#1 2023-03-14 22:46:29

Grrr
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IP FOR MASTER LIST HOST FILE

Hi all, just asking if there is a ip for  master.bf1942.org.  want to put it in my host file.. hard time trying to find it.

many thanks


smile

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#2 2023-03-15 00:14:57

Arkos
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Re: IP FOR MASTER LIST HOST FILE

...

Henk made a Patched File for Servers also, if i'm not wrong.

...

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#3 2023-03-15 00:58:19

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Re: IP FOR MASTER LIST HOST FILE

correct mate he did, i used it, but server only showing on game tracker and some others, so its getting out there, just not to the main in game list.

it will only show in game list, if i add server.

very strange smile

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#4 2023-03-15 07:34:20

simon
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Re: IP FOR MASTER LIST HOST FILE

162.19.137.251 master.gamespy.com
162.19.137.251 master.bf1942.sk

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#5 2023-03-15 07:39:29

Grrr
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Re: IP FOR MASTER LIST HOST FILE

simon wrote:

162.19.137.251 master.gamespy.com
162.19.137.251 master.bf1942.sk


THANK YOU  smile

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#6 2023-03-15 08:23:08

Grrr
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Re: IP FOR MASTER LIST HOST FILE

simon wrote:

162.19.137.251 master.gamespy.com
162.19.137.251 master.bf1942.sk


hi again, put  it in the host file, no show. i think the .sk is the old one   smile

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#7 2023-03-15 08:36:04

simon
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Re: IP FOR MASTER LIST HOST FILE

Works for me
Heres the source http://ea117dcfanfavorites.com/gamespy

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#8 2023-03-15 10:05:25

Grrr
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Re: IP FOR MASTER LIST HOST FILE

simon wrote:

Works for me
Heres the source http://ea117dcfanfavorites.com/gamespy


mate, ill have a look very soon, and i do thank u for your reply.  done all the norm stuff, firewalls /ports    it shows on game tracker and some other lists, just not the main, lol


it shows in main list if i add it, but not , if i dont add.

ip is  159.196.188.2: 14567

ANZAC AUSTRALIA  server name, ill leave it running, and may i ask, if you could have a look, see if you see it please. game tracker  https://www.gametracker.com/server_info … 8.2:14567/

but once again, my many thanks for your time.

what a great bunch of people here, and a wealth of knowledge.  smile smile

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#9 2023-03-15 15:30:59

Hillbillyninja
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Re: IP FOR MASTER LIST HOST FILE

I was able to connect to your sever using the i.p. and port.....It ran very smooth!
I was able to run a map vote successfully as well.
There are 60 bots. When I switched maps, by using the vote map- it seemed the game was already in progress-which seemed weird?
All the equipment was taken?

Any ways,
Good Luck with your endeavors

Hilly

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#10 2023-03-15 22:41:28

Grrr
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Re: IP FOR MASTER LIST HOST FILE

Hillbillyninja wrote:

I was able to connect to your sever using the i.p. and port.....It ran very smooth!
I was able to run a map vote successfully as well.
There are 60 bots. When I switched maps, by using the vote map- it seemed the game was already in progress-which seemed weird?
All the equipment was taken?

Any ways,
Good Luck with your endeavors

Hilly


dear mr hillbilly.  i thank you for your reply and little test.. outstanding. thank you for taking the time to look,

its got me beat,lol.  everything set up correct.  i run a  TP LINK   Archer AX10   ROUTER,  ports forwarded and so on.

it does keep playing even when i go in and test it. just cannot seem to get it to show on the main list..  no doubt its probably a setting or something.  had the same thing, when the demo was going. running a server and getting the ports right.  i think we used a modem back then. i modded the wake island map real good. took alot of time, and had loads of fun. great people.

im pleased that you could get in.  just have to nut out why it wont show on main list..


such a great game, runs on anything. wish that gamespy kept the list going, they could have made lots of $$$$ renting out servers.

oh well.  im pleased its back up and running.  and once again, i thank you for taking the time to do a test. very kind of you smile smile

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#11 2023-03-16 00:52:57

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Re: IP FOR MASTER LIST HOST FILE

join discord, theres people that can help you

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#12 2023-03-16 01:40:09

Grrr
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Re: IP FOR MASTER LIST HOST FILE

Denny wrote:

join discord, theres people that can help you


think i might have fixed it.  using the master patch.  should i hope be showing now on the  main list


if not, ill keep going at it.  but thanks for your suggestion about voice.

everything seems to be going ok, just that main server list.. shows all other places



https://www.gametracker.com/search/bf19 … e=6#search

https://www.gs4u.net/en/bf1942/   ( bottom of list)


ill keep going, have to get it sooner or later, lol.

cheers

Grrr

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#13 2023-03-16 03:22:17

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Re: IP FOR MASTER LIST HOST FILE

its visible now in master.bf42.org list

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#14 2023-03-16 03:41:10

Grrr
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Re: IP FOR MASTER LIST HOST FILE

Denny wrote:

its visible now in master.bf42.org list


ha ha.. yes mate  i think i finally got it, lol..  shows in master list, wow, now i remembered it was fun doing this and modding when the demo was going.

checked master server with  a player in and out. shows all.

and im very sure now, its in the main list.

and its all thanks to you guys.  could not be happier.  took a while, but done.

i love this old game, so much fun back in the days and now.

please , let me say, that i thank you all, for your help, very very much appreciated.  smile

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#15 2023-03-29 06:20:10

Grrr
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Re: IP FOR MASTER LIST HOST FILE

Hillbillyninja wrote:

I was able to connect to your sever using the i.p. and port.....It ran very smooth!
I was able to run a map vote successfully as well.
There are 60 bots. When I switched maps, by using the vote map- it seemed the game was already in progress-which seemed weird?
All the equipment was taken?

Any ways,
Good Luck with your endeavors

Hilly

   hi again, mate, i have had a good look, and its still doing what you said, i join the server, and the bots are already into it. i run the maps mainly on coop.

i run the server from the same computer i play on.  each time, i join server, in coop, the bots look like they have been playing for awhile.  ive seen some servers, where you join and the whole map restarts..

must have something to do with a restart map thing ??  very strange..  any thoughts sir ???

Grrr   smile

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#16 2023-03-29 14:53:24

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Re: IP FOR MASTER LIST HOST FILE

I never had this problem on any server I owned,  but I never used bots on any of my servers.
So in order to maybe help you I sent a message to 2 modders...maybe they will help you.

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#17 2023-03-29 16:46:31

Arkos
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Re: IP FOR MASTER LIST HOST FILE

...

You run the server from the installation you play yourself after? Then yes.

If you use Server-Installation, increase the waiting time, before the match starts.

...

Last edited by Arkos (2023-03-29 16:55:16)

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#18 2023-03-31 15:25:04

Hillbillyninja
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Re: IP FOR MASTER LIST HOST FILE

Ok this is what I have for you-usually when 2 people enter a server -then it restarts the map. But it will not with only 1.
And to have it start a round with just one player, you 'd need to mod it with this:  game.setMinNrOfPlayers 0

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#19 2023-03-31 23:39:38

Grrr
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Re: IP FOR MASTER LIST HOST FILE

Hillbillyninja wrote:

Ok this is what I have for you-usually when 2 people enter a server -then it restarts the map. But it will not with only 1.
And to have it start a round with just one player, you 'd need to mod it with this:  game.setMinNrOfPlayers 0

MATE YOU GUYS ARE GREAT.  i have the server running on its own, and 42 installed on same pc. thought it was something to do with me, on the same machine.  lol..

every time, i went in, the bots had half the place captured, and all the vehicles gone..  might start using a separate pc, and leave the server one alone.

tried running  2 servers on the same pc, one installed, one running from a box. game tracker kept on getting the two confused, names and scores.

and BFSM didnt like to run two of, on the same machine either..  yet it will let me use the ded.exe .

modding and changing stuff on the full game, is alot different than the old demo.

still trying to extract the rfa and .con files to no avail.  harder process than the old demo.

but once again, i do thank you guys for your help.   

ive been watching EA games, ON THE WAR PATH. sacking people and dropping server support.

shame that EA did not keep 42 going more, they would have made a heap of us..  smile smile



ive noticed the number of players is dropping off,  sad.. 

have a great day or night, where ever you are smile

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#20 2023-04-01 00:57:22

Grrr
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Re: IP FOR MASTER LIST HOST FILE

i have both  both   MDT and col.cruachans  RFA explorer,  not sure which ones best. i get into the files, extract  only the game.rfa  to change names on bots, issue is then getting said file back into the  game.  German name to start, i can see the files and names of bots.. its just after that..  is the issue  smile

Last edited by Grrr (2023-04-01 00:57:48)

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#21 2023-04-01 02:43:21

Grrr
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Re: IP FOR MASTER LIST HOST FILE

Hillbillyninja wrote:

Ok this is what I have for you-usually when 2 people enter a server -then it restarts the map. But it will not with only 1.
And to have it start a round with just one player, you 'd need to mod it with this:  game.setMinNrOfPlayers 0


spot on mate. had server going, on one pc, also played from installed game on same, then used a laptop, different ip totally from server, joined with that and boom, game restarted.

have to cut the number of bots down, and add stuff in, extra planes, tanks etc...  and also adjusting the time, they respawn. but same issue, i find the file, extract, adjust, its the getting it back in the game that is the drama..lol

im to used to modding the demo 42. this is new.  was starting with something simple, changing bot names to funny ones,  not to mention, i haven't done this for years...

its just the  process of doing this is different to me.   even adding that line,  " game.setMinNrOfPlayers 0 " would be the same, doesn't seem to save, and when i add say, german names back in, it has a little asterisk in front of it.

other name files, show data in them. the German one i change doesn't show any data.   wont save is what i guess.

i suppose once i find out how that works, ill be adding things by the heaps.. but again, my many thanks for your help.

very smart people..   smile

cheers.

Last edited by Grrr (2023-04-01 02:45:49)

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#22 2023-04-01 07:35:10

Grrr
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Re: IP FOR MASTER LIST HOST FILE

Hillbillyninja wrote:

Ok this is what I have for you-usually when 2 people enter a server -then it restarts the map. But it will not with only 1.
And to have it start a round with just one player, you 'd need to mod it with this:  game.setMinNrOfPlayers 0


fantastic.  figured out how to use the RFA thingy.  adjusted the bots to 20 , all good works.  adjusted the spawning time for tanks planes. but would you know ,where the file is for adjusting spawn, ie; someone takes a tank, i would like to have it respawn straight away ?    take one, one pops up again..  but that RFA program is sorted .lol..


i just need to know where the vehicles  can be adjusted for spawn on moving.  also, if your running COOP maps, where do you adjust those ?



lots better now without so many bots.  just want teh kit  ( planes tanks etc)  to spawn after been taken by a player..


i can set to work now, thanks to you guys and start adjusting stuff.

my many many thanks indeed.  smile smile

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#23 2023-04-01 16:50:21

henk
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Re: IP FOR MASTER LIST HOST FILE

in conquest/ObjectSpawnTemplates.con
or ctf/ObjectSpawnTemplates.con
or other game-modes

set the spawn time to 0:
ObjectTemplate.MinSpawnDelay 0
ObjectTemplate.MaxSpawnDelay 0

and set the number very high (maybe -1 will also work, which means unlimited in some cases)
objectTemplate.maxNrOfObjectSpawned 9999

more info:
http://bf1942.eu/ObjectTemplate
http://bf1942.eu/Extra

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#24 2023-04-02 02:17:40

Grrr
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Re: IP FOR MASTER LIST HOST FILE

hey, thanks for your time.. did all that,  used battleaxe  ctf

changed the spawn times, that works.  used it on the tiger tanks, moved one, and another  other tiger tank appeared. once i blew the tank up, another showed straight away. but it has to be blown up. wont show, after been taken from spot.

  so got the spawn timing down.  smile

but i know there is code there for once one tank is gone, another will appear straight away.   i mainly use the COOP maps, with bots.

not sure which folder i go to to adjust the stuff in there for COOP.   almost got enough info to go forward alot more.

just that COOP folder..    the code

" in conquest/ObjectSpawnTemplates.con
or ctf/ObjectSpawnTemplates.con
or other game-modes

set the spawn time to 0:
ObjectTemplate.MinSpawnDelay 0
ObjectTemplate.MaxSpawnDelay 0

worked great, just once one is moved, another wont show

and i shoved this in too.

and set the number very high (maybe -1 will also work, which means unlimited in some cases)
objectTemplate.maxNrOfObjectSpawned 9999


no go.  just wanted to know, the folder that COOP uses for its settings and spawns.

ill keep going all day today, ( Australia)  see if i can  sniff this folder out.

getting there slowly..  but your help has been great..

smile smile

Last edited by Grrr (2023-04-02 02:20:33)

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#25 2023-04-02 09:20:13

henk
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Re: IP FOR MASTER LIST HOST FILE

you can pm me on discord for further questions!

Where would the coop folder be? wink
not all maps have coop support ofc. But if it has check: Coop.con
There you will find enough info

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#26 2023-04-03 00:54:37

Grrr
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Re: IP FOR MASTER LIST HOST FILE

henk wrote:

you can pm me on discord for further questions!

Where would the coop folder be? wink
not all maps have coop support ofc. But if it has check: Coop.con
There you will find enough info


Thank you for your help..  smile

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#27 2023-04-07 00:57:08

Grrr
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Re: IP FOR MASTER LIST HOST FILE

Grrr wrote:
henk wrote:

you can pm me on discord for further questions!

Where would the coop folder be? wink
not all maps have coop support ofc. But if it has check: Coop.con
There you will find enough info


Thank you for your help..  smile


followed your advise, and found the COOP maps are controlled through the single player..  modded two maps already.

working fine, my thanks again. so now its just sitting down and adjusting the maps. 

my thanks again.   smile

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#28 2023-04-07 08:06:16

Grrr
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Re: IP FOR MASTER LIST HOST FILE

one last thing, please..   using the ~  while in game, to see the coordinates of the items in the game, position height and so on, is there a command to get that to show, ive forgotten it.


used to locate and put in different kit.  vehicles / soldiers kit. and so on.

thanks again 

smile

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#29 2023-04-07 17:08:56

Denny
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Re: IP FOR MASTER LIST HOST FILE

showstats 1 or console.showstats 1
u can also find it faster in battlecraft

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#30 2023-04-08 00:59:31

Grrr
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Re: IP FOR MASTER LIST HOST FILE

Denny wrote:

showstats 1 or console.showstats 1
u can also find it faster in battlecraft


mate, your a star.  that will save me so much time.  i had it years ago, demo days, but been so long since i used it.

already shifted vehicles around, now i can add some.  thank you very much for your reply.

you saved the day smile

cheers  Grrr

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