#1 2018-08-16 01:54:51

000
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Rules for attacking uncapturable main base ?

the curent rules as i understand them :

anything that is inside an uncapturable main base and actively attacking out of it, is allowed to be attacked by enemy team, but enemy team isnt allowed to enter uncap main while attacking ( planes are allowed to fly through the airspace )       correct ?

one of the problems with defining the area of uncap main, is that there for some of them arent visible borders, and players and admins have individual estimates about where those borders are, resulting in "grey areas" where its hard to say whether a unit is inside or outside the main uncap

i killed admin kobra three times today in battleaxe. after the third kill, he started warning me with kicking / banning

my take on those three situations :

1)  could both been seen as allowed and not allowed. wespe is imo just a meter outside the "virtual border" and seconds away from firing. i'd say allowed

2)  allowed, he is sniping out of main

3)  allowed, wespe is too far away from main to be called "inside main"


your opinions about these three kills ?


https://youtu.be/3LM90-Hk4v0

Last edited by 000 (2018-08-16 02:16:37)

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#2 2018-08-16 02:13:12

Reder
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Re: Rules for attacking uncapturable main base ?

You can apply the same with Kharkov when some morons kills you before even reaching 10 meters from base...

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#3 2018-08-16 07:14:47

iCQ
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Re: Rules for attacking uncapturable main base ?

In the many years of online gaming. Many games, many bases, many rules....

In the many years of visit friends, some Christian, some Nazi, some Muslim, some Chinese... many many rules in their houses.

In the many years of traveling the world, some western countries, some cold, some warm... i have to obey mother natures laws.

In the many years of doing business, some large, some small... many demands and contracts, many deals,

I learned "one thing": follow your gut instinct. Read the rules where possible.... but always... ALWAYS listen to the people who live or work there.

So in this case... it is not that complicated:
1 Tuia has set up some great rules for us: RULES
2 Listen to the admins and of course Tuia himself
3 obey the law, especially the ones your government set up for you (actually this is number one but out of respect for simple i set this one last)

Not sure who you are BFSOLDIER (get a nickname already) but i doubt you realize you just acting like a troll here. I say NOT that you are not welcome... just my observation (which is worth not a dime).

Dont forget you are a GUEST

If you act like you are not  a guest expect to be taken in (and spit out where needed).

Last edited by iCQ (2018-08-16 07:18:12)

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#4 2018-08-16 07:20:36

iCQ
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Re: Rules for attacking uncapturable main base ?

BFSoldier 1 wrote:

i killed admin kobra three times today in battleaxe. after the third kill, he started warning me with kicking / banning

Well... good questions you ask... if it is as you say it is... yeah so annoying... BUT:

Korba is an ADMIN... so follow his rules. And talk to him if he wants to... its HIS prerogative.

https://www.youtube.com/watch?v=5cDLZqe735k


And great that you share the three kills. Of course these are edited in... not sure what happen in the chat. Maybe Kobra his wife needed his attention and he just too busy getting his dick sucked by your girlfriend i have no idea....

All these kills seem legit to me... all in grey area... are you banned? Talk with Kobra... remember his Prerogative... maybe you can become friends or at LEAST friendly. You yourself must be willing to make friends.. else you stand no chance... simple is SURELY not going to brake up for YOU or for ME.

Last edited by iCQ (2018-08-16 07:27:27)

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#5 2018-08-16 07:27:13

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Re: Rules for attacking uncapturable main base ?

He wasnt going on that hill with wespe to plant flowers , this is all allowed. Border is behind sandbags for me and he was clearly preparing to shoot .

Last edited by Vojislav (2018-08-16 07:28:05)

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#6 2018-08-16 07:28:44

iCQ
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Re: Rules for attacking uncapturable main base ?

He wasnt going on that hill to plant flowers... hahaha... true that Vojislav...

People fighting from behind enemy lines i consider to be "in battle"... but hey.. I AM NOT AN ADMIN so....

And i sure aint that stupid to try to insult them... who cares and its HIS club.. not my house!

Last edited by iCQ (2018-08-16 07:29:08)

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#7 2018-08-16 08:32:01

ABAS
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Re: Rules for attacking uncapturable main base ?

Those kills  were allowed but i seen you many times you get too close to base and kill what evee you see

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#8 2018-08-16 09:56:53

Snake Eyes
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Re: Rules for attacking uncapturable main base ?

Its a good discussion, what about the sniper? If he stay out of base but can kill.
I always play with a sniper and have this doubt, at the last match Maj Merlin said me "take easy"...
So what the rules said about?

Last edited by Snake Eyes (2018-08-16 09:57:34)

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#9 2018-08-16 10:50:54

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Re: Rules for attacking uncapturable main base ?

iCQ wrote:

Korba is an ADMIN... so follow his rules

respectfully disagree with that. admins don't have their "own rules" and they can't have their on rules. because this would create a mess to server. all players would be confused with each admin's rules. thats why there are "server rules"

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#10 2018-08-16 15:01:40

iCQ
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Re: Rules for attacking uncapturable main base ?

MadMax wrote:
iCQ wrote:

Korba is an ADMIN... so follow his rules

respectfully disagree with that. admins don't have their "own rules" and they can't have their on rules. because this would create a mess to server. all players would be confused with each admin's rules. thats why there are "server rules"

I totally agree! The more consistent admins are the quicker the guests copy decent behavior. That logic is valid!

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#11 2018-08-17 17:48:23

razor
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Re: Rules for attacking uncapturable main base ?

MadMax wrote:
iCQ wrote:

Korba is an ADMIN... so follow his rules

respectfully disagree with that. admins don't have their "own rules" and they can't have their on rules. because this would create a mess to server. all players would be confused with each admin's rules. thats why there are "server rules"

They can't but they do.

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#12 2018-08-17 21:01:39

Black Mamba
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Re: Rules for attacking uncapturable main base ?

razor wrote:
MadMax wrote:
iCQ wrote:

Korba is an ADMIN... so follow his rules

respectfully disagree with that. admins don't have their "own rules" and they can't have their on rules. because this would create a mess to server. all players would be confused with each admin's rules. thats why there are "server rules"

They can't but they do.

You like Huey Lewis and the News?

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#13 2018-08-17 21:13:14

razor
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Re: Rules for attacking uncapturable main base ?

I got an 8:30 rez  at  Dorsia

Last edited by razor (2018-08-17 21:18:30)

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#14 2018-08-17 21:30:25

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Re: Rules for attacking uncapturable main base ?

What's the problem with base borders if death bubble is present? Death bubble == base. Otherwise, what's the point of it?

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#15 2018-08-17 23:07:18

000
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Re: Rules for attacking uncapturable main base ?

ziba128 wrote:

What's the problem with base borders if death bubble is present? Death bubble == base. Otherwise, what's the point of it?


1) deathbubbles have the shape of a sphere. not all main uncap borders have the shape of a sphere, so they will never fit perfectly

2) they only prevent vehicles and inf of passing through them, not projectlies, shells, bombs etc. so its possible to shoot into and hit targets inside them

3) they potentially create those bugged visible / invisible burning vehicle wrecks, that instakill and block passages

so deathbubbles alone is not enough to prevent illegal kills inside main uncaps. admins are needed, or the supersmart and sophisticated auto-detection system created by ssk for ax

Last edited by 000 (2018-08-17 23:07:44)

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#16 2018-08-17 23:14:18

e.S
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Re: Rules for attacking uncapturable main base ?

Its not working on AX either. Airfields for.ex. on Kharkov and Gazala are bugged immediately and make the map totaly unplayable.

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#17 2018-08-17 23:20:31

000
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Re: Rules for attacking uncapturable main base ?

e.S wrote:

Its not working on AX either. Airfields for.ex. on Kharkov and Gazala are bugged immediately and make the map totaly unplayable.

i never said that deathbubbles are working pefectly in ax, if that is what you mean

ax has both deathbubbles ( with bugged wrecks ) AND that custom antibase detection and punishing system

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#18 2018-08-17 23:56:13

iCQ
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Re: Rules for attacking uncapturable main base ?

Black Mamba wrote:
razor wrote:
MadMax wrote:

respectfully disagree with that. admins don't have their "own rules" and they can't have their on rules. because this would create a mess to server. all players would be confused with each admin's rules. thats why there are "server rules"

They can't but they do.

You like Huey Lewis and the News?

I do!!! Huey Lewis and the News are great! :-)


They cant do their own rules? Maybe Tuia allows admins to use their own idea's...

Last edited by iCQ (2018-08-17 23:58:09)

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#19 2018-08-18 01:18:25

ziba128
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Re: Rules for attacking uncapturable main base ?

BFSoldier 1 wrote:
ziba128 wrote:

What's the problem with base borders if death bubble is present? Death bubble == base. Otherwise, what's the point of it?


1) deathbubbles have the shape of a sphere. not all main uncap borders have the shape of a sphere, so they will never fit perfectly

2) they only prevent vehicles and inf of passing through them, not projectlies, shells, bombs etc. so its possible to shoot into and hit targets inside them

3) they potentially create those bugged visible / invisible burning vehicle wrecks, that instakill and block passages

so deathbubbles alone is not enough to prevent illegal kills inside main uncaps. admins are needed, or the supersmart and sophisticated auto-detection system created by ssk for ax

I wrote about base borders.
Death bubbles were created to protect the bases, that means death bubble border is base border.
I don't understand what this means

BFSoldier 1 wrote:

not all main uncap borders have the shape of a sphere

but If death bubbles aren't accurate on some maps, adjustment can be done. Also, to make it clear about bounds ingame, someone could add static MG42s in the shape of circle (under the ground or on inaccessible height) around bases to "visualize" them on minimap

Last edited by ziba128 (2018-08-18 01:21:36)

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