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I was too lazy to check the logs. Just did a sudo reboot
Itsaaa back up
Bots look within a 15 meter radius for an entry point around them. This is normal behavior.
This site is awesome henk! Are you planning to extend the tracking in the future?
Yes. But slowly
concerning gametracker. There is an alternative which doesn't do full tracking yet:
You really think that the Russian invasion led to the decline??
hmmpf
- Is there a correction in your code for the artificial dip of player numbers in a server when a map changes (player numbers go back to 0 when a map changes, it's a weird glitch)
Well good point! First of all its very logical the server has 0 players, but its very ugly in the graph. And its also very ugly in my server list, since the server is not shown as populated during a mapchange. I changed it such that the playerNumber is shown of the previous map until the current round is out of its 'pre' phase (start timer). So now there are less drops in the graph. I think the drops are due to moongamers. They have a short pre phase. Not all players are joined before it ends.
- Are there any plans to add filters in the graph to display certain subsets of the data (for example, select global player numbers per mod)
Yes sir! Any ideas are welcome. Note that its something I will pick up at some point when I feel like it
- Eventually, it would be nice to see daily, weekly and monthly global player number data to check long term trends in global multiplayer player numbers. Are there any plans to display data for lower temporal resolutions, ie, long term data?
Yes. I save all data now. I'll have to come up with a plan to manage the size of data
Yeah Timezone is the first fix I'll make
Regardless the fact that I dislike the negativity Deeko/Simon spreads here I must agree that I also have the feeling that the server is modded concerning regs.
you can pm me on discord for further questions!
Where would the coop folder be?
not all maps have coop support ofc. But if it has check: Coop.con
There you will find enough info
in conquest/ObjectSpawnTemplates.con
or ctf/ObjectSpawnTemplates.con
or other game-modes
set the spawn time to 0:
ObjectTemplate.MinSpawnDelay 0
ObjectTemplate.MaxSpawnDelay 0
and set the number very high (maybe -1 will also work, which means unlimited in some cases)
objectTemplate.maxNrOfObjectSpawned 9999
more info:
http://bf1942.eu/ObjectTemplate
http://bf1942.eu/Extra
Very logical to complain about moonGamers on the SiMPLE forums xD
Very logical indeed..
Ah sounds like fun though! Good luck creating your server!
Everyone can join 1.612. Its the same as 1.61 except that is has some fan-fixes.
In the end its just a 'name' 1.61 can also have those fixes without the version showing different
To avoid confusion: There are mods and there are small modifications.
Mods are the entire packages which I send you (Desert Combat etc)
Small modifications are the changes to a map like; other bot-names and extra tanks. For that you should be a decent 'modder' to pull that off. Here is a website showing how to do that:
https://bfmods.com/tutorial3deb.php?pag … arted.html
Great that it worked!
Here are several links where to get your mods:
https://hg-clan.blogspot.com/2015/02/ba … 2017.html#
check left menu:
https://w.atwiki.jp/battlefield1942/
older list (2016):
https://www.gametracker.com/games/bf194 … ead=116819
UPDATE:::
Desktop version:
@ Number 1
I might expand it if it seems to be popular.
@mamba
TY!
I doubt you can decrease font size
No. That wont work. Logically this wont work because; how can the player/DataField42 know what the patch is and how to download it???
In the future this is possible but this requires that the server (that uses the client patch) also should have a program (made by me) on it
Cool!
Sadly that is not posible
I'll post an update on Patreon soon on that. Once Iv done that I'll post a link to it here
It all worked as expected. S.E.L.F wanted to download a map which wasnt yet added to the database.
No shame to him because the map was Berlin xD
Please send me a message on Discord, or here via PM.
(You are the first to have this error)
First release is here!!!
Finally the first version is ready for usage. I almost had no time for this project but I managed to push out this release. Its very raw and basic. For sure there are bugs and missing features. Please report them to me
Here you find the release:
https://github.com/Ahrkylien/BF1942-Dat … ses/latest
(You gotta download the 'DataField42.installer.exe')
When taking off with a plane use your right mouse button for a splashing turbo takeoff!
If somehow a teammate get to the plane just before you get there you should throw a nade toward the plane. This also gives a turbo takeoff!
Please continue this chat somewhere else!
000 simply states that Tuia did the stuff for free, and that I did less for the community than Tuia while not studying and not working.
So be it
Totally agree!
Far down the line there might be support for mac, but I doubt its worth it.
And ofc Linux is just windows + wine.
update:
total donations: 200 euros!
git created: https://github.com/Ahrkylien/BF1942-DataField42