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Has anyone found a solution for this? I get mouse acceleration aswell when im running, standing still its normal
And its only horizontal sensitivity, vertical is normal even when running
I remember how you talked about it, you said it was better to shoot standing up, then the sensitivity is normal, which should be and does not increase, you threw off a video where, with your small sensitivity, you shot from the stg on the map battle of bulge
You can try out the fix in singleplayer, but it would take an actual patch to work on multiplayer that both the server and player would need to update
https://www.youtube.com/watch?v=G9eW8B1sC0o
You can try out the fix in singleplayer, but it would take an actual patch to work on multiplayer that both the server and player would need to update
https://www.youtube.com/watch?v=G9eW8B1sC0o
Nice try, but this has nothing to do with mouse acceleration on the x-axis. All it does is set the maximum angle at which the body of the soldier turns, after the upper body already started turning. When you are standing still and turn to the left or right, the soldier’s arrow on the minimap doesn’t change direction until its rotation goes above the turn right or left angle. That’s all this code does, nothing more.
Last edited by Black Mamba (2023-09-01 13:53:26)