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I wasn't joking. We chose 60 slots because it is the highest even number divisible by 3. That's the reason.
The recent server crashes are related with the objects (players, vehicles) so a server with a greater number of players could be more prone to crashes, but i've witnessed the server crash with few players. I'm pretty sure the majority of the server crashes are induced by someone.
tried to connect to marketgarden; 60 of 72 players online. i got the information 'server full' and 2 minutes later the whole thing crashed down. damn!
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