#3181 Re: BF1942 Discussion » Grand Opening of Next Generation Fraggers » 2014-05-10 19:38:30

Well, due to a possible lack of American teams signing up, I therefore announce that registration is OPEN to European teams and squads from now on!

Register your team here: http://www.moongamers.com/forum/index.p … opic=63143

League rules and guidelines here: http://ngf-league.forumotion.ca/f4-rules-and-guidelines

My Xfire is wickedarsonist.

#3182 Re: BF1942 Discussion » New server: =NGF= Training Grounds » 2014-05-09 15:24:59

Yeah I would need something that's server-side if possible.

#3183 BF1942 Discussion » New server: =NGF= Training Grounds » 2014-05-09 04:04:57

Black Mamba
Replies: 3

Hi all, I am running a new I/O (Infantry Only) server located on the East Coast of the USA (New York). The server runs in the CD v1.61 version of the game and has PunkBuster enabled. The server is powered by GameServers.com.

It currently has only 10 slots but I will probably give it a couple more slots once I see how the server performs.
Berlin CTF + TDM and Stalingrad CQ + TDM are in the map rotation. Round time limit is 45 mins, with 10 rounds on each map.

I'm currently looking for some infantry server side mods for both these maps (nades and vehicles removed basically). For Stalingrad I'm looking for a nice FFM mod for Conquest.

If anyone has those mods or knows somebody that has them, please let me know. I cannot currently do any kind of modding, so I would appreciate if somebody sent me their infantry server files.

#3184 Re: BF1942 Discussion » BF1941 mod events|*ideas*|*dates* » 2014-05-09 03:37:19

Some pretty nice texture face liftings in this mod! Will definetly give it a go.

#3185 Re: Feedback » 1vs1 Aberdeen » 2014-05-07 16:05:24

Challenge accepted. When my exams are finished I'm ready to 1v1.

#3187 Re: Videos and Screenshots » High Scores » 2014-05-03 20:49:53

Moonlight wrote:

I haven't seen any of your screenshots yet, post them?

He does have a point.

#3188 Re: Videos and Screenshots » High Scores » 2014-05-02 19:08:11

Lecter wrote:

AX server is now the new Torture server.

http://i57.tinypic.com/2dm9z4k.jpg

Wrong. Nothing will replace TTB.

#3189 Re: BF1942 Discussion » Grand Opening of Next Generation Fraggers » 2014-05-02 02:26:08

The server will be hosted either in the Midwest region of the United States or the East Coast.

Don't want to be rude or anything but I don't encourage any European teams, clans or players to join the event because of obvious ping limitations. We don't want people whining about ping constantly. Plus this is a North American league, so the priority goes to North American players.

Registration thread here: http://www.moongamers.com/forum/index.p … opic=63143

#3190 Re: BF1942 Discussion » Grand Opening of Next Generation Fraggers » 2014-05-01 01:15:16

That I will do when I get the time twigs. You can help me advertise for the event if you want, it would be greatly appreciated!

@tuia: Well that is why I ask that everyone uses Xfire for the event.

#3191 Re: BF1942 Discussion » Grand Opening of Next Generation Fraggers » 2014-04-29 02:35:48

*####*|Ldr.|1614 wrote:

Great another empty server!

Where do you see a server?

#3193 BF1942 Discussion » Grand Opening of Next Generation Fraggers » 2014-04-28 17:24:14

Black Mamba
Replies: 20

Next Generation Fraggers is a North American E-Sports gaming league for EA Game's 2002 hit FPS game Battlefield 1942.
We offer a top notch competition server hosted by Gameservers for all our contestants.

The league server runs in v1.61 of the game, and is PunkBuster protected.

At Next Generation Fraggers, when you win, you are rewarded. That's why cup winners receive REAL prizes such as free server and website hosting for a year, as well as cash prizes! Yes, you heard right, real cash prizes!

Next Generation Fraggers offers a wide variety of competitive ladders for its contestants. You and your team can choose to compete in the 5v5 Infantry ladder, the 2v2 Tanks ladder or the 1v1 Dogfight ladder. A full, 8v8 Conquest regular season will kick in as soon as competing teams show enough interest.

Right now, the admin team is looking for players interested in participating in an introductory, 3v3 CTF Infantry Open Cup. If you are interested in participating, sign-in your team in the Registration topic. We have room for 24 contestants and register teams to the cup on a first come, first served basis.

=NGF= Xfire Community
=NGF= Forums

For more information, please contact me!

E-mail: [email protected]
Xfire: wickedarsonist

Happy fragging!

#3194 Re: BF1942 Discussion » Who will win Knife Tournament? » 2014-04-28 17:20:03

puuma3 wrote:

Can u plz finish this tournament XD

+1

#3195 Re: BF1942 Discussion » Removing People from the Buddy List » 2014-04-26 01:16:21

Open console, type removebuddy # where # is the ID of the player.

#3196 Re: BF1942 Discussion » What happened to the North American competitive scene? » 2014-04-24 21:15:51

coL.HT wrote:

Problem with NA scene is there are only a handful of elite players and if prize money is involved there will only be one team with rest fighting for scraps. Infantry or tank only might be able to get some competition going, but an 8v8+ would be crazy one sided.

I beg to differ. There are a few clans out there (=SoC=, 5thMR, BFO) that are able to make teams, and MoonGamers alone would probably be able to make 4 teams alone itself atleast. Obviously we are not going to launch a full 8v8 season right off the bat. I was thinking a small, 5v5 cup (perhaps infantry) for starters would be nice.

#3199 BF1942 Discussion » Bring back the R A G E/ THE TORTURE BOX server poll » 2014-04-23 17:02:54

Black Mamba
Replies: 3

Title is self explanatory. Vote here if you would like this server to be hosted again.

For those that are unfamiliar with this server, it was the first server to ever hit the 128 player mark in the history of Battlefield 1942. It brought significant activity into the game, with up to 100 players populating the server on a normal day.

The server was only temporary though, as after a couple of months it was no longer online and the forums disappeared.

#3200 Re: BF1942 Discussion » trick to not see the intro videos » 2014-04-23 16:57:22

SleveN wrote:

Puuma you can change the colors on your crosshair also, did you know that? tongue

LMAO

#3202 Re: BF1942 Discussion » Battleinf 1942 » 2014-04-18 19:40:44

Yes for texturing, BC42 for object placement.

#3203 Re: BF1942 Discussion » Battleinf 1942 » 2014-04-18 19:11:01

Allright mate, when I get the third map done I will hit you up for this!

#3204 Re: BF1942 Discussion » Battleinf 1942 » 2014-04-18 06:04:00

2014-04-18 *UPDATE*

Here is a picture of a new map I'm working on: Train_Yard.
Map will be CTF, TDM and ''Elimination'' (a Conquest variant) ready. Features over 1300 hand placed objects!

m7regy.png

8 maps in total are in the plans. Stay tuned for updates!

#3205 Re: BF1942 Discussion » Custom Maps Event » 2014-04-17 17:54:22

I had done a review of the custom map pack. Turns out 8 of the maps you put in the poll are in the short version of the revised map pack I did (all the maps minus Nuenen).

#3207 Re: BF1942 Discussion » Uh-Oh: Gamespy Master Server going down for all games on May 31, 2014 » 2014-04-05 06:31:48

Game won't die as long as we have communities such as this one to keep it alive.

And look at the good side: if most people (mostly Origin players) leave the game due to not being able to find servers in the online server list, it will cleanse the game. Meaning all the noobs will leave, and the veterans will stay behind. The game will be purified, in other words.

Plus even if we don't have any in game server list after that date, we can still use sites such as GameTracker, BF Tracks and HSLan to browse through servers.

On BFMods someone had the bright idea to create a ''join from URL'' tool, which can be used as a backup to join servers. Here it is: http://bfmods.com/viewtopic.php?f=8&t=595&p=4239#p4239

It is also quite easy to create shortcuts of your favorite servers on your desktop, all you need to do is change the target in the Properties window.

#3209 Re: BF1942 Discussion » Uh-Oh: Gamespy Master Server going down for all games on May 31, 2014 » 2014-04-04 22:35:01

Here's a basic server list with IPs:

1. --=[ aX ]=-- (CD and Origin) / 109.71.69.254:14567
2. MoonGamers 1942 (CD/Origin) / 173.208.83.19:14567
3. Schindler's List powered by KSU / 108.61.254.235:14567
4. BF1942 modded midway / 195.154.251.132:14567
5. Oz Wake [CD 1.61/Origin 1.612] / 108.61.255.31:14567
6. Schindler's Dogfights 24/7 / 109.169.20.199:14569
7. HKHP El Alamein (CD&ORIGIN) / 173.236.29.179:14567
8. BF.MAXNET.ua 79.171.120.137 + / 79.171.120.137:14567
9. Schindler's List Modded Maps / 108.61.255.8:14567
10. BiHnet BF 1942 cd+origin / 195.222.33.242:14567
11. EA 117 - DC Fan Favorites / 8.12.64.130:14567
12. Schindler's List: Luftwaffe / 109.169.20.199:14570
13. Schindler's Expansion Packs / 109.169.20.199:14568
14. |BWT| Badewiese / 85.10.240.98:14567
15. FHSW-Europ.ucoz.de v0.51 No Key / 78.142.142.6:14567

#3210 Re: BF1942 Discussion » Battleinf 1942 » 2014-04-04 04:29:36

tuia wrote:

Labyrinth Pro conquest mode cant be played. Allies can't spawn and as soon as game starts they run out of tickets. In Labyrinth Pro objective mode there was no spawn point, no team could spawn. Only could test map in TDM mode.

Spawn points disappear after 10 or so seconds in Objective Mode... Map doesn't work with Conquest or CTF yet (it's not designed for those game modes), only TDM/Objective works.

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