#31 Re: Technical Help » windows update » 2021-04-15 00:54:01

Hasn't been any different here; Battlefield 1942 still running fine, same as before.  But this "old game" is the only game I use Windows for, so if it creates some improvement or problem for any later games, I wouldn't know.  Windows 10 2004 did declare it had some DirectX 12 improvements, but again, nothing I would have used.

As to "what I've noticed", it's mainly visual improvements in the Start menu, and also the Chromium-based Edge getting additional features.  So no, nothing so exciting as to say "dude, you must."  If you read through the features list, there are multiple small things I know I would approve of when I encountered them, but nothing so revolutionary as to say anyone "must" update:

https://blogs.windows.com/windowsexperi … 20-update/
https://blogs.windows.com/windowsexperi … 20-update/

Or if you're looking for more technical:

https://docs.microsoft.com/en-us/window … rsion-2004
https://docs.microsoft.com/en-us/window … rsion-20h2

Note we're also due for 21H1 delivery here in April or May, although it will be just a small update (might not even require a reboot) if you've already updated to 20H2.  Coming from 1909 to 2004, 20H2 or 21H1 will be a normal "full upgrade" with multiple reboots, etc.

#32 Re: Technical Help » Packet Loss - latency » 2021-03-11 17:49:01

It's also hard to make any kind of useful deduction from a snapshot in time like this.  And sometimes, hard to make a useful deduction using an ICMP Echo (ping) at all.

For example, it appears this snapshot shows that there was a 207ms "outlying" measurement on hop 7, even though the average for that hop is 59ms.  (i.e. Most were not 207ms.)  Essentially "a single time", the measurement came back as 207ms.

So "is hop 7 prone to high ping?"  We have no idea.  All we know is that when measuring the round-trip to hop 7, "one time" it came back slow.  It could have been hop 7 at fault, it could have been hop 6 at fault, or any prior hop.  It would take more observations and data to say "is this measurement consistently at hop 7, or spread between multiple hops", which could mean the closest of those hops is the one being flaky.

But the 100% packet loss you're seeing at hop 3 and at bf1942.team-simple.org is "usually completely normal", and is just an indication that the device itself (router, server) or the network of the datacenter simply doesn't allow ICMP responses (ICMP Time To Live expired), or ICMP requests (ICMP Echo or "ping").  They simply don't allow the kind of traffic this measurement is attempting to employ.  Nothing you can do about that for these existing tools, except try and make what conclusions you can about the intermediate devices that do respond to ICMP.

Meaning your in-game latency (which has to to with BF1942 game protocol, and nothing to do with ICMP Echo) may be fine, but attempting to PingPlot or traceroute shows failure.  Although you can actually change what port some ping applications use (e.g. so it tries to hit the BF1942 14567 UDP port instead of ICMP), it usually doesn't let you give a payload that the server would actually respond to.  Therefore even if using ping to hit the BF1942 game port, you would still have 100% packet loss, but for a different reason.

So it's almost like we need to create a BF1942-specific ping application, maybe hitting the smallest and easiest port 23000 status query the server can respond to quickly.  So that the traffic we're using is something that reaches all the way to the game server, because it's a protocol that is / must be allowed for game usage.  Whereas ICMP is not required and many times not allowed.

But the application would still employs IP TTL (Time To Live) when sending these game-specific ping attempts, to give a map of "how quickly did this communication attempt get failed from each hop."  At least for whichever hops actually allow ICMP Time To Live Exceeded responses for packets that exhausted their TTL, which they still would not be required to actually do.

#33 Re: Technical Help » path to non admin settings » 2021-03-01 08:44:47

llzkk wrote:

They may be in the "My Documents" folder or just "Documents" in Windows, if I'm correct.

There definitely is some condition under which they get stored in the Documents folder, but I don't know what that condition is.  Have just seen someone's machine where that was happening.


henk wrote:

thanks, there they are

Indeed, as a generic Windows 7 and later thing (technically Vista, but we don't talk about her at the dinner table), there are specific folders where if an application "assumes I can do what I used to do under Windows XP" and and tries to write to these now-secured areas, they get redirected to the virtualstore folder instead.  The application thinks it's still writing to "C:\Program Files" or where ever it used to write before Windows security was tightened, but Windows silently redirects their reads and writes to the virtualstore folder instead.

So normally, when running BF1942.EXE as Administrator, you don't encounter this because you do have rights to write to the "C:\Program Files" area.

Note the Origin-delivered version of the Battlefield 1942 game handled it differently, and actually created it's "C:\Program Files\Origin Games\Battlefield 1942\" folder with permissions such that Windows users could write to it without having to Run as Administrator.  So just one additional variation you could encounter out there in the wild.

#34 Re: Technical Help » New BF42 install is playable - freezes when changing screens and maps » 2021-02-23 19:53:19

Hey, nice to see you around.

I presume you've already covered enabling of DirectPlay, else it wouldn't play at all.  The "freezes" brings two things to mind:

Tuia's GameSpy fix also addressed the fact that querying a non-responsive master server (no matter who's master server you're querying) could hang the game for an extended time.  That issue is one of many good issues addressed in battlefield_1942_gamespy_patch_v1.61.exe, if you haven't applied that already.

The other one indeed could be resolution-related, and the fact that there's a hard-coded 800x600 attempt in the game, regardless of whether your system supports displaying 800x600 or not.  Bud recently pointed to an updated BF1942.EXE on bfmods.com which intends to address that, by using the configured game resolution for everything including the menu.

#35 Re: Technical Help » Stuttering problem in Battlefield and Windows 10 » 2021-02-23 19:40:44

llzkk wrote:

I don't think that replacing DLLs in main Windows folder is a good idea. Just don't touch anything here, because it may lead to system damage. The better solution is to put modified DLL in main Battlefield 1942 folder (where bf1942.exe is) and everything should be fine.

I agree with that.  It's not desirable, nor should it be necessary.  But someone who has the issue needs to be the one to test and ensure an alternative actually works.

For a legacy application like BF1942.EXE, Windows should be defaulting to "I will be happy to load a standard Windows DLL from the local program directory."  That is not how current versions of Windows normally behave by default, or would behave with a different or more modern application.  This legacy behavior of "start with the application directory when loading DLLs" was replaced with a default of "start with the SYSTEM32 folder", as a better default security posture to keep rogue DLLs from getting loaded too easily.

Once you've dropped the DirectX 8 interface DLL into the Battlefield 1942 game folder, launch the game and then use Microsoft's Process Explorer to confirm that the copy of the DirectX 8 interface DLL actually being loaded by the BF1942.EXE process is the one from the game folder, and not the one from the SYSTEM32/SYSWOW64 folder.

If it's still loading the one from the SYSTEM32/SYSWOW64 folder, we might be able to come up with a .config file that lets Windows know what our intentions are here.

But I think it already works by default on this old game, because I'm currently replacing the Winsock interface DLL that BF1942 is using, by dropping a replacement into the Battlefield 1942 game folder.

#36 Re: Technical Help » Ejected from Server because VPN Active/Ejecté du Serveur car VPN Actif » 2021-02-18 18:51:40

The Battlefield 1942 game itself does not have any issue with VPN connections.

This restriction is intentional and specific to the Team-SiMPLE server itself.

If you have your own LAN server, it would not have the same rejection of VPN clients.

#37 Re: Technical Help » Key Recovery » 2021-02-18 03:38:53

Indeed the server doesn't have any record of your key, and only knows your key hash.  Not aware of any client-side log that would have the key in the clear.

One thing you could do before giving up is look in the registry, "just in case" the key changer changed one specific registry location the key is stored, but not "all of them".  Maybe your old key is still in one of those locations.  But if the key changer did it's job, they're probably all the same, and all the new key.

The locations in the registry are listed in this post: https://team-simple.org/forum/viewtopic … 92#p119192

#38 Re: Technical Help » Moongamers website is down » 2021-02-12 06:10:20

Nope.  It's been down months for me, I believe.  The error I get is as though the DNS configuration is no longer correct, or the DNS servers are blocked from responding.  (Not a "name doesn't exist" kind of error, but "the DNS servers that would need to answer aren't responding" kind of error.)

They had reported the web site was getting DDoS'd around the same time as the server attacks back in August 2020, and I've been assuming they went underground and I just haven't had the need to ask where it's at now.

Wasabi pops in here from time to time, so maybe he'll have some redacted or unredacted comments about it.

#39 Re: Off-Topic » Washington Events » 2021-01-08 11:33:19

joint wrote:

Well there were some unexplaned streeak spikes, especially while counting mail voites, as i heard.

The man had spent nearly a year convincing as many of his people as he could that voting by mail would be rigged and unreliable.

So who's votes did we expect to find as a majority in the mail pile?  Trump voters voting ironically?

#40 Re: Off-Topic » Washington Events » 2021-01-08 04:42:11

Coco wrote:

I find no details in the French media on the 4 dead people and the circumstances of their deaths. Does anyone have any information?

"Woman shot" was a protester who was first to climb through a window the crowd had just broken through.  Not sure what media will actually play from your location; there were several recording the incident, but this one shows a simultaneous split-screen for multiple of them:
https://www.reddit.com/r/PublicFreakout … woman_not/

I had not heard of the other deaths yet, but there was at least one in critical condition who had fallen from the scaffolding that was outside.

Why any person shown in any of the pictures and videos thought they could just break through a police line and "move freely about the Capitol" seems weird.

#41 Re: Technical Help » BF42_win10_Graphic » 2020-12-23 21:11:42

Agreed with DrOnzzER, and the specific reason being that this updated BF1942.EXE includes "the widescreen fix."  Which just really means it allows selection of the resolutions your video card actually supports, rather than a hard-coded list decided by EA.  Any time you're picking a resolution that isn't one of your video card's and/or monitor's native resolutions, your video card and/or your monitor may indeed be "squishing" or stretching your perspective.

It's likely just "new install and different video card" leading to this change, rather than "specifically Windows 10", and you would have to solve it even with this same hardware under Windows 7.

I know some people felt the need to adjust renderer.fieldOfView in their videodefault.con once they went wide-screen, but I don't believe this really involves or resolves any "sqishing" or stretching.  Just "how far back is the camera placed", so to speak.

#42 Re: Off-Topic » Funny Videos and Pics... » 2020-12-23 18:47:52

American companies required to add bitter-tasting compounds to all air freshener to prevent people from drinking it in 3... 2... 1...

#44 Re: Off-Topic » Cinema and good movies » 2020-12-17 02:54:53

wasabi wrote:

The Expanse

Amazon emailed today saying the new season is live.

#45 Re: Off-Topic » Funny Videos and Pics... » 2020-12-14 00:20:30

Black Mamba wrote:

No I meant the first pic sorry, the picture is split into two.

On one level, it's showing that a guy learned his satisfying oral sex technique by using his tongue to clean out the bottom of Jello shots.  On another level , it's suggesting that Germany helped push Japan into attacking Pear Harbor.

#46 Re: Off-Topic » Funny Videos and Pics... » 2020-12-13 04:40:30

Black Mamba wrote:

Hmm I don’t get the second pic, explain?

On one level, it's showing the guy behind the camera with a laser pointer on the woman's buttocks, and the cat about to pounce on the red dot.  On another level , it's suggesting that Germany helped push Japan into attacking Pear Harbor.

#47 Re: Off-Topic » Funny Videos and Pics... » 2020-12-04 06:52:12

Was not expecting to see Tim Curry's "Legend (1985)" makeup make an appearance like that.

#48 Re: Off-Topic » Post some music! » 2020-11-13 07:48:24

I just can't stop watching that one. smile  Like, how long did they have to go around searching for seemingly the perfect trippy 1930's cartoon to pair with that....

#49 Re: BF1942 Discussion » Where it all started ... » 2020-11-11 23:58:28

Started in June 2003.  I don't remember playing Battlefield 1942 at all... only the Desert Combat mod.  We were playing Quake and Unreal Tournament LAN games in the evenings at work before everyone went home.  Once Desert Combat was introduced, that soon became "the only game", and also started lunch time LAN games in addition to after work.

#50 Re: BF1942 Discussion » Midnight Rant / 1942 on Web Browser / Identity Reveal / My 1942 Life » 2020-09-13 19:36:37

Black Mamba wrote:

As for creating a browser version of the game well... that's definetly illegal.

The first thing that came to mind for me -- since I wasn't aware of anyone sitting on the source code of BF1942 in order to adapt it to other platforms -- was that "play this game in a web browser" would be spinning up a single-application view of Battlefield 1942 running on a Linux or Windows desktop.

i.e. Using on-demand Amazon or Google compute services to spin up however many of these are needed to service the players trying to join by web browser.  The "code" that must come through the web browser is purely remote control, not the game.  Consequently bandwidth requirements would be high compared to Battlefield 1942 itself, since you're transmitting remote viewing and not just the game protocol.

Don't know where that would fall on the legal spectrum, since you're not "giving their game code away" or making it available for download; you're giving away the ability to play their game, by essentially "borrowing a computer on which you have it installed."

#51 Re: Off-Topic » Cinema and good movies » 2020-09-11 20:06:12

jorgen wrote:

Dark Season 1 Official Trailer

Absolutely.  Cannot recommend Dark enough.  Was so not expecting that they would get additional seasons, too.  Great show, and beautiful locale and cinematography.

#52 Re: Off-Topic » Post some music! » 2020-07-15 02:42:07

Too Many Zooz - Bad Guy (BILLIE EILISH COVER)
https://www.youtube.com/watch?v=iD4RyLt_FbE

Too Many Zooz - Car Alarm (Official Video)
https://www.youtube.com/watch?v=xV7nHX2RLjQ

#53 Re: Off-Topic » Post some music! » 2020-07-01 01:51:20

[2nd SS] YO MAMA wrote:

I recently found this band, this is the most Christian shit I've heard after Gregorian chants

Ha ha.  Petra.  There's a name I haven't heard in a while.  I see your Petra, and I raise you one Mylon LeFevre & Broken Heart:

https://youtu.be/mttW4g-aZQA

Or go the other direction, for something that thrashes enough you probably won't care it's Christian:

https://youtu.be/GZbQALXjSIs

#54 Re: BF1942 Discussion » master.bf1942.sk » 2020-06-28 22:54:50

If it's a Windows-based server (which multiple of your posts have implied), you can also use tuia's "Windows server executable patched" downloads from http://team-simple.org/download/.  Or even if it's actually a Linux-based server, and you use the "Linux server binaries patched" downloads instead.  In addition to other fixes that these server binaries are patched with, they also include the replacement of master.gamespy.com with master.bf1942.sk for the DNS name, as described in the included readme files.

#55 Re: Technical Help » ping problem » 2020-02-28 01:20:17

Bad Actor wrote:

Can't believe he's running a pc that would have these issues with a game that's almost 20 years old unless he's still running a 486 or Pentium with 4 meg of ram.

True, but that presumes all the CPU cycles are at his disposal.  His "more than fast enough to run this game system" may be handing all that CPU time over to gameux.dll or something else, leaving the game with insufficient cycles to keep up.

It also needs to remain clear that all we know so far is the in-game ping measurement (like shown in the screen shot, though that was the COD success example) is the evidence of "the ping has increased."  Which is the scenario where "that could be just a secondary symptom of not having enough CPU cycles to run more effectively."  We don't know that the actual Internet connection latency has changed at all; only that the speed with which round-trips of game communication are being made has changed.

#56 Re: Technical Help » ping problem » 2020-02-27 09:17:38

Interesting.  Never heard of doing that, and have never taken mine off of "LAN" regardless of which server I'm on or how many people.

What the symptoms suggested to me -- rightly or wrongly -- is that the CPU or GPU isn't keeping up.  As soon as there is "real work to do" with actual players in the proximity and lots of things needing to move on the screen, it's the computer itself that is slowing down.  That the ping rises is just a secondary effect of this.  Because of the computer being too busy to respond in a timely manner to network sends and receives, same as it's struggling to keep up with what needs to update on the screen.

That would be my suspicion anyway.  In addition to the "applications running in background" which could be stealing what should have been your CPU cycles, are we possibly just short of physical memory and causing disk swapping when things get busy in the game?

Folks with the Windows gameux.dll issue could also see symptoms like this.  So you might want to use Task Manager's "Details" list to sort by CPU consumption and see if there is a RUNDLL32 instance sucking your CPU, even though "you aren't running any other applications."

#57 Re: Technical Help » When I spawn, I have to push "continue" to play » 2020-02-26 00:29:44

One thing that would make me suspect is that you're pressing ENTER at a time when it doesn't actually need to be pressed.  And the queued ENTER key is what then causes the spawn interface to pop up, which you then must close in order to resume playing.

I don't have the issue or behavior you're describing, but I annoy myself by hitting ENTER at a time when a recent death was going to make the spawn interface come up anyway.  So here I am trying to select my spawn point, which ENTER should have let me do, but instead ENTER closes the spawn interface that the game was already about to display anyway.

But I died, so the game is going to put the spawn interface right back up anyway, because there is no other choice.  But idiot me HITS THE ENTER KEY AGAIN trying to make it happen faster.  And so the same "immediately opens and then closes again" cycle repeats, over and over, until I finally remove my weapon from its holster and shoot myself in the head to stop my fingers from hitting ENTER again....

#58 Re: Technical Help » Desktop resolution changed to 800 x 600 when exiting the game » 2020-02-26 00:22:15

It doesn't happen to me often enough to have already tried this, but Windows actually introduced a "reset and restart my display driver" hotkey.

Windows Key + CTRL + SHIFT + B   
https://support.microsoft.com/en-us/hel … nk-screens

I wonder if that might not be "a quick path back to normal resolution" in cases where this happens.

#59 Re: Off-Topic » Funny Videos and Pics... » 2019-11-30 18:08:18

Sunshine wrote:

That's one of the most ridiculous things I've ever read in my life lol

If we can't trust @ra_of_earth for accurate butthole solar absorption rate information, who can we trust.

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