#212 Re: Feedback » TK autokick threshold (Simple USA) » 2015-07-18 21:06:03

Oscar Goldman wrote:
Waffen wrote:

I'm interested in not getting kicked for n00bs running over landmines and such.

I wish there was a fix for this too.

The world is imperfect.

There is a very simple fix. Don't leave mines laying around where your teammates need to maneuver.

#213 Re: Videos and Screenshots » Video Recording Programs » 2015-07-18 21:04:22

ATF_SurrenderMonkey wrote:

Did you set up hot keys for recording or do you have to get out of game and start recording or what....
and what optimization did GeForce find for bf1942? meoowwww

Geforce has no optimizations for bf1942. The program has two hot keys related to recording. alt-f9 will start and stop recording, alt-f10 will record the last N minutes of gameplay. So you can just leave it running all the time and if something cool happened, just hit alt-f10.

#214 Re: Videos and Screenshots » Video Recording Programs » 2015-07-18 09:41:40

Just tested out shadowplay, it does work great:
https://www.youtube.com/watch?v=p2RfwmI8P98

Whoever wrote the geforce experience UI needs to be taken out and flogged. Heck, whoever came up with the name, "geforce experience" needs to be flogged.

Small note, be sure to check the box labeled, "Allow desktop capture"

#215 Re: Server Ban Appeals » Banned by Karma » 2015-07-14 21:31:27

Awesome aqualung, now can someone explain this person's handle to me?

KFyQQqhfkk-11.png

#216 Re: Feedback » TK autokick threshold (Simple USA) » 2015-06-29 20:14:40

janet reno (TX) wrote:

If you "ftk" the individual will not have to wait the bonus punishment seconds for the team kill, he still gets the minus points. I use it occasionally, "ptk" adds seconds, that what I do to arrant artillerists.

It's my personal policy that no matter how dumb the TK, if someone says sorry, I immediately ftk. I think the majority of players aren't even aware that ftk is an option.

#217 Re: BF1942 Discussion » Server Rules - Querries » 2015-06-29 07:23:32

ATF_SurrenderMonkey wrote:
Russ wrote:

Is there a policy on grenade spamming (standing next to a grenade box and throwing more than three grenades in a row)?

And which map would that be?  I thought all maps were limited to 3 nades per pack....I'm constantly picking up dead soldiers kits for nades.

which map Russ?

btw....I don't see "no nade spamming" in any rules....where is it please so we can enforce as needed.  PS  I'm not saying I approve of nade spamming, just saying I don't see it prohibited....Maybe Winston has it in the deleted rules forum, pre June15th....

smile


The forced 3 nade limit only applies on certain maps. I believe Omaha Beach, Battle Axe, Stalingrad, and Berlin. The others you can refill as much as you'd like. I ask because I've complained in the past about people nade spamming, but I see now that there is no policy against it.

#218 Re: Feedback » Camping aircraft carriers and airbases » 2015-06-29 03:51:27

On Battle of Britain, if you have problem people at the axis spawn point, you just spawn at the stukas or carrier, come out, and take care of them.

As far as coral sea, again, there are actually multiple spawn points. I haven't run into any borders that I haven't been able to take care of by choosing the proper class, and spawning at the right point. The serious problems on coral come from loop bombers that are at near max alt, and the AA gun nearest the carrier. But both are valid techniques for the map however.

On Iwo, if the beach is getting hammered, just spawn on the destroyer or carrier and come in via boat or plane. The more players there are hammering the beach, the less there are defending other points.

#219 Re: BF1942 Discussion » Server Rules - Querries » 2015-06-29 03:42:35

Is there a policy on grenade spamming (standing next to a grenade box and throwing more than three grenades in a row)?

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