#62 Re: BF1942 Events » Galactic Conquest mod events|*ideas*|*dates* » 2017-10-18 19:11:26

Whats about an Galactic Conquest 8.1+8.2 event? Both works together on one Server. IS82 and FHSW also good mods too. But there are more too. Eve of Destruction Vietnam, Battlefield 1918, Battlegroup42, Desert Combat for example.

#63 BF1942 Discussion » Wo ist nochwas los in der BF 1942 Mod Welt? » 2017-06-20 18:27:42

ridgeraiser
Replies: 0

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Zwei Jahre nach der letzten Server Übersicht wollten wir euch heute in 2017 eine neue Liste spendieren. Diese soll es einfacher machen sich für einen Server zu entscheiden, zu testen oder zu spielen. Passend dazu haben wir die wöchentlich Veranschlagten Termine beigefügt, welche ihr euch in euren Kalender oder Note Eintragen könnt. Jeder Mann/Frau zählt bei den Servern, deshalb bitten wir euch dabei zu sein. Kreative Modder, wie z.B. Cicero, bbfplayer, SargeSurfat, Kampfsau, Nanntekottai, GoodDayToDie, Professor Smith, Apache Thunder, Swaffy, jdoylesapp uvm....  lassen für uns Ihrer Phantasie in Sachen Spielewelten freien lauf, um den Spiele Spass in der Battlefield 1942 Welt stetig zu verbessern oder mit neuen Inhalten oder Ideen zu füttern und zu ergänzen. Für viele dieser Mods laufen Server auf denen man spielen kann. Mit Eurer Neugierde und Eurer Aktivität unterstützt ihr die Modder, Communities und Server Hoster und haltet diese Spielewelten und Projekte am Leben!

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Desert Combat 0.7 (Conquest) wird auf den Legendären Servern Badewiese, BF-Game, bf.maxnet.ua, EA 117 gespielt. Diese erfreuen sich abendlich immernoch aktueller beliebtheit.

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Forgotten Hope 0.7 (Conquest) wird jeden Abend gespielt und besitzt einen Stamm von Spielern. An manchen Tagen in der Woche werden Mappacks gespielt, welche man sich einmalig Downloaden sollte, um regelmäßg dabei  zu sein. Kürzlich erschien ein neues Mappackmit fünf neuen Stalingrad Maps, welche an der Ostfront spielen. Bei Nachfrage können diese neuen Maps von den Anwesenden -=PFC=-  Administratoren für Euch zum spielen als Karte gesetzt werden.

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Die Japanische Schwester Mod FHSW 0.61 (Conquest), erfreut sich ebenfalls eines Stamm Publikums und wird fast jeden Abend gespielt, hier kam in den letzten Monaten reichlich neuer Inhalt, den es gilt zu entdecken.

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Battlegroup42 RC3 (COOP) (2017), ein zum größten Teil deutsches WW2 Projekt. Hat seine Events Mittwoch und Sonntag um 20 Uhr. Aber auch hier könnt Ihr abends und Nachts mal auf dem Server vorbei schauen. Es kommt immer mal der eine oder andere Spieler dazu. Battlegroup 42 glänzt mit jeder Menge neuen Inhalt für Euch, den es zu entdecken gibt.

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Aufgepasst, der =Vu= Server läuft auf der alten Battlgroup42 1.8beta (2012) Version.

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Battlefield 1918 v3.1 (COOP/Conquest) Fans der WW1 Mod aufgepasst, hier wird ein neues v3.2 Patch kommen, welches alle Fans mit reichlich neuem Inhalt versorgen wird. Thema werden die Balkan Länder sein, soviel sei schonmal verraten. Battlefield 1918 wird täglich mittags, bevorzugt ab 16-21 Uhr gespielt. Die Historisch Korrekte Zeit, an dem Battlefield 1918 immer gespielt wurde, ist Sonntags um 19:18 Uhr. Mit der  BWT| Badewiese hat die Mod einen starken Partner, der sie unterstützt.

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Eve of Destruction 2.51 (COOP) Vietnam Fans sollten sich abends dazu schalten, um dabei zu sein. Der Entwickler Lotte hat ein tolle Mod hingezaubert, die über all die Jahre nichts von ihrem Charme eingebüßt hat. Das ist übrigens die einzige Mod in der es weiblichen Soldaten gibt. Dank der bezaubernden Josefine wurde es möglich dem EoD Classic Final Release beizufügen.

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Interstate 82 v1.81 (Conquest) die Parcour und geschicklichkeits Mod im 80er Jahre Serien Styl wird bevorzugt Nachts ab 00 Uhr gespielt, da die meisten Spieler aus Nord und Südamerika entspringen.

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Silent Heroes 1.2 (Conquest/COOP) für die Mod solltet Ihr Euch den Dienstag jede Woche im Kalender rot anstreichen. Die SH Events finden immer Dienstags ab 20 Uhr statt, trotzdem ist der Server für Euch rund um die Uhr erreichbar.

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Galactic Conquest v8.1(Conquest) die Mod ist ein muss für alle Star Wars und Zukunft Shooter Fans. R2D2 und die Truppen von Darth Vader erwarten euch schon auf dem Server. Die Fangemeinde hat kürzlich offiziell Samstag 17 Uhr als Zock Termin angegeben. Zudem wurde ein Custom Map Event Angekündigt, dessen Termin bald bekannt werden soll. Unser Tip, schaut nicht nur Samstags auf dem Server rein, sondern kommt rein wenn ihr Zeit habt. Wir haben die Erfahrung gemacht, wenn wir als erste auf den Server waren, kamen kurze Zeit später weitere Spieler, die sich uns anschlossen. Letztes Jahr erschien seperat die v0.96a (COOP) Version der Mod.

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Battlefield 1942 Secret Weapons und Road to Rome, kurz x-pack 1+2. Wer zu faul ist sich eine der Mods zu laden, kann mal bei dem Server vorbeischauen. Schon die Add Ons zu Battlefield 1942 bieten ein kleines Mass an Abwechslung für euch.

Viele weitere Server sind Online und freuen sich auf euren Besuch. Empfiehlt sie bitte weiter und teilt die Information in eurer Community bitte weiter.

Wenn Euch eine der heute kurz vorgestellten Battlefield 1942 Mods gefällt, interessiert oder Ihr mal eine davon antesten wollt?

Dann bekommt ihr diese hier:
KLICK HIER

#64 Re: BF1942 Discussion » Strasbourg » 2017-06-06 00:10:42

Really good work "Black Mamba".:-) I see the only Link what is working is that for the Strasbourg RTR Map.

Can you back upload the BF 1942 Strasbourg Map?

The Hoster "Mediafire" sucks, they deleted in an Arbitrary way our files, i have watched since a couple of time.

I want to celebrate both Map in a release News included your both movies about the awesome Armored Train and Map presentation.

News is ready only the BF 1942 Strasbourg Map Download Link missed.

The website you link seems down, there: http://bf1942f2p.com/

#65 Re: BF1942 Discussion » Forgotten Hope Revisited » 2017-05-31 16:32:04

Indeed, this mod makes lot of fun. They give the Forgotten Hope 0.7 Custom Maps a future.:-) I think if the mods set only of the Conquest mode, they have not the same alive chance.

#66 Re: BF1942 Discussion » Where can i DownLoad bf 1942 aggain? » 2017-05-31 16:28:50

nämeless wrote:

Check your PM.

Why do you didnt preset it to the public?

#67 Re: BF1942 Discussion » difference between mp40 and mp18? » 2017-05-31 16:27:55

The different between MP 18 and MP 40 is, the MP 18 hit the aim not so good as the MP 40. The MP 40 from the germans is lot of better tghan the MP 40. Its one of the leading german weapons in WW2. Japanese, US, UDSSR Weapons wasnt in that leading quality to compare. But you see the history, not the best weapons or technology wins the WW2.

#68 Re: BF1942 Discussion » List of BF1942 Clans, Communities, Modding Websites and more » 2017-02-13 17:22:38

Thank You Black-Mamba to notice the [HG] Blog and Clan.:-)


There are something more Communities.....

Official FHSW Community: imosababf1942.dip.jp The old Domain "fhsw-forumatic" for 2 years is change to the new DOmain i linked.

Battlegroup 42: battlegroup42.de

Battlefield Singleplayer: battlefieldsingleplayer.com

Fragthe.net [FtN] Clan: fragthe.net

moddb.com: moddb,com

Htroop BF 1942 Modification by one developer, after register, access to Download: Htroop

ATF Hum them Dump them Clan: atfclan.com

Silent Heroes Community: silentheroes.se

#69 Re: BF1942 Discussion » Plane Duett Tournament » 2017-02-09 18:55:11

Please create an official news, best 2 weeks before the event starts. Then we could start a public recruitment you like? Then we need the Downloads what request for the evnt so far.

#70 Re: BF1942 Discussion » Strasbourg » 2017-02-09 18:42:04

Black Mamba wrote:
ridgeraiser wrote:
Black Mamba wrote:

Here are some screenshots of the latest build. Added a train station between the two bridge flags:


http://i.imgur.com/qpwHCBg.jpg

I have create a news about it. But it was from your first screenshots, like in the began of this topic. Unfortunaly after then comes no update from it. But its welcome if i could present a release news with new screenshots and a movie?

There is your news about the Strasbourg map:
http://hg-clan.blogspot.de/2017/01/bf-1 … dding.html

Best regards all BF 1942 Buddies!!!

Thanks ridge. I should post a walk around of the updated map this weekend, stay tuned.

Hi buddy, is your walk around ready?

Jim2102 wrote:

I'll make a vid on this soon wink

Hi Jim, is your movie done?

The Release news of the v1 Strasbourg will be comming, but it needs a time. Its great to see how active is the ´BF 1942 modding community! The community is worth every support! Also 2017!

I have modified BF 1942 Banners, to present the new layout. It would be release by the Strasbourg Map News.

#71 Re: Feedback » New custom maps » 2017-02-02 04:13:29

You can play the Forgotten Hope 0.7 Mod for example, because it contains your favourite map and many more?

"The Bridge at Remagen" we could play on the custom map events.

Currently i recommend to you the Saturday Night PFC Stalingrad Event. We play there 5 new maps, created in two years work from -=PFC=- Kampfsau!

Look at there, and got what you need as files:
http://team-simple.org/forum/viewtopic.php?id=5401

#72 Re: Technical Help » Maps of vietnam error » 2017-02-02 04:06:28

Zoak wrote:

Hello, can you help me to install maps of vietnam?

We cannot help you, if do you didnt sent us a feedback? Please clear your suggestion?

#74 Re: Videos and Screenshots » BF1942 LoopZook » 2017-02-02 04:02:02

Good Job comrade, i have thought you prefer more the modern warfare. But i want to say welcome to the WW2.;-)

#75 Re: BF1942 Discussion » Strasbourg » 2017-02-02 03:59:19

Black Mamba wrote:

Here are some screenshots of the latest build. Added a train station between the two bridge flags:


http://i.imgur.com/qpwHCBg.jpg

I have create a news about it. But it was from your first screenshots, like in the began of this topic. Unfortunaly after then comes no update from it. But its welcome if i could present a release news with new screenshots and a movie?

There is your news about the Strasbourg map:
http://hg-clan.blogspot.de/2017/01/bf-1 … dding.html

Best regards all BF 1942 Buddies!!!

#76 BF1942 Discussion » Forgotten Hope: -=PFC=- Stalingrad Event 4.Feb 2017 » 2017-01-31 23:34:28

ridgeraiser
Replies: 0

-=PFC=-forum.png


Soon its February, the second month in the year. The Pixel-Fighter Community presents the first public Forgotten Hope Event in 2017 for you the community! Be one of the part, tell your friends or take a look inside oldschool gaming at best! Make the Saturday and the year 2017 together successfull for the community.

Our Event calls....

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New Maps made by the great -=PFC=- Kampfsau!


Single Map Download:


ftp://85.214.226.169/Mappacks/pfc-maps/pitomnik.rar

ftp://85.214.226.169/Mappacks/pfc-maps/ … h_army.rar

ftp://85.214.226.169/Mappacks/pfc-maps/ … ingrad.rar

ftp://85.214.226.169/Mappacks/pfc-maps/ … e-1941.rar

ftp://85.214.226.169/Mappacks/pfc-maps/ … Winter.rar

extract the maps in your FH level folder, for example:


C://Program Files (x86)/EA GAMES/Battlefield 1942/Mods/FH/Archives/bf1942/levels

1.) As a new player got the Battlefield 1942 as basic game: Download

2.) Forgotten Hope 0.7 full Windows 7/8/10 support only one installer:  Download


Pimp up your good old FH 0.7 Mod with a new Interface Menu, bloody screen effect or Sound and Texture Pack for a more WW2 realism experience!


3.) Forgotten Hope 0.7 (optional) new Fan Interface FHC 3b2: Download

3.) BLOODY SCREEN + LOW HP:  Download

Installation: Battlefield 1942/Mods/FH/Archives/ (paste menu_001.rfa here)

3.) Forgotten Hope 0.7 - Famous Bratwurst ♫ + Texture Patch "22.Sep 2015": Download


Additional Maps for the Mappack Events:


3a.) PFC Custom Maps: ftp://85.214.226.169/Mappacks/PFC-MAPS/

3b.) Filefront Custom Maps: ftp://85.214.226.169/Mappacks/Filefront-Maps/

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STALINGRAD EVENT

Date: 04.02.2017

Start: 19gmt+1

New Maps what we play (made by -=PFC=- Kampfsau):

Somewhere in Stalingrad
Stalin Line 1941
Pitomink
6th army

The Download for the maps will comming here soon after its public....

You are welcome to make the difference...

Don't forget: Tell your friends, invite it at all!

1915-1916-1917-Lustige-Blatter-1-Weltkrieg-WW1-_57.jpg



Source: Pixel-Fighter.com & dw.com

#77 BF1942 Discussion » Interstate 82: 24/7 Valentines Event 2017 » 2017-01-31 23:32:15

ridgeraiser
Replies: 0

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Again a month has gone by already. The shortest month February of  2017 is already running. Today is a good day for you because you get an invite from the is82.com Community for the second Interstate 82 event in 2017. At the event the entertainment revolves around the lonely Valentine's Day heart of this world. But all the others are to be invited in. Long speech short.


Let's go Saturday, the 11.02.2017 from 00 hours CET.


And at the end is when you want it. All what established Battlefield 1942 players or new players which universe would like to learn the game and the mod need can be found at the end of the article to be here.

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Schon ist wieder ein Monat vergangen. Der kürzeste Monat Februar des neuen Jahres läuft bereits. Deshalb ist heute ein guter Tag euch im Namen der is82.com Community zum zweiten Interstate Event 2017 einzuladen. Bei dem event dreht sich alles um die Unterhaltung der einsamen Valentinstags Herzen dieser Welt. Aber auch alle anderen sind herzlich eingeladen dabei zu sein. Lange rede kurzer Sinn hier sind die Fakten...


    Los geht es Samstag, den 11.02.2017 ab 00 Uhr CET.

    Server Name: is82.com

    Server Address: 158.69.59.75   Port: 14567


Und Ende ist wann ihr es wollt. Alles was etablierte Battlefield 1942 Spieler oder neue Spieler die das Spiel und das Mod Universum gerne kennenlernen würden brauchen findet ihr am Ende des Artikels um dabei zu sein.

1.) The Basic for new interested players:  Download


2.) Interstate 82 Mod (for this people what have the basic): Download


3.) Interstate 82 Mappack: Download

No broken hearts this valentines days! powered by GoodDayToDie


Source is82.com

#78 BF1942 Discussion » BF 1918 v3.2: Impressions from Serbia and Galicia » 2017-01-31 23:30:19

ridgeraiser
Replies: 0

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Welcome to another update on the upcoming 3.2 patch of Battlefield 1918, this time also with some pictures! First of all, we would like to thank for the valuable and encouraging feedback received after the anouncement to revive the mod development.

As already noted, the focus of 3.2 will be on the balkan theatre as well as to enrich the Eastern front. For both settings, we want to share a few impressions.

First, let's start with the desparate struggle of the litte Serbian Army to withstand the - seemingly - mighty millitary machine of the multi-etnic Austro-Hungarian empire. As this conflict was the initiation of the Great War, it deserves some spotlight: After the assasination of the Austrian-Hungarian Archduke Franz Ferdinand, the Austro-Hungarian (hereafter: KuK) attack against Serbia was believed to be a rather short and easy campaign. However, soon this turned out to be not the case. The first invasion in August 1914 was held back by the Serbian forces with the Battles around Cer and Drina, which was already a blamage for the proude KuK forces.

Another attempt in November 1914 seemed to see greater success, and the Serbian troops had to withdraw towards the hinterland and evacuate the capital city of Belgrade. They set up a defence line in the area of the Kolubara River and once they realized how overstretched the KuK lines were, they launched a massive and surprising counter-attack which again pushed the enemy outside of Serbian territory; Belgrade was retaken. This was such a debacle for KuK forces that no enemy soldier would enter Serbia again for almost one year, while both KuK and Germans had to focus on the Russian advance in Galicia.

In our map that deals with the Battle of Kolubara, Serbian forces set up improvised and rather weak defence positions - a small trench system and a few wooden structures - around a small farmer village at the Kolubara River. Backed up by light artillery from the hill on the other side of the river, they need to hold back KuK forces that assault these positions with strong forces from three directions.



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kolu3.jpg


kolu4.jpg



Our next map presentation deals with the Siege of Przemysl on the Eastern front. While this theatre in general was characterized by mobile warfare, this battle saw some elements of a static trench fight: The initial push of the Imperial Russian Army in the summer of 1914 was putting KuK under big pressure and they had to give up big deals of their province Galicia. In September, the KuK fortress city of Przemysl (in today's Poland) was surrounded by Russian troops. Fierce fighting took place in the following weeks and after huge losses, the Russians were just able to conquer the city in March 1915. However, after the German breakthrough at Gorlice-Tarnow and the subsequent Russian retreat from Galicia, the town became Austrian again in the summer of 1915.

Our map shows a small and outdated fort which is part of the fortress system around the town of Przemysl. Russian forces need to overcome the KuK trench systems in order to conquer the fort - be ready for intense close-quarter combats!


pr1.jpg


pr2.jpg


pr3.jpg


pr4.jpg


If do you want to meet in battlefield 1918, then you can download the current version. Until the release of 3.2, which will take a little time.


Battlefield 1918 3.1 (3 Parts):  Download  oder Download


We hope you enjoyed this news; stay tuned!


Author: [BF1918] Cicero


Source: moddb.com

#79 BF1942 Discussion » Battlefield 1918: XMas 2017 jetzt für 3.1 erschienen! » 2017-01-31 23:27:49

ridgeraiser
Replies: 0

t0d9ae1_Battlefield1918.jpg

Wir sind schon bereits 4 Wochen im neuen Jahr angekommen, doch die positiven Nachrichten aus der Battlefield 1942 Welt reißen nicht ab. Die Weihnachtsfeiertage gingen zwar vor ein paar Wochen bereits zuende, jedoch arbeiteten fleißige, treue russische 1.Weltkrieg Offiziere und Generäle, dessen Resultat folgte schließlich eine Überarbeitung der alten XMas 2006 und 2008 Mods. Diese waren leider nicht mit der aktuellen Battlefield 1918 3.1 Version Kompatibel, was nun aber behoben sei. In unserer heutigen News testeten wir die fünf enthaltenen Maps, der XMas 2017 Mod und die Mod lief wie erwartet stabil, ohne abstürze. Unsere Systemeinstellung für diesem Test war Windows 7. Die XMas 2017 Mod sollte aber auch mit Windows 8 und Windows 10 problemlos funktionieren.

Unsere russischen Freunde aus der vk1918.com (soziales Netzwerk wie Facebook) Community luden bereits zu einer Schneeballschlacht ein. Leider verpassten wir es, euch über den Termin des Schlittenrennens zum 14.Januar ab 18 Uhr zu informieren. Dennoch können wir uns über eine Kompatibele XMas 2017 Mod freuen, die zusammen mit dem besten 1.Weltkrieg Shooter Nummer Eins Battlefield 1918 v3.1 jede Menge Schneeball und Schlitten Spass zu der kalten Winterzeit bieten sollte.

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Wir stellen euch jeweils zwei Download Mirrors zur Verfügung:


Battlefield 1918 3.1 (3 Parts):  Download  oder Download


XMas 2017: Download oder Download



Wer Lust auf TeamSpeak hat, kann uns auf den Server Folgen: TS 3 Viewer

Hier ein paar Map Screenshots:

BF1942%2B2017-01-30%2B14-52-55-28.jpg

BF1942%2B2017-01-30%2B14-53-00-40.jpg

BF1942%2B2017-01-30%2B14-54-38-58.jpg

BF1942%2B2017-01-30%2B14-55-31-47.jpg

Rambo Dondell

Secret: In der mitte ist ein Schutthaufen, in der eine Schaufel steckt. Drückt (E) um diese position zu besetzen, danach könnt ihr mit den (Pfeiltasten Hoch-Runter) die Startrampe öffnen.

BF1942%2B2017-01-30%2B14-55-47-74.jpg

BF1942%2B2017-01-30%2B14-56-09-33.jpg

BF1942%2B2017-01-30%2B14-56-10-62.jpg

BF1942%2B2017-01-30%2B14-59-48-43.jpg

BF1942%2B2017-01-30%2B15-00-19-43.jpg

BF1942%2B2017-01-30%2B15-03-34-80.jpg

BF1942%2B2017-01-30%2B15-03-53-87.jpg

BF1942%2B2017-01-30%2B15-05-40-87.jpg

BF1942%2B2017-01-30%2B15-05-43-03.jpg

BF1942%2B2017-01-30%2B15-09-25-51.jpg

Zum Ende unserer heutigen Battlefield 1918 XMas News sitzen wir auf unserem 2 Sitzer Schlitten  und sehen Licht am Ende des Eis Tunnels.


Source: vk.com + moddb.com

#80 BF1942 Discussion » Battlefield 1942: SuperDC v2.10 Release » 2017-01-31 23:25:14

ridgeraiser
Replies: 0

1372048813__desert_combat.jpg


It's rainy november rain and dark grey clouds outside the middle european windows, but now we have a fresh delivered sunlight news for modern warfare fans. After six month in development work progress SuperDC v2.10 to get a full update and we celebrate it. Already four weeks ago we present you the announcement to the SuperDC v2.10 update. Now it is so far. The new Version is Release and able to Download. And we think the Server  is now switch to the new update. But for the moment we havent sighted. Keep the eyes open at your Gamespy Browser. Best time 3pm -8pm CET Berlin time.

Discuss and contact: click here


Information:

-edited effects

China
-mig142 with napalm rockets
-mi8 with napalm bomb
-rg6 with Phosphorus grenade

russia
-SU34
-TU22M
-Mig31
-Gaz3937
-9P139


usa
-SR71

iraq, mei,isis,mec

-new molotov
-TO-55
-T55A
-Boraq
-zsu


Command kit:
-now 2 types for different size levels simple (with command center only) and heavy (+ radar tower and nuke bunker)
- command centre has 2 types of uav: 1 with engine of slow plane and rocket weapon , 2 like satelite in bf2 has arti support(snakeys removed)
- radar tower has 1 weapon for now- guided tomohawk
- nuke bunker has 1 weapon-nuke launching uav.

All objects in command kit spawm just once and can be destroyed.

Squad Leader kits:
-ladder removed
-spawmpoint creator added



SNIPER ELITE kits
New type of kits. For some reason trying to add bomber support cases crash problem.So i have to remove it for now.
Kit has for each team ladder, pistol, main rifle, grenade, arti support (from general kit), and ammo bag (for additional ammo).



SuperDC v2.1 (requesting Desert Combat 0.7 to Play): Download


t1/t2 kits have a protection against another team.


Be a part of the European Forces you like:

1ab4a4de99657b3739efab320a0c9ab2.jpg

Have fun in the air as US or russian for example:

cff42c38bf5accfa17934bbf70100a60.jpg

8413c8312b78d91d853d561b05cb93f3.jpg

In this kits you will find the special kits to do something crazy things, you have never seen before:

4f02e14a457cd60ecb357312761bc699.jpg

This Gepard AA Gun get your enemy down from the air:

8bb2e75c334a22167ce1931d71abc520.jpg

Russian double support:

5ecb7ff69765b830dff24cad24d0cbd5.jpg

A silent village, before the war is rollin on:

fa1221d10b906f2cafd304468199cce4.jpg

The men with the mask:

30c23d9baa46e0a53d03ba6c12cb0aef.jpg

Smoke and effect view:

fa527d1a038c0d4774b301e35cfbba6e.jpg

Chinese troops on the move:

1b92a2bac57295689ddab3c3f2a5f7bb.jpg

View the new extra time burn effects:

5fce352432cd035a24a2cc39d4ef72fd.jpg

Alone Iraq tank in the town sighted, get your seats:

fafba7a7e2e65d756e63c6eec7861c91.jpg

Your MG comrade in the tank doing a great job:

8dc117047a14819cd4a0dd5a00b05341.jpg

You need a ladder? Put it there you need to be a sniper or creat a MG Nest by kit:

d84175d3dedf37caddacb32f1aad9114.jpg

Turkmen troops smoke:

74f3b20f03050d514675cd488e953eaf.jpg

Russian Airbase waiting for the order to start:

74134eae562f206fba2f0b9618004924.jpg

This black one on the left is two times bigger than the both grey one on the right side:

6d90127aaf66e68212be7dacd3e5bb3a.jpg

Guess what the map is in modern warfare style:

5b38b2cd9af229ea0b1663af7e9421ae.jpg

Second chance to guess what the map is:

cb3831c8b9c8449ed1dadcd19947d6fc.jpg

Did you know what the name of the map is:

292c403c8851eb465fa787d6188c76e6.jpg

Tune in the game and find it out:

68fa3551d963cd54f7214b07859b85d0.jpg


You can check it opening ini file in superdc folder.

game.setCustomGameName SuperDC
game.addModPath Mods/SuperDC/ only one sdc
game.addModPath Mods/DesertCombat/
game.addModPath Mods/BF1942/
game.customGameFlushArchives 0
game.setCustomGameVersion 2.1


Some information about sides:

-BRITISH SAS
-CHECHEN REBELS
-CHINA ARMY
-EU FRANCE
-EU GERMANY
-ISIS
-IRAQ ARMY
-MEC ARMY
-MEI
-RUSSIAN ALFA TEAM
-RUSSIAN SPETSNAZ
-RUSSIAN VDV
-SERBIAN ARMY (NOT ACTIVE IN VERSION 2.1 IT NEEDS MORE EDITE)
-US MERCINARIES
-USA ARMY
-USA SEALS

Let us to kick the enemy in the ass, for this aim the bots keep your neck free.;-)

Source: battlefieldsingleplayer.com

#81 BF1942 Discussion » Battlegroup42 RC 3 Bug Report Marathon and more » 2017-01-31 23:22:55

ridgeraiser
Replies: 0

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After the Release at 10th October the Community have found some Bugs in the Battlegroup42 RC3 Mod. Since the time the Battlegroup42 devs fixed the errors as good as they can. Twenty days after the first Patch (Patch 1) is Released. Now the community collect more errors to make this RC3 update successful.


You wanna be a part of the playing and testing community?

Battlegroup42 42 RC3 + Patch 1: Download

You want to support or just want to learn more about Battlegroup42 to know?

Come to the Battlegroup42 wiki: here


RC3 bug report no. 2
Small update on the reported bugs: The faulty projectile on the Bf110 G-2/R4 and Ju-87G has been fixed. Several floating objects on Montherme and Operation Shingle have been fixed. The almost unusable stationary Hotchkiss machine gun has been re-coded. On Snowy Park, the Germans now have a Flamethrower class as well. Ticket bleed on Operation Citadel has been fixed, it now requires 4 out of 6 CPs to be captured by the same team in order to start ticket bleed for the other team. The missing propeller spinner on the J2M2 has been added. The M3 Satan no longer damages itself while using the flamethrower. There were a few other bugfixes as well.
Just a reminder on bug reports: Please be as precisely as possible, always name the exact name of the map, the game mode (like Conquest, Coop, Objective etc.), if you played online/on a LAN or offline. Same goes for vehicles, planes, ships, small firearms etc., please always include as much information as possible.
We still have to take a look into a land mine related problem, which was reported to cause crashes, but my testing so far didn't show any kind of problems.
Oh, and one other thing: Please make SURE to check all hashes of the files you downloaded, if even ONE of the files is damaged, the game/mod WILL cause problems and crashes that have nothing to do with the mod, but are solely the result of damaged files.

Note on extremely low "splash" damage in RC3
I think that many of you that are testing RC3 right now, have noticed that hand grenades are almost useless, as well as bombs and other weapons that cause splash damage (damage caused by shards and splinters from the explosion). In my rework of the damage system, i coded the splash damage according to the direct damage (when a bullet hits infantry, for example), but forgot that the splash damage in Bf42 is somewhat strange. In fact, it has to be coded with much higher values than the direct damage. Example: The soldiers in BG42 have 30 hitpoints, which means that every DIRECT hit with a grenade, bullet etc. that causes more than 30 HP damage will kill you, except you are too far away (just like in real life). If you code splash damage the same way, you're in for a big surprise. The same values cause much less damage, so they have to be set much higher to be effective.
In older builds of BG42, the splash damage was set too high for many weapons, causing ridiculous damage (remember destroying several vehicles at once with one tiny bomb ?). For RC3, i wanted to reduce this damage to more realistic values, but completely forgot about those values, which resulted in almost useless hand grenades, far too low splash damage for bombs etc.
So it's definitely my fault, i screwed that up. But i'm already working on fixing those values, and they will be implemented in the first patch for RC3. I hope you can forgive me this stupid mistake
RC3 bug report no. 3
The splash damage has been increased, hand grenades and other weapons with splash damage now cause more damage. The mobile M5 AT gun was fixed and can now be used again. The Russian M1939 AA gun has been fixed and can be destroyed, its gunner be killed. Several faulty spawns like stationary AT guns and machine guns being placed too low or floating in the air have been fixed.


RC3 bug report no. 4
While checking/fixing the reported bugs, i found a serious code bug in one of the objects supplying ammo to infantry. It lacked one line of code, and one line was faulty. I'll check all objects with ammo/health supply depots to make sure they're ok.
The Coop mode for 4005-willemsbrug was removed for the upcoming patch. It shouldn't have been in there in the first place, because it's still work in progress. My apologies
First person view of the P-40 Kittyhawk/Tomahawk has been fixed as well, the red cross is now centered correctly.

RC3 bug report no. 5
Found another serious AI bug in one of the new additions (Swordfish). Bug has been fixed.
UPDATE: Swordfish spawn on Attacker class carriers fixed

RC3 bug report no. 6
- fixed faulty rudder on Mosquito and Swordfish
- improved Swordfish flight physics
- reworked the suspension mesh on RAM Kangaroo
- fixed the faulty plane spawns on Taiho carrier
- fixed the no cockpit 1P view on some planes
- reworked mantlet and gunbarrel for Jagdpanther
- reworked soldier spawns in Coop mode on 4307-114_to_messina
- fixed ticket bleed on 4504-royan_outskirts

RC3 bug report no. 7
another small update on the ongoing bug hunt:
- added missing crosshair to Swordfish rear gunner
- lowered two sandbags on 4503-paderborn to allow proper aiming and firing of PaK 40
- removed the overheating of Oerlikon 20mm guns (similar guns don't have overheating at all)
- changed the firing rate and ammo amount of 20mm guns of Bf 109 F-4
- removed the centerline "Motorkanone" from Bf 109 E-3
- replaced the FlaK 38 on the Hilfskreuzer with a FlaK C/30
- changed ammo amount of FlaK C/30 to 20 rounds per magazine
Unlike mentioned earlier, the patch release will not be this week, i'd rather wait for more bug reports coming in to make sure that the most serious bugs are ironed out. Non-critical bugs like slightly floating trees or other statics can be adressed for the full release, so don't expect all of them for the patch.
RC3 bug report no. 8
- fixed bombs on G4M Betty (no longer destroys itself)
- removed faulty camouflage net on 4504-uelzen
- fixed 1P view on KhT 130 tank
- added missing glass on IL-4 fuselage and turret

RC3 bug report no. 9 (after Patch 1) (7th november)
- added missing winter texture for 2cm Flakvierling
- added crosshairs to B-17 waist gunners
- fixed 1P view of M11-39 turret
- reworked Coop and pathmaps on 4104-adria_annexion
- fixed position of stationary mgs on 4406-fox_green
- created collision mesh for the tunnel on 4011-kalamas_line
- reworked Coop and pathmaps on 4011-kalamas_line
- reworked Coop soldier spawns on 4312-ortona
note: Due to the amount of fixes, added meshes and textures, there won't be another patch for RC3. All the reworked content and bug fixes will be in the next full build.


If do you (the community) find some more bugs, please let us to know?
Yet the chance that the error will be corrected.

The Bug Report is made by Sarge31FR on the offical Battlegroup42 Facebook Group.

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#82 Re: BF1942 Discussion » Finn Wars » 2016-11-30 13:15:24

There is made a public news a couple of days ago about the FinnWars Independence Day at 6th Dec 2016: http://hg-clan.blogspot.de/2016/11/finn … h-dec.html

#83 Re: BF1942 Discussion » aX keeps making deadly mistakes. » 2016-10-13 00:22:30

{Phantom} wrote:

Lol! ABAS or whatever his weird name is removed his post!! Great work, gentlemen!



at {Phantom}

Phantom there is not only the Vanilla aX Server online. You could play the X-Packs also too.
If do you search a new experience, there are great last released Mods:

Battlegroup42 RC 3 (10.10-2016) over 100 COOP and Multiplayer Maps

Htroop 1.0.b8 (last month released) Extended Vanilla Style with new exciting mechanics COOP/Conquest

-FHSW 0.6 requesting Forgotten Hope 0.7 to play (26.09.2016 released) Conquest only, you would be love this mod. There is a Forgotten Honor Campaign you could register for join the Saturday 9PM Battles?

Desert Combat 0.7 / Final have benn actually a good fanbase to play Multiuplayer

Battlefield 1918 3.1 brings you the real WW 1 experience in 70 maps COOP/Conquest

Eve of Destruction 2.51 give you in 220 Maps the Vietnam Expericence Full COOP/Conquest support

Interstate 82 1.81 (in quarter cycle new maps) a car Parcour Mod in 80s style, lot of maps but its more a Conquest mod.

Galactic Conquest 8.1 MP or 0.96 SP both cool Star Wars Mods, you would be like it as Sci-Fi Fan.

Thats not all, there is more made by the community. But some needs ato upload on a server and players what choose the way to play there.

What do you are for a player?

What for a kind of player you are? Choose your way.

#84 BF1942 Discussion » Framtaday Events: EoD Vietnam 10th & Star Wars/Pirates! » 2016-10-05 14:59:39

ridgeraiser
Replies: 0

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Heute habe ich die Event Einladung zum Wochenende leider nur auf englisch, hoffe ihr habt Verständnis dafür. Wenn ihr was nicht verstehen solltet, fragt einfach hier, helfe euch dann.


Hi friends of Eve of Destruction Vietnam Mod, it's Octobeeer!

Now it is summer happening again, Vietnam calls: "Charlie don't surf time"!

Already for the 10th time this year.

Her since being invited in regardless of whether your operating system is Windows XP, Vista, 7,8 or 10 means!

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Friday night, the 07.10.2016 at 08:00pm CET o'clock we go, coat it on thick in your calendar or mobile Oragnizer.
For this year let's rock that 9th Friday mainevent on hslan.

Movie appetizer: https://www.youtube.com/watch?v=tzEmrZ98Tqs

In addition, we visit the server daily in the evening from 08:00pm CET! If do you want, you can meet us with some guys there.
So please not only hold the date on the event, which takes place every first Friday monthly, come one evening you can spontaneously.

Server Name: [hslan.de] EoD Classic 2.51

     Address: 87.230.95.224

     Port: 14567


What you need to play?  :rotate:


    1.) Basic for the new Fans: Download

    2.) bf1942.exe Patch for finding Server extract to your "..EA GAMES/Battlefield 1942.." Folder and overwrite the old one: Download

    3.) Eve of Destruction 2.51 Mod, got the 5 Parts + 2.51 Hotfix (don`t forget this small one): Download



How i install a mod? In which path of the folder i install a have mod? Click this picture:

Modpfad.jpg

So, this must then look at you.

Writes some comments, if it worked for you? And if You were be there? Your Comment or Feedback is always welcome on hg-clan.blogspot.com!

Come on, peak the visits on the Server up!

There we play:

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The Second part of the news today comes here. We invite you this weekend to the Saturday Afternnon Pirates and Galactic Conquest Event on the 1942mods.com munity Server.


    The Battlefield 1942 Community "1942mods.com" (undergoing a revamp) is pleased to announce the creation of a new dedicated server featuring two excellent mods: " Galactic Conquest" (Star Wars) and Battlefield Pirates! 1942mods.com invites you to join our next event! saturday October 8th. While other classic mods like DC, FH, BF1918 have their own servers and communities, there's been a lack of GC and BFP representation for some time now. We want to fix that.
    The new server ("1942mods.com BFP, GC") is listed through the [aX] master server so you'll be able to join if you're running any of the latest modified/patched BF1942 installations.

    If you lost your copy of the BF game here: Download


    We're also thrilled to announce our first scheduled BFP+GC Event which will take place on Saturday, October 8th at 1 PM EST (1800 UTC) and our time "4pm CET" in Europe will last at least a few hours.

    Make sure to download and install both modifications: Battlefield Pirates and Galactic Conquest 8.1 before joining as the server will switch mods every 3 or 4 maps.

    Speaking of which, we want to know what YOUR favorite maps are for both mods as we update the

    24/7 maplist for the server. We currently run:

    bfp_azure_seas
    bfp_broken_alliance
    bfp_blackbeards_booty
    bfp_cannonball_coast
    bfp_cut_throat_creek
    bfp_dead_calm
    bfp_king_of_the_caribbean
    bfp_mr_coconuts_island_getaway
    bfp_sanctuary
    bfp_shark_haven
    bfp_two_forts
    bfp_uncharted_waters
    gc_anchorhead
    gc_bespin
    gc_corellia
    gc_deathstar
    gc_endor
    gc_hoth
    gc_kryos
    gc_mos_eisley
    gc_ryloth
    gc_tanaab
    gc_taskforce
    gc_vanguard

    Finally, click here
    ...to join our Discord server. Connect with other BF1942 mod fans and stay up-to-date on server events. See you on the battlefield!

Source:  https://www.reddit.com/r/classicbattlef … and_event/

#85 Re: BF1942 Discussion » Finn Wars » 2016-10-04 20:50:50

Melfius I wrote:

aw, sadly i dont have it anymore, but some guy made an sp support mod for it does it work?

Download FinnWars 1.82: http://finnwarsmod.iceflakestudios.com/ … taller.exe

im not sure it works but there is a server b_560_95_1.png

#86 Re: BF1942 Discussion » F|H FHSW #3: Tokyo Express Campaign » 2016-10-04 20:48:30

Melfius I wrote:

cool, i will have to download fhsw then, but i cant play normal fh1 in mp

Why you cannot play FH?

#87 Re: BF1942 Discussion » Finn Wars » 2016-10-03 14:11:28

Melfius I wrote:

any version of finnwars that ive downloaded never worked for me it crashed after loading the map

If do you try to play this mod in Singleplayer or COOP mode you are right.  Because FinnWars only support the Multiplayer Conquest Mode. If do you connect to any server (best mediatraffic official FinnWars Server) you can able to play this mod online.

#88 Re: BF1942 Discussion » Finn Wars » 2016-10-02 21:23:45

You can get it here Jason and the other buddies FinnWars 1.82 Full there: http://www.mediafire.com/file/k1q83129i … 281%29.exe

Sometimes you find the Server Mediatraffic FinnWars 1.82. The Finnish people play this mod usually most to her Independence Day at 6 dec. Best you go to the server at 5pm CET, its the best time to meet some players there or to get some players.

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#89 Re: BF1942 Discussion » FHSW 0.6 Release: for the game Battlefield 1942! » 2016-10-02 19:09:17

Thank you for your feedback. If do you like to play FH in COOP its a good way to download the

Forgotten Hope Revisited v0.16 COOP Mod (requesting Forgotten Hope 0.7 to play): http://www.moddb.com/mods/fhrmod/downlo … -v016-full

Here is a older Version of FHSW included Bot support, but there are no server for previous Versions FHSW 0.3b2 included COOP (for COOP Fans only) 2009: http://gamefront.online/files/13645383/ … ntfull.zip

There is a last Version FHSW 0.4 what is COOP able. But there are no Downloads i can find anymore.


On the FHSW 0.6 europe Server more than 10 people now. Usual they play at this time i post you here.

#90 BF1942 Discussion » FHSW 0.6 Release: for the game Battlefield 1942! » 2016-09-26 16:32:49

ridgeraiser
Replies: 7

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"Battlefield 1" can go to pack Madness with its ad ware and DLC, because eleven man created FHSW 0.6 (noticed it please forgotten hope 0.7: Download installed) after 26 months of work and 135 maps a few minutes ago by the team from Japan released have been. Unfortunately not all maps from the Mappacks are and a few more were selected off. We miss the Australian map "Battle of Western Australia" and that for look up exciting map "on the moon in 1969" but it is quite possible that the after patch will be there again. This time, there's only a 3.9 GB file to download which unzip it after around 5 GB will be great. Prepared in hours of work the news, so that it is "ready to have been send". You can get here our battleleak.

FHSW 0.6: Download


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Come and storms our sever! We offer plenty of room for you and your friends!

Thank you for your support to me and the game team-simple Community all over the years!

Source: http://wbmuse.blog89.fc2.com/blog-entry-209.html#more

Autor: http://hg-clan.blogspot.de/

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