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Ok, will see that.
This has to be delayed for the next week, sorry. I haven't had time to edit the maps and there are some things to be ironed out, like fixing BFServerManager.
I've been trying whole day to fix that annoying problems in BFServerManager (BFSM). I've found what to change in the code to accept in-game commands for validating player IDs greater than 64. I was trying to find a way that, even though, BFSM overwrites the ServerSettings.con and ServerAutoexec.con, it would write the correct maximum player number from 0 to 128. Now, any number greater than 64 is reset to 32 in ServerManager.con file, and consequently, the ServerSettings.con is reset to that number after a crash.
Stalingrad with 80 players and grenade spamming would be unplayable.
Wake CTF hasn't been modded, yet. It has few vehicles to be played with such a high number of players.
Thanks for your suggestions. I will try to change some maps to reflect those ideas.
There is another problem besides the Gamespy, BFServerManager doesn't have support for over 64 players. If you target any player with an ID greater than 64, it will be invalid. Also, after a server crash it resets back to the game.serverMaxPlayers in ServerManager.con file. A workaround is to start the server from the command line with game.serverMaxPlayers 128 in ServerSettings.con and game.serverMaxPlayers 64 in ServerManager.con and start BFServerManager afterwards. After the server crashes, it will reset back to 64 players, but you can increase the limit, when a new round begins, by appending game.serverMaxPlayers 128 in ServerAutoexec.con. Unfortunately, BFServerManager overwrites the ServerSettings.con and ServerAutoexec.con files, after a server crash. Don't try to increase game.serverMaxPlayers over 64 in ServerManager.con, it will reset to 32.
Ok. Berlin is in with no grenades and no exppacks, Stalingrad is also in with no grenades and tanks. Tobruk and Omaha Beach should be out of the map rotation?
Thank you. Here are the patched files of Battlefield 1942 server executables for Windows. They were changed to prevent 2 exploits (game.createLocalPlayer and game.setTeam) and maximum players limit was raised to 128. Included also a patched DedicatedServer.exe so you can easily select up to 128 maximum players.
BF1942 server for Windows v1.61:
BF1942_w32ded-1.61-patched.zip
MD5: 113A9B9C4F1A00AC6C41DBCAFDDFAE2A
BF1942 server for Windows v1.6:
BF1942_w32ded-1.6-patched.zip
MD5: A55835E55E7DC45FDC2450D801B5E37C
The topic title says it all. The server will be pushed to the limits on Saturday and on Sunday. What maps do you think should be played? And should the maps be tweaked to account for 80 players?
This is more like a new feature. For some time, it was asked if it was possible to remove the 64 maximum players limit in Battlefield 1942. A year ago, someone had a found a way to remove that limit in Battlefield 2, which led to a 128 player server for Project Reality mod. Fortunately, I could find where in the server code is that limit with the help of a friend from bfmods.com.
There is already a similar command, I've changed it now to !gwtaxi, !ktaxi, !btaxi1day, etc.
Let's see... No grenades and no sniper kits in Berlin. How about making Berlin only knives?
It's a problem with the server crashes. After crashing, the server resets to 60 players slots. I will fix it tomorrow morning.
I will change now !wname and add !wradio command.
Exactly, dary.
Of course, Denny. Remember I've added a custom command !wbase or !kbase. If you want any other commands to be added, say so.
Well, an admin ought to be an example to follow to all players, so if some admin kicks another one, someone was wrong.
Of course, some misjudgements can happen to all. There are plenty of disruptive players and sometimes it's too much for an admin to handle.
BFRemoteManager is fixed, it was a bug. You can now use non-ASCII characters in your username. TeamÇro. Denny or ¤)ßmÇ(¤ Lecter are fine, now.
this is the most boring berlin round i ever played today..lol
too easy?
That's the spirit. It was never tried before, some maps with 72 players or more, like Berlin, may be really crazy.
I was thinking about increasing to 84 players.
The server crashes are not related with the number of players, at least, not the most frequent ones. I'm trying to debug the server code to prevent server crashes. Now, the maximum players can go as high as 126 players, but that is overkill.
There is a limit for high-ping, it is currently at 480 ms.
2012-06-19 22:02:20 : # [Global] Landser82: kick player 0
2012-06-19 22:02:26 : # [Global] TeamCro. Jazavac: !kick .0
2012-06-19 22:02:39 : User Jazavac at game kicked player DerSpektroskopiemeister (43fb4edbbb0d2a9bf4db3e694ff5286c) for unknown reason.
Sorry, Dudeck. No need to be angry. I'll ask him about it.
Hehehe. You must buy a new PC, Denny. Any cheap old computer from 2003 and onwards can handle BF1942.
I've modified the server code to remove the 64 maximum players limit. You can see from the following pictures that the server can handle 72 players.
The only problem, is that the server doesn't show on Gamespy master server list when it has more than 64 players. I guess Gamespy prevented that because of fakers.
Cheating, lying, swindling, etc. is part of human nature. I guess those that cheat, lack education and are selfish people.
Some quotes from the master thesis:
"There are a handful of people out there that get a rise from destroying other people's play experience. You can't get rid of it totally. We just try to address it as it comes up."
- Minh "Gooseman" Le, Creator of Counter Strike"We as well as everyone else gains on having a cheat free product"
- Lars Gustavsson, Lead Designer at DICE"The facts are that cheating is a major concern for online gamers;"
A good read: A Legal Analysis of Cheating in Online Multiplayer Games.
Read, specially, "2.1 Why Cheating is a problem".
My apologies, email already sent.
It was a good decision. Pixelling is unfair, much like baseraping is. Don't know if you did warn him to stop pixel shooting, before banning him, but if someone does it, he should be warned first to stop doing it.