdata:008FF07C 00000033 C ERROR: Objectname or/and functionname are invalide
.rdata:008FF0B0 0000000D C c_PINumInput
.rdata:008FF0C0 00000010 C c_NIGhostAlways
.rdata:008FF0D0 00000009 C c_GINone
.rdata:008FF0DC 00000011 C c_GIMouseWheelUp
.rdata:008FF0F0 00000013 C c_GIMouseWheelDown
.rdata:008FF104 0000000F C c_GIMouseLookY
.rdata:008FF114 0000000F C c_GIMouseLookX
.rdata:008FF124 00000009 C c_GIQuit
.rdata:008FF130 0000000B C c_GICancel
.rdata:008FF13C 0000000A C c_GIEnter
.rdata:008FF148 00000008 C c_GITab
.rdata:008FF150 00000007 C c_GIOk
.rdata:008FF158 0000000D C c_GIRightAlt
.rdata:008FF168 0000000C C c_GILeftAlt
.rdata:008FF174 0000000E C c_GIRightCtrl
.rdata:008FF184 0000000D C c_GILeftCtrl
.rdata:008FF194 0000000E C c_GILeftShift
.rdata:008FF1A4 0000000F C c_GIRightShift
.rdata:008FF1B4 0000000D C c_GIPageDown
.rdata:008FF1C4 0000000B C c_GIPageUp
.rdata:008FF1D0 0000000D C c_GIScript12
.rdata:008FF1E0 0000000D C c_GIScript11
.rdata:008FF1F0 0000000D C c_GIScript10
.rdata:008FF200 0000000C C c_GIScript9
.rdata:008FF20C 0000000C C c_GIScript8
.rdata:008FF218 0000000C C c_GIScript7
.rdata:008FF224 0000000C C c_GIScript6
.rdata:008FF230 0000000C C c_GIScript5
.rdata:008FF23C 0000000C C c_GIScript4
.rdata:008FF248 0000000C C c_GIScript3
.rdata:008FF254 0000000C C c_GIScript2
.rdata:008FF260 0000000C C c_GIScript1
.rdata:008FF26C 00000009 C c_GIBack
.rdata:008FF278 0000000B C c_GIDelete
.rdata:008FF284 0000000A C c_GIRight
.rdata:008FF290 00000009 C c_GILeft
.rdata:008FF29C 00000009 C c_GIDown
.rdata:008FF2A8 00000007 C c_GIUp
.rdata:008FF2B0 0000000B C c_GIEscape
.rdata:008FF2BC 00000012 C c_GIToggleConsole
.rdata:008FF2D0 00000009 C c_GIMenu
.rdata:008FF2DC 0000000E C c_totalAccess
.rdata:008FF2EC 0000000D C c_fullAccess
.rdata:008FF2FC 00000010 C c_endUserAccess
.rdata:008FF30C 0000000B C c_noAccess
.rdata:008FF318 00000010 C c_CMMinFallTime
.rdata:008FF328 0000000A C c_DTError
.rdata:008FF334 0000000B C c_DTAssert
.rdata:008FF340 0000000C C c_DTWarning
.rdata:008FF34C 00000009 C c_DTInfo
.rdata:008FF358 0000000A C c_DTDebug
.rdata:008FF364 00000008 C c_Win32
.rdata:008FF36C 00000007 C c_Xbox
.rdata:008FF374 0000000A C c_Release
.rdata:008FF380 00000008 C c_Debug
.rdata:008FF388 00000007 C string
.rdata:008FF444 0000000C C workingPath
.rdata:008FF584 0000000B C echoErrors
.rdata:008FF5F4 0000000E C listVariables
.rdata:008FF66C 0000000E C listConstants
.rdata:008FF6E4 00000017 C bindKeyToConsoleScript
.rdata:008FF764 00000011 C getArgumentTypes
.rdata:008FF7DC 0000000E C getReturnType
.rdata:008FF854 0000000A C isDynamic
.rdata:008FF8C4 00000011 C getActiveMethods
.rdata:008FF93C 0000000C C maxLineSize
.rdata:008FF9AC 0000000F C maxHistorySize
.rdata:008FFA24 00000016 C maxCommandHistorySize
.rdata:008FFAA4 00000011 C useRelativePaths
.rdata:008FFB8C 00000007 C setV3X
.rdata:008FFBFC 00000007 C setV3Y
.rdata:008FFC6C 00000007 C setV3Z
.rdata:008FFCDC 00000007 C getV3X
.rdata:008FFD4C 00000007 C getV3Y
.rdata:008FFDBC 00000007 C getV3Z
.rdata:008FFE9C 0000000A C mathExprI
.rdata:008FFF0C 0000000A C mathExprF
.rdata:008FFF7C 0000000B C mathExprV2
.rdata:008FFFEC 0000000B C mathExprV3
.rdata:0090005C 0000000B C mathExprV4
.rdata:00900068 00000010 C InputDeviceAxes
.rdata:00900078 00000011 C InputDeviceFlags
.rdata:009000F4 0000000E C setInvertAxis
.rdata:0090016C 0000000D C setAxisScale
.rdata:0090024C 00000011 C deleteControlMap
.rdata:009002C4 00000012 C setButtonRiseTime
.rdata:0090033C 00000012 C setButtonFallTime
.rdata:009003B4 00000015 C addAxisToAxisMapping
.rdata:009003CC 00000013 C InputDeviceButtons
.rdata:00900444 00000018 C addButtonsToAxisMapping
.rdata:0090045C 00000010 C InputDeviceKeys
.rdata:009004D4 0000001D C addKeyAndButtonToAxisMapping
.rdata:0090055C 0000001D C addButtonAndKeyToAxisMapping
.rdata:009005E4 00000015 C addKeysToAxisMapping
.rdata:00900664 0000001A C addButtonToTriggerMapping
.rdata:009006E4 00000017 C AddKeyToTriggerMapping
.rdata:00900764 00000018 C addAxisToTriggerMapping
.rdata:009007E4 0000000B C fileExists
.rdata:00900854 0000000B C deleteFile
.rdata:009008C4 00000009 C moveFile
.rdata:00900934 00000009 C copyFile
.rdata:009009A4 00000012 C addMergeDirectory
.rdata:00900A1C 00000015 C removeMergeDirectory
.rdata:00900A9C 00000010 C addPathOverload
.rdata:00900B14 00000013 C removePathOverload
.rdata:00900B8C 0000000A C delayTime
.rdata:00900C64 0000000C C memoryLimit
.rdata:00900CD4 00000016 C tempPrintPriorityList
.rdata:00900D54 0000001B C relativeCompressionEnabled
.rdata:00900D70 00000017 C NetworkableInfoManager
.rdata:00900D88 00000012 C ControlMapManager
.rdata:00900D9C 00000013 C AsyncMultiStreamer
.rdata:00900DB0 0000000D C CacheManager
.rdata:00900DC0 00000010 C ResourceManager
.rdata:00900DD0 00000012 C FileChangeManager
.rdata:00900DE4 0000000C C FileManager
.rdata:00900DF0 00000028 C dice.ref2.io.ControlMapManager.Standard
.rdata:00900E18 0000001F C dice.ref2.io.CacheManager.Null
.rdata:00900E38 00000022 C dice.ref2.io.ResourceManager.Null
.rdata:00900E5C 00000025 C dice.ref2.io.InputDeviceManager.Null
.rdata:00900E84 00000021 C dice.ref2.io.ControlMap.Standard
.rdata:00900EA8 00000006 C Utils
.rdata:00900EB0 0000000D C InputDevices
.rdata:00900EC0 0000000B C ControlMap
.rdata:00900ECC 0000000A C BitStream
.rdata:00900F08 0000000B C MainThread
.rdata:00900F9C 0000000F C turnOnAllDebug
.rdata:00901014 00000010 C turnOffAllDebug
.rdata:0090108C 0000000C C turnOnDebug
.rdata:009010FC 0000000D C turnOffDebug
.rdata:00901174 00000010 C outputLoadStats
.rdata:009011EC 0000000F C resetLoadStats
.rdata:00901264 00000029 C Num dice_new small allocation calls: %u\n
.rdata:00901290 00000029 C Num dice_new small allocations: %u\n
.rdata:009012BC 00000029 C Num new small allocation calls: %u\n
.rdata:009012E8 00000029 C Num new small allocations: %u\n
.rdata:00901314 00000023 C Num dice_new allocation calls: %u\n
.rdata:00901338 00000023 C Num dice_new allocations: %u\n
.rdata:0090135C 00000023 C Num new allocation calls: %u\n
.rdata:00901380 00000023 C Num new allocations: %u\n
.rdata:009013A4 00000022 C --------------------------------\n
.rdata:009013C8 0000002C C Other allocated: %3.2fM (%dM %dk)\n
.rdata:009013F4 00000030 C small dice_new allocated: %3.2fM (%dM %dk %db)\n
.rdata:00901424 00000030 C small new allocated: %3.2fM (%dM %dk %db)\n
.rdata:00901454 00000030 C dice_new allocated: %3.2fM (%dM %dk %db)\n
.rdata:00901484 0000002F C new allocated: %3.2fM (%dM %dk %db)\n
.rdata:009014B4 0000002B C Static: %3.2fM (%dM %dk)\n
.rdata:009014E0 00000018 C ----------------------\n
.rdata:009014F8 0000001D C Total: %3.2fM (%dM %dk)\n
.rdata:00901518 0000001D C Available: %3.2fM (%dM %dk)\n
.rdata:00901538 0000001D C Used: %3.2fM (%dM %dk)\n
.rdata:009015C4 00000010 C listAllocations
.rdata:0090163C 00000014 C listDiffAllocations
.rdata:009016B4 00000015 C resetDiffAllocations
.rdata:00901734 00000013 C systemMemoryReport
.rdata:009017AC 00000017 C systemMemoryReportById
.rdata:0090182C 00000011 C traceAllocations
.rdata:009018A4 0000000B C startTrace
.rdata:00901914 0000000A C stopTrace
.rdata:00901984 0000001A C newEnableBounderyChecking
.rdata:00901A04 0000001E C diceNewEnableBounderyChecking
.rdata:00901AF4 00000007 C report
.rdata:00901B64 0000000B C reportFile
.rdata:00901C3C 00000006 C reset
.rdata:00901CAC 0000000C C enableVTune
.rdata:00901D1C 00000010 C enableAllTimers
.rdata:00901D94 00000011 C disableAllTimers
.rdata:00901E0C 0000000C C enableTimer
.rdata:00901E7C 0000000D C disableTimer
.rdata:00901EF4 00000014 C enableVTuneForTimer
.rdata:00901F6C 00000015 C disableVTuneForTimer
.rdata:00901FEC 00000014 C enableGraphForTimer
.rdata:00902064 00000015 C disableGraphForTimer
.rdata:009020E4 00000014 C enableTimerFromName
.rdata:0090215C 00000015 C disableTimerFromName
.rdata:009021DC 0000001C C enableVTuneForTimerFromName
.rdata:0090225C 0000001D C disableVTuneForTimerFromName
.rdata:009022E4 0000000B C listTimers
.rdata:00902354 0000000F C reportPerTimer
.rdata:0090249C 00000011 C startGlobalTimer
.rdata:00902514 00000010 C stopGlobalTimer
.rdata:0090258C 0000000B C startTimer
.rdata:009025FC 0000000A C stopTimer
.rdata:00902608 00000008 C %s%s%s\n
.rdata:00902610 00000010 C %-30s%-6s%-28s\n
.rdata:00902620 0000001E C : id: %-5u num: %-4u size: %u
.rdata:00902648 00000010 C No allocations.
.rdata:00902658 0000001D C : id: %-5u num: %-4d mem: %d
.rdata:00902678 0000001A C dice.ref2.MemoryPool.Null
.rdata:00902694 0000001F C dice.ref2.MemoryPool.Indexable
.rdata:009026B4 0000001E C dice.ref2.MemoryPool.Standard
.rdata:009026D4 00000007 C Memory
.rdata:009026DC 00000009 C Profiler
.rdata:009026E8 00000010 C ConsoleProfiler
.rdata:0090272C 00000027 C Duplicate descriptor detected error %d
.rdata:00902754 00000027 C Duplicate descriptor %d detected error
.rdata:00902780 00000048 C Descriptors can only be assigned to PCO:s or RootObjects. RootObject =
.rdata:009027C8 0000000B C Object =
.rdata:009027D4 0000001B C Failed to assign networkID
.rdata:009027F0 00000035 C Failed to allocate memory for networkable descriptor
.rdata:00902940 00000012 C Unknown constant
.rdata:00902954 00000012 C Unknown variable
.rdata:0090296C 00000010 C no closing '\"'!
.rdata:0090297C 00000018 C '\"' not allowed in arg
.rdata:00902994 00000009 C v_result
.rdata:009029A0 00000007 C v_arg8
.rdata:009029A8 00000007 C v_arg7
.rdata:009029B0 00000007 C v_arg6
.rdata:009029B8 00000007 C v_arg5
.rdata:009029C0 00000007 C v_arg4
.rdata:009029C8 00000007 C v_arg3
.rdata:009029D0 00000007 C v_arg2
.rdata:009029D8 00000007 C v_arg1
.rdata:009029E0 00000008 C v_noArg
.rdata:009029E8 00000016 C Could not read file:
.rdata:00902A00 00000016 C Could not open file:
.rdata:00902A20 00000011 C Wrong syntax!: \"
.rdata:00902A34 00000018 C \" not allowed as alias.
.rdata:00902A4C 0000002F C Wrong syntax!: \"unalias\" not allowed as alias.
.rdata:00902A7C 0000000A C listalias
.rdata:00902A88 00000008 C unalias
.rdata:00902A90 0000002D C Wrong syntax!: \"alias\" not allowed as alias.
.rdata:00902AC0 00000006 C alias
.rdata:00902AC8 0000002F C Wrong syntax!: \"include\" not allowed as alias.
.rdata:00902AF8 00000008 C include
.rdata:00902B00 0000002B C Wrong syntax!: \"run\" not allowed as alias.
.rdata:00902B2C 0000002C C Wrong syntax!: \"exit\" not allowed as alias.
.rdata:00902B70 00000018 C *** Game will exit! ***
.rdata:00902B88 0000004C C \"run/include\" requires atleast 1 argument (filename [arg1 arg2 arg3 arg4])!
.rdata:00902BD4 0000001A C Method is not active (3)!
.rdata:00902BF0 00000029 C Do not support MethodObjectProperty yet!
.rdata:00902C1C 0000001A C Method is not active (2)!
.rdata:00902C38 00000030 C Too many arguments, the max no of arguments is
.rdata:00902C68 0000002F C Too few arguments, the min no of arguments is
.rdata:00902C98 00000024 C Properties only takes one argument!
.rdata:00902CBC 0000001A C Property is only setable!
.rdata:00902CD8 0000001B C Property is only readable!
.rdata:00902CF4 00000015 C Unauthorised method!
.rdata:00902D0C 00000016 C Method is not active!
.rdata:00902D24 0000001A C Unknown object or method!
.rdata:00902D40 00000040 C The variable after \"->\" must have a name that begins with \"v_\"!
.rdata:00902D80 0000002B C There can only be one variable after \"->\"!
.rdata:00902DAC 00000023 C A variable is required after \"->\"!
.rdata:00902DD4 00000020 C Wrong syntax!: most have 1 arg.
.rdata:00902DF4 00000020 C Wrong syntax!: most have 2 arg.
.rdata:00902E14 00000008 C Alias:
.rdata:00902E24 0000000E C Wrong syntax!
.rdata:00902E34 00000020 C \"elseIf\" requires a expression!
.rdata:00902E54 0000002A C Can not have an \"elseIf\" after an \"else\"!
.rdata:00902E80 0000002A C Can not have an \"elseIf\" without an \"if\"!
.rdata:00902EAC 00000028 C Can not have an \"else\" after an \"else\"!
.rdata:00902ED4 00000028 C Can not have an \"else\" without an \"if\"!
.rdata:00902EFC 0000001B C \"else\" takes no arguments!
.rdata:00902F18 00000029 C Can not have an \"endIf\" without an \"if\"!
.rdata:00902F44 0000001C C \"endIf\" takes no arguments!
.rdata:00902F60 0000001C C \"if\" requires a expression!
.rdata:00902F7C 00000027 C \"if\" not allowed on the highest level!
.rdata:00902FA4 00000025 C \"const\" syntax: (constName = value)!
.rdata:00902FCC 00000018 C Constant redefinition \"
.rdata:00902FE4 00000028 C The constant name must begin with \"c_\"!
.rdata:0090300C 00000018 C Variable redefinition \"
.rdata:00903028 00000028 C The variable name must begin with \"v_\"!
.rdata:00903050 0000002C C \"var\" syntax: (variableName [= initValue])!
.rdata:00903080 00000038 C Number of loops in while loop exceeded 1000, breaking!!
.rdata:009030B8 0000002D C Can not have a \"endWhile\" without a \"while\"!
.rdata:009030E8 0000001F C \"endWhile\" takes no arguments!
.rdata:00903108 00000024 C Syntax error in boolean expression!
.rdata:0090312C 0000001F C \"while\" requires a expression!
.rdata:0090314C 0000002A C \"while\" not allowed on the highest level!
.rdata:00903178 00000006 C const
.rdata:00903184 0000002B C \"return\" not allowed on the highest level!
.rdata:009031B0 00000007 C return
.rdata:009031B8 00000009 C endWhile
.rdata:009031C4 00000006 C while
.rdata:009031CC 00000006 C endIf
.rdata:009031DC 00000007 C elseIf
.rdata:009031E8 0000003E C Can not have a \"endNoExecution\" without a \"beginNoExecution\"!
.rdata:00903228 0000000F C endNoExecution
.rdata:00903238 0000002F C \"beginNoExecution\" max depth has been reached!
.rdata:00903268 00000035 C \"beginNoExecution\" not allowed on the highest level!
.rdata:009032A0 00000011 C beginNoExecution
.rdata:009032B4 0000002E C Can not have a \"endRem\" without a \"beginRem\"!
.rdata:009032E4 00000007 C endRem
.rdata:009032EC 00000027 C \"beginRem\" max depth has been reached!
.rdata:00903314 0000002D C \"beginRem\" not allowed on the highest level!
.rdata:00903344 00000009 C beginRem
.rdata:00903354 0000002F C Alias Error: Max alias depth has been reached!
.rdata:00903398 00000008 C Error:
.rdata:009033A0 00000007 C Echo:
.rdata:00903448 0000003D C ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
.rdata:0090358C 00000015 C No geometry template
.rdata:009035A4 00000017 C GeometryTemplate type:
.rdata:009035BC 0000001D C not found. File that fails:
.rdata:009035DC 00000021 C dice.ref2.geom.GeometryTemplate.
.rdata:0090372C 00000016 C GeometryTemplates.con
.rdata:00903744 00000013 C IGeometryTemplate*
.rdata:009039C4 00000012 C geometry.template
.rdata:009039D8 00000015 C StandardMeshRenderer
.rdata:009039F0 0000000D C TreeRenderer
.rdata:00903A00 00000018 C GeometryTemplateManager
.rdata:00903A18 0000001C C dice.ref2.geom.Terrain.Null
.rdata:00903A34 0000001E C dice.ref2.geom.HeightMap.Null
.rdata:00903A54 00000011 C GeometryTemplate
.rdata:00903B64 0000001C C dice.ref2.rend.ScaleFilter.
.rdata:00903B80 00000015 C MSMPrefilter_RGB_565
.rdata:00903B98 00000017 C MSMPrefilter_XRBG_8888
.rdata:00903BB0 00000017 C MSMPrefilter_ARGB_8888
.rdata:00903BC8 00000017 C MSMPrefilter_XRGB_1555
.rdata:00903BE0 0000001F C MSM9SamplesMultiSampleGaussian
.rdata:00903C00 0000001F C MSM9SamplesSuperSampleGaussian
.rdata:00903C20 00000014 C MSMPrefilterDefault
.rdata:00903C34 0000001F C MSM4SamplesSuperSampleGaussian
.rdata:00903C54 0000001D C MSM4SamplesSuperSampleLinear
.rdata:00903C74 0000001F C MSM4SamplesMultiSampleGaussian
.rdata:00903C94 0000001D C MSM4SamplesMultiSampleLinear
.rdata:00903CB4 00000025 C MSM2SamplesSuperSampleVerticalLinear
.rdata:00903CDC 00000027 C MSM2SamplesSuperSampleHorizontalLinear
.rdata:00903D04 00000025 C MSM2SamplesMultiSampleLinearQuinCunx
.rdata:00903D2C 0000001D C MSM2SamplesMultiSampleLinear
.rdata:00903D4C 00000008 C MSMNone
.rdata:00903D54 00000016 C MSMPrefiter_XRGB_1555
.rdata:00903D6C 0000001C C DBMSoftwareVertexProcessing
.rdata:00903D88 0000000E C DBMPureDevice
.rdata:00903D98 00000019 C DBMMixedVertexProcessing
.rdata:00903DB4 0000001C C DBMHardwareVertexProcessing
.rdata:00903DD0 0000000F C Unknown format
.rdata:00903E08 00000006 C Pal 8
.rdata:00903E10 00000006 C Lum 8
.rdata:00903E18 00000008 C Alpha 8
.rdata:00903E20 00000008 C RGB 555
.rdata:00903E28 00000008 C RGB 565
.rdata:00903E30 0000000A C ARGB 1555
.rdata:00903E3C 0000000A C ARGB 4444
.rdata:00903E48 0000000A C XRGB 8888
.rdata:00903E54 0000000A C ARGB 8888
.rdata:00903E60 00000008 C RGB 888
.rdata:00903E68 00000014 C DeviceBehaviourMode
.rdata:00903EE4 00000010 C deviceBehaviour
.rdata:00903F5C 0000001C C enableCenteredMultiSampling
.rdata:00903FDC 00000018 C isMultiSamplingCentered
.rdata:00903FF4 00000010 C MultiSampleMode
.rdata:0090406C 00000010 C multiSampleMode
.rdata:009040E4 00000015 C multiSamplePrefilter
.rdata:00904164 0000000F C numBackbuffers
.rdata:009041DC 0000001E C hWProgramableTransformEnabled
.rdata:00904264 00000011 C globalLodPercent
.rdata:009042DC 00000010 C globalLodRadius
.rdata:00904354 0000001B C globalLodRadiusScaleFactor
.rdata:009043D4 00000013 C beginGlobalCluster
.rdata:0090444C 00000011 C endGlobalCluster
.rdata:009044C4 0000000B C drawEnable
.rdata:00904534 00000010 C setVSyncEnabled
.rdata:009045AC 00000010 C getVSyncEnabled
.rdata:00904624 00000006 C print
.rdata:00904694 0000000B C skipMipmap
.rdata:00904704 0000000B C printNames
.rdata:00904774 0000000C C printLoaded
.rdata:009047E4 00000013 C setAlternativePath
.rdata:0090485C 00000013 C addAlternativePath
.rdata:009048D4 00000010 C alternativePath
.rdata:0090494C 0000000C C skipMipmaps
.rdata:009049BC 00000008 C mipmaps
.rdata:009049C4 0000000E C IScaleFilter*
.rdata:00904A3C 0000000D C mipmapFilter
.rdata:00904AB4 00000007 C unload
.rdata:00904B24 0000000A C unloadAll
.rdata:00904B94 00000007 C reload
.rdata:00904C04 0000000A C reloadAll
.rdata:00904CDC 0000000F C setVectorParam
.rdata:00904D54 0000000F C getVectorParam
.rdata:00904DCC 0000000E C setFloatParam
.rdata:00904E44 0000000E C getFloatParam
.rdata:00904EBC 00000010 C setIntegerParam
.rdata:00904F34 00000010 C getIntegerParam
.rdata:00904F44 0000000A C ITexture*
.rdata:00904FB4 00000010 C setTextureParam
.rdata:0090502C 0000001A C disableStandardMeshShader
.rdata:009050AC 0000001B C setDefaultShaderSolidColor
.rdata:009050C8 0000000E C ShaderManager
.rdata:009050D8 0000000F C TextureManager
.rdata:009050E8 0000000B C RenderView
.rdata:009050F4 0000000C C textureList
.rdata:00905100 00000022 C %-3d %-30s enable(%s), VTune(%s)\n
.rdata:00905124 00000006 C false
.rdata:00905134 0000002D C %-3d %-30s % 3.2f c/f % 3.4f ms/f (%2.2f%%)\n
.rdata:00905164 00000022 C %-30s % 3.4f ms/f % 3.2f c/f\n
.rdata:00905188 0000000C C Global time
.rdata:00905194 0000000C C GlobalTimer
.rdata:009051A0 00000024 C %-35s %3.2f%% (sum)\n
.rdata:009051C8 00000006 C %-3d
.rdata:009051D0 00000044 C %-35s % 3.4f ms/%c [% 3.4f, % 3.4f] % 3.2f c/%c %3.2f%% (%3.2f%%) \n
.rdata:00905214 00000027 C %-3d %-35s %3.2f%% (sum)\n
.rdata:0090523C 00000024 C %-3d %-35s % 3.4f ms/%c, % 3.4f%%\n\n
.rdata:00905260 0000000D C Global timer
.rdata:00905270 00000058 C %-25s %2x: userTime/f = %5.2fms [%5.2f, %5.2f], kernelTime/f = %5.2fms [%5.2f, %5.2f]\n
.rdata:009052C8 0000000E C UnknownThread
.rdata:009052D8 0000000A C Threads:\n
.rdata:009052E8 00000059 C %-25s %2x: userTime/f = %5.2fms [%5.2f, %5.2f], kernelTime/f = %5.2fms [%5.2f, %5.2f]\n\n
.rdata:00905344 00000008 C Process
.rdata:0090534C 00000013 C Max ms/frame:
.rdata:00905360 00000013 C Min ms/frame:
.rdata:00905374 00000013 C Average ms/frame:
.rdata:00905388 00000013 C Max fps:
.rdata:0090539C 00000013 C Min fps:
.rdata:009053B0 00000013 C Average fps:
.rdata:009053C4 00000013 C ------------------
.rdata:009053D8 00000013 C Seconds:
.rdata:009053EC 00000013 C Frames:
.rdata:00905400 0000001D C No profiling data available\n
.rdata:00905420 00000010 C Profile%02d.txt
.rdata:00905608 00000010 C Cannot set lod
.rdata:00905618 00000028 C that exceeds the total number of lods
.rdata:00905754 00000015 C StandardMeshTemplate
.rdata:0090576C 0000000D C StandardMesh
.rdata:0090577C 00000011 C ObjectLightmaps/
.rdata:00905790 0000000E C _%d-%d-%d.tga
.rdata:009057A0 00000017 C Object.geometry.scale
.rdata:009057BC 0000000C C Dynamic:256
.rdata:009057CC 00000019 C Context not implemented
.rdata:009057E8 00000014 C getVertexData sz=0
.rdata:009057FC 00000015 C m_lodBlocks.size()=
.rdata:00905814 0000001A C lock vertexbuffer fails 2
.rdata:00905830 0000001A C lock vertexbuffer fails 1
.rdata:0090584C 00000007 C lod =
.rdata:00905854 0000002E C is not supported in vertex shader! max is =
.rdata:00905884 00000016 C fail to lock shadowIb
.rdata:0090589C 0000000E C AnimatedMesh/
.rdata:009058AC 00000011 C Skin remap error
.rdata:009058C0 00000010 C fail to lock ib
.rdata:009058D0 00000035 C no vertices from skin matched against the geometry.
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.rdata:00905B4C 00000019 C Texture/ObjectLightmaps/
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.rdata:00905D94 0000000E C terrainMarker
.rdata:00905DA4 00000008 C brush%d
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.rdata:00905EB0 00000025 C Failed to make socket unblockable %d
.rdata:00905ED8 0000001D C WinSock DLL v. 2.2 not found
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.rdata:00905F20 00000012 C Cloud.setTexture
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.rdata:009061C0 00000007 C envmap
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.rdata:009061F4 00000010 C materialDiffuse
.rdata:00906204 0000000A C blendDest
.rdata:00906210 00000009 C blendSrc
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.rdata:00906228 0000000C C textureFade
.rdata:00906234 00000009 C twosided
.rdata:00906240 00000011 C lightingSpecular
.rdata:00906254 00000009 C lighting
.rdata:00906260 0000000C C transparent
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.rdata:00906590 00000022 C dice.ref2.rend.VertexBlock.Memory
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.rdata:00906684 00000021 C dice.ref2.rend.Texture.Memory.2D
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.rdata:009067FC 00000026 C dice.ref2.rend.ShaderManager.Standard
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.rdata:00906C64 0000000B C mipmapBias
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.rdata:00906D4C 00000008 C setSkin
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.rdata:00906EB0 00000012 C BaseVector3<uint>
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.rdata:0090701C 00000006 C color
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.rdata:00907D8C 0000000F C alphaTestValue
.rdata:00907E04 00000018 C triangleSortLodDistance
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.rdata:00907FC4 00000006 C scale
.rdata:00908034 0000000F C geometry.color
.rdata:009080AC 00000018 C geometry.applySwayForce
.rdata:0090812C 00000013 C geometry.applySway
.rdata:009081A4 00000010 C geometry.reload
.rdata:0090821C 0000000E C geometry.type
.rdata:009082FC 00000010 C geometry.shader
.rdata:00908374 00000015 C geometry.tesselation
.rdata:009083F4 0000000F C geometry.scale
.rdata:0090846C 00000010 C cullFactorScale
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.rdata:0090855C 00000014 C loadLightmapPalette
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.rdata:0090C244 0000000C C removeCloud
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.rdata:0090E87C 0000001B C saveAllTemplatesAndObjects
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.rdata:0090E9F4 00000010 C listAllVehicles
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.rdata:0090ED44 0000000F C deleteTemplate
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.rdata:0090EE34 0000000D C deleteObject
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.rdata:009160A4 00000009 C IDKey_f2
.rdata:009160B0 00000009 C IDKey_f1
.rdata:009160E0 0000001D C Total memory: %-9.1fk\n
.rdata:00916100 00000026 C Unknown memory: %-9.1fk (%.1f%%)\n
.rdata:00916128 00000026 C Other memory: %-9.1fk (%.1f%%)\n
.rdata:00916150 00000026 C Instance memory: %-9.1fk (%.1f%%)\n
.rdata:00916178 00000026 C Graphics memory: %-9.1fk (%.1f%%)\n
.rdata:009161A0 00000032 C %-30s num: %-5d avgSize %-9.1f totSize: %-5.1fk\n
.rdata:009161D4 00000039 C %-3d %-30s num: %-5d avgSize %-9.1f totSize: %-5.1fk\n
.rdata:00916210 0000003E C %-30s num: %-5d avgSize %-9.1f totSize: %-5.1fk\n
.rdata:00916260 00000011 C GeometryInstance
.rdata:00916274 0000000F C PhysicInstance
.rdata:00916284 0000000E C MiscInstances
.rdata:00916294 0000000F C ObjectInstance
.rdata:009162A4 00000007 C Effect
.rdata:009162AC 0000000A C Collision
.rdata:009162B8 0000000A C Animation
.rdata:009162C4 0000000B C IndexBlock
.rdata:009162D0 0000000C C VertexBlock
.rdata:009162DC 00000008 C Texture
.rdata:009162E4 0000000E C Unknown ID %d
.rdata:00916338 0000000C C Singleton \"
.rdata:00916344 00000025 C \" allready exists in another module!
.rdata:0091636C 00000027 C Duplicate registration of class name \"
.rdata:00916394 00000024 C Duplicate registration of class id
.rdata:009163B8 00000011 C Unknown format:
.rdata:00916434 0000000F C archives empty
.rdata:009164BC 0000000E C not supported
.rdata:009164CC 0000000E C BoneAnimation
.rdata:009164E4 00000006 C Skin
.rdata:009164EC 00000035 C contains a vertex that doesn't connect to any bone.
.rdata:00916524 0000000B C Skin file
.rdata:00916530 00000014 C wrong file version
.rdata:00916564 00000009 C .samples
.rdata:009167B0 00000018 C ObjectLightmaps/Palette
.rdata:009167CC 00000023 C Couldn't find StandardMesh in list
.rdata:0091689C 00000037 C Shaders/SkinningShader2Bones vertex shader not created
.rdata:009168D4 0000001D C Shaders/SkinningShader2Bones
.rdata:009168F8 0000003C C Translucency sorter failed to unlock dynamic index buffer!!
.rdata:00916934 0000003A C Translucency sorter failed to lock dynamic index buffer!!
.rdata:00916970 0000003D C Translucency sorter failed to unlock dynamic vertex buffer!!
.rdata:009169B0 0000003B C Translucency sorter failed to lock dynamic vertex buffer!!
.rdata:009169EC 0000001A C Shaders/SpritePointSprite
.rdata:00916A08 00000012 C Shaders/SpriteFog
.rdata:00916A1C 0000001C C Shaders/SpriteUVRotLighting
.rdata:00916A38 00000014 C Shaders/SpriteUVRot
.rdata:00916A4C 00000017 C Shaders/SpriteLighting
.rdata:00916A64 0000000B C warning :
.rdata:00916A70 0000001D C Shaders/Sprite vertex shader
.rdata:00916A90 0000000D C not created
.rdata:00916AA0 0000000F C Shaders/Sprite
.rdata:00916B40 00000007 C _d.raw
.rdata:00916B50 00000031 C HeightMap::load, is not a valid heightmap %d %d\n
.rdata:00916B84 00000024 C HeightMap::load, %s does not exist\n
.rdata:00916E78 0000002B C BufferedStream doesn't support cloning yet
.rdata:00916F4C 00000008 C ZIP PK3
.rdata:00916FA4 00000016 C Seek failed, origin:
.rdata:00916FBC 0000000B C , offset:
.rdata:00917094 0000001A C Unsupported compression:
.rdata:009170B0 0000000E C Not supported
.rdata:00917188 00000007 C Cache/
.rdata:00917190 00000007 C .cache
.rdata:00917198 00000006 C Cache
.rdata:009171AC 0000002A C no depthbuffer supported by the videocard
.rdata:009171D8 00000013 C 16bit depth buffer
.rdata:009171EC 00000016 C 24:8 bit depth buffer
.rdata:00917204 00000013 C 32bit depth buffer
.rdata:00917218 00000010 C FullScreen Mode
.rdata:00917228 0000000E C Windowed Mode
.rdata:00917238 00000027 C ENGINE\\RendPCDX8\\PCDX8RendererInit.cpp
.rdata:00917260 0000008B C You might experinence very low performance and even crashes, Please note that Battlefield only officially supports cards that supports HTL
.rdata:009172EC 00000013 C Your Graphic card
.rdata:00917300 00000038 C does not support Hardware Transform and Lighting (HTL)
.rdata:00917338 00000045 C GeForce4 MX detected. Disabling hardware accelerated vertex shaders.
.rdata:00917380 00000045 C GeForce4 Go detected. Disabling hardware accelerated vertex shaders.
.rdata:009173C8 00000068 C If you got a internet connection please visit www.nvidia.com and download the latest driver for your OS
.rdata:00917430 0000001D C Your NVidia Graphic card's (
.rdata:00917450 00000012 C ) driver version
.rdata:00917468 00000055 C is fairly old, you might have performance issues or not be able to play Battlefield
.rdata:009174C0 0000000A C VendorId:
.rdata:009174CC 0000000B C DeviceId:
.rdata:009174D8 0000000B C Revision:
.rdata:009174E4 0000000F C DriverVersion:
.rdata:009174F4 00000009 C Product:
.rdata:00917500 00000008 C Build:
.rdata:00917508 0000000D C Description:
.rdata:00917518 00000008 C Driver:
.rdata:00917520 00000009 C Adapter:
.rdata:0091752C 00000014 C Number of adapters:
.rdata:00917540 0000003D C Your version of DirectX is %X, you need at least DirectX8.1
.rdata:00917580 00000033 C 3DDevice creation failed. Printing debug data.....
.rdata:009175B4 00000029 C m_d3dpp.FullScreen_PresentationInterval
.rdata:009175E0 00000024 C m_d3dpp.FullScreen_RefreshRateInHz
.rdata:00917604 0000000F C m_d3dpp.Flags
.rdata:00917614 00000020 C m_d3dpp.AutoDepthStencilFormat
.rdata:00917634 00000020 C m_d3dpp.EnableAutoDepthStencil
.rdata:00917654 00000012 C m_d3dpp.Windowed
.rdata:00917668 00000017 C m_d3dpp.hDeviceWindow
.rdata:00917680 00000014 C m_d3dpp.SwapEffect
.rdata:00917694 00000019 C m_d3dpp.BackBufferCount
.rdata:009176B0 0000001A C m_d3dpp.BackBufferFormat
.rdata:009176CC 0000001A C m_d3dpp.BackBufferHeight
.rdata:009176E8 00000019 C m_d3dpp.BackBufferWidth
.rdata:00917704 00000017 C D3D Present parameters
.rdata:0091771C 00000022 C doesn't supports pure d3d device.
.rdata:00917740 00000030 C Could not create a pure device retry with mixed
.rdata:00917770 00000028 C supports pure d3d device. validVersion:
.rdata:00917798 00000029 C getSupportedMaxVertexShaderConstants():
.rdata:009177C4 00000027 C m_d3dCaps->mMinVertexShaderConstants:
.rdata:009177EC 0000001C C Invalid videomode specified
.rdata:00917808 0000001F C can't reinitialize D3D device!
.rdata:00917828 00000010 C Direct3D error:
.rdata:00917A30 0000002B C Failed to create createBackAndDepthBuffer.
.rdata:00917A5C 0000001C C Failed to create 3d device.
.rdata:00917A78 0000001A C Failed to init Direct3D.\n
.rdata:00917D04 00000009 C %dx%dx%d
.rdata:00917D10 00000008 C %dx%dx6
.rdata:00917D18 00000006 C %dx%d
.rdata:00917D20 00000014 C texturePreCache.dat
.rdata:00917D38 00000010 C ObjectLightmaps
.rdata:00917D54 00000017 C texture/defaultTexture
.rdata:00917E7C 0000000A C [CubeMap]
.rdata:00918054 00000015 C bink texture refCnt:
.rdata:0091806C 00000007 C music/
.rdata:00918074 00000018 C couldn't set bink sound
.rdata:00918134 0000001A C %s(%d): Shader Error: %s\n
.rdata:00918158 00000022 C GeometryTemplate.create TreeMesh
.rdata:00918278 00000017 C Shaders/Tree/SpriteFog
.rdata:00918290 00000014 C Shaders/Tree/Sprite
.rdata:009182A4 00000010 C TreeMesh file \"
.rdata:009182B4 00000018 C \" contains 0 triangles!
.rdata:009182CC 0000000E C /BlockCluster
.rdata:009182DC 0000000A C TreeMesh/
.rdata:0091831C 00000017 C Shaders/Tree/Billboard
.rdata:00918334 0000000C C Dynamic:128
.rdata:00918354 0000001F C Couldn't find treemesh in list
.rdata:00918418 0000003A C Failed to lock billboard vertex buffer -- DirectX problem
.rdata:00918460 00000018 C GeometryTemplate.scale
.rdata:00918478 00000018 C GeometryTemplate.color
.rdata:00918490 00000019 C GeometryTemplate.shader
.rdata:009184AC 00000017 C GeometryTemplate.type
.rdata:009184C4 00000024 C GeometryTemplate.create SimpleGeom
.rdata:009184E8 00000017 C Object.geometry.shader
.rdata:00918500 00000017 C Object.geometry.color
.rdata:00918518 00000016 C Object.geometry.type
.rdata:009186BC 0000003A C rem Geometry template doesn't support saving to console!\n
.rdata:009187C4 00000020 C GeometryTemplate.seaFloorLevel
.rdata:009187E4 00000020 C GeometryTemplate.waterTexScale
.rdata:00918804 0000001F C GeometryTemplate.waterTexName
.rdata:00918824 0000001D C GeometryTemplate.waveHeight
.rdata:00918844 0000001D C GeometryTemplate.waterLevel
.rdata:00918864 00000019 C GeometryTemplate.yScale
.rdata:00918880 0000001C C GeometryTemplate.worldSize
.rdata:0091889C 00000021 C GeometryTemplate.targetTriCount
.rdata:009188C0 0000001D C GeometryTemplate.texOffsetY
.rdata:009188E0 0000001D C GeometryTemplate.texOffsetX
.rdata:00918900 00000021 C GeometryTemplate.detailTexScale
.rdata:00918924 00000020 C GeometryTemplate.detailTexName
.rdata:00918944 0000001E C GeometryTemplate.texBaseName
.rdata:00918964 0000001F C GeometryTemplate.materialSize
.rdata:00918984 0000001E C GeometryTemplate.materialMap
.rdata:009189A4 00000026 C GeometryTemplate.create PatchTerrain
.rdata:009189CC 0000000E C Texture/Water
.rdata:009189DC 0000000E C detailmap.tga
.rdata:009189F0 0000000C C materialmap
.rdata:00918A24 00000017 C Illegal render method!
.rdata:00918A3C 00000012 C texture/normalmap
.rdata:00918A50 0000000F C texture/layer2
.rdata:00918A60 0000000F C texture/layer1
.rdata:00918A70 00000034 C Couldn't remove PatchTerrainShader from shader list
.rdata:00918AA4 00000007 C Single
.rdata:00918CD4 00000012 C WaterColorBlock%d
.rdata:00918CE8 00000017 C WaterShader/WaterElala
.rdata:00918D00 0000002E C could not create waterColor NULL vertexShader
.rdata:00918D30 0000000D C LodWaterGeom
.rdata:00918D40 0000000F C WaterGeometry1
.rdata:00918D68 0000001B C GeometryTemplate.fileName
.rdata:00918D84 00000025 C GeometryTemplate.create RoamTerrain
.rdata:00918DB0 00000052 C LightSampling not supported on RoamTerrain, change to PatchTerrain in Terrain.con
.rdata:00918E04 0000000D C material.map
.rdata:009190DC 0000000C C %c %f %f %f
.rdata:009190E8 00000010 C AlphaBlend = %d
.rdata:009190F8 0000000F C AlphaTest = %d
.rdata:00919108 0000000C C Height = %d
.rdata:00919114 00000010 C SpaceWidth = %d
.rdata:00919124 00000012 C BetweenWidth = %d
.rdata:00919138 00000013 C TextureHeight = %d
.rdata:0091914C 00000012 C TextureWidth = %d
.rdata:00919160 0000000D C Texture = %s
.rdata:00919174 00000010 C WPart.displace
.rdata:00919184 00000011 C WPart.setRndDir
.rdata:00919198 00000012 C WPart.setTexture
.rdata:009191AC 00000014 C WPart.numParticles
.rdata:009191C0 0000000D C WPart.speed
.rdata:009191D0 00000010 C WPart.partSize
.rdata:009191E0 0000000E C WPart.radius
.rdata:009191F0 0000000C C WPart.type
.rdata:009191FC 00000014 C Weather.initWeather
.rdata:00919210 00000027 C rem\nrem *** Weather Data Base ***\nrem
.rdata:00919258 00000007 C camera
.rdata:0091926C 0000001E C toolBenchmark.addSplinePoint
.rdata:0091928C 0000001A C toolBenchmark.setActive 1
.rdata:009192A8 0000002F C Tool Benchmark %.2f%% FPS A=%.2f B=%.2f W=%.2f
.rdata:009192D8 0000000F C Tool Benchmark
.rdata:00919338 00000012 C buildSpline fails
.rdata:00919434 00000024 C ObjectTemplate.saveInSeparateFile 1
.rdata:00919460 00000015 C SaveInSeperateFile:
.rdata:00919478 00000009 C Disabled
.rdata:00919484 00000008 C Enabled
.rdata:0091948C 0000000A C Physics:
.rdata:00919498 00000012 C Active Template:
.rdata:009194AC 0000000C C Edit mode:
.rdata:0091954C 00000007 C Delete
.rdata:00919580 00000008 C Replace
.rdata:00919588 0000000A C SpawnId:
.rdata:00919594 00000008 C Group:
.rdata:0091959C 0000000D C SpawnPoint:
.rdata:009195AC 0000000F C SpawnGroupId:
.rdata:009195BC 00000012 C ObjectSpawnerId:
.rdata:009195D0 0000000F C ControlPoint:
.rdata:009195E4 00000007 C OSId:
.rdata:009195EC 00000007 C Team:
.rdata:009195F4 00000010 C ObjectSpawner:
.rdata:009196B4 00000007 C Create
.rdata:009196BC 0000000C C Randomize:
.rdata:00919760 0000001D C dice::meme::LocaleStringData
.rdata:00919780 0000000E C Up down sound
.rdata:00919790 0000000D C Select sound
.rdata:009197A0 0000000C C Item height
.rdata:009197AC 00000006 C Index
.rdata:009197B4 0000000A C Node list
.rdata:009198A8 00000019 C dice::meme::NodeListNode
.rdata:009198C4 0000000D C Height scale
.rdata:009198D4 0000000C C Width scale
.rdata:009199C8 00000016 C dice::meme::ScaleNode
.rdata:00919A00 0000001E C dice::meme::HideDisableEffect
.rdata:00919B0C 00000027 C try to flush between begin/end capture
.rdata:00919B34 0000001A C beginCapture called twice
.rdata:00919B50 00000029 C try to flush between begin/end capture.
.rdata:00919B80 0000000B C endCapture
.rdata:00919B8C 00000010 C QuadOutputCache
.rdata:00919D14 00000006 C Font/
.rdata:00919D1C 0000000F C Unknown State
.rdata:00919D2C 00000018 C SLineAntialiasingEnable
.rdata:00919D44 0000000B C SLineWidth
.rdata:00919D50 00000016 C SFrontFaceVertexOrder
.rdata:00919D68 00000014 C SBumpEnvDuDvMatrix3
.rdata:00919D7C 00000014 C SBumpEnvDuDvMatrix2
.rdata:00919D90 00000014 C SBumpEnvDuDvMatrix1
.rdata:00919DA4 00000014 C SBumpEnvDuDvMatrix0
.rdata:00919DB8 00000013 C SBumpEnvLumOffset3
.rdata:00919DCC 00000013 C SBumpEnvLumOffset2
.rdata:00919DE0 00000013 C SBumpEnvLumOffset1
.rdata:00919DF4 00000013 C SBumpEnvLumOffset0
.rdata:00919E08 00000012 C SBumpEnvLumScale3
.rdata:00919E1C 00000012 C SBumpEnvLumScale2
.rdata:00919E30 00000012 C SBumpEnvLumScale1
.rdata:00919E44 00000012 C SBumpEnvLumScale0
.rdata:00919E58 00000014 C STextureMipmapBias3
.rdata:00919E6C 00000014 C STextureMipmapBias2
.rdata:00919E80 00000014 C STextureMipmapBias1
.rdata:00919E94 00000014 C STextureMipmapBias0
.rdata:00919EA8 00000013 C STextureAlphaKill3
.rdata:00919EBC 00000013 C STextureAlphaKill2
.rdata:00919ED0 00000013 C STextureAlphaKill1
.rdata:00919EE4 00000013 C STextureAlphaKill0
.rdata:00919EF8 00000010 C STextureMatrix3
.rdata:00919F08 00000010 C STextureMatrix2
.rdata:00919F18 00000010 C STextureMatrix1
.rdata:00919F28 00000010 C STextureMatrix0
.rdata:00919F38 00000015 C STextureAddressMode3
.rdata:00919F50 00000015 C STextureAddressMode2
.rdata:00919F68 00000015 C STextureAddressMode1
.rdata:00919F80 00000015 C STextureAddressMode0
.rdata:00919F98 00000013 C STextureTransform3
.rdata:00919FAC 00000013 C STextureTransform2
.rdata:00919FC0 00000013 C STextureTransform1
.rdata:00919FD4 00000013 C STextureTransform0
.rdata:00919FE8 0000000F C STextureCoord3
.rdata:00919FF8 0000000F C STextureCoord2
.rdata:0091A008 0000000F C STextureCoord1
.rdata:0091A018 0000000F C STextureCoord0
.rdata:0091A028 00000010 C STextureFilter3
.rdata:0091A038 00000010 C STextureFilter2
.rdata:0091A048 00000010 C STextureFilter1
.rdata:0091A058 00000010 C STextureFilter0
.rdata:0091A068 00000011 C STexturePalette3
.rdata:0091A07C 00000011 C STexturePalette2
.rdata:0091A090 00000011 C STexturePalette1
.rdata:0091A0A4 00000011 C STexturePalette0
.rdata:0091A0B8 0000000F C SAlphaCombine3
.rdata:0091A0C8 0000000F C SAlphaCombine2
.rdata:0091A0D8 0000000F C SAlphaCombine1
.rdata:0091A0E8 0000000F C SAlphaCombine0
.rdata:0091A0F8 0000000F C SColorCombine3
.rdata:0091A108 0000000F C SColorCombine2
.rdata:0091A118 0000000F C SColorCombine1
.rdata:0091A128 0000000F C SColorCombine0
.rdata:0091A138 0000000A C STexture3
.rdata:0091A144 0000000A C STexture2
.rdata:0091A150 0000000A C STexture1
.rdata:0091A15C 0000000A C STexture0
.rdata:0091A168 0000000F C STextureFactor
.rdata:0091A178 0000000D C SLightEnable
.rdata:0091A188 00000007 C SLight
.rdata:0091A190 00000013 C SPointSpriteScaleC
.rdata:0091A1A4 00000013 C SPointSpriteScaleB
.rdata:0091A1B8 00000013 C SPointSpriteScaleA
.rdata:0091A1CC 00000014 C SPointSpriteSizeMax
.rdata:0091A1E0 00000014 C SPointSpriteSizeMin
.rdata:0091A1F4 00000011 C SPointSpriteSize
.rdata:0091A208 00000018 C SPointSpriteScaleEnable
.rdata:0091A220 00000013 C SPointSpriteEnable
.rdata:0091A234 0000000C C SFogDensity
.rdata:0091A240 00000008 C SFogEnd
.rdata:0091A248 0000000A C SFogStart
.rdata:0091A254 0000000A C SFogColor
.rdata:0091A260 0000000B C SFogEnable
.rdata:0091A26C 0000000C C SColorWrite
.rdata:0091A278 0000000D C SBackAmbient
.rdata:0091A288 00000009 C SAmbient
.rdata:0091A294 00000013 C SLocalViewerEnable
.rdata:0091A2A8 00000018 C SNormalizeNormalsEnable
.rdata:0091A2C0 00000018 C STwosidedLightingEnable
.rdata:0091A2D8 0000000B C SShadeMode
.rdata:0091A2E4 00000010 C SMaterialSource
.rdata:0091A2F4 0000000E C SBackMaterial
.rdata:0091A304 0000000A C SMaterial
.rdata:0091A310 00000010 C SSpecularEnable
.rdata:0091A320 00000010 C SLightingEnable
.rdata:0091A330 0000000A C SFillMode
.rdata:0091A33C 0000000A C SCullMode
.rdata:0091A348 00000012 C SProjectionMatrix
.rdata:0091A35C 0000000C C SViewMatrix
.rdata:0091A368 0000000D C SWorldMatrix
.rdata:0091A378 00000012 C SStencilTestValue
.rdata:0091A38C 0000000D C SStencilFunc
.rdata:0091A39C 0000000F C SStencilPassOp
.rdata:0091A3AC 0000000F C SStencilEnable
.rdata:0091A3BC 0000000B C SDepthFunc
.rdata:0091A3C8 0000000B C SDepthBias
.rdata:0091A3D4 00000012 C SDepthWriteEnable
.rdata:0091A3E8 00000011 C SDepthBufferMode
.rdata:0091A3FC 0000000F C SAlphaTestFunc
.rdata:0091A40C 0000000E C SAlphaTestRef
.rdata:0091A41C 00000011 C SAlphaTestEnable
.rdata:0091A430 00000012 C SAlphaBlendEnable
.rdata:0091A444 0000000C C SBlendColor
.rdata:0091A450 00000009 C SBlendOp
.rdata:0091A45C 0000000B C SBlendMode
.rdata:0091A468 00000015 C SPixelShaderConstant
.rdata:0091A480 00000016 C SVertexShaderConstant
.rdata:0091A498 0000000D C SPixelShader
.rdata:0091A4A8 0000000E C SVertexShader
.rdata:0091A5A0 00000018 C unknown thread priority
.rdata:0091A5B8 00000035 C Packet to big %d, packet splitting is not supported.
.rdata:0091A5F0 0000001A C connection ID must be set
.rdata:0091A60C 0000001A C Failed to allocate memory
.rdata:0091A628 0000001D C Failed to create send buffer
.rdata:0091A648 0000001C C Failed to create recv queue
.rdata:0091A664 0000000D C WSAETIMEDOUT
.rdata:0091A674 0000000F C WSAENETUNREACH
.rdata:0091A684 0000000F C WSAEDESTADDREQ
.rdata:0091A694 00000010 C WSAECONNABORTED
.rdata:0091A6A4 00000010 C WSAEHOSTUNREACH
.rdata:0091A6B4 0000000C C WSAEMSGSIZE
.rdata:0091A6C0 0000000F C WSAEWOULDBLOCK
.rdata:0091A6D0 0000000D C WSAESHUTDOWN
.rdata:0091A6E0 0000000E C WSAEOPNOTSUPP
.rdata:0091A6F0 0000000C C WSAENOTSOCK
.rdata:0091A6FC 0000000C C WSAENOTCONN
.rdata:0091A708 0000000B C WSAENOBUFS
.rdata:0091A714 0000000D C WSAENETRESET
.rdata:0091A724 0000000A C WSAEFAULT
.rdata:0091A730 0000000F C WSAEINPROGRESS
.rdata:0091A740 00000009 C WSAEINTR
.rdata:0091A74C 0000000A C WSAEINVAL
.rdata:0091A758 0000002D C WSAECONNREFUSED. No connection could be made
.rdata:0091A788 0000002B C WSAEALREADY. operation already in progress
.rdata:0091A7B4 0000003B C WSAEAFNOSUPPORT. Address family not supported by protocol.
.rdata:0091A7F0 00000040 C WSAEADDRNOTAVAIL. Request address is not valid in this context.
.rdata:0091A830 00000029 C WSAEADDRINUSE. Only one usage permitted.
.rdata:0091A85C 0000001E C WSAEACCES. Permission denied.
.rdata:0091A87C 0000001B C WSA Net down. Dead network
.rdata:0091A898 00000014 C WSA not initialized
.rdata:0091A8B0 00000014 C out of socket descs
.rdata:0091A920 00000014 C BoneAnimation file
.rdata:0091A93C 00000029 C unknown cubemap lookup type specified!!!
.rdata:0091A968 0000000F C ctexface%d.tga
.rdata:0091A978 00000035 C calcCubeMap() could not get cube face %d...aborting.
.rdata:0091A9B0 0000003B C makeNormalizedHalfVectorCubeMap() Failed to create cubemap
.rdata:0091A9EC 00000023 C No renderer available....aborting.
.rdata:0091AA14 00000022 C InputDeviceBase error betaversion
.rdata:0091AA38 00000025 C InputDeviceBase error other error %d
.rdata:0091AA60 00000021 C InputDeviceBase error oldversion
.rdata:0091AA84 00000024 C InputDeviceBase error out of memory
.rdata:0091AAA8 00000024 C InputDeviceBase error invalid param
.rdata:0091AB3C 0000001D C Failed to init buffered mode
.rdata:0091AB5C 0000000C C init failed
.rdata:0091ABFC 0000002D C MSM4SamplesSuperSampleGaussian Not supported
.rdata:0091AC2C 0000002B C MSM4SamplesSuperSampleLinear Not supported
.rdata:0091AC58 0000002D C MSM4SamplesMultiSampleGaussian Not supported
.rdata:0091AC88 00000033 C MSM2SamplesSuperSampleVerticalLinear Not supported
.rdata:0091ACBC 00000035 C MSM2SamplesSuperSampleHorizontalLinear Not supported
.rdata:0091ACF4 00000033 C MSM2SamplesMultiSampleLinearQuinCunx Not supported
.rdata:0091AD28 00000011 C TF_NOT_SUPPORTED
.rdata:0091AD3C 00000007 C TF_P_8
.rdata:0091AD44 00000009 C TF_S3TC5
.rdata:0091AD50 00000009 C TF_S3TC4
.rdata:0091AD5C 00000009 C TF_S3TC3
.rdata:0091AD68 00000009 C TF_S3TC2
.rdata:0091AD74 00000009 C TF_S3TC1
.rdata:0091AD80 00000007 C TF_L_8
.rdata:0091AD88 00000007 C TF_A_8
.rdata:0091AD90 0000000B C TF_RGB_555
.rdata:0091AD9C 0000000B C TF_RGB_565
.rdata:0091ADA8 0000000D C TF_ARGB_1555
.rdata:0091ADB8 0000000D C TF_ARGB_4444
.rdata:0091ADC8 0000000D C TF_XRGB_8888
.rdata:0091ADD8 0000000D C TF_ARGB_8888
.rdata:0091ADE8 0000000B C TF_RGB_888
.rdata:0091ADF4 0000001A C Texture not found in list
.rdata:0091AE20 00000026 C beginBlockCluster() was called before
.rdata:0091AE48 00000029 C vertex format conversion not suppported.
.rdata:0091AE74 00000009 C Feeeeel!
.rdata:0091AE80 00000010 C cache/block.dat
.rdata:0091AE90 0000003C C Resizing static index buffer size in cluster is not allowed
.rdata:0091AECC 0000003D C Resizing static vertex buffer size in cluster is not allowed
.rdata:0091AF0C 00000025 C default block cluster release error:
.rdata:0091AF34 0000001D C block cluster release error:
.rdata:0091AF54 00000024 C Couldn't LoadLibrary dpnhpast.dll\r\n
.rdata:0091AF78 0000000D C dpnhpast.dll
.rdata:0091AF88 00000020 C Couldn't LoadLibrary D3D8.DLL\r\n
.rdata:0091AFA8 00000009 C D3D8.DLL
.rdata:0091AFB4 0000001E C Couldn't DirectDrawCreateEx\r\n
.rdata:0091AFD4 0000002D C Couldn't GetProcAddress DirectDrawCreateEx\r\n
.rdata:0091B004 00000013 C DirectDrawCreateEx
.rdata:0091B018 00000024 C Couldn't create CLSID_DirectMusic\r\n
.rdata:0091B03C 00000013 C Couldn't QI DDS4\r\n
.rdata:0091B050 00000013 C Couldn't QI DDS3\r\n
.rdata:0091B064 00000019 C Couldn't CreateSurface\r\n
.rdata:0091B080 0000001A C Couldn't Set coop level\r\n
.rdata:0091B09C 00000027 C Couldn't GetProcAddress DInputCreate\r\n
.rdata:0091B0C4 00000013 C DirectInputCreateA
.rdata:0091B0D8 0000001E C Couldn't LoadLibrary DInput\r\n
.rdata:0091B0F8 0000000B C DINPUT.DLL
.rdata:0091B104 00000015 C Couldn't QI DDraw2\r\n
.rdata:0091B11C 00000018 C Couldn't create DDraw\r\n
.rdata:0091B134 0000002B C Couldn't GetProcAddress DirectDrawCreate\r\n
.rdata:0091B160 00000011 C DirectDrawCreate
.rdata:0091B174 0000001D C Couldn't LoadLibrary DDraw\r\n
.rdata:0091B194 0000000A C DDRAW.DLL
.rdata:0091B1A0 0000000E C nvasm.exe -b
.rdata:0091B1C0 00000020 C Error create NULL vertex shader
.rdata:0091B1F8 0000000D C vertexshader
.rdata:0091B208 0000000C C pixelshader
.rdata:0091B214 0000001C C m_unVertexBufferUsageBytes
.rdata:0091B230 0000001B C > StaticVertexBufferSize
.rdata:0091B24C 00000009 C Dynamic:
.rdata:0091B258 00000026 C tries to shrink the dynamicVB. oldSz:
.rdata:0091B280 00000008 C newSz:
.rdata:0091B298 0000001C C vertexBuffer release error:
.rdata:0091B2B4 00000025 C validate can't recreate vertexBuffer
.rdata:0091B2DC 00000019 C cluster already created:
.rdata:0091B2F8 00000018 C vertexBuffer to large:
.rdata:0091B36C 00000013 C allocationdata.dat
.rdata:0091B380 0000002A C : allocating more data than orignal size
.rdata:0091B3AC 0000000D C Delete your
.rdata:0091B3BC 00000021 C allocationData.dat and try again
.rdata:0091B3E0 00000010 C Global cluster
.rdata:0091B3F0 00000024 C does not match the clusters resID
.rdata:0091B414 00000022 C m_unSysMemVertexBufferUsageBytes
.rdata:0091B438 00000021 C > m_sysMemBufferAllocationSize
.rdata:0091B45C 0000002C C should not recreate non dynamic indexBuffer
.rdata:0091B488 0000001B C indexBuffer release error:
.rdata:0091B4F0 0000000B C doCaching2
.rdata:0091B4FC 0000000B C doCaching1
.rdata:0091B508 0000000E C doCachingOld2
.rdata:0091B518 0000000E C doCachingOld1
.rdata:0091B528 00000031 C Should not be used anymore due to managed blocks
.rdata:0091B750 00000022 C cannot set vertexbuffer on sysmem
.rdata:0091B774 00000022 C cannot get vertexbuffer on sysmem
.rdata:0091B864 00000014 C Update called Why??
.rdata:0091B878 00000020 C m_pDX8SysmemIndexBuffer is NULL
.rdata:0091B898 0000001B C No caching on these Babies
.rdata:0091B994 00000021 C cannot get indexbuffer on sysmem
.rdata:0091B9B8 00000021 C cannot set indexbuffer on sysmem
.rdata:0091B9DC 00000026 C releaseSourceTexture() release error:
.rdata:0091BA04 00000026 C releaseNativeTexture() release error:
.rdata:0091BB54 0000002A C Cannot set lod percent above 1 or below 0
.rdata:0091BC48 00000010 C ParserException
.rdata:0091BC58 00000013 C Unexpected token \"
.rdata:0091BC6C 00000018 C \" found when expected \"
.rdata:0091BC90 0000001E C No subshader builder called \"
.rdata:0091BCB0 00000008 C \" found
.rdata:0091BCBC 0000000A C subshader
.rdata:0091BE1C 00000018 C Error saving lightmap:
.rdata:0091BE34 00000014 C %s%02dx%02d_lgt.tga
.rdata:0091BE48 00000009 C /Merged/
.rdata:0091BE5C 00000036 C texture and lightmap doesn't have the correct sizes:
.rdata:0091BE94 00000009 C _lgt.tga
.rdata:0091BEA0 0000000E C %s%0.2dx%0.2d
.rdata:0091BEB0 00000018 C \\LightmapShadowBits.lsb
.rdata:0091BEC8 00000018 C Textures/TerrainPalette
.rdata:0091BEE0 00000020 C Error creating lightmap texture
.rdata:0091BF20 0000000C C \\lmList.dat
.rdata:0091BF78 0000001C C Failed to unlock texture!!!
.rdata:0091BF94 00000018 C Textures/terrainDefault
.rdata:0091C0D4 00000012 C texture/normalMap
.rdata:0091C0E8 0000000F C texture/wadif2
.rdata:0091C0F8 0000000F C texture/wadif1
.rdata:0091C108 0000000D C Dynamic:2001
.rdata:0091C11C 00000012 C %s%0.2dx%0.2d.tga
.rdata:0091C1A8 00000009 C coords:
.rdata:0091C1C0 00000025 C objectAssembler.addModifiedTemplate
.rdata:0091C1F4 00000007 C snap:
.rdata:0091C218 00000013 C Stick To Ground :
.rdata:0091C238 00000013 C Scale (individual)
.rdata:0091C24C 0000000E C Scale (group)
.rdata:0091C260 00000008 C F%d: %s
.rdata:0091C288 00000006 C font/
.rdata:0091C2B0 00000010 C CharacterHeight
.rdata:0091C2E4 0000002A C Failed to allocate memory for PacketQueue
.rdata:0091C310 0000002B C Failed to allocate memory for PacketBuffer
.rdata:0091C590 00000020 C indexBlockMapper release error:
.rdata:0091C5B0 00000012 C execResourceFunc(
.rdata:0091C5C4 00000021 C vertexBlockMapper release error:
.rdata:0091C6B0 0000000F C defaultTexture
.rdata:0091C6C0 00000012 C PatchCellGeometry
.rdata:0091C6D4 00000024 C Code: %i Vertices: %i Indices: %i
.rdata:0091C71C 00000006 C tb:%d
.rdata:0091C724 0000000F C PatchCellCache
.rdata:0091C734 0000001A C Vertices: %i Indices: %i
.rdata:0091C750 00000017 C indexBlock not created
.rdata:0091C768 0000000A C f2 value:
.rdata:0091C774 0000000A C f1 value:
.rdata:0091C780 0000000B C f1Before:
.rdata:0091C78C 0000000C C xCellWrap:
.rdata:0091C798 0000000C C CELL_SIZE:
.rdata:0091C7A4 0000001B C algorithm error, must fix!
.rdata:0091C7C4 00000018 C vertexBlock not created
.rdata:0091C82C 00000007 C glyphs
.rdata:0091C834 00000008 C kerning
.rdata:0091C83C 00000007 C header
.rdata:0091C884 00000013 C Error RegisterData
.rdata:0091C898 0000001D C Failed to register: %s in %s
.rdata:0091C8CC 00000015 C CustomGameFilterList
.rdata:0091C8E4 00000011 C CustomGameFilter
.rdata:0091C8F8 00000015 C PunkbusterOnlyFilter
.rdata:0091C910 00000013 C OfficialOnlyFilter
.rdata:0091C924 0000000F C PureOnlyFilter
.rdata:0091C934 00000014 C FavoritesOnlyFilter
.rdata:0091C948 00000013 C NonEmptyOnlyFilter
.rdata:0091C95C 00000014 C DedicatedOnlyFilter
.rdata:0091C970 00000012 C NonPasswordFilter
.rdata:0091C984 00000012 C FilterMapEditData
.rdata:0091C998 00000017 C FilterGameTypeEditData
.rdata:0091C9B0 00000013 C FilterPingEditData
.rdata:0091C9C4 00000016 C FilterPlayersEditData
.rdata:0091C9DC 00000015 C FilterServerEditData
.rdata:0091C9F4 0000000A C MapFilter
.rdata:0091CA00 0000000B C GameFilter
.rdata:0091CA0C 0000000B C PingFilter
.rdata:0091CA18 0000000E C PlayersFilter
.rdata:0091CA28 0000000D C ServerFilter
.rdata:0091CA38 00000007 C Filter
.rdata:0091CA48 00000007 C LIKE
.rdata:0091CA54 0000001F C game.setCustomGameFilter \"%s\"\n
.rdata:0091CA74 00000021 C game.setPunkbusterOnlyFilter %d\n
.rdata:0091CA98 00000024 C game.setOfficialStatsOnlyFilter %d\n
.rdata:0091CABC 0000001B C game.setPureOnlyFilter %d\n
.rdata:0091CAD8 00000020 C game.setFavoritesOnlyFilter %d\n
.rdata:0091CAF8 0000001F C game.setNonEmptyOnlyFilter %d\n
.rdata:0091CB18 00000020 C game.setDedicatedOnlyFilter %d\n
.rdata:0091CB38 00000022 C game.setNonPasswordOnlyFilter %d\n
.rdata:0091CB5C 00000018 C game.setMapFilter \"%s\"\n
.rdata:0091CB74 0000001D C game.setGameTypeFilter \"%s\"\n
.rdata:0091CB94 00000019 C game.setPingFilter \"%s\"\n
.rdata:0091CBB0 0000001C C game.setPlayersFilter \"%s\"\n
.rdata:0091CBCC 0000001B C game.setServerFilter \"%s\"\n
.rdata:0091CBE8 0000001B C rem *** Saved Filters ***\n
.rdata:0091CC04 0000000B C Filter.con
.rdata:0091CC10 00000015 C ERROR_INVALID_FILTER
.rdata:0091CC74 00000006 C and
.rdata:0091CC7C 0000001F C ScrollDownCustomGameFilterList
.rdata:0091CC9C 0000001D C ScrollUpCustomGameFilterList
.rdata:0091CCBC 00000017 C SelectCustomGameFilter
.rdata:0091CCD4 0000000C C ClearFilter
.rdata:0091CCE0 0000000C C ApplyFilter
.rdata:0091CCF0 0000000B C FILTER_ALL
.rdata:0091CD04 00000022 C http://battlefieldhosting.ea.com/
.rdata:0091CD28 00000010 C PB_ENABLE_ERROR
.rdata:0091CD88 0000000F C Join/AddServer
.rdata:0091CD98 00000011 C PunkBusterEnable
.rdata:0091CDAC 00000012 C EnableAddFavorite
.rdata:0091CDC0 00000009 C Updating
.rdata:0091CDCC 00000013 C InternetServerList
.rdata:0091CDE0 0000000B C ShowLegend
.rdata:0091CDEC 0000001A C ShowRentServerExitConfirm
.rdata:0091CE08 00000025 C ShowInternetJoinAddDisconnectConfirm
.rdata:0091CE30 00000022 C ShowInternetJoinDisconnectConfirm
.rdata:0091CE54 0000000E C Join/Internet
.rdata:0091CE64 00000011 C BRIEFING_CONNECT
.rdata:0091CE78 0000001F C LOADING_PRESS_ESCAPE_TO_CANCEL
.rdata:0091CE98 00000020 C +joinServer %s:%s +isInternet 1
.rdata:0091CEB8 00000012 C \\reservedslots\\%s
.rdata:0091CECC 0000000B C \\gameId\\%s
.rdata:0091CED8 00000009 C \\ping\\%s
.rdata:0091CEE4 0000000D C \\hostname\\%s
.rdata:0091CEF4 0000000D C \\hostport\\%s
.rdata:0091CF04 0000000C C \\mapname\\%s
.rdata:0091CF10 0000000D C \\gametype\\%s
.rdata:0091CF20 0000000F C \\numplayers\\%s
.rdata:0091CF30 0000000F C \\maxplayers\\%s
.rdata:0091CF40 0000000D C \\password\\%s
.rdata:0091CF50 0000000E C \\dedicated\\%s
.rdata:0091CF60 00000012 C \\content_check\\%s
.rdata:0091CF74 00000013 C \\official_stats\\%s
.rdata:0091CF88 00000012 C \\sv_punkbuster\\%s
.rdata:0091CF9C 00000010 C \\active_mods\\%s
.rdata:0091CFAC 0000000C C \\version\\%s
.rdata:0091CFB8 0000000D C \\gameName\\%s
.rdata:0091CFC8 0000000A C \\mapId\\%s
.rdata:0091CFD4 0000000B C \\status\\%s
.rdata:0091CFE0 0000000F C ServerList.dat
.rdata:0091CFF0 00000018 C ServerListFavorites.dat
.rdata:0091D008 00000020 C ADD_SERVER_ALREADY_EXISTS_LOCAL
.rdata:0091D028 00000014 C ADD_SERVER_TIME_OUT
.rdata:0091D050 0000000B C RentServer
.rdata:0091D064 0000000C C SortMapDesc
.rdata:0091D070 0000000B C SortMapAsc
.rdata:0091D07C 0000000D C SortGameDesc
.rdata:0091D08C 0000000C C SortGameAsc
.rdata:0091D098 0000000D C SortPingDesc
.rdata:0091D0A8 0000000C C SortPingAsc
.rdata:0091D0B4 00000010 C SortPlayersDesc
.rdata:0091D0C4 0000000F C SortPlayersAsc
.rdata:0091D0D4 0000000F C SortServerDesc
.rdata:0091D0E4 0000000E C SortServerAsc
.rdata:0091D0F4 00000009 C Headings
.rdata:0091D100 0000000E C JoinAddServer
.rdata:0091D110 0000000A C AddServer
.rdata:0091D11C 0000000C C EnterAction
.rdata:0091D128 00000011 C EnablePunkBuster
.rdata:0091D13C 0000000C C RemFavorite
.rdata:0091D148 0000000C C AddFavorite
.rdata:0091D154 0000001D C ScrollDownInternetServerList
.rdata:0091D174 0000001B C ScrollUpInternetServerList
.rdata:0091D190 00000014 C LoadInternetServers
.rdata:0091D1A4 00000018 C PostHideInternetServers
.rdata:0091D1BC 00000015 C SelectInternetServer
.rdata:0091D1D4 00000011 C JoinInternetGame
.rdata:0091D1E8 00000017 C RefreshInternetServers
.rdata:0091D200 00000016 C UpdateInternetServers
.rdata:0091D218 00000012 C StartInternetJoin
.rdata:0091D28C 0000000B C ServerPing
.rdata:0091D298 0000000F C ServerInfoName
.rdata:0091D2A8 0000000D C ServerIpPort
.rdata:0091D2B8 0000000D C LanRulesList
.rdata:0091D2C8 00000012 C LanPlayerInfoList
.rdata:0091D2DC 0000000A C RulesList
.rdata:0091D2E8 0000000F C PlayerInfoList
.rdata:0091D2F8 0000000B C ServerInfo
.rdata:0091D304 0000000F C ShowServerInfo
.rdata:0091D314 0000000B C NumPlayers
.rdata:0091D320 0000000B C TotServers
.rdata:0091D32C 0000000B C NumServers
.rdata:0091D340 0000000F C MULTIPLAYER_MS
.rdata:0091D350 00000017 C ScrollDownLanRulesList
.rdata:0091D368 00000015 C ScrollUpLanRulesList
.rdata:0091D380 0000001C C ScrollDownLanPlayerInfoList
.rdata:0091D39C 0000001A C ScrollUpLanPlayerInfoList
.rdata:0091D3B8 00000014 C ScrollDownRulesList
.rdata:0091D3CC 00000012 C ScrollUpRulesList
.rdata:0091D3E0 00000019 C ScrollDownPlayerInfoList
.rdata:0091D3FC 00000017 C ScrollUpPlayerInfoList
.rdata:0091D414 0000000F C HideServerInfo
.rdata:0091D484 0000000E C LanServerList
.rdata:0091D494 0000001D C ShowLanJoinDisconnectConfirm
.rdata:0091D4B4 00000009 C Join/Lan
.rdata:0091D4C0 00000009 C TimeOut2
.rdata:0091D4CC 00000009 C TimeOut1
.rdata:0091D4D8 00000007 C Search
.rdata:0091D4E0 00000020 C +joinServer %s:%s +isInternet 0
.rdata:0091D500 00000018 C ScrollDownLanServerList
.rdata:0091D518 00000016 C ScrollUpLanServerList
.rdata:0091D530 00000013 C PostHideLanServers
.rdata:0091D544 00000010 C ClearLanServers
.rdata:0091D554 00000010 C SelectLanServer
.rdata:0091D564 0000000C C JoinLanGame
.rdata:0091D570 00000011 C UpdateLanServers
.rdata:0091D584 0000000D C StartLanJoin
.rdata:0091D59C 0000001B C bf1942/Game/Heartbeats.ssc
.rdata:0091D5B8 00000014 C bf1942/Game/CTF.ssc
.rdata:0091D5CC 00000019 C bf1942/Game/GamePlay.ssc
.rdata:0091D5E8 00000018 C Menu/MenuRadioSound.ssc
.rdata:0091D600 00000013 C Menu/MenuSound.ssc
.rdata:0091D618 00000006 C 22kHz
.rdata:0091D620 00000006 C 44kHz
.rdata:0091D628 00000006 C 11kHz
.rdata:0091D638 0000001C C PLAYER_CALLED_FOR_ARTILLERY
.rdata:0091D654 00000006 C SCOUT
.rdata:0091D664 00000012 C +goToInterface %d
.rdata:0091D678 00000011 C Movies/intro.bik
.rdata:0091D694 0000001F C kill message history size: %d\n
.rdata:0091D6B4 00000023 C gameInfo message history size: %d\n
.rdata:0091D6D8 0000001F C chat message history size: %d\n
.rdata:0091D6F8 0000001A C number of lines used: %d\n
.rdata:0091D714 00000018 C ignore radio audio: %d\n
.rdata:0091D72C 00000017 C ignore radio text: %d\n
.rdata:0091D748 00000047 C Error: Value to high! Total number of lines may not be higher than: %d
.rdata:0091D790 00000021 C Error: Value must be at least 1!
.rdata:0091D7B4 0000002E C Error: You are using the old chat list style!
.rdata:0091D7E4 00000021 C Switching to new chatlist style!
.rdata:0091D808 00000021 C Switching to old chatlist style!
.rdata:0091D830 00000043 C Error: You are using the new chat list style! Please swicth first!
.rdata:0091D874 00000023 C Error: Value has to be at least 1!
.rdata:0091D898 0000000B C GAME_PAUSE
.rdata:0091D8A4 00000026 C Error: Each value must be at least 1!
.rdata:0091D8CC 00000022 C Error: Player is already ignored!
.rdata:0091D8F0 00000023 C Error: Could not locate player: %d
.rdata:0091D994 0000000F C DebriefingList
.rdata:0091D9A4 00000019 C DebriefingStatisticsList
.rdata:0091D9C0 00000011 C MaxCampaignScore
.rdata:0091D9D4 0000000E C CampaignScore
.rdata:0091D9E4 0000000F C DebriefingText
.rdata:0091D9F4 00000012 C DebriefingHeading
.rdata:0091DA08 0000000F C ShowDebriefing
.rdata:0091DA18 0000000B C Debriefing
.rdata:0091DA24 00000011 C ToggleDebriefing
.rdata:0091DA38 00000014 C ToolTip/3_16x16.tga
.rdata:0091DA4C 00000014 C ToolTip/2_16x16.tga
.rdata:0091DA60 00000014 C ToolTip/1_16x16.tga
.rdata:0091DA74 0000001F C DEBRIEFING_ALLIED_TOTAL_DEFEAT
.rdata:0091DA94 0000001E C DEBRIEFING_AXIS_TOTAL_VICTORY
.rdata:0091DAB4 00000020 C DEBRIEFING_ALLIED_TOTAL_VICTORY
.rdata:0091DAD4 0000001E C DEBRIEFING_AXIS_MAJOR_VICTORY
.rdata:0091DAF4 00000020 C DEBRIEFING_ALLIED_MAJOR_VICTORY
.rdata:0091DB14 0000001E C DEBRIEFING_AXIS_MINOR_VICTORY
.rdata:0091DB34 00000020 C DEBRIEFING_ALLIED_MINOR_VICTORY
.rdata:0091DB54 0000001D C DEBRIEFING_AXIS_MAJOR_DEFEAT
.rdata:0091DB74 0000001F C DEBRIEFING_ALLIED_MINOR_DEFEAT
.rdata:0091DB94 0000001F C DEBRIEFING_ALLIED_MAJOR_DEFEAT
.rdata:0091DBB4 0000001D C DEBRIEFING_AXIS_TOTAL_DEFEAT
.rdata:0091DBD4 00000020 C DEBRIEFING_SUBMARINES_DESTROYED
.rdata:0091DBF4 00000021 C DEBRIEFING_BATTLESHIPS_DESTROYED
.rdata:0091DC18 00000020 C DEBRIEFING_DESTROYERS_DESTROYED
.rdata:0091DC38 0000001E C DEBRIEFING_CARRIERS_DESTROYED
.rdata:0091DC58 00000028 C DEBRIEFING_STATIONARY_WEAPONS_DESTROYED
.rdata:0091DC80 00000026 C DEBRIEFING_SUPPORT_VEHICLES_DESTROYED
.rdata:0091DCA8 0000001F C DEBRIEFING_AIRPLANES_DESTROYED
.rdata:0091DCC8 0000001B C DEBRIEFING_TANKS_DESTROYED
.rdata:0091DCE4 00000026 C DEBRIEFING_OVERALL_VEHICLES_DESTROYED
.rdata:0091DD0C 00000015 C DEBRIEFING_HIT_RATIO
.rdata:0091DD24 00000017 C DEBRIEFING_BULLETS_HIT
.rdata:0091DD3C 00000019 C DEBRIEFING_BULLETS_FIRED
.rdata:0091DD58 0000000A C KnifeAxis
.rdata:0091DD64 0000000C C KnifeAllies
.rdata:0091DD70 00000007 C DEFEAT
.rdata:0091DD78 00000008 C VICTORY
.rdata:0091DD80 00000018 C DEBRIEFING_MINOR_DEFEAT
.rdata:0091DD98 00000018 C DEBRIEFING_MAJOR_DEFEAT
.rdata:0091DDB0 00000018 C DEBRIEFING_TOTAL_DEFEAT
.rdata:0091DDC8 00000019 C DEBRIEFING_MINOR_VICTORY
.rdata:0091DDE4 00000019 C DEBRIEFING_MAJOR_VICTORY
.rdata:0091DE00 00000019 C DEBRIEFING_TOTAL_VICTORY
.rdata:0091DE1C 00000010 C DEBRIEFING_DRAW
.rdata:0091DE40 0000000A C %.2d:%.2d
.rdata:0091DE4C 00000016 C TOOLTIP_COMMUNICATION
.rdata:0091DE64 00000013 C TOOLTIP_ROCKETPACK
.rdata:0091DE78 00000019 C TOOLTIP_SOLDIER_ENGINEER
.rdata:0091DE94 00000016 C TOOLTIP_SOLDIER_MEDIC
.rdata:0091DEAC 00000013 C TOOLTIP_SOLDIER_AT
.rdata:0091DEC0 00000018 C TOOLTIP_SOLDIER_ASSAULT
.rdata:0091DED8 00000016 C TOOLTIP_SOLDIER_SCOUT
.rdata:0091DEF0 00000012 C TOOLTIP_INTERFACE
.rdata:0091DF04 00000014 C DEATH_CAMERA_TOGGLE
.rdata:0091DF18 00000007 C [%d%c]
.rdata:0091DF20 0000000E C TIME_TO_SPAWN
.rdata:0091DF30 0000000E C TIME_TO_START
.rdata:0091DF40 00000020 C INFO_MESSAGE_GAME_IS_RESTARTING
.rdata:0091DF60 0000001E C INFO_MESSAGE_GAME_NOT_STARTED
.rdata:0091DF80 00000010 C TOOLTIP_RESPAWN
.rdata:0091DF90 00000013 C TOOLTIP_ENTER_GAME
.rdata:0091DFC4 0000001E C Settings/Default/VideoLow.con
.rdata:0091DFE4 00000021 C Settings/Default/VideoMedium.con
.rdata:0091E008 0000001F C Settings/Default/VideoHigh.con
.rdata:0091E028 00000020 C game.setRenderWhenSpawnMenu %d\n
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.rdata:009250D4 00000016 C VOTEMSG_KICK_INACTIVE
.rdata:0092513C 0000000D C StartingGame
.rdata:0092514C 00000010 C CameraTimerText
.rdata:0092515C 0000000C C CameraTimer
.rdata:00925168 0000000A C TimerText
.rdata:00925174 00000006 C Timer
.rdata:0092517C 0000000D C AlliedTicket
.rdata:0092518C 00000015 C AlliedTicketFlagLoad
.rdata:009251A4 00000011 C AlliedTicketFlag
.rdata:009251B8 0000000B C AxisTicket
.rdata:009251C4 00000013 C AxisTicketFlagLoad
.rdata:009251D8 0000000F C AxisTicketFlag
.rdata:009251E8 0000000B C ShowTicket
.rdata:009251F4 0000000C C KillMessage
.rdata:00925200 00000010 C ShowKillMessage
.rdata:00925210 00000012 C ShowServerMessage
.rdata:00925224 00000012 C DisconnectMessage
.rdata:00925238 00000016 C ShowDisconnectMessage
.rdata:00925250 00000013 C PauseStatusMessage
.rdata:00925264 00000006 C Pause
.rdata:0092526C 00000011 C ShowPauseMessage
.rdata:00925280 0000000E C StatusMessage
.rdata:00925290 00000012 C ShowStatusMessage
.rdata:009252A4 0000000B C BottomRowY
.rdata:009252B0 0000000B C MiddleRowY
.rdata:009252BC 00000008 C TopRowY
.rdata:009252C4 00000010 C BottomRowHeight
.rdata:009252D4 00000010 C MiddleRowHeight
.rdata:009252E4 0000000D C Chat/Divider
.rdata:009252F4 0000000D C TopRowHeight
.rdata:00925304 0000000D C ChatMessages
.rdata:00925314 0000000C C SayTeamData
.rdata:00925320 0000000B C SayAllData
.rdata:0092532C 0000000F C ChatBoxSayTeam
.rdata:0092533C 0000000E C ChatBoxSayAll
.rdata:0092534C 00000008 C ChatBox
.rdata:00925354 0000000F C ShowIngameChat
.rdata:00925364 00000012 C HitIndicationTime
.rdata:00925378 0000000B C CameraFade
.rdata:00925384 00000012 C ChaseCameraToggle
.rdata:00925398 00000016 C ChaseCameraPlayerName
.rdata:009253B0 0000000C C ChaseCamera
.rdata:009253BC 00000010 C ShowChaseCamera
.rdata:009253CC 0000000D C AxisTeamFlag
.rdata:009253DC 0000000F C AlliedTeamFlag
.rdata:009253EC 0000000C C AxisCtfFlag
.rdata:009253F8 0000000E C AlliedCtfFlag
.rdata:00925408 0000000F C AlliedFlagIcon
.rdata:00925418 0000000D C AxisFlagIcon
.rdata:00925428 00000010 C HitFromDirAlpha
.rdata:00925438 0000000B C HitFromDir
.rdata:00925444 0000000C C OutsideText
.rdata:00925450 00000008 C Outside
.rdata:00925458 0000000C C OutsideTime
.rdata:0092546C 00000009 C ShowTime
.rdata:00925478 00000011 C IconLookRotation
.rdata:0092548C 0000000F C ServerChatEdit
.rdata:0092549C 0000000B C ServerChat
.rdata:009254A8 0000000F C UserOnlineList
.rdata:009254B8 0000000F C ServerChatList
.rdata:009254C8 0000000F C ShowDisconnect
.rdata:009254D8 00000014 C IsInMultiplayerMenu
.rdata:009254EC 0000000E C BigErrorTitle
.rdata:009254FC 0000000D C BigErrorText
.rdata:0092550C 00000011 C ShowBigErrorText
.rdata:00925520 00000009 C InfoText
.rdata:0092552C 0000000D C ShowInfoText
.rdata:0092553C 0000000A C ErrorText
.rdata:00925548 00000011 C InfoErrorMessage
.rdata:0092555C 0000000E C ShowErrorText
.rdata:0092556C 00000008 C Options
.rdata:00925574 00000010 C ShowConfirmText
.rdata:00925584 0000000C C EditDataInt
.rdata:00925590 00000011 C PasswordEditData
.rdata:009255A4 00000013 C ServerNameEditData
.rdata:009255B8 00000013 C PlayerNameEditData
.rdata:009255CC 0000001A C ConfirmEditJoinServerPort
.rdata:009255E8 00000018 C ConfirmEditJoinServerIp
.rdata:00925600 00000017 C ConfirmEditProfileName
.rdata:00925618 0000000C C ConfirmEdit
.rdata:00925624 00000016 C ConfirmEditPlayerName
.rdata:0092563C 00000009 C Navigate
.rdata:00925648 0000000B C IsMainMenu
.rdata:00925654 00000011 C FocusEffect/Init
.rdata:00925668 0000000F C ShowBackground
.rdata:00925678 0000000B C InitEffect
.rdata:00925684 00000006 C Valid
.rdata:0092568C 00000007 C Locale
.rdata:00925694 0000000F C IsSplashscreen
.rdata:009256A4 00000014 C InhibitMenuBehavior
.rdata:009256B8 0000000D C Splashscreen
.rdata:009256C8 00000010 C SplashscreenURL
.rdata:009256D8 0000000C C RentAServer
.rdata:009256E4 0000000E C ServerMessage
.rdata:009256F4 00000015 C TimeOutServerMessage
.rdata:0092570C 00000008 C SayTeam
.rdata:00925714 00000007 C SayAll
.rdata:0092571C 0000000A C PlayIntro
.rdata:00925728 00000016 C PlayLoadMenuStartGame
.rdata:00925740 00000016 C PlayLoadMenuHighLight
.rdata:00925758 00000013 C PlayLoadMenuCancel
.rdata:0092576C 0000000F C PlayLoadMenuOk
.rdata:0092577C 00000012 C PlayMenuStartGame
.rdata:00925790 00000010 C PlayMenuUnCheck
.rdata:009257A0 00000010 C PlayMenuInvalid
.rdata:009257B0 00000012 C PlayMenuHighLight
.rdata:009257C4 0000000E C PlayMenuCheck
.rdata:009257D4 0000000F C PlayMenuCancel
.rdata:009257E4 0000000B C PlayMenuOk
.rdata:009257F0 00000013 C ScrollDownUserList
.rdata:00925804 00000011 C ScrollUpUserList
.rdata:00925818 00000013 C ScrollDownChatList
.rdata:0092582C 00000011 C ScrollUpChatList
.rdata:00925840 0000000E C PostShowEvent
.rdata:00925850 00000009 C SendChat
.rdata:0092585C 0000000A C StartChat
.rdata:00925868 00000010 C Join/Disconnect
.rdata:00925878 0000000B C Disconnect
.rdata:00925884 0000000E C ExitWhenError
.rdata:009258B4 0000000E C MapCoordinate
.rdata:009258C4 00000013 C ShowMapCoordinates
.rdata:009258D8 0000000C C Coordinates
.rdata:009258E4 0000000F C ControlPoint%d
.rdata:009258F4 00000012 C ShowControlPoints
.rdata:00925908 00000018 C ShowNonTakeableFlagIcon
.rdata:00925920 0000000F C ShowReloadIcon
.rdata:00925930 0000000D C ShowHealIcon
.rdata:00925940 0000000F C ShowRepairIcon
.rdata:00925950 0000000D C ShowFlagIcon
.rdata:00925960 0000000D C CameraPlaced
.rdata:00925970 0000000F C EngineerNeeded
.rdata:00925980 0000000C C MedicNeeded
.rdata:0092598C 0000000E C ShowParachute
.rdata:0092599C 00000007 C HudMap
.rdata:009259A4 00000008 C ShowMap
.rdata:009259AC 00000014 C ShowAxisTicketBlink
.rdata:009259C0 00000016 C ShowAlliedTicketBlink
.rdata:009259D8 00000007 C Ticket
.rdata:009259E0 00000012 C TOOLTIP_TICKETLOW
.rdata:00925A28 0000000D C ShowMineIcon
.rdata:00925A38 00000011 C DROPPED_THE_FLAG
.rdata:00925A4C 00000012 C RETURNED_THE_FLAG
.rdata:00925A60 00000012 C CAPTURED_THE_FLAG
.rdata:00925A74 0000000F C STOLE_THE_FLAG
.rdata:00925A84 00000010 C ALLIES_CAPTURED
.rdata:00925A94 0000000E C AXIS_CAPTURED
.rdata:00925AE4 0000000C C ProfileList
.rdata:00925AF0 00000010 C ShowMainProfile
.rdata:00925B00 0000000C C ShowProfile
.rdata:00925B0C 00000011 C ShowProfileError
.rdata:00925B20 0000000C C ProfileName
.rdata:00925B2C 00000008 C Profile
.rdata:00925B34 00000014 C game.setPlayerName
.rdata:00925B8C 00000011 C Controls/Air.con
.rdata:00925BA0 00000012 C Controls/Land.con
.rdata:00925BB4 00000016 C Controls/Infantry.con
.rdata:00925BCC 00000014 C run Profiles/%s/%s\n
.rdata:00925BE0 00000014 C Controls/Common.con
.rdata:00925BF4 00000015 C game.setProfile \"%s\"
.rdata:00925C0C 00000014 C /Settings/Profiles/
.rdata:00925C2C 00000007 C /Mods/
.rdata:00925C38 0000001C C ERROR_DELETE_CUSTOM_PROFILE
.rdata:00925C54 00000017 C Failed to load profile
.rdata:00925C6C 00000016 C ScrollDownProfileList
.rdata:00925C84 00000014 C ScrollUpProfileList
.rdata:00925C98 0000000E C DeleteProfile
.rdata:00925CA8 0000000E C SelectProfile
.rdata:00925CB8 0000000B C UseProfile
.rdata:00925CC4 0000000B C NewProfile
.rdata:00925CD0 0000000C C InitProfile
.rdata:00925CF4 00000020 C ShowCustomGameDisconnectConfirm
.rdata:00925D14 0000000F C CustomGameList
.rdata:00925D24 0000000E C CustomGameUrl
.rdata:00925D34 0000000F C CustomGameInfo
.rdata:00925D44 0000000B C CustomGame
.rdata:00925D94 00000011 C +goToInterface 8
.rdata:00925DA8 00000019 C ScrollDownCustomGameList
.rdata:00925DC4 00000017 C ScrollUpCustomGameList
.rdata:00925DDC 0000000D C VisitWebPage
.rdata:00925DEC 00000013 C ActivateCustomGame
.rdata:00925E00 00000011 C SelectCustomGame
.rdata:00925E14 0000000F C InitCustomGame
.rdata:00925E48 00000012 C SecondaryAmmoIcon
.rdata:00925E5C 00000010 C PrimaryAmmoIcon
.rdata:00925E6C 00000017 C UnlimitedSecondaryAmmo
.rdata:00925E84 00000015 C UnlimitedPrimaryAmmo
.rdata:00925E9C 00000014 C RedrawSecondaryAmmo
.rdata:00925EB0 00000011 C SecondaryAmmoBar
.rdata:00925EC4 00000011 C MaxSecondaryAmmo
.rdata:00925ED8 00000012 C SecondaryAmmoText
.rdata:00925EEC 0000000E C SecondaryAmmo
.rdata:00925EFC 00000012 C RedrawPrimaryAmmo
.rdata:00925F10 0000000F C PrimaryAmmoBar
.rdata:00925F20 00000010 C PrimaryAmmoText
.rdata:00925F30 00000014 C NumberOfWeaponIcons
.rdata:00925F70 00000019 C SoldierHealthBarFullIcon
.rdata:00925F8C 00000015 C SoldierHealthBarIcon
.rdata:00925FA4 0000000C C SoldierIcon
.rdata:00925FB0 00000014 C SoldierMaxHitPoints
.rdata:00925FC4 00000011 C SoldierHitPoints
.rdata:00925FD8 00000010 C ShowSoldierIcon
.rdata:00925FE8 0000000C C SoldierPose
.rdata:00926018 0000000C C ShowRecover
.rdata:00926024 00000008 C Recover
.rdata:0092602C 00000009 C OverHeat
.rdata:00926038 00000009 C Overheat
.rdata:00926068 00000010 C ShowCenterPoint
.rdata:00926078 0000000E C CrossHairIcon
.rdata:00926088 0000000E C CrossHairType
.rdata:00926098 0000000E C ShowCrossHair
.rdata:009260A8 0000000A C Deviation
.rdata:009260B4 00000007 C Radius
.rdata:009260BC 0000000B C ScopeIndex
.rdata:009260C8 0000000A C SightIcon
.rdata:009260D4 0000000A C ScopeIcon
.rdata:009260E0 0000000C C SniperSight
.rdata:00926110 00000010 C SoldierAmmoIcon
.rdata:00926120 00000013 C SoldierAmmoBarFill
.rdata:00926134 0000000F C SoldierAmmoBar
.rdata:00926144 00000012 C SoldierAmmoHasMag
.rdata:00926158 00000013 C SoldierAmmoBarSize
.rdata:0092616C 00000014 C SoldierAmmoTextPosY
.rdata:00926180 00000014 C SoldierAmmoTextPosX
.rdata:00926194 00000010 C SoldierAmmoPosY
.rdata:009261A4 00000010 C SoldierAmmoPosX
.rdata:009261B4 00000009 C AmmoType
.rdata:009261C0 00000011 C Ammo/SoldierAmmo
.rdata:009261F8 0000000B C PrimaryMag
.rdata:00926204 0000000F C MaxPrimaryAmmo
.rdata:00926214 0000000C C PrimaryAmmo
.rdata:00926244 0000000C C ArtPosAngle
.rdata:00926250 0000000C C ArtDofAngle
.rdata:0092625C 00000011 C OldDirectionBarY
.rdata:00926270 00000011 C OldDirectionBarX
.rdata:00926284 00000014 C DirectionBarYNormal
.rdata:00926298 0000000E C DirectionBarY
.rdata:009262A8 0000000E C DirectionBarX
.rdata:009262B8 00000011 C ShowDirectionBar
.rdata:009262CC 0000000D C DirectionBar
.rdata:00926300 0000000D C ShowDepthHud
.rdata:00926310 00000007 C Oxygen
.rdata:00926318 0000000D C MaximumDepth
.rdata:00926328 0000000C C WantedDepth
.rdata:00926334 0000000B C WaterDepth
.rdata:00926340 00000009 C MaxDepth
.rdata:0092634C 00000006 C Depth
.rdata:00926354 0000000F C DirectionAngle
.rdata:00926364 0000000A C DiveAngle
.rdata:00926370 0000000E C ShowPeriscope
.rdata:00926380 0000000E C ShowSubmarine
.rdata:009263D4 00000011 C ShowDepthHudDone
.rdata:00926404 0000001B C LandSeaKeyboardSensitivity
.rdata:00926420 00000013 C LandSeaMouseInvert
.rdata:00926434 00000018 C LandSeaMouseSensitivity
.rdata:0092644C 00000019 C Options/Controls/LandSea
.rdata:009264AC 00000022 C \nrem *** Common Player Input ***\n
.rdata:009264D0 0000001F C game.setLandSeaMouseInvert %d\n
.rdata:009264F0 00000024 C game.setLandSeaMouseSensitivity %f\n
.rdata:00926514 00000027 C game.setLandSeaKeyboardSensitivity %f\n
.rdata:0092653C 00000022 C \nrem *** Additional variables***\n
.rdata:00926560 00000044 C ControlMap.addAxisToAxisMapping c_PIMouseLookY IDFMouse IDAxis_1 0\n
.rdata:009265A8 00000044 C ControlMap.addAxisToAxisMapping c_PIMouseLookX IDFMouse IDAxis_0 0\n
.rdata:009265EC 00000030 C ControlMap.create LandSeaPlayerInputControlMap\n
.rdata:0092661C 0000001A C rem *** Player Input ***\n
.rdata:00926638 0000001A C rem *** Controlmaps ***\n\n
.rdata:00926654 00000017 C DefaultLandSeaControls
.rdata:0092666C 00000015 C ResetLandSeaControls
.rdata:00926684 00000014 C LoadLandSeaControls
.rdata:00926698 00000014 C SaveLandSeaControls
.rdata:009266C8 0000000F C InfMouseInvert
.rdata:009266D8 00000014 C InfMouseSensitivity
.rdata:009266EC 0000001A C Options/Controls/Infantry
.rdata:0092674C 0000001B C game.setInfMouseInvert %d\n
.rdata:00926768 00000020 C game.setInfMouseSensitivity %f\n
.rdata:00926788 00000056 C ControlMap.addKeyToTriggerMapping c_PIRun IDFKeyboard IDKey_LeftCtrl c_CMPushAndHold\n
.rdata:009267E0 0000001D C rem *** For free camera ***\n
.rdata:00926800 00000030 C ControlMap.create defaultPlayerInputControlMap\n
.rdata:00926830 00000018 C DefaultInfantryControls
.rdata:00926848 00000016 C ResetInfantryControls
.rdata:00926860 00000015 C LoadInfantryControls
.rdata:00926878 00000015 C SaveInfantryControls
.rdata:009268A8 00000017 C AirKeyboardSensitivity
.rdata:009268C0 0000000F C AirMouseInvert
.rdata:009268D0 00000014 C AirMouseSensitivity
.rdata:009268E4 00000015 C Options/Controls/Air
.rdata:00926944 0000001B C game.setAirMouseInvert %d\n
.rdata:00926960 00000020 C game.setAirMouseSensitivity %f\n
.rdata:00926980 00000023 C game.setAirKeyboardSensitivity %f\n
.rdata:009269A4 0000002C C ControlMap.create AirPlayerInputControlMap\n
.rdata:009269D0 00000013 C DefaultAirControls
.rdata:009269E4 00000011 C ResetAirControls
.rdata:009269F8 00000010 C LoadAirControls
.rdata:00926A08 00000010 C SaveAirControls
.rdata:00926A34 00000015 C MenuMouseSensitivity
.rdata:00926A4C 00000018 C Options/Controls/Common
.rdata:00926AB0 00000055 C ControlMap.addKeysToAxisMapping c_PICameraY IDFKeyboard IDKey_Numpad8 IDKey_Numpad2\n
.rdata:00926B08 00000055 C ControlMap.addKeysToAxisMapping c_PICameraX IDFKeyboard IDKey_Numpad6 IDKey_Numpad4\n
.rdata:00926B60 0000000E C run User.con\n
.rdata:00926B70 00000030 C \nrem *** Run User defined control map file ***\n
.rdata:00926BA0 00000023 C game.setCommonMouseSensitivity %f\n
.rdata:00926BC8 00000059 C ControlMap.addKeyToTriggerMapping c_GILeftAlt IDFKeyboard IDKey_LeftAlt c_CMPushAndHold\n
.rdata:00926C28 0000005B C ControlMap.addKeyToTriggerMapping c_GIRightAlt IDFKeyboard IDKey_RightAlt c_CMPushAndHold\n
.rdata:00926C88 0000005B C ControlMap.addKeyToTriggerMapping c_GILeftCtrl IDFKeyboard IDKey_LeftCtrl c_CMPushAndHold\n
.rdata:00926CE8 0000005D C ControlMap.addKeyToTriggerMapping c_GIRightCtrl IDFKeyboard IDKey_RightCtrl c_CMNonRepetive\n
.rdata:00926D48 0000005D C ControlMap.addKeyToTriggerMapping c_GILeftShift IDFKeyboard IDKey_LeftShift c_CMPushAndHold\n
.rdata:00926DA8 0000005F C ControlMap.addKeyToTriggerMapping c_GIRightShift IDFKeyboard IDKey_RightShift c_CMPushAndHold\n
.rdata:00926E08 0000005B C ControlMap.addKeyToTriggerMapping c_GIPageDown IDFKeyboard IDKey_PageDown c_CMNonRepetive\n
.rdata:00926E68 00000057 C ControlMap.addKeyToTriggerMapping c_GIPageUp IDFKeyboard IDKey_PageUp c_CMNonRepetive\n
.rdata:00926EC0 00000054 C ControlMap.addKeyToTriggerMapping c_GIScript4 IDFKeyboard IDKey_F4 c_CMNonRepetive\n
.rdata:00926F18 00000054 C ControlMap.addKeyToTriggerMapping c_GIScript3 IDFKeyboard IDKey_F3 c_CMNonRepetive\n
.rdata:00926F70 00000054 C ControlMap.addKeyToTriggerMapping c_GIScript2 IDFKeyboard IDKey_F2 c_CMNonRepetive\n
.rdata:00926FC8 00000054 C ControlMap.addKeyToTriggerMapping c_GIScript1 IDFKeyboard IDKey_F1 c_CMNonRepetive\n
.rdata:00927020 00000061 C ControlMap.addKeyToTriggerMapping c_GIToggleConsole IDFKeyboard IDKey_Capital c_CMNonRepetive 1\n
.rdata:00927088 0000005D C ControlMap.addKeyToTriggerMapping c_GIToggleConsole IDFKeyboard IDKey_Grave c_CMNonRepetive\n
.rdata:009270E8 00000055 C ControlMap.addKeyToTriggerMapping c_GIMenu IDFKeyboard IDKey_Escape c_CMNonRepetive\n
.rdata:00927140 0000005A C ControlMap.addAxisToTriggerMapping c_GIMouseWheelUp c_GIMouseWheelDown IDFMouse IDAxis_2\n
.rdata:009271A0 00000058 C ControlMap.addKeyToTriggerMapping c_GIBack IDFKeyboard IDKey_Backspace c_CMNonRepetive\n
.rdata:009271F8 0000005A C ControlMap.addKeyToTriggerMapping c_GIRight IDFKeyboard IDKey_ArrowRight c_CMNonRepetive\n
.rdata:00927258 00000058 C ControlMap.addKeyToTriggerMapping c_GILeft IDFKeyboard IDKey_ArrowLeft c_CMNonRepetive\n
.rdata:009272B0 00000058 C ControlMap.addKeyToTriggerMapping c_GIDown IDFKeyboard IDKey_ArrowDown c_CMNonRepetive\n
.rdata:00927308 00000054 C ControlMap.addKeyToTriggerMapping c_GIUp IDFKeyboard IDKey_ArrowUp c_CMNonRepetive\n
.rdata:00927360 00000057 C ControlMap.addKeyToTriggerMapping c_GIDelete IDFKeyboard IDKey_Delete c_CMNonRepetive\n
.rdata:009273B8 00000055 C ControlMap.addKeyToTriggerMapping c_GIEnter IDFKeyboard IDKey_Enter c_CMNonRepetive\n
.rdata:00927410 00000051 C ControlMap.addKeyToTriggerMapping c_GITab IDFKeyboard IDKey_Tab c_CMNonRepetive\n
.rdata:00927468 00000057 C ControlMap.addKeyToTriggerMapping c_GIEscape IDFKeyboard IDKey_Escape c_CMNonRepetive\n
.rdata:009274C0 00000051 C ControlMap.addButtonToTriggerMapping c_Giok IDFMouse IDButton_0 c_CMPushAndHold\n
.rdata:00927518 00000044 C ControlMap.addAxisToAxisMapping c_GIMouseLookY IDFMouse IDAxis_1 0\n
.rdata:00927560 00000044 C ControlMap.addAxisToAxisMapping c_GIMouseLookX IDFMouse IDAxis_0 0\n
.rdata:009275A4 00000029 C ControlMap.create defaultGameControlMap\n
.rdata:009275D0 00000018 C rem *** Game Input ***\n
.rdata:009275E8 00000016 C DefaultCommonControls
.rdata:00927600 00000014 C ResetCommonControls
.rdata:00927614 00000013 C LoadCommonControls
.rdata:00927628 00000013 C SaveCommonControls
.rdata:00927650 00000006 C O;ieo
.rdata:0092765C 00000007 C oeomIE
.rdata:00927664 0000000A C OE-I-OMIE
.rdata:0092767C 00000006 C IOMOE
.rdata:00927684 0000000E C IE-OEIOOOOO;-
.rdata:009276A4 0000000C C EMO-EMO;EMO
.rdata:009276C0 00000009 C i_eoimie
.rdata:009276CC 00000006 C oemie
.rdata:009276D4 00000008 C oeiOMIE
.rdata:009276E0 0000000C C IEOEO;-IMOE
.rdata:009276F4 0000000D C IEOEIOOOOO;-
.rdata:00927704 0000000A C im_eoieoe
.rdata:00927710 00000008 C ie_eoei
.rdata:00927728 00000007 C ie_ie_
.rdata:00927730 00000008 C ieoimie
.rdata:0092773C 00000006 C EMIEO
.rdata:00927748 00000008 C imeieoe
.rdata:00927750 00000008 C oeieMIo
.rdata:00927760 00000009 C EIMEIOEO
.rdata:0092776C 00000006 C OEIEI
.rdata:00927774 00000007 C IEOEIO
.rdata:0092777C 00000008 C ieo;miE
.rdata:00927798 00000007 C ieo;io
.rdata:009277A0 00000009 C ieo_oime
.rdata:009277AC 00000011 C Eim_;i_om_iioie_
.rdata:009277C0 00000007 C IO--IO
.rdata:009277C8 00000006 C OMEIE
.rdata:009277D0 00000007 C IEOEE-
.rdata:009277D8 0000000A C Omi_eimin
.rdata:009277E4 00000008 C oeioMIE
.rdata:009277F4 00000006 C IEMIO
.rdata:009277FC 0000000A C IEO;-OEIO
.rdata:00927808 00000006 C EOIOE
.rdata:00927810 0000000C C IE-EOEIEII-
.rdata:0092781C 00000006 C ei_EO
.rdata:00927824 0000000D C EI__ieiooe;_
.rdata:0092783C 0000000B C ieoi;mio-e
.rdata:0092785C 00000008 C IEO;OEI
.rdata:00927864 00000006 C IMOEI
.rdata:00927884 00000007 C IEO;OI
.rdata:00927898 0000000B C oeOOIEIEM-
.rdata:009278A4 00000009 C ie;OOemi
.rdata:009278D4 00000014 C ReloadTimeSecondary
.rdata:009278E8 0000000B C ReloadTime
.rdata:00927A18 0000000C C DummyObject
.rdata:00927A24 0000000E C AI shut down.
.rdata:00927A34 0000000C C AI reseted.
.rdata:00927AA4 00000012 C setNVehiclesTypes
.rdata:00927B1C 0000000C C setMaxNBots
.rdata:00927B8C 0000000F C setNBehaviours
.rdata:00927C04 00000010 C setWorldMapSize
.rdata:00927C7C 00000010 C setViewDistance
.rdata:00927CF4 00000015 C setStatsViewDistance
.rdata:00927D74 0000001C C setInformationGridDimension
.rdata:00927DF4 0000001C C getInformationGridDimension
.rdata:00927E74 00000010 C getViewDistance
.rdata:00927EEC 00000015 C getStatsViewDistance
.rdata:00927F6C 00000014 C setVehicleBehaviour
.rdata:00927FE4 0000001B C setVehicleDefaultBehaviour
.rdata:00928000 0000000C C BotLodLevel
.rdata:00928074 00000014 C addInterpreterEntry
.rdata:009280EC 00000017 C removeInterpreterEntry
.rdata:00928104 00000011 C BAPStatementType
.rdata:0092817C 0000001B C activateDefaultInterpreter
.rdata:009281FC 00000013 C setBasicBotWeights
.rdata:00928274 0000000B C setVehicle
.rdata:009282E4 0000000D C setBehaviour
.rdata:0092835C 0000000B C getVehicle
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.rdata:009338C4 00000016 C BBPChangeLandingCraft
.rdata:009338DC 00000012 C BBPChangeTeleport
.rdata:009338F0 0000000F C BBPMedicAssist
.rdata:00933900 00000012 C BBPScoutInfantery
.rdata:00933914 00000009 C BBPScout
.rdata:00933920 00000011 C BBPFireInfantery
.rdata:00933934 0000000A C BBPFire2d
.rdata:00933940 0000000E C BBPFireGuided
.rdata:00933950 00000010 C BBPFire2dDriver
.rdata:00933960 0000000A C BBPFire3d
.rdata:0093396C 0000000A C BBPRoam3d
.rdata:00933978 0000000A C BBPRoam2d
.rdata:00933984 0000000D C BBPTakeCover
.rdata:00933994 00000015 C BBPTakeCoverInfantry
.rdata:009339AC 0000000F C BBPTakeCover3d
.rdata:009339BC 0000002E C AIConsole::constructBehaviour, internal error
.rdata:009339EC 00000013 C Error: Behaviour '
.rdata:00933A00 00000013 C UCConstant created
.rdata:00933A14 00000011 C UCLinear created
.rdata:00933A28 00000013 C UCXInverse created
.rdata:00933A3C 00000011 C BBChangeTeleport
.rdata:00933A50 00000015 C BBChangeLandingCraft
.rdata:00933A68 00000009 C BBChange
.rdata:00933A74 0000000A C BBBailOut
.rdata:00933A80 0000000E C BBTakeCover3d
.rdata:00933A90 00000014 C BBTakeCoverInfantry
.rdata:00933AA4 0000000C C BBTakeCover
.rdata:00933AB0 00000007 C BBRoam
.rdata:00933AB8 0000000D C BBFireDriver
.rdata:00933AC8 0000000D C BBFireGuided
.rdata:00933AD8 00000010 C BBFireLargeBore
.rdata:00933AE8 0000000E C BBFireUnarmed
.rdata:00933AF8 00000010 C BBFireInfantery
.rdata:00933B08 00000009 C BBFire3d
.rdata:00933B14 00000007 C BBFire
.rdata:00933B1C 00000008 C BBScout
.rdata:00933B24 00000007 C BBIdle
.rdata:00933B2C 0000000E C BBMedicAssist
.rdata:00933B3C 0000000E C BBMoveToFixed
.rdata:00933B4C 00000009 C BBMoveTo
.rdata:00933B58 00000008 C BBAvoid
.rdata:00933B8C 0000001F C Failed to find bot with name:
.rdata:00933BAC 0000000E C . Check caps.
.rdata:00933BBC 00000014 C Failed to kill bot
.rdata:00933BD8 00000006 C id:
.rdata:00933BE0 00000012 C has been killed.
.rdata:00933BF4 0000001C C No active BotManager found.
.rdata:00933C10 0000001D C Failed to find bot with id:
.rdata:00933C30 0000000C C (Not used)
.rdata:00933C3C 00000013 C Invalid vehicle id
.rdata:00933C50 00000014 C Vehicle is not used
.rdata:00933C64 00000013 C HasGenerator=FALSE
.rdata:00933C78 00000012 C HasGenerator=TRUE
.rdata:00933C90 0000000A C Vehicle '
.rdata:00933C9C 00000014 C World size (x,z): (
.rdata:00933CB0 00000017 C Number of behaviours:
.rdata:00933CC8 00000019 C Maximum number of bots:
.rdata:00933CE4 0000001A C Number of vehicle types:
.rdata:00933D00 0000001C C LODManager already created.
.rdata:00933D1C 00000014 C LODManager created.
.rdata:00933D30 00000024 C Error, could not find local player.
.rdata:00933D54 0000000D C Turning SAI
.rdata:00933D64 00000031 C Trying to cheat? \nShame on you! \n Feel my Wrath.
.rdata:00933D98 00000008 C QWERTY!
.rdata:00933DA0 00000006 C FUBAR
.rdata:00933DA8 0000002C C GRAVITY set to SPACE. Better hold on tight!
.rdata:00933DD4 0000000A C SpaceWalk
.rdata:00933DE0 00000022 C GRAVITY set to MOON. Let's dance!
.rdata:00933E04 00000009 C MoonWalk
.rdata:00933E10 00000027 C GRAVITY set to EARTH. Home sweet home.
.rdata:00933E38 0000000A C EarthWalk
.rdata:00933E44 00000029 C SPAWNING AT CAMERA position is disabled.
.rdata:00933E70 00000052 C SPAWNING AT CAMERA position is enabled. Let's have a nice gathering - right HERE!
.rdata:00933EC4 00000018 C WalkingIsWayTooTiresome
.rdata:00933EDC 0000001B C There goes the FRAME RATE.
.rdata:00933EF8 00000014 C ChallengeMyComputer
.rdata:00933F0C 00000025 C The bots are CHEATING now, be aware.
.rdata:00933F34 00000010 C BotsCanCheatToo
.rdata:00933F44 00000019 C AI STATS are turned off.
.rdata:00933F60 0000003D C AI STATS are turned on. Behold the inner workings of the AI.
.rdata:00933FA0 00000021 C TheAllSeeingEyeOfTheAIProgrammer
.rdata:00933FC4 00000009 C Thomas.Sk
.rdata:00933FCE 00000009 C ldenborg
.rdata:00933FD8 00000013 C Thomas.Skoldenborg
.rdata:00933FEC 00000028 C All ENEMY BOTS KILLED. Have a nice day.
.rdata:00934014 00000023 C Error, no active BotManager found.
.rdata:00934038 0000002E C Error, game must be running for this command.
.rdata:00934068 00000014 C Jonathan.Gustavsson
.rdata:0093407C 0000001E C Error, no game server active.
.rdata:0093409C 00000012 C Turning GOD MODE
.rdata:009340B0 00000010 C Tobias.Karlsson
.rdata:009340C8 0000000C C NoEquipment
.rdata:009340D4 00000021 C aiStrategicArea.setTakeable 2 0\n
.rdata:009340F8 00000021 C aiStrategicArea.setTakeable 1 0\n
.rdata:0093411C 00000025 C aiStrategicArea.vehicleSearchRadius
.rdata:00934144 00000019 C aiStrategicArea.setSide
.rdata:00934160 00000022 C AIStrategicArea.setOrderPosition
.rdata:00934184 00000023 C aiStrategicArea.addObjectTypeFlag
.rdata:009341A8 0000001E C AIStrategicArea.addNeighbour
.rdata:009341C8 00000030 C AIStrategicArea.addLandingZoneUnit LandingCraft
.rdata:009341F8 00000023 C AIStrategicArea.attachLandingZone
.rdata:0093421C 00000021 C AILandingZone.createLandingZone
.rdata:00934240 00000024 C AIStrategicArea.addLandingZoneUnit
.rdata:00934264 00000021 C AIStrategicArea.addExpelledUnit
.rdata:00934288 00000028 C AIStrategicArea.addAllowedVehicleGroup
.rdata:009342B0 0000001B C aiStrategicArea.setActive
.rdata:009342CC 00000018 C aiStrategicArea.create
.rdata:009342E4 00000024 C rem *** Create strategic areas ***\n
.rdata:00934308 00000023 C aiStrategicArea.createNewCategory
.rdata:0093432C 00000020 C rem *** Create categories ***\n\n
.rdata:0093434C 00000025 C aiSettings.addVehicleToVehicleGroup
.rdata:00934374 00000025 C rem * add vehicles to the groups *\n\n
.rdata:0093439C 0000001F C aiSettings.createVehicleGroup
.rdata:009343BC 00000024 C rem *** Create vehicle groups ***\n\n
.rdata:009343E0 00000016 C AI/StrategicAreas.con
.rdata:00934400 0000000C C InfoWrapper
.rdata:0093440C 0000001A C MoveToObjectMediumSoldier
.rdata:00934428 00000017 C MoveToObjectMediumBoat
.rdata:00934440 00000013 C MoveToObjectMedium
.rdata:00934454 00000014 C MoveToMediumSoldier
.rdata:00934468 00000011 C MoveToMediumBoat
.rdata:0093447C 0000000D C MoveToMedium
.rdata:0093448C 00000013 C MoveToLightSoldier
.rdata:009344A0 0000000C C MoveToLight
.rdata:009344AC 00000006 C Sense
.rdata:009344B4 00000012 C MouseTurretLookAt
.rdata:009344C8 00000011 C MouseTurretAimAt
.rdata:009344DC 0000000F C KeyTurretAimAt
.rdata:009344EC 00000013 C TriggerContinously
.rdata:00934500 00000008 C Trigger
.rdata:00934508 00000017 C InfanteryResetControls
.rdata:00934520 00000019 C InfanteryMoveToDirection
.rdata:0093453C 00000016 C InfanteryMoveToObject
.rdata:00934554 00000010 C InfanteryMoveTo
.rdata:00934564 00000012 C BoatResetControls
.rdata:00934578 00000014 C BoatMoveToDirection
.rdata:0093458C 00000011 C BoatMoveToObject
.rdata:009345A0 0000000B C BoatMoveTo
.rdata:009345AC 0000000A C PlaneRoll
.rdata:009345B8 00000013 C PlaneResetControls
.rdata:009345CC 0000000B C PlaneAimAt
.rdata:009345D8 00000012 C PlaneMoveToObject
.rdata:009345EC 00000015 C PlaneMoveToDirection
.rdata:00934604 0000000C C PlaneMoveTo
.rdata:00934610 00000011 C CarResetControls
.rdata:00934624 00000010 C CarMoveToObject
.rdata:00934634 00000013 C CarMoveToDirection
.rdata:00934648 0000000A C CarMoveTo
.rdata:00934654 0000000B C TankTurnTo
.rdata:00934660 00000012 C TankResetControls
.rdata:00934674 00000014 C TankMoveToDirection
.rdata:00934688 00000011 C TankMoveToObject
.rdata:0093469C 0000000B C TankMoveTo
.rdata:009346C8 00000018 C No valid zone is active
.rdata:00934708 0000000A C NoVehicle
.rdata:00934714 00000006 C NoBot
.rdata:009348D8 00000019 C Strategy is activated :
.rdata:009348F4 0000001D C No active strategy chosen :
.rdata:00934914 00000024 C Side must be 1 or 2, current side:
.rdata:00934938 00000011 C No Prerequisites
.rdata:0093494C 0000000E C No Strategiws
.rdata:00934A98 00000014 C ITTargetTemperature
.rdata:00934AAC 0000000B C ITSampling
.rdata:00934AB8 0000000E C ITScaleRender
.rdata:00934AC8 00000010 C ITNoChildRender
.rdata:00934AD8 0000000B C ITNoRender
.rdata:00934AE4 00000010 C ITNoTemperature
.rdata:00934AF4 00000011 C ITObstructedView
.rdata:00934B08 0000000A C ITSoldier
.rdata:00934B14 0000000D C ITVegetation
.rdata:00934B24 0000000D C ITBiological
.rdata:00934B34 0000000C C ITStructure
.rdata:00934B40 0000000E C ITLowPriority
.rdata:00934B50 0000000B C ITUnmanned
.rdata:00934B5C 0000000D C ITTopography
.rdata:00934B6C 0000000A C ITEditors
.rdata:00934B78 00000009 C ITMobile
.rdata:00934B84 00000008 C ITCover
.rdata:00934B8C 00000008 C ITFixed
.rdata:00934B94 0000000C C ITArtillery
.rdata:00934BA0 00000011 C ITTransportation
.rdata:00934BB4 0000000B C ITAirfield
.rdata:00934BC0 00000008 C ITRadar
.rdata:00934BC8 0000000F C ITControlpoint
.rdata:00934BD8 00000008 C ITNaval
.rdata:00934BE0 00000009 C ITGround
.rdata:00934BEC 00000006 C ITAir
.rdata:00934BF4 00000007 C ITUnit
.rdata:00934BFC 00000009 C ITRepair
.rdata:00934C08 0000000D C ITAmmunition
.rdata:00934C18 0000000D C ITProduction
.rdata:00934C28 00000016 C TTNSuppliesAmmunition
.rdata:00934C40 00000012 C TTNSuppliesRepair
.rdata:00934C54 0000000C C TTNSupplies
.rdata:00934C60 00000010 C TTNControlPoint
.rdata:00934C70 00000012 C TTNTransportation
.rdata:00934C84 00000009 C TTNRadar
.rdata:00934C90 0000000E C TTNProduction
.rdata:00934CA0 0000000C C TTNAirfield
.rdata:00934CAC 00000010 C TTNFixedWeapons
.rdata:00934CBC 0000000B C TTNEditors
.rdata:00934CC8 0000000E C TTNTopography
.rdata:00934CD8 00000010 C TTNDefensivePos
.rdata:00934CE8 00000014 C TTNHostileAirMobile
.rdata:00934CFC 00000013 C TTNHostileAirFixed
.rdata:00934D10 00000016 C TTNHostileNavalMobile
.rdata:00934D28 00000015 C TTNHostileNavalFixed
.rdata:00934D40 00000017 C TTNHostileGroundMobile
.rdata:00934D58 00000016 C TTNHostileGroundFixed
.rdata:00934D70 00000013 C TTNFriendAirMobile
.rdata:00934D84 00000012 C TTNFriendAirFixed
.rdata:00934D98 00000015 C TTNFriendNavalMobile
.rdata:00934DB0 00000014 C TTNFriendNavalFixed
.rdata:00934DC4 00000016 C TTNFriendGroundMobile
.rdata:00934DDC 00000015 C TTNFriendGroundFixed
.rdata:00934DF4 00000010 C TTNHostileNaval
.rdata:00934E04 0000000E C TTNHostileAir
.rdata:00934E14 00000011 C TTNHostileGround
.rdata:00934E28 0000000D C TTNFriendAir
.rdata:00934E38 0000000F C TTNFriendNaval
.rdata:00934E48 00000010 C TTNFriendGround
.rdata:00934E58 00000014 C TTNHostileArtillery
.rdata:00934E6C 00000013 C TTNFriendArtillery
.rdata:00934E80 00000019 C TTNHostileGroundAndNaval
.rdata:00934E9C 00000018 C TTNFriendGroundAndNaval
.rdata:00934EB4 0000000D C TTNStrategic
.rdata:00934EC4 0000000C C TTNTactical
.rdata:00934ED0 0000000B C TTNHostile
.rdata:00934EDC 0000000C C TTNFriendly
.rdata:00934EE8 0000000A C TTNStatic
.rdata:00934EF4 0000000B C TTNDynamic
.rdata:00934F00 00000007 C TTNTop
.rdata:00934F08 00000011 C CSTNumberOfTypes
.rdata:00934F1C 00000007 C CSTAir
.rdata:00934F24 0000000D C CSTSubmarine
.rdata:00934F34 0000000F C CSTNavalArmour
.rdata:00934F44 0000000F C CSTHeavyArmour
.rdata:00934F54 0000000F C CSTLightArmour
.rdata:00934F64 0000000C C CSTInfantry
.rdata:00934F74 0000000C C NavalArmour
.rdata:00934F80 0000000C C HeavyArmour
.rdata:00934F8C 0000000C C LightArmour
.rdata:00934F98 0000000A C Infantery
.rdata:00934FA4 0000000D C CSTInfantery
.rdata:00934FB4 00000011 C AdvisoryNegative
.rdata:00934FC8 00000011 C AdvisoryPositive
.rdata:00934FDC 00000009 C Advisory
.rdata:00934FE8 00000011 C RequiredNegative
.rdata:00934FFC 00000011 C RequiredPositive
.rdata:00935010 00000009 C Required
.rdata:0093501C 00000006 C Crisp
.rdata:00935024 00000006 C Fuzzy
.rdata:0093502C 00000009 C FuzzySqr
.rdata:00935038 00000009 C Friendly
.rdata:00935044 00000006 C Enemy
.rdata:0093505C 00000006 C South
.rdata:0093506C 00000006 C North
.rdata:00935074 00000008 C Neutral
.rdata:00935084 00000006 C Front
.rdata:0093508C 00000006 C Route
.rdata:00935094 0000000C C SupplyPoint
.rdata:009350A0 00000009 C AirField
.rdata:009350AC 00000007 C Bridge
.rdata:009350B4 0000000B C ChokePoint
.rdata:009350C0 0000000C C StrongPoint
.rdata:009350CC 0000000F C SoldierSpawner
.rdata:009350DC 0000000D C NavalSpawner
.rdata:009350EC 0000000C C LandSpawner
.rdata:009350F8 0000000B C AirSpawner
.rdata:00935104 00000007 C Remote
.rdata:0093510C 00000006 C Close
.rdata:0093511C 00000007 C Centre
.rdata:00935124 00000006 C Flank
.rdata:0093512C 00000012 C DifferenceSmaller
.rdata:00935140 00000012 C DifferenceGreater
.rdata:00935154 0000000B C Difference
.rdata:00935160 00000010 C QuotientSmaller
.rdata:00935170 00000010 C QuotientGreater
.rdata:00935180 00000009 C Quotient
.rdata:0093518C 0000000D C EqualSmaller
.rdata:0093519C 0000000D C EqualGreater
.rdata:009351AC 00000006 C Equal
.rdata:009351C4 0000000D C UnitConstant
.rdata:009351D4 0000000C C UnReachable
.rdata:009351E0 0000000C C EnemyObject
.rdata:009351EC 0000000D C FrontNeutral
.rdata:009351FC 0000000C C FrontRemote
.rdata:00935208 0000000C C FrontCentre
.rdata:00935214 0000000B C FrontClose
.rdata:00935220 0000000A C FrontBase
.rdata:0093522C 0000000B C FrontFlank
.rdata:00935238 00000015 C NumberOfHostileAreas
.rdata:00935250 00000015 C NumberOfNeutralAreas
.rdata:00935268 00000016 C NumberOfFriendlyAreas
.rdata:00935280 00000009 C Defences
.rdata:0093528C 00000008 C Attacks
.rdata:00935294 0000000A C StartTime
.rdata:009352A0 00000009 C Security
.rdata:009352AC 00000019 C DefenceStrategicStrength
.rdata:009352C8 00000018 C AttackStrategicStrength
.rdata:009352E0 00000019 C AverageStrategicStrength
.rdata:009352FC 0000000B C FastAttack
.rdata:00935308 0000000C C HeavyAttack
.rdata:00935314 00000009 C AntiTank
.rdata:00935320 00000008 C AntiAir
.rdata:00935328 00000006 C Naval
.rdata:00935338 0000000B C HeavyNaval
.rdata:00935344 00000008 C BLLNone
.rdata:0093534C 00000009 C BLLLight
.rdata:00935358 0000000A C BLLMedium
.rdata:00935364 00000008 C BLLFull
.rdata:0093536C 00000007 C Medium
.rdata:0093537C 00000013 C BAPSTPhysicsEnable
.rdata:00935390 00000015 C BAPSTFinishedWrapper
.rdata:009353A8 00000013 C BAPSTWeaponWrapper
.rdata:009353BC 00000013 C BAPSTAimingWrapper
.rdata:009353D0 0000000F C BAPSTNotifyBot
.rdata:009353E0 0000000E C BAPSTEvaluate
.rdata:009353F0 0000000D C BAPSTICScout
.rdata:00935400 00000015 C BAPSTICChangeVehicle
.rdata:00935418 00000010 C BAPSTICTurnLock
.rdata:00935428 00000012 C BAPSTChangeWeapon
.rdata:0093543C 00000013 C BAPSTUpdateVehicle
.rdata:00935450 00000011 C BAPSTSoldierPose
.rdata:00935464 0000000C C BAPSTRoll3d
.rdata:00935470 0000000C C BAPSTLookAt
.rdata:0093547C 0000000B C BAPSTSense
.rdata:00935488 00000011 C BAPSTInfoWrapper
.rdata:0093549C 00000013 C BAPSTResetControls
.rdata:009354B0 0000000A C BAPSTIdle
.rdata:009354BC 00000018 C BAPSTTriggerContinously
.rdata:009354D4 0000000D C BAPSTTrigger
.rdata:009354E4 00000012 C BAPSTMoveToObject
.rdata:009354F8 00000015 C BAPSTMoveToDirection
.rdata:00935510 0000000A C BAPSTTurn
.rdata:0093551C 0000000C C BAPSTMoveTo
.rdata:00935528 0000000B C BAPSTAimAt
.rdata:00935534 0000000B C BAPSTWhile
.rdata:00935540 0000000A C BAPSTWait
.rdata:0093554C 00000008 C BAPSTIf
.rdata:00935554 0000000D C BAPSTPlanEnd
.rdata:00935564 0000000C C BAPSTSerial
.rdata:00935570 0000000E C BAPSTParallel
.rdata:00935580 0000000E C PhysicsEnable
.rdata:00935590 00000010 C FinishedWrapper
.rdata:009355A0 0000000E C WeaponWrapper
.rdata:009355B0 0000000E C AimingWrapper
.rdata:009355C0 0000000A C NotifyBot
.rdata:009355CC 00000009 C Evaluate
.rdata:009355D8 0000000E C ChangeVehicle
.rdata:009355E8 00000009 C TurnLock
.rdata:009355F4 0000000D C ChangeWeapon
.rdata:00935604 0000000E C UpdateVehicle
.rdata:00935614 00000007 C Roll3d
.rdata:0093561C 00000007 C LookAt
.rdata:00935624 0000000E C ResetControls
.rdata:0093563C 0000000D C MoveToObject
.rdata:0093564C 00000010 C MoveToDirection
.rdata:00935664 00000007 C MoveTo
.rdata:0093566C 00000006 C AImAt
.rdata:00935674 00000006 C While
.rdata:00935688 00000008 C PlanEnd
.rdata:00935690 00000007 C Serial
.rdata:00935698 00000009 C Parallel
.rdata:009356A4 0000000C C LZUndefined
.rdata:009356B0 00000007 C LZZMax
.rdata:009356B8 00000007 C LZXMax
.rdata:009356C0 00000007 C LZZMin
.rdata:009356C8 00000007 C LZXMin
.rdata:009356D0 0000000A C Undefined
.rdata:009356FC 00000018 C RMNumberOfRadioMessages
.rdata:00935714 00000013 C RMLocalNeedRepairs
.rdata:00935728 0000000D C RMLocalMedic
.rdata:00935738 0000000C C RMLocalFire
.rdata:00935744 00000010 C RMLocalHoldFire
.rdata:00935754 00000010 C RMLocalFallBack
.rdata:00935764 00000014 C RMLocalYouTakePoint
.rdata:00935778 00000014 C RMLocalHoldPosition
.rdata:0093578C 0000000F C RMLocalCoverMe
.rdata:0093579C 0000000F C RMLocalBailOut
.rdata:009357AC 00000013 C RMLocalAbandonShip
.rdata:009357C0 00000014 C RMLocalCheckYourSix
.rdata:009357D4 00000011 C RMLocalTakeCover
.rdata:009357E8 00000012 C RMLocalFireInHole
.rdata:009357FC 0000000D C RMLocalGetIn
.rdata:0093580C 00000015 C RMLocalStickTogether
.rdata:00935824 00000010 C RMLocalFollowMe
.rdata:00935834 0000000A C RMLocalGo
.rdata:00935840 0000000C C RMLocalWait
.rdata:0093584C 00000010 C RMLocalNegative
.rdata:0093585C 0000000D C RMLocalRoger
.rdata:0093586C 00000011 C RMLocalAttacking
.rdata:00935880 00000011 C RMLocalDefending
.rdata:00935894 00000013 C RMControlPointAuto
.rdata:009358A8 00000010 C RMControlPoint7
.rdata:009358B8 00000010 C RMControlPoint6
.rdata:009358C8 00000010 C RMControlPoint5
.rdata:009358D8 00000010 C RMControlPoint4
.rdata:009358E8 00000010 C RMControlPoint3
.rdata:009358F8 00000010 C RMControlPoint2
.rdata:00935908 00000010 C RMControlPoint1
.rdata:00935918 0000000F C RMScoutSpotted
.rdata:00935928 00000012 C RMAirplaneSpotted
.rdata:0093593C 00000013 C RMSubmarineSpotted
.rdata:00935950 0000000E C RMShipSpotted
.rdata:00935960 0000000E C RMUnitSpotted
.rdata:00935970 00000012 C RMInfantrySpotted
.rdata:00935984 0000000F C RMArmorSpotted
.rdata:00935994 00000013 C RMArtillerySupport
.rdata:009359A8 00000011 C RMArtilleryReady
.rdata:009359BC 0000000D C RMAirSupport
.rdata:009359CC 0000000F C RMNavalSupport
.rdata:009359DC 00000012 C RMAntitankSupport
.rdata:009359F0 00000010 C RMReinforcement
.rdata:00935A00 00000009 C RMPickup
.rdata:00935A0C 0000000B C RMNegative
.rdata:00935A18 00000008 C RMRoger
.rdata:00935A20 00000008 C Hostile
.rdata:00935A28 00000006 C Owned
.rdata:00935AA4 00000012 C AIMain initiated.
.rdata:00935AB8 00000009 C Allies:
.rdata:00935AC4 0000001C C *** No choosen strategy ***
.rdata:00935AE0 00000007 C Axis:
.rdata:00935AE8 00000007 C AI End
.rdata:00935AF0 0000001B C AIDebugRenderer::updateEnd
.rdata:00935B0C 0000001D C AIDebugRenderer::updateBegin
.rdata:00935B2C 00000018 C AIRadio::updateRadioEnd
.rdata:00935B44 0000001A C AIRadio::updateRadioBegin
.rdata:00935B60 0000001C C AILODManager::updateBotsEnd
.rdata:00935B7C 0000001E C AILODManager::updateBotsBegin
.rdata:00935B9C 0000001F C AILODManager::updatePlayersEnd
.rdata:00935BBC 00000021 C AILODManager::updatePlayersBegin
.rdata:00935BE0 00000016 C BotManager::actionEnd
.rdata:00935BF8 00000018 C BotManager::actionBegin
.rdata:00935C10 0000000F C SAI::updateEnd
.rdata:00935C20 00000011 C SAI::updateBegin
.rdata:00935C34 00000009 C AI Begin
.rdata:00935C40 0000000C C Allies: P:
.rdata:00935C4C 00000006 C St:
.rdata:00935C54 00000007 C Ass:
.rdata:00935C6C 0000000A C Axis: P:
.rdata:00935C78 0000000A C Accepts:
.rdata:00935C84 0000000A C Allies:
.rdata:00935C90 0000000D C Temp: Axis:
.rdata:00935CA0 00000006 C [CP]
.rdata:00935D28 0000000E C ***NO PLAN***
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.rdata:00935D60 00000007 C Ctrl:
.rdata:00935D6C 00000009 C disabled
.rdata:00935D78 00000008 C enabled
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.rdata:00935D94 00000012 C Medium / Physics
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.rdata:00935DBC 0000000B C LodLevel:
.rdata:00935DD0 00000006 C , S:
.rdata:00935DD8 00000006 C , H:
.rdata:00935DE0 0000000C C Behaviour:
.rdata:00935DEC 00000010 C Behaviour: None
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.rdata:00935E38 00000008 C -----
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.rdata:00936140 0000001B C No zone by that name found
.rdata:00936540 0000001E C Internal error, unknown pose.
.rdata:00936570 00000018 C <-getPotentialObstacles
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.rdata:00936670 0000001B C ->updatePotentialObstacles
.rdata:00937008 0000000A C AIMeshes/
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.rdata:00938058 0000000C C , MinDist:
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.rdata:009381EC 0000002F C AIPlanInterpreter\\EntryMoveToMediumSoldier.cpp
.rdata:0093824C 0000002C C AIPlanInterpreter\\EntryMoveToMediumBoat.cpp
.rdata:009382A4 00000028 C AIPlanInterpreter\\EntryMoveToMedium.cpp
.rdata:009382FC 0000002E C AIPlanInterpreter\\EntryMoveToLightSoldier.cpp
.rdata:0093835C 00000027 C AIPlanInterpreter\\EntryMoveToLight.cpp
.rdata:009383B4 00000027 C AIPlanInterpreter\\EntrySoldierPose.cpp
.rdata:00938400 00000021 C AIPlanInterpreter\\EntrySense.cpp
.rdata:0093845C 0000002D C AIPlanInterpreter\\EntryMouseTurretLookAt.cpp
.rdata:009384BC 0000002C C AIPlanInterpreter\\EntryMouseTurretAimAt.cpp
.rdata:00938514 0000002A C AIPlanInterpreter\\EntryKeyTurretAimAt.cpp
.rdata:0093856C 0000002E C AIPlanInterpreter\\EntryTriggerContinously.cpp
.rdata:009385CC 00000023 C AIPlanInterpreter\\EntryTrigger.cpp
.rdata:0093861C 00000032 C AIPlanInterpreter\\EntryInfanteryResetControls.cpp
.rdata:00938688 00000034 C AIPlanInterpreter\\EntryInfanteryMoveToDirection.cpp
.rdata:009386EC 00000031 C AIPlanInterpreter\\EntryInfanteryMoveToObject.cpp
.rdata:0093874C 0000002B C AIPlanInterpreter\\EntryInfanteryMoveTo.cpp
.rdata:009387A4 0000002D C AIPlanInterpreter\\EntryBoatResetControls.cpp
.rdata:00938808 0000002F C AIPlanInterpreter\\EntryBoatMoveToDirection.cpp
.rdata:00938864 0000002C C AIPlanInterpreter\\EntryBoatMoveToObject.cpp
.rdata:009388BC 00000026 C AIPlanInterpreter\\EntryBoatMoveTo.cpp
.rdata:00938914 0000002E C AIPlanInterpreter\\EntryPlaneResetControls.cpp
.rdata:009389A4 0000002D C AIPlanInterpreter\\EntryPlaneMoveToObject.cpp
.rdata:00938A0C 00000030 C AIPlanInterpreter\\EntryPlaneMoveToDirection.cpp
.rdata:00938A6C 00000027 C AIPlanInterpreter\\EntryPlaneMoveTo.cpp
.rdata:00938AC4 0000002C C AIPlanInterpreter\\EntryCarResetControls.cpp
.rdata:00938BAC 00000026 C AIPlanInterpreter\\EntryTankTurnTo.cpp
.rdata:00938C04 0000002D C AIPlanInterpreter\\EntryTankResetControls.cpp
.rdata:00938C78 0000002F C AIPlanInterpreter\\EntryTankMoveToDirection.cpp
.rdata:00938CD4 0000002C C AIPlanInterpreter\\EntryTankMoveToObject.cpp
.rdata:00938D2C 00000026 C AIPlanInterpreter\\EntryTankMoveTo.cpp
.rdata:00938DD8 00000025 C AIPlanInterpreter\\BAPInterpreter.cpp
.rdata:00938FF8 00000013 C SAIMap::update End
.rdata:0093900C 00000015 C SAIMap::update Begin
.rdata:00939038 0000001C C SAI::distributeResources 31
.rdata:00939054 0000001C C SAI::distributeResources 30
.rdata:00939070 0000001C C SAI::distributeResources 29
.rdata:0093908C 0000001C C SAI::distributeResources 28
.rdata:009390A8 0000001C C SAI::distributeResources 27
.rdata:009390C4 0000001C C SAI::distributeResources 26
.rdata:009390E0 0000001C C SAI::distributeResources 25
.rdata:009390FC 0000001C C SAI::distributeResources 24
.rdata:00939118 0000001C C SAI::distributeResources 20
.rdata:00939134 0000001C C SAI::distributeResources 01
.rdata:00939150 0000000C C SAIUpdate_3
.rdata:0093915C 0000000C C SAIUpdate_2
.rdata:00939168 00000017 C SAIUpdate_1_Streangths
.rdata:00939180 00000011 C SAIUpdate_1_dead
.rdata:00939194 00000018 C SAIUpdate_1_teleporting
.rdata:009391AC 0000000C C SAIUpdate_1
.rdata:00939248 0000000C C SAIUpdate_6
.rdata:00939254 00000017 C SAI::distributeWNA End
.rdata:0093926C 00000019 C SAI::distributeWNA Begin
.rdata:00939288 0000001D C SAI::distributeArtillery End
.rdata:009392A8 0000001F C SAI::distributeArtillery Begin
.rdata:009392C8 0000001A C SAI::distributeAttack End
.rdata:009392E4 0000001C C SAI::distributeAttack Begin
.rdata:00939300 0000001B C SAI::distributeDefence End
.rdata:0093931C 0000001D C SAI::distributeDefence Begin
.rdata:0093933C 0000001D C SAI::distributeResources End
.rdata:0093935C 0000001F C SAI::distributeResources Begin
.rdata:0093937C 00000015 C SAI::updateDistr End
.rdata:00939394 00000017 C SAI::updateDistr Begin
.rdata:009393AC 00000016 C SAI::updateBotPos End
.rdata:009393C4 00000018 C SAI::updateBotPos Begin
.rdata:009393DC 0000002C C SAI::modifyStrategicObjectsTemperatures End
.rdata:00939408 0000002E C SAI::modifyStrategicObjectsTemperatures Begin
.rdata:00939438 00000018 C SAI::chooseStrategy End
.rdata:00939450 0000001A C SAI::chooseStrategy Begin
.rdata:0093946C 00000020 C SAI::updateStrategicObjects End
.rdata:0093948C 00000022 C SAI::updateStrategicObjects Begin
.rdata:009394B0 0000000E C SAIUpdate_5_2
.rdata:009394C0 0000000E C SAIUpdate_5_1
.rdata:009394D0 0000000C C SAIUpdate_5
.rdata:009394DC 0000000C C SAIUpdate_4
.rdata:009396C4 00000012 C Loading maps for
.rdata:009396D8 00000022 C Strategic search map created for
.rdata:009396FC 0000001A C Unable to load local map
.rdata:00939718 0000000D C Pathfinding/
.rdata:00939728 0000003C C that is necessary for the generation of the strategic map.
.rdata:00939764 00000011 C is incompatible
.rdata:00939920 00000012 C Local search map
.rdata:00939934 0000000B C created \n
.rdata:00939940 00000026 C No *.sm files in AIMeshes directory!\n
.rdata:00939968 0000000E C AIMeshes/*.sm
.rdata:00939978 00000016 C Local search map for
.rdata:00939990 00000009 C created
.rdata:00939A50 00000007 C StrtF
.rdata:00939A58 00000007 C StrtT
.rdata:00939A60 00000006 C NoTr
.rdata:00939A68 00000006 C Trig
.rdata:00939A70 00000007 C (Else)
.rdata:00939B7C 00000020 C Unwanted event sent to callback
.rdata:00939C30 00000020 C AIBotActionPlan\\BAPATrigger.cpp
.rdata:00939C50 00000018 C Pushed button with id '
.rdata:0093A070 00000012 C Unknown pose used
.rdata:0093A524 00000025 C AIBotActionPlan\\BAPAMoveToDirect.cpp
.rdata:0093A5A0 00000024 C AIBotActionPlan\\BAPASoldierPose.cpp
.rdata:0093A5D0 0000001F C AIBotActionPlan\\BAPConTime.cpp
.rdata:0093A61C 00000023 C AIBotActionPlan\\BAPConPosition.cpp
.rdata:0093A640 0000001D C AIBotActionPlan\\BAPConOr.cpp
.rdata:0093A680 0000001E C AIBotActionPlan\\BAPConNot.cpp
.rdata:0093A6DC 00000026 C AIBotActionPlan\\BAPConObjectSpeed.cpp
.rdata:0093A768 00000027 C AIPlanInterpreter\\ControlFunctions.cpp
.rdata:0093A7C8 00000021 C AIBotActionPlan\\BAPAMoveTo3d.cpp
.rdata:0093A8EC 00000026 C AIBotActionPlan\\BAPAMoveToFinding.cpp
.rdata:0093AA20 0000002C C AIBotActionPlan\\BAPAMoveToObjectFinding.cpp
.rdata:0093AAC8 00000027 C AIBotActionPlan\\BAPAMoveTo3dObject.cpp
.rdata:0093AB2C 00000022 C AIBotActionPlan\\BAPALookAhead.cpp
.rdata:0093AB88 0000002B C AIBotActionPlan\\BAPATriggerContinously.cpp
.rdata:0093ABCC 00000026 C AIBotActionPlan\\BAPAResetControls.cpp
.rdata:0093AC70 00000022 C AIBotActionPlan\\BAPFlowCWhile.cpp
.rdata:0093AD48 00000026 C AIBotActionPlan\\BAPAUpdateVehicle.cpp
.rdata:0093AD98 0000001E C AIBotActionPlan\\BAPConAnd.cpp
.rdata:0093AE14 00000027 C AIBotActionPlan\\BAPConObjectBehind.cpp
.rdata:0093AE6C 00000029 C AIBotActionPlan\\BAPConObjectDistance.cpp
.rdata:0093AEC4 00000029 C AIBotActionPlan\\BAPConObjectOccupied.cpp
.rdata:0093AF1C 0000002E C AIBotActionPlan\\BAPConObjectEnemyOccupied.cpp
.rdata:0093AFD8 00000021 C AIBotActionPlan\\BAPFlowCWait.cpp
.rdata:0093B050 0000001F C AIBotActionPlan\\BAPFlowCIf.cpp
.rdata:0093B070 00000023 C If, now about to test condition...
.rdata:0093B094 00000019 C If, currently executing
.rdata:0093B0B0 0000000A C block...
.rdata:0093B10C 00000025 C AIBotActionPlan\\BAPALookAtObject.cpp
.rdata:0093B164 00000027 C AIBotActionPlan\\BAPConObjectExists.cpp
.rdata:0093B1BC 00000027 C AIBotActionPlan\\BAPConObjectHealth.cpp
.rdata:0093B214 00000028 C AIBotActionPlan\\BAPConWeaponMagAmmo.cpp
.rdata:0093B300 00000010 C Standard debug.
.rdata:0093B364 0000001E C AIBotActionPlan\\BAPASense.cpp
.rdata:0093B3B4 00000029 C AIBotActionPlan\\BAPCConLookDeviation.cpp
.rdata:0093B61C 00000024 C AIBotActionPlan\\BAPAAimAtObject.cpp
.rdata:0093B67C 0000002A C AIBotActionPlan\\BAPATurnTowardsObject.cpp
.rdata:0093B6E0 0000000C C Unkown type
.rdata:0093B71C 00000030 C AIBotActionPlan\\BAPConObjectDistanceToPoint.cpp
.rdata:0093B77C 0000002B C AIBotActionPlan\\BAPConObjectLineOfFire.cpp
.rdata:0093B7C8 0000002E C AIBotActionPlan\\BAPConObjectInsideFrustum.cpp
.rdata:0093B8CC 00000025 C AIBotActionPlan\\BAPCConPrecision.cpp
.rdata:0093B90C 00000020 C AIBotActionPlan\\BAPFlowCEnd.cpp
.rdata:0093B9C0 00000018 C Unknown integer valueId
.rdata:0093B9F0 00000016 C Unknown float valueId
.rdata:0093BA08 00000010 C Unknown valueId
.rdata:0093BA7C 00000027 C AIBotActionPlan\\BAPCConPrecision3d.cpp
.rdata:0093BB04 00000028 C AIBotActionPlan\\BAPConObjectInFront.cpp
.rdata:0093BB98 0000002A C AIBotActionPlan\\BAPAMoveTo3dDirection.cpp
.rdata:0093BCA4 00000028 C AIBotActionPlan\\BAPConObjectVisible.cpp
.rdata:0093BDE8 0000001F C AIBotActionPlan\\BAPARoll3d.cpp
.rdata:0093BE48 00000027 C AIPlanInterpreter\\InfanteryControl.cpp
.rdata:0093BF88 00000022 C AIPlanInterpreter\\BoatControl.cpp
.rdata:0093BFD4 00000023 C AIPlanInterpreter\\MouseControl.cpp
.rdata:0093C018 00000023 C AIPlanInterpreter\\PlaneControl.cpp
.rdata:0093C120 0000001A C AIBotActionPlan\\Aimer.cpp
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.rdata:0093C240 00000006 C Level
.rdata:0093C248 0000000E C ObjectImages/
.rdata:0093C258 0000000A C Temporary
.rdata:0093C288 00000038 C AStarStrategicSearch::newPositionAndCost switch default
.rdata:0093C6C0 00000025 C AIBotActionPlan\\BAPAMoveToObject.cpp
.rdata:0093C724 00000023 C AIBotActionPlan\\BAPInfoWrapper.cpp
.rdata:0093C768 0000001D C AIBotActionPlan\\BAPALook.cpp
.rdata:0093C7C8 0000001D C AIBotActionPlan\\BAPATurn.cpp
.rdata:0093C828 0000001E C AIBotActionPlan\\BAPAAimAt.cpp
.rdata:0093C868 00000020 C AIBotActionPlan\\BAPAAimAt3d.cpp
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.rdata:00940570 00000011 C Angle multiplyer
.rdata:00940584 0000000C C Start angle
.rdata:009405D0 00000019 C dice::meme::RotateEffect
.rdata:009405EC 00000029 C dice::meme::RotateAroundCoordinateEffect
.rdata:009407A0 00000015 C dice::meme::EditNode
.rdata:009408A0 00000018 C dice::meme::BfRectangle
.rdata:00940928 00000014 C Value <do not edit>
.rdata:009409D0 00000015 C dice::meme::BoolData
.rdata:009409E8 00000006 C Event
.rdata:009409F0 0000000C C Else Action
.rdata:009409FC 00000028 C Event data(OBS; DO NOT USE!, OLD CLASS)
.rdata:00940A24 00000029 C Event type (OBS; DO NOT USE!, OLD CLASS)
.rdata:00940A50 00000023 C Meme: DEPRECATED: CullActionNode\r\n
.rdata:009410F0 00000017 C dice::meme::ActionNode
.rdata:00941108 00000022 C dice::meme::IfElseEventActionNode
.rdata:0094112C 0000001E C dice::meme::TimeoutActionNode
.rdata:0094114C 0000001B C dice::meme::CullActionNode
.rdata:00941168 00000020 C dice::meme::CullEventActionNode
.rdata:00941188 00000023 C dice::meme::CullVariableActionNode
.rdata:009411AC 0000002B C dice::meme::CullVariableAndEventActionNode
.rdata:009411D8 00000027 C dice::meme::CullEventTimeoutActionNode
.rdata:009412C8 00000009 C Function
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.rdata:00941320 0000001F C dice::meme::CallFunctionAction
.rdata:00941384 00000027 C dice::meme::CallFunctionVariableAction
.rdata:00941560 00000016 C dice::meme::FloatData
.rdata:00941578 00000019 C dice::meme::FloatRefData
.rdata:009415F4 0000000E C Size constant
.rdata:00941604 0000000D C Row distance
.rdata:00941734 00000016 C dice::meme::SizeStyle
.rdata:0094174C 00000020 C dice::meme::SingleLineSizeStyle
.rdata:0094176C 0000001D C dice::meme::RowDistanceStyle
.rdata:0094178C 00000012 C Bottom left alpha
.rdata:009417A0 00000011 C Bottom left blue
.rdata:009417B4 00000012 C Bottom left green
.rdata:009417C8 00000010 C Bottom left red
.rdata:009417D8 00000013 C Bottom right alpha
.rdata:009417EC 00000012 C Bottom right blue
.rdata:00941800 00000013 C Bottom right green
.rdata:00941814 00000011 C Bottom right red
.rdata:00941828 00000010 C Top right alpha
.rdata:00941838 0000000F C Top right blue
.rdata:00941848 00000010 C Top right green
.rdata:00941858 0000000E C Top right red
.rdata:00941868 0000000F C Top left alpha
.rdata:00941878 0000000E C Top left blue
.rdata:00941888 0000000F C Top left green
.rdata:00941898 0000000D C Top left red
.rdata:00941948 00000018 C dice::meme::ColorEffect
.rdata:009419AC 00000020 C dice::meme::MultiplyColorEffect
.rdata:00941A1C 0000001C C dice::meme::AlphaFadeEffect
.rdata:00941A38 0000001E C dice::meme::VertexColorEffect
.rdata:00941AA4 00000026 C dice::meme::MultiplyVertexColorEffect
.rdata:00941C5C 00000008 C In node
.rdata:00941D7C 00000014 C onPreHide cleanup\r\n
.rdata:00941D90 00000015 C dice::meme::PathNode
.rdata:00941DA8 0000001A C dice::meme::StackPathNode
.rdata:00941DC4 0000001A C Paint outnode over innode
.rdata:00941DE0 0000000E C Out wait time
.rdata:00941DF0 0000000D C In wait time
.rdata:00941E00 00000009 C Out time
.rdata:00941E0C 00000008 C In time
.rdata:00941E14 00000011 C Destination node
.rdata:00941E28 0000000A C Path node
.rdata:00941E34 00000010 C Stack path node
.rdata:00941EA4 0000001A C dice::meme::SetPathAction
.rdata:00941EC0 0000001B C dice::meme::PushPathAction
.rdata:00941EDC 0000001A C dice::meme::PopPathAction
.rdata:00942098 0000000D C Effect level
.rdata:009420A8 00000067 C Meme: Warning: ShowEffectNode is deprecated and will be removed, use TransitionalEffectNode instead!\r\n
.rdata:00942110 0000000A C Max value
.rdata:0094211C 0000000A C Min value
.rdata:00942A78 00000017 C dice::meme::EffectNode
.rdata:00942A90 0000001F C dice::meme::VariableEffectNode
.rdata:00942AB0 0000001B C dice::meme::ShowEffectNode
.rdata:00942ACC 00000023 C dice::meme::TransitionalEffectNode
.rdata:00942AF0 00000027 C dice::meme::TransitionalShowEffectNode
.rdata:00942B18 00000027 C dice::meme::TransitionalHideEffectNode
.rdata:00942B40 00000024 C dice::meme::NormalToFocusEffectNode
.rdata:00942B64 0000001C C dice::meme::FocusEffectNode
.rdata:00942B80 0000001F C dice::meme::NotFocusEffectNode
.rdata:00942BA0 0000002C C dice::meme::ExtendedNormalToFocusEffectNode
.rdata:00942BCC 00000025 C dice::meme::FocusToPressedEffectNode
.rdata:00942BF4 0000002D C dice::meme::ExtendedFocusToPressedEffectNode
.rdata:00942CF0 0000000C C Limit value
.rdata:00942CFC 0000000D C Modify value
.rdata:00942D0C 00000006 C Speed
.rdata:00942D14 00000011 C Braking distance
.rdata:00942D30 00000062 C Meme: Warning: DEPRECATED, SetVariableSinusAction should be replaced with SetVariableSineAction\r\n
.rdata:00942F6C 0000001E C dice::meme::SetVariableAction
.rdata:00942FD4 0000001C C dice::meme::SetStringAction
.rdata:00942FF0 00000021 C dice::meme::ToggleVariableAction
.rdata:00943014 00000021 C dice::meme::ModifyVariableAction
.rdata:00943038 00000022 C dice::meme::SetVariableSoftAction
.rdata:009430A4 00000022 C dice::meme::SetVariableSineAction
.rdata:0094310C 00000023 C dice::meme::SetVariableSinusAction
.rdata:00943130 00000023 C dice::meme::SetVariableArrayAction
.rdata:009432D0 0000001A C dice::meme::TransformNode
.rdata:009433D8 0000001A C dice::meme::TranslateNode
.rdata:00943500 00000014 C dice::meme::IntData
.rdata:00943588 00000015 C String <do not edit>
.rdata:00943680 00000016 C Wstring <do not edit>
.rdata:009436F8 00000017 C dice::meme::StringData
.rdata:00943710 0000001A C dice::meme::StringRefData
.rdata:0094372C 00000018 C dice::meme::WstringData
.rdata:00943830 00000015 C dice::meme::TextNode
.rdata:00943930 00000017 C dice::meme::SliderNode
.rdata:00943948 0000000B C Split node
.rdata:00943A40 00000016 C dice::meme::SplitNode
.rdata:00943B40 00000018 C dice::meme::PictureNode
.rdata:00943BC8 00000039 C Meme: Warning: Data::set, string is longer than buffer\r\n
.rdata:00943C24 00000011 C dice::meme::Data
.rdata:00943EBC 00000007 C System
.rdata:00943EC4 0000000B C Start node
.rdata:00943ED0 00000008 C Pointer
.rdata:00943ED8 0000000B C Lock count
.rdata:00943F04 00000037 C Meme: Error: Adding named object to nodetree (%s %s)\r\n
.rdata:00943F3C 00000038 C Meme: Error: register onCreate returned false (%s %s)\r\n
.rdata:00943F74 00000034 C Meme: Error: Cannot register objects without name\r\n
.rdata:00943FA8 0000002D C Meme: Error: Cannot register null pointers\r\n
.rdata:00943FD8 0000002A C Meme: Using cache file '%s' for loading\r\n
.rdata:00944004 0000003E C Meme: Cannot create cache file '%s', using standard reading\r\n
.rdata:00944044 00000021 C Meme: Creating cache file '%s'\r\n
.rdata:009440F8 00000013 C dice::meme::System
.rdata:0094410C 0000000A C Next node
.rdata:00944200 00000011 C dice::meme::Node
.rdata:00944300 00000015 C dice::meme::NameNode
.rdata:00944394 00000014 C dice::meme::Pointer
.rdata:009443A8 00000027 C Meme: Error: Writing to ostream \"%s\"\r\n
.rdata:009443D0 0000000B C Class name
.rdata:009443DC 0000000C C Object name
.rdata:009443E8 00000006 C Ulong
.rdata:009443F0 00000026 C Meme: Error: Writing to stream \"%s\"\r\n
.rdata:00944418 00000025 C Meme: Error: Creating ostream \"%s\"\r\n
.rdata:00944460 00000013 C dice::meme::Object
.rdata:00944474 0000002D C Meme: Error: Reading from istream \"%s(%s)\"\r\n
.rdata:009444A4 00000014 C Meme: Loading: %s\r\n
.rdata:009444B8 00000043 C Meme: Error: Loading class '%s' need to be inherited from object\r\n
.rdata:009444FC 00000024 C Meme: Error: Class '%s' not found\r\n
.rdata:00944520 00000029 C Meme: Error: Reading from istream \"%s\"\r\n
.rdata:0094454C 00000025 C Meme: Info: Trying old format \"%s\"\r\n
.rdata:00944574 0000002B C Meme: Error: Unable to open istream \"%s\"\r\n
.rdata:009445A0 00000036 C Meme: Warning: Reading differs from saved file \"%s\"\r\n
.rdata:009445D8 00000036 C Meme: Warning: reading differs from saved file \"%s\"\r\n
.rdata:00944610 0000002A C Meme: Error: Loading: Unknown class: %s\r\n
.rdata:0094463C 00000028 C Meme: Error reading from istream \"%s\"\r\n
.rdata:00944684 00000013 C dice::meme::Effect
.rdata:00944698 00000016 C Source alpha saturate
.rdata:009446B0 00000015 C One minus dest alpha
.rdata:009446C8 0000000B C Dest alpha
.rdata:009446D4 00000017 C One minus source alpha
.rdata:009446EC 0000000D C Source alpha
.rdata:009446FC 00000015 C One minus dest color
.rdata:00944714 0000000B C Dest color
.rdata:00944720 00000017 C One minus source color
.rdata:00944738 0000000D C Source color
.rdata:00944774 0000000E C RuntimeObject
.rdata:00944784 0000000F C Move direction
.rdata:00944794 0000000C C Move length
.rdata:009447E0 00000017 C dice::meme::ClipEffect
.rdata:009447F8 0000001B C dice::meme::MoveClipEffect
.rdata:009448D4 00000017 C Destination blend func
.rdata:009448EC 00000012 C Source blend func
.rdata:00944900 0000001C C dice::meme::BlendFuncEffect
.rdata:0094496C 00000011 C Last input index
.rdata:009449A0 00000021 C dice::meme::LastInputIndexAction
.rdata:00944A8C 0000001E C dice::meme::RightAlignedStyle
.rdata:00944FC0 00000018 C dice::meme::LogicalData
.rdata:00944FD8 00000016 C dice::meme::EqualData
.rdata:00944FF0 00000019 C dice::meme::NotEqualData
.rdata:0094500C 0000001A C dice::meme::LessEqualData
.rdata:00945028 00000015 C dice::meme::LessData
.rdata:00945040 00000013 C dice::meme::OrData
.rdata:00945054 00000014 C dice::meme::AndData
.rdata:00945068 0000001C C dice::meme::ExclusiveOrData
.rdata:00945084 00000014 C dice::meme::NotData
.rdata:00945108 0000000A C Data list
.rdata:009452E8 00000019 C dice::meme::DataListData
.rdata:00945304 0000001A C dice::meme::IndexDataData
.rdata:00945320 0000001B C dice::meme::IndexCountData
.rdata:0094533C 00000020 C dice::meme::ConcatenateListData
.rdata:0094535C 0000000D C Volume (0-1)
.rdata:009453AC 00000018 C dice::meme::SoundAction
.rdata:009453C4 0000001F C dice::meme::VolumedSoundAction
.rdata:00945560 00000015 C dice::meme::CullNode
.rdata:00945578 00000009 C Effect 2
.rdata:00945584 00000009 C Effect 1
.rdata:009455B0 00000018 C dice::meme::SplitEffect
.rdata:00945614 0000000E C Navigate tree
.rdata:00945710 0000001D C dice::meme::NavigateViewNode
.rdata:00945730 0000000C C Action list
.rdata:0094575C 0000001D C dice::meme::ActionListAction
.rdata:009457C4 0000000C C Action tree
.rdata:00945950 0000001B C dice::meme::NavigateAction
.rdata:0094596C 00000026 C dice::meme::NavigateNextSiblingAction
.rdata:00945994 0000002A C dice::meme::NavigatePreviousSiblingAction
.rdata:009459C0 00000021 C dice::meme::NavigateParentAction
.rdata:009459E4 00000020 C dice::meme::NavigateChildAction
.rdata:00945A04 0000001E C dice::meme::NavigateRunAction
.rdata:00945A24 00000026 C dice::meme::NavigateRunAndChildAction
.rdata:00945A4C 00000026 C dice::meme::NavigateChildAndRunAction
.rdata:00945A74 00000027 C dice::meme::NavigateParentAndRunAction
.rdata:00945A9C 00000027 C dice::meme::NavigateFirstSiblingAction
.rdata:00945AC4 00000026 C dice::meme::NavigateLastSiblingAction
.rdata:00945AEC 00000027 C dice::meme::NavigateSiblingIndexAction
.rdata:00945E74 00000009 C Action 2
.rdata:00945E80 00000009 C Action 1
.rdata:00945EAC 00000018 C dice::meme::SplitAction
.rdata:00945F30 0000001B C dice::meme::SetFocusAction
.rdata:00945FD4 00000017 C dice::meme::WindowNode
.rdata:00945FEC 0000001B C dice::meme::DragWindowNode
.rdata:009461F4 0000000C C Font handle
.rdata:00946240 0000001E C TL: Who/Where/Why uses this??
.rdata:00946260 00000012 C dice::meme::Style
.rdata:00946274 0000001C C dice::meme::SingleLineStyle
.rdata:009463D8 00000017 C dice::meme::StickyNode
.rdata:00946430 00000017 C dice::meme::MoveEffect
.rdata:00946448 0000001A C dice::meme::SinMoveEffect
.rdata:0094654C 00000019 C Meme: FunctionCall: %s\r\n
.rdata:00946588 00000015 C dice::meme::Function
.rdata:009465C0 00000013 C dice::meme::Action
.rdata:009465D4 00000008 C Focus Y
.rdata:009465DC 00000008 C Focus X
.rdata:009466D0 00000016 C dice::meme::FocusNode
.rdata:00946708 0000001E C dice::meme::RemoveEventAction
.rdata:009467EC 0000001F C dice::meme::CenterAlignedStyle
.rdata:009468A0 0000001C C dice::meme::FocusLockedData
.rdata:009468BC 00000006 C Ubyte
.rdata:009468E4 00000014 C dice::meme::OStream
.rdata:00946954 0000000A C Is locked
.rdata:00946960 0000000C C Index order
.rdata:0094696C 00000011 C Input index data
.rdata:00946A70 00000020 C dice::meme::DynamicIndexPointer
.rdata:00946A90 0000001E C dice::meme::LockPointerAction
.rdata:00946AB0 00000020 C dice::meme::UnlockPointerAction
.rdata:00946AD0 00000021 C dice::meme::PlayerInputIndexData
.rdata:00946C10 00000014 C dice::meme::IStream
.rdata:00946CCC 0000001F C Input index (0 == all indexes)
.rdata:00946CEC 00000007 C Update
.rdata:00946CF4 00000007 C Enable
.rdata:00946CFC 00000008 C Disable
.rdata:00946D0C 0000000C C PreWaitHide
.rdata:00946D18 0000000C C PreWaitShow
.rdata:00946D24 00000009 C PostHide
.rdata:00946D30 00000008 C PreHide
.rdata:00946D38 00000009 C PostShow
.rdata:00946D44 00000008 C PreShow
.rdata:00946D4C 0000000F C PointerMoveOut
.rdata:00946D5C 0000000C C PointerMove
.rdata:00946D68 0000000B C PointerOut
.rdata:00946D74 0000000A C PointerIn
.rdata:00946D80 0000000A C LostFocus
.rdata:00946D8C 0000000A C GainFocus
.rdata:00946D98 00000016 C UnicodeReleaseOutside
.rdata:00946DB0 0000000F C UnicodeRelease
.rdata:00946DC0 0000000D C UnicodePress
.rdata:00946DD0 00000015 C ButtonReleaseOutside
.rdata:00946DE8 0000000E C ButtonRelease
.rdata:00946DF8 0000000C C ButtonPress
.rdata:00946E04 00000009 C No event
.rdata:00946E30 00000012 C dice::meme::Event
.rdata:00946E8C 0000000C C Scroll down
.rdata:00946E98 0000000A C Scroll up
.rdata:00946EA4 00000006 C Enter
.rdata:00946EAC 0000000A C Backspace
.rdata:00946EB8 00000007 C Insert
.rdata:00946EC0 00000009 C PageDown
.rdata:00946ECC 00000007 C PageUp
.rdata:00946EE0 0000000A C Downwards
.rdata:00946EEC 0000000B C Rightwards
.rdata:00946EF8 00000008 C Upwards
.rdata:00946F00 0000000A C Leftwards
.rdata:00946F14 00000007 C Cancel
.rdata:00946F1C 0000000A C No button
.rdata:0094712C 00000007 C Ushort
.rdata:00947134 0000000E C Static string
.rdata:0094732C 00000026 C Meme: Error: Wrong file version(%s)\r\n
.rdata:00947374 00000019 C dice::meme::ClassIStream
.rdata:009473D0 0000000C C Description
.rdata:0094744C 00000019 C dice::meme::NavigateTree
.rdata:00947520 00000011 C dice::meme::Tree
.rdata:00947590 00000008 C <empty>
.rdata:00947644 00000009 C newPatch
.rdata:00947654 0000000A C beginSkip
.rdata:00947664 00000008 C endSkip
.rdata:00947678 0000000F C #templateLevel
.rdata:0094768C 00000009 C #include
.rdata:00947698 00000008 C #endMap
.rdata:009476A0 0000000A C #beginMap
.rdata:009476B8 0000000D C FinishSample
.rdata:009476C8 0000000F C ImmediateReset
.rdata:009476D8 0000000A C Immediate
.rdata:009476E4 00000007 C Volume
.rdata:009476EC 00000009 C addGroup
.rdata:009476F8 0000000B C dopplerOff
.rdata:00947704 00000011 C relativePosition
.rdata:00947718 0000000B C randomPlay
.rdata:00947724 00000010 C paramController
.rdata:00947734 00000006 C param
.rdata:0094773C 00000009 C envelope
.rdata:00947748 00000013 C controlDestination
.rdata:0094775C 0000000E C controlSource
.rdata:0094776C 0000000A C endEffect
.rdata:00947778 0000000C C beginEffect
.rdata:00947784 00000011 C randomStartPitch
.rdata:00947798 00000008 C trigger
.rdata:009477A0 00000009 C priority
.rdata:009477AC 0000000C C minDistance
.rdata:009477BC 00000007 C volume
.rdata:009477CC 00000007 C stereo
.rdata:009477D4 00000007 C stream
.rdata:009477E8 00000014 C Invalid voice type!
.rdata:00947980 00000008 C Release
.rdata:00947988 0000000C C TimeRelease
.rdata:00947994 00000009 C Altitude
.rdata:009479A0 00000009 C Distance
.rdata:009479AC 0000000D C Acceleration
.rdata:009479BC 00000007 C Extern
.rdata:009479CC 00000008 C Flanger
.rdata:009479DC 0000000B C Distortion
.rdata:009479E8 0000000B C Compressor
.rdata:009479F4 00000007 C Reverb
.rdata:009479FC 00000007 C Chorus
.rdata:00947A04 0000000B C Controller
.rdata:00947A10 0000000C C MinDistance
.rdata:00947A1C 00000006 C Pitch
.rdata:00947A2C 00000007 C Linear
.rdata:00947BF0 0000000D C /silence.wav
.rdata:00948B04 0000001C C Software\\Microsoft\\Direct3D
.rdata:00948B20 0000000B C DisableMMX
.rdata:00948B2C 00000010 C DisableD3DXPSGP
.rdata:00948B3C 0000000A C d3d8d.dll
.rdata:00948B48 0000000D C DebugSetMute
.rdata:00948B58 00000009 C d3d8.dll
.rdata:00948F72 00000007 C Y>t$7?*
.rdata:00948F80 0000000D C UnknownVendr
.rdata:00949174 0000002B C Application transferred too many scanlines
.rdata:009491A0 0000002B C Invalid SOS parameters for sequential JPEG
.rdata:009491CC 00000038 C Corrupt JPEG data: found marker 0x%02x instead of RST%d
.rdata:00949204 0000001B C Premature end of JPEG file
.rdata:00949220 0000002E C Warning: unknown JFIF revision number %d.%02d
.rdata:00949250 00000024 C Corrupt JPEG data: bad Huffman code
.rdata:00949274 00000031 C Corrupt JPEG data: premature end of data segment
.rdata:009492A8 0000003C C Corrupt JPEG data: %u extraneous bytes before marker 0x%02x
.rdata:009492E8 00000042 C Inconsistent progression sequence for component %d coefficient %d
.rdata:0094932C 00000026 C Unknown Adobe color transform code %d
.rdata:00949354 00000017 C Obtained XMS handle %u
.rdata:0094936C 00000014 C Freed XMS handle %u
.rdata:00949380 00000034 C Unrecognized component IDs %d %d %d, assuming YCbCr
.rdata:009493B4 00000019 C Opened temporary file %s
.rdata:009493D0 00000019 C Closed temporary file %s
.rdata:009493EC 0000001D C Ss=%d, Se=%d, Ah=%d, Al=%d
.rdata:0094940C 0000001E C Component %d: dc=%d ac=%d
.rdata:0094942C 0000001D C Start Of Scan: %d components
.rdata:0094944C 0000000F C Start of Image
.rdata:0094945C 0000001F C Component %d: %dhx%dv q=%d
.rdata:0094947C 0000003A C Start Of Frame 0x%02x: width=%u, height=%u, components=%d
.rdata:009494B8 00000039 C Smoothing not supported with nonstandard sampling ratios
.rdata:009494F4 00000006 C RST%d
.rdata:009494FC 00000025 C At marker 0x%02x, recovery action %d
.rdata:00949524 00000024 C Selected %d colors for quantization
.rdata:00949548 00000018 C Quantizing to %d colors
.rdata:00949560 00000023 C Quantizing to %d = %d*%d*%d colors
.rdata:00949584 00000028 C %4u %4u %4u %4u %4u %4u %4u %4u
.rdata:009495AC 00000019 C Unexpected marker 0x%02x
.rdata:009495C8 00000022 C Skipping marker 0x%02x, length %u
.rdata:009495EC 00000021 C with %d x %d thumbnail image
.rdata:00949610 0000002B C Unknown JFIF minor revision number %d.%02d
.rdata:0094963C 0000003C C Warning: thumbnail image size does not match data length %u
.rdata:00949678 00000024 C JFIF APP0 marker, density %dx%d %d
.rdata:0094969C 00000028 C %3d %3d %3d %3d %3d %3d %3d %3d
.rdata:009496C4 0000000D C End Of Image
.rdata:009496D4 00000017 C Obtained EMS handle %u
.rdata:009496EC 00000014 C Freed EMS handle %u
.rdata:00949700 0000001B C Define Restart Interval %u
.rdata:0094971C 0000002B C Define Quantization Table %d precision %d
.rdata:00949748 0000001C C Define Huffman Table 0x%02x
.rdata:00949764 00000027 C Define Arithmetic Table 0x%02x: 0x%02x
.rdata:0094978C 0000002C C Unknown APP14 marker (not Adobe), length %u
.rdata:009497B8 0000002A C Unknown APP0 marker (not JFIF), length %u
.rdata:009497E8 00000042 C Adobe APP14 marker: version %d, flags 0x%04x 0x%04x, transform %d
.rdata:0094982C 0000003E C Caution: quantization tables are too coarse for baseline JPEG
.rdata:0094986C 0000000D C 6a 7-Feb-96
.rdata:0094987C 00000023 C Copyright (C) 1996, Thomas G. Lane
.rdata:009498A0 00000014 C Write to XMS failed
.rdata:009498B4 00000015 C Read from XMS failed
.rdata:009498CC 00000027 C Image too wide for this implementation
.rdata:009498F4 00000023 C Virtual array controller messed up
.rdata:00949918 0000001F C Unsupported marker type 0x%02x
.rdata:00949938 0000002A C Application transferred too few scanlines
.rdata:00949964 00000036 C Write failed on temporary file --- out of disk space?
.rdata:0094999C 0000001E C Seek failed on temporary file
.rdata:009499BC 0000001E C Read failed on temporary file
.rdata:009499DC 00000023 C Failed to create temporary file %s
.rdata:00949A00 0000002C C Invalid JPEG file structure: SOS before SOF
.rdata:00949A2C 0000002D C Invalid JPEG file structure: two SOI markers
.rdata:00949A5C 0000002A C Unsupported JPEG process: SOF type 0x%02x
.rdata:00949A88 00000030 C Invalid JPEG file structure: missing SOS marker
.rdata:00949AB8 0000002D C Invalid JPEG file structure: two SOF markers
.rdata:00949AE8 00000027 C Cannot quantize to more than %d colors
.rdata:00949B10 00000028 C Cannot quantize to fewer than %d colors
.rdata:00949B38 0000002E C Cannot quantize more than %d color components
.rdata:00949B68 0000001E C Insufficient memory (case %d)
.rdata:00949B88 0000002B C Not a JPEG file: starts with 0x%02x 0x%02x
.rdata:00949BB4 0000002A C Quantization table 0x%02x was not defined
.rdata:00949BE0 00000022 C JPEG datastream contains no image
.rdata:00949C04 00000025 C Huffman table 0x%02x was not defined
.rdata:00949C2C 0000001C C Backing store not supported
.rdata:00949C48 0000002E C Requested feature was omitted at compile time
.rdata:00949C78 00000014 C Not implemented yet
.rdata:00949C8C 00000027 C Invalid color quantization mode change
.rdata:00949CB4 00000027 C Scan script does not transmit all data
.rdata:00949CDC 0000003E C Cannot transcode due to multiple use of quantization table %d
.rdata:00949D1C 0000001C C Premature end of input file
.rdata:00949D38 00000011 C Empty input file
.rdata:00949D4C 0000002F C Maximum supported image dimension is %u pixels
.rdata:00949D7C 00000021 C Missing Huffman code table entry
.rdata:00949DA0 00000021 C Huffman code size table overflow
.rdata:00949DC4 00000028 C Fractional sampling not implemented yet
.rdata:00949DEC 0000002F C Output file write error --- out of disk space?
.rdata:00949E1C 00000016 C Input file read error
.rdata:00949E34 00000021 C Didn't expect more than one scan
.rdata:00949E58 00000014 C Write to EMS failed
.rdata:00949E6C 00000015 C Read from EMS failed
.rdata:00949E84 00000025 C Empty JPEG image (DNL not supported)
.rdata:00949EAC 00000013 C Bogus DQT index %d
.rdata:00949EC0 00000013 C Bogus DHT index %d
.rdata:00949ED4 00000011 C Bogus DHT counts
.rdata:00949EE8 00000015 C Bogus DAC value 0x%x
.rdata:00949F00 00000013 C Bogus DAC index %d
.rdata:00949F14 00000025 C Unsupported color conversion request
.rdata:00949F3C 00000026 C Too many color components: %d, max %d
.rdata:00949F64 00000025 C CCIR601 sampling not implemented yet
.rdata:00949F8C 0000001C C Suspension not allowed here
.rdata:00949FA8 0000002B C Buffer passed to JPEG library is too small
.rdata:00949FD4 0000001B C Bogus virtual array access
.rdata:00949FF0 0000004D C JPEG parameter struct mismatch: library thinks size is %u, caller expects %u
.rdata:0094A040 0000002A C Improper call to JPEG library in state %d
.rdata:0094A06C 00000020 C Invalid scan script at entry %d
.rdata:0094A08C 00000017 C Bogus sampling factors
.rdata:0094A0A4 00000037 C Invalid progressive parameters at scan script entry %d
.rdata:0094A0DC 00000037 C Invalid progressive parameters Ss=%d Se=%d Ah=%d Al=%d
.rdata:0094A114 00000023 C Unsupported JPEG data precision %d
.rdata:0094A138 0000001C C Invalid memory pool code %d
.rdata:0094A154 00000030 C Sampling factors too large for interleaved scan
.rdata:0094A184 0000003D C Wrong JPEG library version: library is %d, caller expects %d
.rdata:0094A1C4 00000014 C Bogus marker length
.rdata:0094A1D8 00000016 C Bogus JPEG colorspace
.rdata:0094A1F0 00000017 C Bogus input colorspace
.rdata:0094A208 00000028 C IDCT output block size %d not supported
.rdata:0094A230 0000001F C Invalid component ID %d in SOS
.rdata:0094A250 0000001A C Bogus buffer control mode
.rdata:0094A26C 00000025 C MAX_ALLOC_CHUNK is wrong, please fix
.rdata:0094A294 00000020 C ALIGN_TYPE is wrong, please fix
.rdata:0094A2B4 00000039 C Sorry, there are legal restrictions on arithmetic coding
.rdata:0094A2F0 00000016 C Bogus message code %d
.rdata:0094A308 00000016 C 0123456789ABCDEF1.0.5
.rdata:0094A395 00000005 C PNG\r\n
.rdata:0094A3B9 00000005 C m[?%I
.rdata:0094A554 00000014 C (32 bits) '-46
.rdata:0094A570 00000018 C (32 bits) !&.37<
.rdata:0094A58C 00000040 C (32 bits) \"%/28;=#$019:>?
.rdata:0094A614 00000018 C (32 bits) !(0)\"\x1B
.rdata:0094A648 00000020 C (32 bits) #*1892+$
.rdata:0094A67C 00000020 C (32 bits) %,3:;4-&
.rdata:0094A6A0 00000068 C (32 bits) '.5<=6/7>?????????????????
.rdata:0094A718 00000015 C incorrect data check
.rdata:0094A730 00000017 C incorrect header check
.rdata:0094A748 00000014 C invalid window size
.rdata:0094A75C 0000001B C unknown compression method
.rdata:0094A7F5 00000005 C 0\aw,a
.rdata:0094A931 00000006 C Qkkbal
.rdata:0094AB8D 00000005 C wn>Jj
.rdata:0094AEB4 0000001A C invalid bit length repeat
.rdata:0094AED0 00000024 C too many length or distance symbols
.rdata:0094AEF4 0000001D C invalid stored block lengths
.rdata:0094AF14 00000013 C invalid block type
.rdata:0094AF28 00000016 C invalid distance code
.rdata:0094AF40 0000001C C invalid literal/length code
.rdata:0094AF70 00000018 C (32 bits) \a\b\t\n\v\r
.rdata:0094AFA0 00000020 C (32 bits) #+3;CScs
.rdata:0094B118 00000028 C (32 bits) \a\a\b\b\t\t\n\n\v\v
.rdata:0094B150 00000024 C incomplete dynamic bit lengths tree
.rdata:0094B174 00000028 C oversubscribed dynamic bit lengths tree
.rdata:0094B19C 0000001F C incomplete literal/length tree
.rdata:0094B1BC 00000023 C oversubscribed literal/length tree
.rdata:0094B1E0 00000021 C empty distance tree with lengths
.rdata:0094B204 00000019 C incomplete distance tree
.rdata:0094B220 0000001D C oversubscribed distance tree
.rdata:0094B390 00000007 C %s%d%s
.rdata:0094B3A0 0000001D C CD Key or challenge too long
.rdata:0094B6F4 0000003B C GetNextIndex: Duplicate triangle probably got us derailed\n
.rdata:0094B730 00000039 C GetNextIndex: Triangle doesn't have all of its vertices\n
.rdata:0094B770 00000047 C BuildStripifyInfo: > 2 triangles on an edge... uncertain consequences\n
.rdata:0094B7B8 0000002F C inflate 1.1.3 Copyright 1995-1998 Mark Adler
.rdata:0094B7F8 00000018 C (32 bits) \a\b\t\n\v\r
.rdata:0094B828 00000020 C (32 bits) #+3;CScs
.rdata:0094B9A0 00000028 C (32 bits) \a\a\b\b\t\t\n\n\v\v
.rdata:0094BA38 0000001F C Messed up states in sound stop
.rdata:0094BA58 00000014 C TL: Not implemented
.rdata:0094BC7C 00000023 C - UTF-8 C:\\bf1942\\OBJ\\win32_fin\\bf1942.pdb
.rdata:0094CA2A 0000000D C timeSetEvent
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.rdata:0094CA54 00000015 C GetSystemDefaultLCID
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.rdata:0094CAB0 00000006 C Sleep
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.rdata:0094CAD8 00000011 C GetComputerNameA
.rdata:0094CAEC 0000000F C GetLocaleInfoA
.rdata:0094CAFE 0000000E C GetSystemTime
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.rdata:0094CB80 0000000D C LoadLibraryA
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.rdata:0094CBA4 0000000C C ExitProcess
.rdata:0094CBB2 0000000F C CreateProcessA
.rdata:0094CBC4 0000000C C CloseHandle
.rdata:0094CBD2 0000000D C CreateEventA
.rdata:0094CBE2 0000000B C ResetEvent
.rdata:0094CBF0 0000000D C CreateMutexA
.rdata:0094CC00 00000012 C SetThreadPriority
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.rdata:0094CC24 00000013 C GlobalMemoryStatus
.rdata:0094CC38 0000000D C KERNEL32.dll
.rdata:0094CC48 0000000C C MessageBoxA
.rdata:0094CC56 0000000F C CallNextHookEx
.rdata:0094CC68 00000011 C GetAsyncKeyState
.rdata:0094CC7C 00000012 C SetWindowsHookExA
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.rdata:0094CCA8 00000014 C UnhookWindowsHookEx
.rdata:0094CCBE 00000014 C SetForegroundWindow
.rdata:0094CCD4 00000011 C DispatchMessageA
.rdata:0094CCE8 00000011 C TranslateMessage
.rdata:0094CCFC 0000000D C PeekMessageA
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.rdata:0094CD98 00000009 C TextOutA
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.rdata:0094CDB4 0000000C C CreateFontA
.rdata:0094CDC2 0000000F C GetStockObject
.rdata:0094CDD4 0000000D C SetTextColor
.rdata:0094CDE4 0000000B C SetBkColor
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.rdata:0094CEB0 0000000E C ImmDisableIME
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.rdata:00951034 00000011 C GetClipboardData
.rdata:00951048 0000001B C IsClipboardFormatAvailable
.rdata:00951066 0000000E C OpenClipboard
.rdata:00951120 0000000B C bf1942.exe
.rdata:0095112B 00000030 C ??0IHostService@matchmaking@dice@@QAE@ABV012@@Z
.rdata:0095115B 00000029 C ??0IHostService@matchmaking@dice@@QAE@XZ
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.rdata:009511DD 0000002C C ??0IService@matchmaking@dice@@QAE@ABV012@@Z
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.rdata:0095129A 00000032 C ??4IService@matchmaking@dice@@QAEAAV012@ABV012@@Z
.rdata:009512CC 00000027 C ??_7IHostService@matchmaking@dice@@6B@
.rdata:009512F3 00000027 C ??_7IJoinService@matchmaking@dice@@6B@
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.data:00957C30 00000012 C master.bf1942.org
.data:00957DF8 00000012 C master.bf1942.org
.data:00958082 00000005 C L>333
.data:009580F2 00000005 C L>333
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.data:0095AC5C 0000000D C MemeFile 2.0
.data:0095ACA4 00000007 C bf1942
.data:0095ACB4 0000000E C socket failed
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.data:0095ACF8 00000014 C master2.udpsoft.com
.data:0095AD0C 00000013 C master.udpsoft.com
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.data:0095B4AB 0000007C C (32 bits) ???????????????????????????????
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Urgently delete/block this account from this forum to your safety!!! This python instrument for hacking forums, forbid access to forum!!!!urgently!!! I’m telling you
Urgently delete/block this account from this forum to your safety!!! This python instrument for hacking forums, forbid access to forum!!!!urgently!!! I’m telling you
IDA is not written in python. Its a disassembler and debugger for programs without the source code available, like bf1942. Its definitive not specifically made for hacking forums.
It is a very flexible system and can also be interpreted with Python. People can’t be sure what exactly hackers can use for their shit, you can hack pentagon with an average phone lol
Russian MadMax wrote:Urgently delete/block this account from this forum to your safety!!! This python instrument for hacking forums, forbid access to forum!!!!urgently!!! I’m telling you
IDA is not written in python. Its a disassembler and debugger for programs without the source code available, like bf1942. Its definitive not specifically made for hacking forums.
How was the F22 one called?
Urgently delete/block this account from this forum to your safety!!! This python instrument for hacking forums, forbid access to forum!!!!urgently!!! I’m telling you
Hello,
I can see that you're quite alarmed, but there's no need to be.
However, there's always a "but." It's like saying you shouldn't use a knife to eat because it could be used as a weapon—the same logic could apply to a spoon or chopsticks. The truth is, this is just software used for reverse engineering, which in itself is neither a crime nor hacking. It all depends on how you use it. And to be honest, malicious hacking doesn’t interest me in the slightest. I have no respect for those kinds of people or their values.
Let me share a quick anecdote. In a reverse engineering Telegram group (CrackLatinos), founded by Ricardo Narvaja—an experienced Argentine cracker and reverser who has been writing courses and guides alongside other colleagues since the 90s and now works in cybersecurity—I once published several tutorials. Guess which one got the most downloads? The one about malware. That’s just how people are—it was an unintentional social experiment.
Now, back to the point. This software can also be used to improve, repair, and add features to the game. That’s why the .exe includes widescreen support, a CD check bypass, and other enhancements. Use it however you like. Personally, I’d love to see the game evolving with more and more improvements.
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