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https://t.me/bf1942srv
my friend server loc in Russia (old player) illegitimate son of Netorn is asking everyone to join)
91.77.165.193:14569 main
91.77.165.193:14567 RtR with bots
Last edited by Russian MadMax (2023-06-08 15:15:23)
this server is the illegitimate son of netorn, I mean that we will try to revive netorn, an attempt is not torture
old times:
https://www.bf-league.eu/index.php?opti … Itemid=135
# BF1942 v1.61 @ Netorn 1
# BF1942 v1.61 @ Netorn 2
# BF1942.ru @ NBN | Classic
# BF1942.ru @ NBN | RTR+SW
# BF1942.ru @ NBN | New Maps
+ fun fact
https://www.youtube.com/watch?v=LDNmCdITttQ
Last edited by Millerke (2023-06-09 09:48:09)
seeing all these memories will make me feel nostalgic and make me want to cry
New servers are springing up everywhere.
Good for doing a small test with bots. Simple owner assured me there was nothing done to bots on RTR+SW server and they never listened to commands. Well, he was lying:
https://youtu.be/OXqvx22b-2k
Just let it go, simon. I did not assure you nothing, you are making things up, as usual. Bots don't always react to "Bail out" command if they have a higher priority target. You should know that if you had some experience playing with bots in Battlefield 1942.
Back to the topic, played a little bit in the Russian server and seems to have a stable gameplay. Maybe they should add a few bots to get some players joining and disable the bots when a certain number of players is reached.
Good for doing a small test with bots. Simple owner assured me there was nothing done to bots on RTR+SW server and they never listened to commands. Well, he was lying:
https://youtu.be/OXqvx22b-2k
In the first case, you came up with a first aid kit in your hands, and in the eyes of the bot were friendly, in the second you had a weapon in your hands and the bot considered you hostile, moreover, you started shooting, and got a juicy crush with the release of entrails (it's a pity there is no such physics in the game) try to do it again with a first aid kit in the hands.
Bots respond to necessary and useful commands (to heal, to repair). It looks cute when the bot runs to you , distracted from all affairs from 30 meters , like a rhino mom to her rhino calf , who is crying and needs a tit
Last edited by Russian MadMax (2023-06-17 04:31:02)
Just let it go, simon. I did not assure you nothing, you are making things up, as usual. Bots don't always react to "Bail out" command if they have a higher priority target. You should know that if you had some experience playing with bots in Battlefield 1942.
Back to the topic, played a little bit in the Russian server and seems to have a stable gameplay. Maybe they should add a few bots to get some players joining and disable the bots when a certain number of players is reached.
On a server with a numbered tag /index 14567, the admin manually disables bots by request and when a certain number of players is reached
Last edited by Russian MadMax (2023-06-17 04:36:53)
Bots don't always react to "Bail out" command if they have a higher priority target. You should know that if you had some experience playing with bots in Battlefield 1942.
Bots never reacted to "Wait" and "Bail out" commands on your servers Tuia in past 4-5 years. We've been reporting that several times https://team-simple.org/forum/viewtopic … 89#p171389 In past they did, until someone modded them. I played nearly everyday on RtR+SW server since end of 2015 until it became unplayable because of damn aimbot bots that keep owning players - no wonder server is empty now. They teleport to vehicles from 5 meters and when told to bail out they never do - you can't use any vehicle most of the times cause bots steal nearly each and every of it. Ask RtR+SW vets, they remember how good this server was back in 2015 - 2016.
Bots reset to default without mad aimbot skillz, set for them a delay to spawn at beginning of the round and make them listen to the damn radio commands like it was supposed to be in this game. Why making this game so painful to your own players?
Watch my video I posted in that old topic I linked and go to 02:27. Bots teleport to planes and when I'm pressing E and then use radio commands to try and make them bail they don't. Do you really think that's normal?
https://www.youtube.com/watch?v=gOItuan_GpA
Just let it go, simon. I did not assure you nothing, you are making things up, as usual. Bots don't always react to "Bail out" command if they have a higher priority target. You should know that if you had some experience playing with bots in Battlefield 1942.
That's a double negative. And I am not making things up, I bring proof. Where is yours?
There is some difference with running bots in conquest mode versus coop. I had some conversations with henk about this, but dont remember if there was a conclusion/solution. I have very little experience with bot-modding, but i think it would be possible to change some of their decision values, meaning something like "take tank=low" but then they might not use tanks at all in any map, so it would affect gameplay a bit.
Last edited by bud (2023-06-20 08:56:19)
Bots look within a 15 meter radius for an entry point around them. This is normal behavior.
With a bit of work one can separate player and bots spawn places in the map, and also make bots-spawn delayed at start and/or set a timer on bot spawns so as to control how many can entering the map at one time-unit. If for example also moving the bots-spawns just a bit from the usual spawns and then place some jeeps close by, they should use those first and thus free up other vehicles for ordinarie players.
I have tried it in a live server in coop-mood, but the principles are the same for Conquest.
Last edited by bud (2023-06-30 08:01:36)
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