#31 2013-02-03 23:04:09

Ramjet
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Re: El Alamein Conquest

MightyZo0K wrote:

But I think that Inf./Tank is more important.

play in a team which doesn't have the best pilots and i guarantee you will have a different opinion smile

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#32 2013-02-03 23:17:18

Zody
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Re: El Alamein Conquest

Ramjet wrote:
MightyZo0K wrote:

But I think that Inf./Tank is more important.

play in a team which doesn't have the best pilots and i guarantee you will have a different opinion smile

I do and i´ve his opinion.

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#33 2013-02-04 00:59:28

Bender
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Re: El Alamein Conquest

if you remove 5 planes from el ala there will be more people who wait for the plane. very bad idea...

never change a running system

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#34 2013-02-04 01:14:26

Kobra
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Re: El Alamein Conquest

Agree with Bender tongue

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#35 2013-02-04 01:51:58

dary
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Re: El Alamein Conquest

Ramjet wrote:

haha wtf are some of you saying here tongue obviously pilots play the most important role on El Alamein!

With basecamping even a bigger role. wink

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#36 2013-02-04 01:53:14

dary
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Re: El Alamein Conquest

Bender wrote:

if you remove 5 planes from el ala there will be more people who wait for the plane. very bad idea...

never change a running system

Yes that was the problem. That why we didn't remove too many planes. I think there 12 a while ago and this was really too much.

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#37 2013-02-04 10:04:16

Ticket_to_Death
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Belgium
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Re: El Alamein Conquest

Bender wrote:

if you remove 5 planes from el ala there will be more people who wait for the plane. very bad idea...

never change a running system

And a lot more teamkillers for having a plane!

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#38 2013-02-04 15:44:24

HoOK
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Re: El Alamein Conquest

Ticket_to_Death wrote:
Bender wrote:

if you remove 5 planes from el ala there will be more people who wait for the plane. very bad idea...

never change a running system

And a lot more teamkillers for having a plane!

whatever.. i will be there and have fun to.kick them tongue

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#39 2013-02-04 18:12:14

MightyZo0K
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Germany
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Re: El Alamein Conquest

Ramjet wrote:
MightyZo0K wrote:

But I think that Inf./Tank is more important.

play in a team which doesn't have the best pilots and i guarantee you will have a different opinion smile

Man did you forget it already? We played in the same team years ago and we won also wars without having better pilots. tongue

Last edited by MightyZo0K (2013-02-04 18:12:54)

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#40 2013-02-04 22:18:04

JoJo'
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Re: El Alamein Conquest

OFFTOPIC
(skip if you are not interested tongue)



lets make a small tactical lesson smile

for me, its a true inf map. Why?

The distance between the flags is very long, so it's essential to keep the ticketbleed alive for your enemy.
That means you have to hold and to defend at least 2 of 3 flags! Tanks are more or less useless, since they are very easy to bomb.
So it's all up to the infs to defend your flags.

Of course, it is always better to have air dominance, but once you got ~3 infs at each of your flags, it's very hard to beat you there.
Well treated, planes are the most deadly weapon in Bf42, but they can NOT take flags.
And thats the reason that makes El Ala an infantry map. Good infs win the fights & save the flags, and in this case the tickets.

Last edited by JoJo' (2013-02-04 22:19:36)

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#41 2013-02-04 23:31:01

Ramjet
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Re: El Alamein Conquest

so how do you explain us winning you on Stalingrad this season but getting raped on El Alamein tongue

for me (and most clan players i'm sure) the hierarchy is clear for all plane maps:
1.pilots 2.infantry 3.tankers

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#42 2013-02-04 23:54:02

Timmos
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Re: El Alamein Conquest

pas42 got 10x better infs than TnS, also teamplay is involved smile

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