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Does anyone know how to run a BF1942 server on Linux? I want it running on Origin v. 1.612.
I already have a VPS and all I need to know now is how to run a server on Linux.
A tutorial for rookies would be great!
Last edited by ShadowEternal (2013-03-19 19:34:22)
Hi ShadowEternal!
You can read this brief tutorial:
http://sysops.ie/blog/installing-bf1942 … -on-linux/
Make sure you also learn how to use and understand Linux OS, mainly the shell.
Do I need to have the game installed on my VPS in order to get the dedicated
server working?
Also the first link says about relevant files that I need to download but
the link doesn't works and I don't know what files is he talking about..
Last edited by ShadowEternal (2013-03-21 04:29:23)
You don't need the BF1942 game installed to run a server in Windows or Linux. You need to download BF1942 server files. Download server files for Linux:
ftp://ftp.games.skynet.be/pub/misc/bf19 … .6-rc2.run
ftp://ftp.games.skynet.be/pub/misc/bf19 … .61.tar.gz
If you search the forum, you'll find your answers
Read this topic http://team-simple.org/forum/viewtopic. … 262#p15262, it has been answered before.
After you download and install BF1942 server v1.61, you'll need to download BF1942 Linux hacked files to v1.612 from s[sk], which you can find them mentioned here: http://team-simple.org/forum/viewtopic. … 9237#p9237
Hi
Correct me if I'm wrong. I want to set up a server with the following features:
- 128 slots
- 1.61b (CD RETAIL) and 1.612 (ORIGIN) users allowed to play altogheter
- showing the key hashes of all players
- mods support
So are these ALL the things I need?:
1 ftp://ftp.games.skynet.be/pub/misc/bf19 … .6-rc2.run
2 ftp://ftp.games.skynet.be/pub/misc/bf19 … .61.tar.gz
3 http://team-simple.org/download/bf1942_ … 612.tar.gz
4 http://team-simple.org/download/bfserve … hed.tar.gz or http://team-simple.org/download/bfserve … hed.tar.gz (what's the difference between them btw?)
5 http://team-simple.org/download/BFRemot … atched.zip or http://team-simple.org/download/BFRemot … atched.zip (what's the difference between them btw?)
6. Do i have to run this as well, or the above patches are modified to do this:?
iptables -I OUTPUT 1 -d 69.10.30.248 -p udp --dport 29910 -j DROP
Are there any problems with managing the server when the players count is higher than 80 or 100 players?
Last edited by Waldek (2014-02-14 16:01:34)
Hi Waldek!
Yes, those are all the things you need. Difference between BFServerManager v2.01 and BFServerManager v2.0 final, is that v2.0 final, although an inferior version, recognizes special characters in player names, outside the ASCII range I believe. There is a changelog text file referring other differences between them.
You have to create that rule to display keyhashes with current server binaries.
There are some problems, around 80 players BFServerManager will crash, it's not properly patched, yet, and server will not display in in-game server browser list when it has more than 64 players, if it's displaying keyhashes.
You don't need the BF1942 game installed to run a server in Windows or Linux. You need to download BF1942 server files. Download server files for Linux:
ftp://ftp.games.skynet.be/pub/misc/bf19 … .6-rc2.run
ftp://ftp.games.skynet.be/pub/misc/bf19 … .61.tar.gzIf you search the forum, you'll find your answers
Read this topic http://team-simple.org/forum/viewtopic. … 262#p15262, it has been answered before.
After you download and install BF1942 server v1.61, you'll need to download BF1942 Linux hacked files to v1.612 from s[sk], which you can find them mentioned here: http://team-simple.org/forum/viewtopic. … 9237#p9237
These binaries have symbols, neat!
Hi Waldek!
Yes, those are all the things you need. Difference between BFServerManager v2.01 and BFServerManager v2.0 final, is that v2.0 final, although an inferior version, recognizes special characters in player names, outside the ASCII range I believe. There is a changelog text file referring other differences between them.
You have to create that rule to display keyhashes with current server binaries.
There are some problems, around 80 players BFServerManager will crash, it's not properly patched, yet, and server will not display in in-game server browser list when it has more than 64 players, if it's displaying keyhashes.
Hello, Is there a current version of BFServerManager patched for 128 players?
There is for Linux and I can probably patch it to work with 128 players in Windows. But why would you need it for 128 players? Can you gather that number of players in a server?
There is for Linux and I can probably patch it to work with 128 players in Windows. But why would you need it for 128 players? Can you gather that number of players in a server?
My server runs on linux, I don't think I'll fill it up anytime soon but I'd like to have it patched for the future with 128 players. If possible you can also add this fixt: https://team-simple.org/forum/viewtopic … 07#p142507
pd;
For some reason I am not being able to see the players that are connected to my server
Thanks.
I am sorry about that, all download links have to be reviewed to have the latest releases.
In BFRemoteManager in the Admin tab make sure you have Enable Remote Console box ticked.
I am sorry about that, all download links have to be reviewed to have the latest releases.
In BFRemoteManager in the Admin tab make sure you have Enable Remote Console box ticked.
Fixed, now I can see the players connected to the server, the problem was that I put a wrong IP in the ip address option.
pd: bfsmd.static it also has to be in the directory /usr/bin/?
You can place bfsmd binary anywhere, just run it in the directory of your Battlefield 1942 server. There are other options, you have to read the manual.
Your Battlefield 1942 server ought to have a static IP address, if it is always changing your players won't realise it.