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Hey no worries. Black had the idea and had written a design doc and everything .
Anyone can create their own tournaments, you just need to sign in with Discord. Feedback very welcome, and there is more to come.
I use https://bflist.io/ which is an API providing data it scrapes from the game servers.
It uses https://github.com/gamedig/node-gamedig under the covers.
There is also http://bf1942.org/json?full which I believe is the master server for the game servers to talk to. But the owner of it Henk is on here so they would be best to confirm that.
https://bfstats.io/system-stats is my site. Has details in that link where I get mine from, but there are many APIs providing the same thing.
The CSV you mentioned is interesting, sounds like something a server admin might produce from their logs.
There isn't a limit to how many players we show, so they should display. Remember what server / date it happened I can look through stats.
I've thought about the leaderboard. I wasn't sure how useful it would be because the stats don't exclude kills against bots. So for some of those smaller servers there are players who rack up huge kills when it's just them online.
I can add it to see if it's useful?
Here press Live Ladder and replay the shred. https://bfstats.io/rounds/fb3c072168c78 … uck+Norris
Love the screen shot, had me rolling, dude the print screen button is on the keyboard!
This is just me nitpicking so feel free to ignore my suggestions but would it be possible to add the following things to the global player graph please?
- The ability to filter player numbers by mod;
- Long term player data (since when you started capturing the data) if that doesn’t affect performance too much;
- Moving average on long term player data;
- Minimum and maximum player counts displayed as a line on the graph, with labels, instead of underneath the graph
I've made a few changes to try and capture the trends - let me know what you think.
I don't have all the data I need to add the mod filtering quickly - but I will take a look into it.
Thanks for the kind words. I'm happy that it can be useful and interesting to those who are still playing
It serves a dual purpose for me because I'm able to learn some things that are useful for my job.
Couple of new features
- Placements leaderboards. Rankings based on how many 1st, 2nd and 3rd places you've received. You can slice it by changing the minimum number of players in the round. A higher number of players means the ranking had more opposition.
- Will add team stats next, to track the winning team, and record that on the player profile. Will also show it on the server details page to show team winning stats per map

How about adding a global player number with a graph, similar to what was done at bf1942.eu? People could look at historical global player number trends, and maybe you could leverage the power of AI to generate insights from the data. Lots of possibilities here.
Sure I've added that graph to the server listings page.
I do capture a lot of information and want to spend some time on the analytics side of it, to look at what interesting details I can glean. AI can do a nice job summarising data in a riendly way - I might look at how it can help with that to start with.
Hey thanks for sharing tragic, I've put it on its own domain name bfstats.io!
Good idea Winston, I've added the flags, and added the local time of the server.
Thanks all - and appreciate the honesty in the poll ![]()
It started off very simple, and players like tragic have been providing some useful suggestions, so if you have an idea lmk.
Code is in GitHub for those who know their way around raising Issues / PRs.
- github.com/DylanMunyard/bf1942-ui
- github.com/DylanMunyard/bf1942-stats
Hey all, I recently got back in to BF1942, and I wrote an app that I could track busy times on popular servers.
bfstats.io is the site.
It tracks servers and players alike, so if you search your player name you can see a break down of your rankings, recent rounds, and badges.
If you find it useful please let me know!
- skandia
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