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Seeing all the drama in the Feedback section of the forums over tank duels and what not, I have decided to host my own tanking competition.
Gents, ladies, I welcome you all to the Tank Me Down! 1v1 Tanking Cup!
Pick your best light or heavy tank and blast away the enemy in the blazing hot hell of Aberdeen! Fight your way to victory and win exciting prizes!
For this cup, first place winners get their own, private, 24 slots clan server free for 1 month + TS/Mumble/Ventrilo hosting provided by GameServers! A total value of 22.65$!
The cup will take the form of a single-elimination, knockout tournament! We start at the Round of 16 and work our way to the finals!
We will play by the 50/50 principle. This means that up to 50% of all potential cup contestants can be from outside the US/Canada!
We will therefore need a total of 32 contestants, of which up to 16 can be from outside the US/Canada!
Cup rules are simple:
Fight For City and hold the flag for as long as possible to make your enemy's tickets bleed out!
You may only spawn at your mains, all other flags will have spawn points removed!
Matches will consists of two rounds of 20 minutes!
Ticket ratio is set to the default value!
Do not use mobile/static (Defguns) artillery during matches! Only heavy and light tanks will be permitted! (M10/Sherman and Panzer IV/Tiger)!
Do not kill your enemy outside of your tank!
Do not rape repair pads at South/North/East/West! If you want to repair your tank spawn as an engineer, simple as that!
Cup team registration is done here, on the official =NGF= League forums or on Xfire!
Registration period will last 3 weeks! So Saturday, June 7th, 2014, the cup will start!
Matches will take place Saturdays at 12:00 PM EST (GMT -5). The first Round of 16 match will start June 7th, 2014, the Quarter Finals will take place June 14th, the Semi Finals June 21st and the Finals, June 28th.
To register for this cup, please fill in the following application:
1) Your nickname
2) Do you have TS?
3) Your location
4) Your Xfire
Black Mamba, =NGF= League Main Admin
Xfire: wickedarsonist
E-mail: [email protected]
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http://ngf-league.forumotion.ca/
http://www.xfire.com/communities/ngfleague
Last edited by Black Mamba (2014-05-22 00:26:42)
this is not a bad idea
but too bad sepp havent got any friends for this tournament
It's a good idea, but it should be a 1 vs 1 tank cup and prize should be in money even if a small amount.
Why should it be 1v1? Please explain.
Sign up is open guys!
As I have been saying since I started this thread, and the subject got hijacked, Simple needs a 1vs1, and a 2vs2 dedicated Aberdeen server for PRECISELY these reasons. It would allow challenges to be settled, with the stats going into the team-simple database, and in the case of a 2vs2 server, it would allow for not just 2vs2's, but 1vs1's with an observer on each side. But some of the people here have difficulty in understanding that there only needs to be 2 and 4 player slots so the fact it's public doesn't mean a 1vs1/2vs2 gets invaded by the public.
tuia wrote:It's a good idea, but it should be a 1 vs 1 tank cup and prize should be in money even if a small amount.
Why should it be 1v1? Please explain.
Sign up is open guys!
To find the best tanker out there and you can get more easily 32 contestants.
I've edited my post. Cup will now be a 1v1 tournament.
See the first post on this thread.
2vs2 would be more exciting and spectacular imo
The Observer wrote:tuia wrote:It's a good idea, but it should be a 1 vs 1 tank cup and prize should be in money even if a small amount.
Why should it be 1v1? Please explain.
Sign up is open guys!
To find the best tanker out there and you can get more easily 32 contestants.
The best tanker is not the 1 vs 1 hero, the best tanker is made for clanwars with great teamwork and support. (In my view.)
Last edited by Millerke (2014-05-22 07:29:58)
yep, and ddw had some great tankers like strategicpepesoft, heh i still remember his name
Ok, call it the best individual tanker, the one who in a 1 vs 1 tank fight prevails the most.
Maybe call it the most lifeless tanker.
Anyone want to sign up for this?
Here, I'll sign up:
1) Your nickname = Black Mamba
2) Do you have TS? = No
3) Your location = Canada
4) Your Xfire = wickedarsonist
Yay I'm up for this
1) Your nickname = M1ke
2) Do you have TS? = Yes
3) Your location = Finland
4) Your Xfire = miklefin
I'd love to sign, and even though I'm a night owl, 5am Euro time is a little too late, as I'm sure Euro players would agree. I really appreciate your attempt, The Observer, you are the only person on this forum who has addressed the topic instead of using it to bash me like nearly everyone else here and detract from the idea of a 1vs1 challenge server. I still think Team Simple could easily set up a 1vs1 and 2vs2 dedicated public Aberdeen server for the purposes of settling challenges. Once players got to know about it, I can see it being used by less experienced players to gain experience and learn the tricks of the trade so that when playing the populated Tanks a lot! server they are more prepared. It's important also that there be a 2vs2 (4 player slot) server as well as a 1vs1 (2 player slot server) so that when a challenge is accepted, there is the opportunity for witnesses to remove doubt should anyone lose a 1vs1 and claim they won it. Alternatively, the stats from the 1vs1 and 2vs2 servers could be listed here once a month so that players like Sepp could not demand challenge after challenge against the same player. When beaten, one would have to accept that there would be a month before the loser gets another chance. I like some of the rules you included in your fine and worthy attempt at this, The Observer. They are fine tuned to find the best tanker. Like the no kill outside of tank (although I think you should in a 1vs1 die with your tank and not simply rush & bail mine & ex-pack because you are going to be beat). Perhaps the server could remove engineer toys to prevent this even happening and boil the 1vs1 down to pure tanking. Kills outside of tank should be allowed on a repairing tanker, otherwise the stricture becomes too tight. But again, the engineer toys could be removed so that only a tank shot/mg can make the kill.