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Hi all,
Would it be possible to control bailing in BoB ? What I suggest :
Allowed to bail everywhere except on Target Buildings (factories + 4 towers).
The problem is that often, players bail at these targets and all axis bombers risk either to cause tk or just won't be able to bomb them.
Could there be a rule to kick the players who stand too close and get tked. If they bail and go away from target, then no problem.
EDIT : just dealing with axis side, no change for allies side.
Last edited by Meow (2020-10-21 14:29:02)
Allies engineers can repair the factories.
Someone in the axis team has to kill them
Last edited by Jamster (2020-10-22 09:54:04)
Allies engineers can repair the factories.
Someone in the axis team has to kill them
Well as far as I know, ju88 can get rid of insects as well... And is more efficient than the sneaky idiot that get tked every 2 minutes...
Yes, it's true. I remember it was my last drop of patience when I bombed enemy carrier with my Ju88, and there was an idiot there on the deck. He was bailing out there again and again for spawnkilling.
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