#1 2013-02-09 00:59:59

Kansas1327
Player
Reputation: +2
Registered: 2012-11-20
Posts: 81
Website

Making a Windows server compatible with v1.6, v1.61, v1.612

At the same time, making it no-cdkey. Is this possible?

Offline

    Positive reputation 0   Negative reputation 0

#2 2013-02-11 01:32:13

tuia
BFSoldier
Portugal
Reputation: +1082
Location: Lisbon
Registered: 2012-02-20
Posts: 6,331
Website

Re: Making a Windows server compatible with v1.6, v1.61, v1.612

BF1942 Windows server v1.612 doesn't check for CD-keys and it's now patched to accept all client versions. It has the problem, that you are certainly aware, keyhashes are not displayed.

Offline

    Positive reputation 0   Negative reputation 0

#3 2013-02-11 10:01:28

Kansas1327
Player
Reputation: +2
Registered: 2012-11-20
Posts: 81
Website

Re: Making a Windows server compatible with v1.6, v1.61, v1.612

Thanks! I tried it out and I can run the server on pure with v1.61 and join fine, however when I try joining on v1.6 it tells me data differs from server, but it works if I turn off pure mode.

Offline

    Positive reputation 0   Negative reputation 0

#4 2013-02-11 14:37:02

tuia
BFSoldier
Portugal
Reputation: +1082
Location: Lisbon
Registered: 2012-02-20
Posts: 6,331
Website

Re: Making a Windows server compatible with v1.6, v1.61, v1.612

Kansas1327 wrote:

I tried it out and I can run the server on pure with v1.61 and join fine, however when I try joining on v1.6 it tells me data differs from server, but it works if I turn off pure mode.

BF1942 clients v1.6 have different init.con and contentcrc32.con files from v1.61 and v1.612, that's why they fail the content check.

Offline

    Positive reputation 0   Negative reputation 0

Board footer