#1 Re: BF1942 Discussion » Finn Wars » 2016-11-30 18:51:21

ridgeraiser wrote:

There is made a public news a couple of days ago about the FinnWars Independence Day at 6th Dec 2016: http://hg-clan.blogspot.de/2016/11/finn … h-dec.html

Great to hear!

#2 Re: BF1942 Discussion » Finn Wars » 2016-11-29 22:48:40

Alright bump time. A week to the Independence Day! The server is growing, getting more and more players and on next tuesday, look for a backup server being needed due to the amount of players. But we need more fighters, especially foreign contignents! So come, get your friends along and fight, starting from tomorrow!

#3 Re: BF1942 Discussion » aX keeps making deadly mistakes. » 2016-10-13 15:37:10

Like you said, the community has a lot more to offer. I'm inclined to promote Finnwars, and now would be the perfect time to get grips with the mod, since the mod gets very active leading up to and around December. Every day around 20:00 UTC+2 there's some players on the server. More details from ---> http://team-simple.org/forum/viewtopic.php?id=3097

#4 Re: BF1942 Discussion » Finn Wars » 2016-10-12 14:53:50

Jesus Villamor wrote:

FinnWars goes standalone for Windows/Mac/Linux: wink
https://www.indiegogo.com/projects/finnwars#/
[u

Sadly they collected 6 thousand, when they had planned to have 100 thousand €, with the purpose to add their own money as well to make it 200k. But their promotion work was imo weak, no hype or even knowledge outside the most experienced/inner circle of FW players. People simply had no idea to support it, so no wonder the goal wasn't achieved. I'm still hoping the project gets resurrected, in my wildest dreams with public funds from culture ministry (100th anniversary of Independence next year, 1917-2017).


In the meanwhile, Finnwars badly needs active players to attract inactive players and create that hype, that gets people moving. The server's gametracker is observed by many people, so just by idling at the server attracts players, so patience is the key.

#5 Re: BF1942 Discussion » aX keeps making deadly mistakes. » 2016-10-12 14:45:57

xp fanatic wrote:

from an egoistic point of view, short term, im not sure i want a wave of new players into bf1942. i was sickened by the stupidity/skill level of the origin players, and their almost straight-up refusal to learn/research/improve their game

the skill level on ax and other servers that previously were origin-infested is now almost acceptable, but it took four years

on the other hand, player levels for bf1942 anno late 2016 are now all-time critically low, and itll get worse and worse as time progresses, so its either plague or cholera for me - too few players or too many noobs, if that revive thing would happen again to bf1942. and if it did, wait till about 2020 until skill levels have increased again

But the newbies can and in most cases will learn, so imo I would avoid being too judgmental. Especially with a game this  old, and like you said with lowering player numbers. Few men should not ride on their high horse. And this post is not in any way personal, just the way I see stuff.



How would BF1942 Revive change the community/player amounts? Not familiar with BF Revive projects.

#6 Re: BF1942 Discussion » Finn Wars » 2016-09-29 17:59:48

Resurrecting this thread with promotion. For me this mod is the best, on par with Forgotten Hope, good mix of reality and gameplay. Frankly it deserves more players, and I'm hoping people here will come and try. Usually the server is active around 20:00 at Finnish time, UTC+2. Every year, as december's Independence Day gets closer, FinnWars gets more active. Around the beginning of december, there's atleast one full 64 player server with backup server often needed.


https://www.youtube.com/watch?v=fwNHmD_K1FI

http://www.gametracker.com/server_info/ … 177:14567/ Current server

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