#31 2013-03-29 12:51:24

tuia
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Re: Graphical evolution of FPS: 1992-2012

tuia wrote:
nämeless wrote:
tuia wrote:

Why did you install Windows 3.1?! smile Quake runs in DOS.

I know, of course. I did it to use Windows File Manager in the future. Console sucks, GUI rules. smile

I don't understand. You can manage (copy, delete, rename) your files with your current Windows version. I use DOSBox to mount the Games directory and launch the games.

Nevermind, I get it now. You don't like to type "cd quake" "quake". DOSBox console has tab completion. smile

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#32 2013-03-29 12:51:24

joint
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Re: Graphical evolution of FPS: 1992-2012

tuia wrote:

DOSBox to mount the Games directory and launch the games.

thank you

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#33 2013-03-29 12:52:54

nämeless
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Re: Graphical evolution of FPS: 1992-2012

tuia wrote:
nämeless wrote:
tuia wrote:

Why did you install Windows 3.1?! smile Quake runs in DOS.

I know, of course. I did it to use Windows File Manager in the future. Console sucks, GUI rules. smile

I don't understand. You can manage (copy, delete, rename) your files with your current Windows version. I use DOSBox to mount the Games directory and launch the games.

What if I need to install and run some obsolete software? Nostalgia.

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#34 2013-03-29 12:54:01

joint
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Re: Graphical evolution of FPS: 1992-2012

pioneer spirit...;)

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#35 2013-03-29 19:28:04

nämeless
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Re: Graphical evolution of FPS: 1992-2012

Nerd spirit. smile
I am downloading Codename Eagle now because this game uses the same engine as Battlefield 1942.

P. S. tuia, what André Malraux is doing in your avatar?

Last edited by nämeless (2013-03-29 19:52:44)

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#36 2013-03-30 06:36:01

joint
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Re: Graphical evolution of FPS: 1992-2012

aaaaa...smoking?

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#37 2013-03-30 11:35:39

tuia
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Re: Graphical evolution of FPS: 1992-2012

Hammering another nail in the coffin.

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#38 2013-03-30 12:59:03

nämeless
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Re: Graphical evolution of FPS: 1992-2012

Are you about André Malraux? smile

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#39 2013-03-30 13:27:47

joint
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Re: Graphical evolution of FPS: 1992-2012

aaaa.bout smoking

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#40 2013-04-08 00:52:50

nämeless
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Re: Graphical evolution of FPS: 1992-2012

I just downloaded and installed Codename Eagle to make this video.

http://www.youtube.com/watch?v=X-jWzwSQsXE

Codename Eagle is a computer game developed by Stockholm-based studio Refraction Games and was released in November 1999. Refraction Games later merged with Digital Illusions CE (DICE) and developed Battlefield 1942.

The game is set in an alternate timeline, centered around events in Russia in 1917. World War I has not happened, Germany has not yet become involved with the other world powers, and instead Russia's expanding war machine threatens to throw the continent into a bloody war. The other European powers are allied against the invasion. You take control of "Red", an operative of the secret organization "Shadow Command". The goal is to uncover the Tsar's plans for Europe, using whatever means to demolish the Russian war machine from within. Codename Eagle features vehicle and first-person shooter game play.

In Codename Eagle's multiplayer mode players can battle in one of three modes: Deathmatch, Team Deathmatch and Capture the Flag.

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#41 2013-04-08 01:03:20

Lecter
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Re: Graphical evolution of FPS: 1992-2012

nice video Nameless, we can actually see here the first foot prints of what would become the best WW2 game ever smile

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#42 2013-04-08 01:21:42

nämeless
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Re: Graphical evolution of FPS: 1992-2012

This game is sick. smile

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