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Thank you UF-guys, congratulations with your League debut.
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Why you stopped singing?
(14:25 last video)
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Thanks for playing. For us it was a bit chaotic. Never played together and some of us dont have experience with that.
I think we did better in battleaxe, cause its more likely players know that from public.
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You need a coordinator who is reporting precisly
"Offense left 50 tank" so the plane can take them out in time. (For Battleaxe).
Keeping/taking a flag is much more important then 5 kills and also more then any kill due a 2 minute dogfight.
(1 TicketBleed in 2 Seconds if im not wrong).
You have to take out the right targets in the right moment.
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Last edited by Arkos (2020-04-20 00:16:35)
Btw Im just watching Battleaxe r1, you got the same problem as somebody from my team. Looks like you are capping a flag all the time, which is not possible. So you cant recognize when u are at opponents flag if you can grey it/cap it or not... if you are close enough or not.. Strange
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That's a bug which happens sometimes.
The "grey flag" Symbol is allways there and also the Medic Symbol.
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You need a coordinator who is reporting precisly
Keeping/taking a flag is much more important then 5 kills and also more then any kill due a 2 minute dogfight.
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Thanks for your advice. It was totally new even to me..even tho I took x flags, it seemed almost unreal scene to get one alone. I rushed like im used to from public, but they were just spraying the nades so its impossible to get nearer. I dont want to sound butthurt.. I am just asking, is it not better to make 3 grenades the maximum ? if not 1 or 2 ?
It depends on the map, but maybe just for battleaxe. I really need more experience to know what I can do and what I cant do and when to be more careful. Maybe the nades are just fine, bcs its not just inf to inf, but a lot of tanks also.. I dont know
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Hehe, just wait until you played once Stalingrad.
There are some players they have no problem with 20 minutes of ConstantNadeSpam.
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Last edited by Arkos (2020-04-20 00:26:17)
The Battleaxe rounds were good and we were surprised we didn't suppress your attack and we didn't push you back up to your main base.
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Hehe, just wait until you played once Stalingrad.
There are some players they have no problem with 20 minutes of ConstantNadeSpam.
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Arkos *shhhhhhht
Last edited by RaketenHorst (2020-04-23 00:02:12)
Will be interesting to see a match between UF and PHX.
Yes!
One more train war before the League start. Memo-maps are difficult because we mostly don't know them and we aren't used to play these maps.
One more train war before the League start. Memo-maps are difficult because we mostly don't know them and we aren't used to play these maps.
Nice, thanks for recording.
Flettnerman!
Flettnerman!
What?
Thank you PHX! The first round of Neunen was intensive!
https://www.youtube.com/watch?v=86QtgJT-hX8
https://www.youtube.com/watch?v=ovK1wNB9o2E
I hope Flettnerman can post the videos with his POV.
I don’t understand why that Fields of the fallen map is in the pool. Terrible map with flags too close to each other and constant nade spam.
I hope Flettnerman can post the videos with his POV.
Not this time but maybe gana recorded the match and will post here.
Nice shot at a taking off 109 though.:)
I don’t understand why that Fields of the fallen map is in the pool. Terrible map with flags too close to each other and constant nade spam.
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Remove or limit the nades and good is.
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Black Mamba wrote:I don’t understand why that Fields of the fallen map is in the pool. Terrible map with flags too close to each other and constant nade spam.
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Remove or limit the nades and good is.
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Actually Im really glad you said it. If not at all of 'em, maybe try to pick couple of maps where you dont need unlimited option of nades.
I admit it, i dont have much experience of clan wars, Ive played only several of them. In couple of them it was pure nadespam from infantries..Whats the point then ? Especially in inf maps like Berlin. (when it was in the mappool) When u want to see how people can use nades...just make a new contest. Where's some inf skill ?
Maybe 1 grenade is an option. As I said, i dont have much experience with it, but first when i heard Berlin is usually just a nade spam, I felt really useless. Now when it comes from anyone well-experienced its probably not just a bad point of view.
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Nades are heavy and those Stiehlhandgrenades needed some Secondes preparation time.
I threw hundreds of them in military.
Once i had 12 Stiehlhandgranaten everywhere in my combat suit and, i tell you, i could barely walk, but had to run from position to position while i was nadespamming
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Last edited by Arkos (2020-05-11 18:14:27)
Arkos wrote:Black Mamba wrote:I don’t understand why that Fields of the fallen map is in the pool. Terrible map with flags too close to each other and constant nade spam.
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Remove or limit the nades and good is.
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Actually Im really glad you said it. If not at all of 'em, maybe try to pick couple of maps where you dont need unlimited option of nades.
I admit it, i dont have much experience of clan wars, Ive played only several of them. In couple of them it was pure nadespam from infantries..Whats the point then ? Especially in inf maps like Berlin. (when it was in the mappool) When u want to see how people can use nades...just make a new contest. Where's some inf skill ?
Maybe 1 grenade is an option. As I said, i dont have much experience with it, but first when i heard Berlin is usually just a nade spam, I felt really useless. Now when it comes from anyone well-experienced its probably not just a bad point of view.
No, Berlin is a good infantry map, unlike Stalingrad. You cannot get the middle flag there without killing a nade spammer and his entire family.
Nice rounds, pretty close on korsun first, thanks for sharing!
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Jo... nice rounds
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Very nice Nameless. It's fun to watch.