#1 2021-09-15 17:47:40

FSKai
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Killed twice for pixelshooting in Kursk

Hello all!

I got !kill twice for pixel shooting in Kursk by RaketenHorst, although I had sniper spotting my targets.

Since when is this prohibited and how does it differentiate to let's say Omaha beach?

Regards
Luka

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#2 2021-09-15 18:35:59

RaketenHorst
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Re: Killed twice for pixelshooting in Kursk

hi Luka ..

if u really had sniper spotting then we wouldn't have to have this conversation.

see u in 1942

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#3 2021-09-15 21:00:23

BZHERMINING
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Re: Killed twice for pixelshooting in Kursk

I'm a bit confused, what exactly is pixel shooting?

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#4 2021-09-15 21:24:25

Alfred
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Re: Killed twice for pixelshooting in Kursk

BZHERMINING wrote:

I'm a bit confused, what exactly is pixel shooting?


aiming/shooting arty without target or sniper scopes (see what you shoot) to prevent wrongly team kills or hit uncap.

Last edited by Alfred (2021-09-15 21:26:09)

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#5 2021-09-15 22:59:35

Zody
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Re: Killed twice for pixelshooting in Kursk

RaketenHorst wrote:

hi Luka ..

if u really had sniper spotting then we wouldn't have to have this conversation.

see u in 1942

he only needs it once though according to tuias definition of pixeling which is really dumb smile

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#6 2021-09-17 20:47:38

FSKai
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Re: Killed twice for pixelshooting in Kursk

RaketenHorst wrote:

hi Luka ..

if u really had sniper spotting then we wouldn't have to have this conversation.

see u in 1942

I disagree. I had sniper vision. How are you able to predict artillery fire otherwise??

You can only see the requests for artillery when you are actually in such vehicle (wespe, priest, defgun, ship, etc.). You cannot see those requests as a normal player. Therefore, how can you prove I didn't have sniper vision?

Too bad I didn't take any screenshots. Will remember to do that the next time.

Until then,
Luka

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#7 2021-09-17 21:00:30

msbd
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Re: Killed twice for pixelshooting in Kursk

You can only see them drawn on the map if you are in an artillery.
However, everyone sees the radio message when snipers declare a target...

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