#1 2013-08-26 19:35:04

ziba128
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Blood patch

I made a blood patch which is compatible with "pure" servers (with content check), so you won't get "Data differs from server" message.
024ee3a975e45741e163dada70041745.jpg

Installation: make a backup of your texture_001.rfa file in ...\Battlefield 1942\Mods\bf1942\Archives\ and place new one there

Download

ATTENTION: Using this modification is not allowed in BF1942 Liga matches according to their rules, so don't use it, if you plan to play in BF1942 Liga.

Last edited by tuia (2013-10-27 16:50:48)

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#2 2013-08-26 19:39:44

seventy
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Re: Blood patch

Let's see, I will try later. Not sure if I can take all the blood.

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#3 2013-08-26 19:40:04

Zody
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Re: Blood patch

I´m pretty sure you can´t play on servers with PB active when installed right?

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#4 2013-08-26 19:55:42

Lecter
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Re: Blood patch

Zody wrote:

I´m pretty sure you can´t play on servers with PB active when installed right?

m2 but would be nice if we could

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#5 2013-08-26 20:17:51

dary
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Re: Blood patch

when you do fakehits you will still se blood btw... i like it without blood.

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#6 2013-08-26 20:19:06

HoOK
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Re: Blood patch

Make a patch that if I did a headshot the effect will pull out (cut)fking enemy head

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#7 2013-08-26 20:26:57

moon'
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Re: Blood patch

HoOK wrote:

Make a patch that if I did a headshot the effect will pull out (cut)fking enemy head

U dont even freaking play this game Ho0k hmm

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#8 2013-08-26 22:02:33

ziba128
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Re: Blood patch

Zody wrote:

I´m pretty sure you can´t play on servers with PB active when installed right?

PB doesn't check game archives. You can play on any server with this patch

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#9 2013-08-26 22:09:57

tuia
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Re: Blood patch

Cool blood patch sunny and thanks for sharing.

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#10 2013-08-26 22:10:57

Denny
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Re: Blood patch

so we can install this without risking ban?
how do we delete if i want it back?

Last edited by Denny (2013-08-26 22:11:05)

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#11 2013-08-26 22:17:56

tuia
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Re: Blood patch

First, make a backup of original texture_001.rfa rename it to texture_001.rfa.bak, for example. Then, if you don't want to use modified texture_001.rfa, delete it and rename your backup file again to texture_001.rfa.

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#12 2013-08-26 22:21:40

HoOK
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Re: Blood patch

Downloading patch......

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#13 2013-08-27 12:11:47

Denny
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Re: Blood patch

i tried this now, its good, nice work sunny
just a question, is it possible to add more blood (UT style big_smile) ?

Last edited by Denny (2013-08-27 12:12:27)

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#14 2013-08-27 14:32:18

ziba128
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Re: Blood patch

Denny wrote:

i tried this now, its good, nice work sunny
just a question, is it possible to add more blood (UT style big_smile) ?

I think no, this patch is all you can add

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#15 2013-08-27 14:38:45

Sociopatico
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Re: Blood patch

Thanks Sunny!

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#16 2013-08-27 14:40:48

seventy
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Re: Blood patch

Sociopatico wrote:

Thanks Sunny!

+1

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#17 2013-08-27 19:02:17

Lecter
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Re: Blood patch

nice!!!

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#18 2013-08-27 22:08:46

*####*|Ldr.|1614
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Re: Blood patch

tuia wrote:

First, make a backup of original texture_001.rfa rename it to texture_001.rfa.bak, for example. Then, if you don't want to use modified texture_001.rfa, delete it and rename your backup file again to texture_001.rfa.


Where? sorry im lost can you post photo how to?

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#19 2013-08-27 22:35:11

Denny
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Re: Blood patch

battlefield 1942\mods\bf1942\archives
find a rfa file named texture_001, cut it, paste on desktop, now come back to archives, and paste sunny's file

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#20 2013-09-17 11:04:11

Tommy
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Re: Blood patch

Denny wrote:

i tried this now, its good, nice work sunny
just a question, is it possible to add more blood (UT style big_smile) ?

If u want to have no data differs you can put in patches things who are content of bf1942 .rfa data.Effects,sounds etc.
If u put (new)additional files in that u may be in trouble.

Last edited by Tommy (2013-09-17 11:05:50)

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#21 2014-06-21 00:00:48

tuia
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Re: Blood patch

New textures patch which has blood effects, new medic helmets without the red cross, a new flak sight, some small texture fixes and most important it has Imperial Japanese and Third Reich war flags, the same as in the higher quality menu and HUD icons file and works on pure servers, with content check enabled.
Download texture_001.zip file, extract it and overwrite texture_001.rfa in <BF1942 DIR>\Mods\bf1942\Archives, but first back up your original texture_001.rfa, just in case you want to revert back.
These new textures are from Merciless Creations mod, I just changed them and rearranged it to work in content check enabled servers.

Can you spot the differences?

5222205ScreenShot0.jpg

8410089ScreenShot2.jpg

5985342ScreenShot4.jpg

ATTENTION: Using this modification is not allowed in BF1942 Liga matches according to their rules, so don't use it, if you plan to play in BF1942 Liga.

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#22 2014-07-19 19:50:48

TD
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Re: Blood patch

tuia wrote:

New textures patch which has blood effects, new medic helmets without the red cross, a new flak sight, some small texture fixes and most important it has Imperial Japanese and Third Reich war flags, the same as in the higher quality menu and HUD icons file and works on pure servers, with content check enabled.
Download texture_001.zip file, extract it and overwrite texture_001.rfa in <BF1942 DIR>\Mods\bf1942\Archives, but first back up your original texture_001.rfa, just in case you want to revert back.
These new textures are from Merciless Creations mod, I just changed them and rearranged it to work in content check enabled servers.

Can you spot the differences?

http://s1.bild.me/bilder/260513/5222205ScreenShot0.jpg

http://s1.bild.me/bilder/260513/8410089ScreenShot2.jpg

http://s1.bild.me/bilder/260513/5985342ScreenShot4.jpg

ATTENTION: Using this modification is not allowed in BF1942 Liga matches according to their rules, so don't use it, if you plan to play in BF1942 Liga.

The soldier textures look so much better, although i won't install it, i don't like to hassle around with my gamefiles too much. Good work!

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#23 2014-07-20 19:32:06

LL22
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Re: Blood patch

I installed blood patch without making a backup.
Someone would have this files original ?

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#24 2014-07-20 19:40:24

Arkos
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Re: Blood patch

Hmm... which were?

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#25 2014-07-21 11:25:53

LL22
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Re: Blood patch

Arkos wrote:

Hmm... which were?

texture_001.rfa

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#26 2014-07-21 11:54:47

Arkos
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Re: Blood patch

...

Here

...

Besides:
............

Read this for better Quality in Bf1942 without any mod.   > Post Number #6

...

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#27 2014-07-21 12:45:50

LL22
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Re: Blood patch

Thx a lot Arkos, i can play on leagues now tongue

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#28 2014-07-21 13:00:57

Arkos
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Re: Blood patch

...

i send a bil...

...

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#29 2014-10-27 00:42:12

Black Mamba
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Re: Blood patch

For the blood patch, you could have just named the Texture.rfa file to anything bigger than Texture_001.rfa (for example, Texture_002.rfa). Then people wouldn't have to make backups of their Texture_001.rfa files. Just drag and drop in your Archives folder. I can make a fix.

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