#1 2013-11-08 16:42:55

Lecter
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Berlin Uncapped

tuia,

Can you mod Berlin axis side, last flag uncapped? I believe all maps run till end of the clock except this one. For us who really like to play and wait for this map, the way it is now sometimes is really frustating. It can end in 5, 10 or 15m.

Thanks

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#2 2013-11-08 16:51:43

DC
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Re: Berlin Uncapped

What do you mean with last flag? Do you mean the flag after allied captured 2? Then i am with you or do you mean the position on the map?

I dunno if it is possible to make a conquest map out of the ctf version?

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#3 2013-11-08 16:56:04

dary
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Re: Berlin Uncapped

The flag in the left corner of course. Which else?

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#4 2013-11-08 16:59:09

DC
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Re: Berlin Uncapped

Then it makes the map more uneven. The flag allied can capture best in the beginning, is the flag in the left corner. Otherwise it can happen that allied can not leave base.

It would just make sense if you make the mentioned flag as uncap base and grey the other 2 flags in the beginning, that every team starts just with the uncap base flag. Dunno if it would be too much modification.

Last edited by DC (2013-11-08 16:59:55)

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#5 2013-11-08 17:04:34

dary
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Re: Berlin Uncapped

It is like un_berlin, there is a axis home base too and a flag in the middle. UN_Berlin would be fun.

Last edited by dary (2013-11-08 17:05:01)

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#6 2013-11-08 17:10:22

tuia
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Re: Berlin Uncapped

It can be increased the time to cap flag from 10 seconds to 60 seconds or more, for example, to make it uncappable. However, there is one inconvenience, it will still appear as cappable in minimap to all players. I believe Berlin Conquest mode is rather good as it is, you have to worry about defending or attacking flags and requires some teamplay. Omaha Beach, Wake, Iwo Jima, Liberation of Caen, Battle of the Bulge maps can end rather quick, too.
Berlin Team Death Match mode has it uncappable flag and that would be suitable, however current map modification is pistols and knives only, which has main weapon glitches.

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#7 2013-11-08 17:12:28

tuia
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Re: Berlin Uncapped

mccrank wrote:

It is like un_berlin, there is a axis home base too and a flag in the middle. UN_Berlin would be fun.

I agree UN_Berlin would be a fun modification, however server-side you need to move one flag (control point) to middle.

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#8 2013-11-08 22:30:57

DC
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Re: Berlin Uncapped

Berlin like UN_Berlin sounds nice but I guess it is unplayable with 64 people on the server. I would like to see how it works if the flags stay as they are, just make the left flag uncap and the other 2 neutral at the beginning.

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#9 2013-11-08 23:54:38

*####*|Ldr.|1614
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Re: Berlin Uncapped

I had a moded berlin back when I ran my server I'll see if I can draw a photo of it.

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#10 2013-11-09 00:11:16

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Re: Berlin Uncapped

DC wrote:

Berlin like UN_Berlin sounds nice but I guess it is unplayable with 64 people on the server. I would like to see how it works if the flags stay as they are, just make the left flag uncap and the other 2 neutral at the beginning.

UN_BERLIN without nades and tanks and expacks and it would be great wink

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#11 2013-11-27 15:37:24

Syndrum²
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Re: Berlin Uncapped

berlin tdm was awesome yesterday! big_smile please leave it on the map rotation!

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