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#1 - Please reduce TK\Suicide score punishment from -3 to -2. Sometimes glitches happen and your score gets totally draften.
#2 - Give points (2 or 4) to players who destroy radar stations at battle of Britain. These players win the game and get no points, how unfair?!
Thank you.
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#2 - Give points (2 or 4) to players who destroy radar stations at battle of Britain. These players win the game and get no points, how unfair?!
.
Yeah right.
So I make multiple bombing runs in my Stuka to inflict 90% then someone comes by and drops one bomb or chucks a nade into the entrance and gets all the credit?
The tk time penalty tho...., that gives unjust punishment to the good players who
mistakenly teamkill, who I (hope) are mature enough to not give a ratts ass about
score points, yet would prefer not to wait out a silly punishment like that.
At least the decent experienced players know when to use ftk.
AlboBallist wrote:#2 - Give points (2 or 4) to players who destroy radar stations at battle of Britain. These players win the game and get no points, how unfair?!
.
Yeah right.
So I make multiple bombing runs in my Stuka to inflict 90% then someone comes by and drops one bomb or chucks a nade into the entrance and gets all the credit?
If so there must be way more complains.
Bad Actor wrote:AlboBallist wrote:#2 - Give points (2 or 4) to players who destroy radar stations at battle of Britain. These players win the game and get no points, how unfair?!
.
Yeah right.
So I make multiple bombing runs in my Stuka to inflict 90% then someone comes by and drops one bomb or chucks a nade into the entrance and gets all the credit?
If so there must be way more complains.
Wut?
I attack some player and remove almost all of his health, then someone comes and finishes him in one bullet.
Why don't you complain about that? There are so many things to complain about and nobody really cares after all.
I attack some player and remove almost all of his health, then someone comes and finishes him in one bullet.
Why don't you complain about that? There are so many things to complain about and nobody really cares after all.
That's the nature of the beast old chum, especially in the heat of a firefight.
That's why what you are proposing is unfair.
Actual damage inflicted on the enemy until your clip runs out and you are toast until a teammate steps in and finishes him off before he inflicts the coup de grâce on your sorry ass.
Try arguing your case with the guys from No. 617 Squadron (The Dambusters) who reduce the dam to 5% then some rapscallion comes along, drops one bomb wrapped in a car tyre when the previous guys have been dropping bombs wrapped in lorry tyres whilst avoiding all the flak.
This little oik then gets awarded the VC because he caused the breech.
Reaping the points for destroying a structure which may take many hits beforehand by someone else simply isn't cricket old boy.
We Brits have a tremendous sense of fair play you know.
Last edited by Bad Actor (2019-12-28 22:25:41)
And I've left you rep to take you out of negative equity.
How fair is that.
Last edited by Bad Actor (2019-12-28 22:33:12)
And I've given you one more to put you into the positive.
See it as a foundation to build upon, you can thank me later.
Regarding #2 - a "ScoreManagerSettings" for that does not exist.
BoB is the only vanilla map that can be run in objective mode, looks kinda cool to see the damage taken being represented by the circles. 2 points for each killed structure.
Last edited by bud (2019-12-28 23:14:25)
Vertigo wrote:Regarding #2 - a "ScoreManagerSettings" for that does not exist.
BoB is the only vanilla map that can be run in objective mode, looks kinda cool to see the damage taken being represented by the circles. 2 points for each killed structure.
I really hate these ugly circles for the objectives. IMO, percentages would be much better.
Hmm never tried to mod objective mode, could be fun maybe http://bfo.pm/e107_images/emotes/test/bump.gif
Oh it’s fun. In my raised fist mod I’ve made a game mode called « Infiltration ». Basically Allied has to retrieve a briefcase guarded by the Axis team and bring it to the extraction point before time runs out. To score a point Allied has to throw the briefcase on the site of the extraction point, marked by a red X. Axis wins if they kill all the enemy soldiers within the time limit or if Allied fails to bring the briefcase to the extraction point within the time limit. It’s like some sort of one-sided CTF game mode.
#1 - Please reduce TK\Suicide score punishment from -3 to -2. Sometimes glitches or unintentional TK's happen and your score gets totally drafted.
Bump.
one of the many serving tuia done to 000 and other zero ping guys is reducing back flag capturing score to 2 so killing will be more important than capturing flag for nadespamming and spawn killing players,
the best thing is changing knife score to 2/3 or zooka kill to 3/4 ,long sniping to 2/3 and zooking planes to 5/6 and reducing medic and killing score to 0.5 so more people will get score
Last edited by ABAS (2020-02-23 17:44:30)
Well, that sounds really interesting. I would have to adjust, but its challenging.
Can we start a tryout ?:-)
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