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Over the time I've been playing BF1942 online, one thing I've seen that often makes me suspicious is people kitted with the sniper rifle who just seem "too good" with their aim. More specifically I'll see a sniper who can hop back and forth and get a killing shot (usually on me) in much less time than I know it takes my crosshairs to converge, and I always wondered how they did it. One time could be a lucky shot, but often these players can do it pretty consistently.
Last night I found this page on EA's site: http://answers.ea.com/t5/Battlefield-19 … d-p/175678. At the end of the list, under "Other minor issues include" is this: "Sniper Rifles are dead accurate for half a second after running. Commonly used exploit." I haven't actually tried this, but it does seem like it could be what I'm seeing.
My question is this: is this a known issue here on SiMPLE, and if so is it allowed or forbidden?
No scope players that know their point of aim/impact can and do hit at distances and with such speed that you would think it was not possible.
The hit box in BF is an interesting thing in itself...some of the better players have long ago figured out the dynamics of movement as related to the hit box and use it to their advantages in game. Similar to being shot when you duck behind sandbags from a standing position for instance...for a moment...your hit box is still above the bags even though you are not.
It is not an unknown issue and currently there is no description of this in the rules.
Interesting, didnt know this. Probably the bots are using it to their advantage.
Also "-Detpack blast radius too large- proves unbalanced"
At this point, its just part of the game I guess. How are we ever going to police it properly?
Last edited by Archer! (2016-01-04 08:08:06)
LOL! The bots use EVERYTHING to their advantage. They are the masters of hit-box....If you have ever been sniped while aggressively turning in a parachute by a K98 sniper...you know,.
...
The hit box in BF is an interesting thing in itself...some of the better players have long ago figured out the dynamics of movement as related to the hit box and use it to their advantages in game. Similar to being shot when you duck behind sandbags from a standing position for instance...for a moment...your hit box is still above the bags even though you are not.
...
I always thought getting hit after ducking behind something was caused by lag, because it happens a lot to me on another server where my ping is higher than most. Do you think what you are describing is related to lag, and is just worse with higher ping?
The reason seems that way is because if you're fast enough, you can shoot before the rifle starts to do that prone circle movement. While you are physically moving (W/A/D/S) keys, the scope does not cycle; your crosshair cycle movement is in an opposite correlation with your body movement. It only starts to circle after you stop moving your feet.
Hop in game and whip out a sniper rifle. Zoom in on a wall and look at the very first thing it does: your crosshair pauses and drops straight down before starting to circle. When I started sniping, I would position my crosshair just above someone's head and wait for the drop before shooting. This is easier when the target is prone or kneeling. But it also leaves you exposed as waiting for the drop means someone else has time to shoot you in the head. Then as I got better and faster, I found if you put your target in the middle of your screen before zooming in, you can zoom in easily as the target will already be in sight, adjust your crosshair while your feet are moving, and fire. If you can land the crosshair just where the head is going to be, no need to wait for the drop down. It took a lot of practice to get that down, because your feet are counteracting your mouse aim. Does that make sense?
And when they word it with a phrase "dead accurate" they make it seem like it's easy to do. It's not. Try it; it's crazy harder than it looks. I don't know anyone who gets it right away. It takes a lot of practice to get the movement between body and crosshair down.
As far as shooting someone after they lie down; I think the game regs reflect that a target is still standing until it is completely flat on the ground.
You can see some samples of the moving-shots and no-scopes on my twitch account. And you'll also see that it's such a hard movement to get down that I miss... A LOT. http://www.twitch.tv/jubibadtz/profile/highlights
Last edited by Jubilee (2016-01-05 00:07:28)
open console and write: game.interpolationTime im curious what values you get.
Sorry, I just get "Error(2)" and "Unauthorised method"
No wonder she shoots me so quick. Wow, I wish I had enough time to figure that point out. Jubilee no wonder you are so bad ass, cheers
bud wrote:open console and write: game.interpolationTime im curious what values you get.
Sorry, I just get "Error(2)" and "Unauthorised method"
Should look something like this
about interpolation http://www.gabrielgambetta.com/fpm3.html
I think I already tried both "game.interpolationTime" and "game.interpolationtime," but I'll try it again tonight. From the error message I thought maybe I don't have rights for that command.
Interesting article. I went on to read part 4, and the end of the Lag Compensation section sounds like my experiences with ducking behind walls. Given the article's example server time step or update frequency of 100 ms, I wonder if the algorithm could be improved by adding a delay between pulling the trigger and the weapon actually firing. A 100 ms delay could eliminate the issue of being hit behind cover, without the shooter experiencing a "no way I missed" moment. The downside might be that the delay is too noticeable by the shooter, but there might be a "compromise" delay value somewhere between 0 and 100 ms (again, using the article's example).
Is game.interpolationtime anything like that?
They have tried alot of different things, bf3 had some funny moments when it didnt go so well http://battlelog.battlefield.com/bf3/fo … 890110792/
The thing is you can never really fix this because there will allways be a time delay. They compensate with various techniques, and most the rest the human brain gets used to except when it get too weird like the sandbag bug.
What about prone-jumping. Allowed? It was the hot topic on the server this afternoon.
Well, it might be banned in most bf2 servers, but its seems lately, lots of our eurobro lop crew like to show it off on the USA server. For the record: I really dont care.
Last edited by Archer! (2016-01-09 03:39:19)
Interesting thread.
Like everything else in the game, the more you do it, and concentrate on getting better, you get better. I am in no way god's gift to battlefield, but I do have my killing sprees where I do a few head shots in a row. I have been called a hacker before too when it happened.
For many years after the game came out I worked as an IT Manager for a company and I was pretty caught up, so I tended to play an hour to two every now and again at the office. Internet speeds were not the best back then, so I tended to play single player. If you ever desire to work on the one shot kill, try single player for a bit. You'll see there is an art to it.
The best hit box that I have found is the tippy top of the head. That is where I aim.
For a while, I tried the scout thing. I had some tape on my monitor, in the shape of a small, thin arrow, and it was set up on the exact cross hair point to no scope. For a while, I was ok'ish. Jubilee is something special. Reminds me of Team [HOT] Katie Holmes.
The tippy top of the head?! FFS, no wonder Ive sucked for the last decade...
Oscar,
I remember [HOt] Katie, also one of the best flyers I can remember.
I have played against and with Jubilee here and on MoonGamers quite a few times.
She is a very good team player, calls out targets, helps teammates, does whatever she can for teammates.
However, she is to good, imo. I admit it is possible to snipe like she does if your timing is just right ever time.
Sorry Jubilee but I will not play any more when you are in game
BladeRunner
Oscar,
I remember [HOt] Katie, also one of the best flyers I can remember.
Ahh, Katie Holmes, and Kate Beckensale (pilot).
Oscar,
However, she is to good, imo. I admit it is possible to snipe like she does if your timing is just right ever time.Sorry Jubilee but I will not play any more when you are in game
She is one of the harder targets for me too. I think I am about 1 in 5 against her. It is REALLY tough to be upset about it when you are on teamspeak together. :-)
It would be cool to hear you on there too, bud!
Dayum Jubes,.......if you can dance like you can snipe, you gotta be burning those shoes on the dance floor!!!
Nice vids.
Nice work.
What about prone-jumping. Allowed? It was the hot topic on the server this afternoon.
Double jumping...script jumping...whatever you call it, is not allowed. Admins will take the appropriate action when viewed ingame.
The sniper skills are possible but hard to believe without "help".
Imo, her pistol skills are not possible.
Test it yourself, when moving the pistol is inaccurate. She is not.
I choose to not play when she is online, sorry Jub.
Drink beer, lose the hacks.
Come back and play.
BladeRunner
Archer! wrote:What about prone-jumping. Allowed? It was the hot topic on the server this afternoon.
Double jumping...script jumping...whatever you call it, is not allowed. Admins will take the appropriate action when viewed ingame.
Creating your own rules for SiMPLE USA, Monkey?
The sniper skills are possible but hard to believe without "help".
Imo, her pistol skills are not possible.
Test it yourself, when moving the pistol is inaccurate. She is not.I choose to not play when she is online, sorry Jub.
Drink beer, lose the hacks.
Come back and play.BladeRunner
I'm certainly sorry to hear you won't play with me. When I started BF back in 2003/4ish, I was horrible. I panicked, I zoomed in at all the wrong times, I didn't know how to lead properly. It was my first ever FPS game! I learned to get better by getting my ass kicked in this game. Over and over. And to top it off, I was a young girl in a male-dominated game. I got a lot of "go back to the kitchen" bullshit that I still hear even today. Even though I've come far skill-wise, I still get people who say I am good "for a girl." Or how it's impossible for a girl to be good at this game. And even so, I'm not even close to the best sniper out there. You claim you watched my vids. I don't believe you. If you did watch, I mean thoroughly and objectively watch, you would see there's nothing to find.
I'm sorry I never got to know you; you don't seem like a bad guy at all. But to anyone who hosts an ego so large that they cannot fathom someone who can shoot well regularly... maybe I'm not so heart broken to not see you anymore. Thank you for insulting the 10+ years of practice I've put into the game by trying to illegitimize what I've accomplished so far; it shows terrible sportsmanship. Tbh, if you really wanted to learn I would take you aside and teach you how I do it. I would explain the methods to the madness that is moving and sniping and whipping out your pistol for a headshot. When you ditch your ridiculous theory, come find me on TS and I'll be more than happy to show you.
On a side note, I am actually very active on catching ACTUAL hackers. I've caught a good handful on vid near the end of 2015 alone. I am entirely against exploits; it's another sign of poor sportsmanship. So really, this only makes your words even more insulting and ridiculous.
Anyway, if I ever see you again, then great! Game on! But if not, it's your loss. I'll continue to game whenever my chaotic life permits. It's no sad story on my end.
ATF_SurrenderMonkey wrote:Archer! wrote:What about prone-jumping. Allowed? It was the hot topic on the server this afternoon.
Double jumping...script jumping...whatever you call it, is not allowed. Admins will take the appropriate action when viewed ingame.
Creating your own rules for SiMPLE USA, Monkey?
Yea fuknuts we are making up our own rules...just what are you going to do about it other than type?
So everyone knows.,.regardless of what monkey posted...it's prone bug jumping....not double jumping that is the issue.
Last edited by PitViper (2016-01-14 01:23:52)
Yea fuknuts we are making up our own rules...just what are you going to do about it other than type?"
Chill out buddy, he asked a simple question. No reason to be a dick nuts and get all hostile for no reason
Double jumping is allowed. Everything is allowed except glitching and prone bugging. Other abuse of game bugs, which I am unaware of, has to be reviewed.
Double jumping differs from prone jumping. You don't use z in double jumps. You don't have to mad, PitViper. Also, Tuia makes the rules, not you.