#61 2020-02-21 10:52:49

Insane
Player
Ukraine
Reputation: +1126
Location: Kharkiv
Registered: 2016-07-07
Posts: 1,201
Android Chrome 80.0

Re: Whats going on?

jorgen wrote:

a good solution to the problem is to have 3 spawn points on all carriers

I think that they are limited there by so to say specification of the game.
For example Pak.40 cannons can be only on maps where they are present as a default. Like Liberation Of Caen for example. So you can't add them to any other map.
Same is about spawn points if I'm not mistaking. You can replace or remove them. On Gazala for instance, a spawn point was removed from B2 into an APC.
But I might be mistaking or be not quite precise about that of course. Admins would explain it better.

And jorgen, I think we still need to discuss it.
Calmly of course and without emotions.
But there will be more of situations like this.
So we have to understand how to act in future.
It's not the last Coral Sea.
That's my proposition.

P.S.: I actually meant to say "you admins" need to decide it. Maybe a separate topic is needed? You might call it like "rules clarification" or "special cases".

Last edited by Insane (2020-02-21 11:05:39)

Offline

    Positive reputation 3   Negative reputation 0

#62 2020-02-21 13:08:49

tristan
Player
Ireland
Reputation: +18
Registered: 2019-10-08
Posts: 44
Windows 10 Chrome 79.0

Re: Whats going on?

Insane wrote:
jorgen wrote:

a good solution to the problem is to have 3 spawn points on all carriers

I think that they are limited there by so to say specification of the game.
For example Pak.40 cannons can be only on maps where they are present as a default. Like Liberation Of Caen for example. So you can't add them to any other map.
Same is about spawn points if I'm not mistaking. You can replace or remove them. On Gazala for instance, a spawn point was removed from B2 into an APC.
But I might be mistaking or be not quite precise about that of course. Admins would explain it better.

And jorgen, I think we still need to discuss it.
Calmly of course and without emotions.
But there will be more of situations like this.
So we have to understand how to act in future.
It's not the last Coral Sea.
That's my proposition.

P.S.: I actually meant to say "you admins" need to decide it. Maybe a separate topic is needed? You might call it like "rules clarification" or "special cases".


It would be good to have a rule clarification section indeed, where this can be either discussed or explained better (even for people starting out on the server). I sure broke many rules!

Offline

    Positive reputation 0   Negative reputation 0

#63 2020-02-21 13:14:24

seVen
 
Reputation: +2632
Registered: 2015-12-20
Posts: 2,355
Windows 10 Firefox 73.0

Re: Whats going on?

Insane wrote:
jorgen wrote:

a good solution to the problem is to have 3 spawn points on all carriers

I think that they are limited there by so to say specification of the game.

In the creation of Coral Sea, the developers performed a copy/paste from the already-botched
code of the Enterprise CV.  There is one line which is preventing the third spawnpoint.
It is an easy fix to correct this on all allied CV's.

There is another fix I want to apply to reduce spawnkilling, but have not received the map..
Mr tuia ?? smile
 
https://youtu.be/6eWXqCEuEks

Offline

    Positive reputation 6   Negative reputation 0

#64 2020-02-21 13:22:21

petr8
don't leave
Reputation: +626
Registered: 2016-10-13
Posts: 943
Windows 7 Chrome 79.0

Re: Whats going on?

Nice, but how?

Offline

    Positive reputation 0   Negative reputation 0

#65 2020-02-21 13:22:43

AlboBallist
Player
Albania
Reputation: +374
Registered: 2019-08-12
Posts: 687
Windows 7 Chrome 79.0

Re: Whats going on?

I really like this Vertigo. I think this should be applied to Coral Sea and Midway, it will greatly reduce ability to spawn-kill. smile

Last edited by AlboBallist (2020-02-21 13:23:38)

Offline

    Positive reputation 3   Negative reputation 0

#66 2020-02-21 13:49:38

Flettnerman
average dödelcopter pilot
Russia
Reputation: +1066
Location: Moscow, Russia
Registered: 2013-06-04
Posts: 1,715
Website
Windows 7 Opera 66.0

Re: Whats going on?

Vertigo wrote:
Insane wrote:
jorgen wrote:

a good solution to the problem is to have 3 spawn points on all carriers

I think that they are limited there by so to say specification of the game.

In the creation of Coral Sea, the developers performed a copy/paste from the already-botched
code of the Enterprise CV.  There is one line which is preventing the third spawnpoint.
It is an easy fix to correct this on all allied CV's.

There is another fix I want to apply to reduce spawnkilling, but have not received the map..
Mr tuia ?? smile
 
https://youtu.be/6eWXqCEuEks

just turn off parachutes and it will be fixed, same on bob map.

Offline

    Positive reputation 5   Negative reputation 0

#67 2020-02-21 13:54:32

Arkos
Sedmin
Switzerland
Reputation: +2778
Registered: 2014-06-06
Posts: 7,041
Windows 7 Chrome 79.0

Re: Whats going on?

...

Yes, i say this since years.

Just deactivate parachutes.

...

Last edited by Arkos (2020-02-21 13:54:55)

Offline

    Positive reputation 4   Negative reputation 0

#68 2020-02-21 14:24:30

Insane
Player
Ukraine
Reputation: +1126
Location: Kharkiv
Registered: 2016-07-07
Posts: 1,201
Android Chrome 80.0

Re: Whats going on?

Flettnerman wrote:

...
just turn off parachutes and it will be fixed, same on bob map.

That's a good idea indeed.

Last edited by Insane (2020-02-21 14:25:00)

Offline

    Positive reputation 2   Negative reputation 0

#69 2020-02-21 14:29:14

seVen
 
Reputation: +2632
Registered: 2015-12-20
Posts: 2,355
Windows 10 Firefox 73.0

Re: Whats going on?

Flettnerman wrote:

just turn off parachutes and it will be fixed, same on bob map.

Yeah, but that approach has a few side effects:

- players who want to bail due to team flak are screwed
- players can still land a plane behind behind enemy lines
- potential drop in player count due to aggressive modding

A simple team-only ammo box (along with no drop kits, by the way),
will allow a player to have some enjoyment during each spawn,
rather than having to leave the server.

Offline

    Positive reputation 2   Negative reputation 0

#70 2020-02-21 15:02:18

Flettnerman
average dödelcopter pilot
Russia
Reputation: +1066
Location: Moscow, Russia
Registered: 2013-06-04
Posts: 1,715
Website
Windows 7 Opera 66.0

Re: Whats going on?

1) shit happens noone secured from that.
2) yes exactly, but if you turn on antibasecamp zone like it was on NBN servers, you can counter this, but you still can bail from one plane to another without taking much damage.
3) Not really, it's just making air map a real air map/defending-reparing instead of bail-spawnkill festival.

Last edited by Flettnerman (2020-02-21 15:13:44)

Offline

    Positive reputation 2   Negative reputation 0

#71 2020-02-21 15:16:31

Insane
Player
Ukraine
Reputation: +1126
Location: Kharkiv
Registered: 2016-07-07
Posts: 1,201
Android Chrome 80.0

Re: Whats going on?

By the way, removing an ammo box away from a spawn point on a rear side of a top deck would solve a problem with that unhittable spawnkiller. You all know who I am talking about.

Offline

    Positive reputation 3   Negative reputation 0

#72 2020-02-21 15:52:21

tristan
Player
Ireland
Reputation: +18
Registered: 2019-10-08
Posts: 44
Windows 10 Chrome 79.0

Re: Whats going on?

Isn't this a big part of this map anyway to do as much damage? You get so many more kills with planes attacking spawns than players parachuting on a carrier.

Offline

    Positive reputation 0   Negative reputation 0

#73 2020-02-21 16:11:57

Insane
Player
Ukraine
Reputation: +1126
Location: Kharkiv
Registered: 2016-07-07
Posts: 1,201
Android Chrome 80.0

Re: Whats going on?

When it's only planes there are still moments between explosions when people have a chance to spawn. But when a spawnkiller constantly nadespamming in addition to those planes, a chance that someone survive is miserable.

Offline

    Positive reputation 1   Negative reputation 0

#74 2020-02-21 16:14:48

Insane
Player
Ukraine
Reputation: +1126
Location: Kharkiv
Registered: 2016-07-07
Posts: 1,201
Android Chrome 80.0

Re: Whats going on?

Spawnkill with nadespam has nothing common with a skill of pro players and no fun for any normal person. Only autistic retard would be proud of having gold from that shit.

Last edited by Insane (2020-02-21 18:09:45)

Offline

    Positive reputation 2   Negative reputation 0

#75 2020-02-21 16:42:56

jorgen
fishing
Norway
Reputation: +597
Location: sub arctic
Registered: 2019-11-03
Posts: 1,025
Website
Ubuntu Firefox 48.0

Re: Whats going on?

some players will always look for ways to "break" the game. we can't turn this game into sarcastaball from south park. but we got some serious problems with a unhittable spawnkiller.

Offline

    Positive reputation 3   Negative reputation 0

#76 2020-02-21 16:57:44

tristan
Player
Ireland
Reputation: +18
Registered: 2019-10-08
Posts: 44
Windows 10 Chrome 79.0

Re: Whats going on?

I'm not saying that spawn kill should be a thing, just mean that in this map it is fun to be able to parachute if your plane get shot down and either try and escape or kill a few along the way (I'm a noob so if I get one I'm very lucky haha). Personally think it would be a shame to block parachutes on this map. Maybe enforcing a spawnkill rule, because its very clear when someone is camping to spawnkill, vs running around the place

Offline

    Positive reputation 0   Negative reputation 0

#77 2020-02-21 17:44:26

Arkos
Sedmin
Switzerland
Reputation: +2778
Registered: 2014-06-06
Posts: 7,041
Windows 7 Chrome 79.0

Re: Whats going on?

...

From all those suggestions is disabling the Parachutes the best.

Just imaging the long faces the moment the Taxibailers smash onto Carriers Deck.

...

Last edited by Arkos (2020-02-21 17:45:37)

Offline

    Positive reputation 0   Negative reputation 0

#78 2020-02-21 17:47:44

jorgen
fishing
Norway
Reputation: +597
Location: sub arctic
Registered: 2019-11-03
Posts: 1,025
Website
OS X Chrome 53.0

Re: Whats going on?

yes, but what if you bail over airplane and just hold "e". then you land safely.
i think the team only ammo box combined with no drop kits could be the one. but it would be nice to try some kamikaze piloting with no parachute.

Last edited by jorgen (2020-02-21 17:51:33)

Offline

    Positive reputation 0   Negative reputation 0

#79 2020-02-21 17:51:12

Arkos
Sedmin
Switzerland
Reputation: +2778
Registered: 2014-06-06
Posts: 7,041
Windows 7 Chrome 79.0

Re: Whats going on?

...

And then ... and btw., ... their planes won't burn allways just on the same place.

Jorgen!!!  smile

...

Offline

    Positive reputation 0   Negative reputation 0

#80 2020-02-21 17:58:24

Flettnerman
average dödelcopter pilot
Russia
Reputation: +1066
Location: Moscow, Russia
Registered: 2013-06-04
Posts: 1,715
Website
Android Chrome 80.0

Re: Whats going on?

Vertigo wrote:

A death bubble over the carriers?  That may be some what of a disaster,
as some players are neither dogfighters nor bombers.

Britain was mentioned also,  same feelings for "no bubbles, yes parachutes".
Restricted ammo is a less drastic approach to curb this situation.

No parachutes for coral sea but deathbubbles over bases on all maps includung britain.

Offline

    Positive reputation 2   Negative reputation 0

#81 2020-02-21 18:34:50

Arkos
Sedmin
Switzerland
Reputation: +2778
Registered: 2014-06-06
Posts: 7,041
Windows 7 Chrome 79.0

Re: Whats going on?

...

Nope, ... i did not mean that.

> Jorgen meant, they could just bail, (intentionally), into a opponents plane, but for what - They would be destroyed by zookers.

> And if they want bail after they got shot they would not be allways close enough to a Plane to bail into.

...

Last edited by Arkos (2020-02-21 18:35:18)

Offline

    Positive reputation 1   Negative reputation 0

#82 2020-02-21 18:41:53

bud
maestro
Reputation: +1835
Location: shangri la
Registered: 2012-07-07
Posts: 3,941
Website
Windows 10 Firefox 73.0

Re: Whats going on?

Arkos wrote:

Nope, ... i did not mean that.

> Jorgen meant, they could just bail, (intentionally), into a opponents plane, but for what - They would be destroyed by zookers.

> And if they want bail after they got shot they would not be allways close enough to a Plane to bail into.

Ahh i see, it is possible to lock planes to team so they would be smashed if they try to bail into enemy plane sign10.gif

Offline

    Positive reputation 1   Negative reputation 0

#83 2020-02-21 18:52:23

Arkos
Sedmin
Switzerland
Reputation: +2778
Registered: 2014-06-06
Posts: 7,041
Windows 7 Chrome 79.0

Re: Whats going on?

...

@Tuia

Just disable the Parachutes at Coral Sea and BOB for some days.

I really want to see those faces smile

...

Offline

    Positive reputation 1   Negative reputation 0

#84 2020-02-21 19:11:43

Bad Actor
What Have The Romans Ever Done For Us?
England
Reputation: +319
Registered: 2015-12-29
Posts: 381
Windows 7 Chrome 79.0

Re: Whats going on?

Arkos wrote:

...

I really want to see those faces smile

...

And hear those death screams smile

Would be music to my ears.

Last edited by Bad Actor (2020-02-21 19:12:24)

Offline

    Positive reputation 1   Negative reputation 0

#85 2020-02-21 22:41:00

Arkos
Sedmin
Switzerland
Reputation: +2778
Registered: 2014-06-06
Posts: 7,041
Windows 7 Chrome 79.0

Re: Whats going on?

...

I allways asked myself, if i could hear the enemys fart when he bailed from top high with disabled chute short before he smashes beside me into the ground.

I really need/want to know that.

...

Offline

    Positive reputation 0   Negative reputation 0

#86 2020-02-21 23:08:50

Sunshine
Empress of Doom
United States
Reputation: +4706
Registered: 2012-08-14
Posts: 6,727
Website
Android Opera 56.1

Re: Whats going on?

Yes! Death to bailers!

Offline

    Positive reputation 0   Negative reputation 0

#87 2020-02-21 23:14:04

Zatoichi
Player
Canada
Reputation: -88
Registered: 2012-05-29
Posts: 1,801
Windows 10 Chrome 79.0

Re: Whats going on?

As well as make it illegal for axis to rush omaha beach flag before cap, its an uncap and unlike Iwo, not an island, and there are other flags that can be reached other than beach, for omaha, its only the beach flag, and even some admins encourage ruining the map for 40min straight, rush the beach, dont let them cap they say, its enough with their two flags much of the time, as well as no tank shelling of priest from axis side before it is active firing and or on the move

Offline

    Positive reputation 0   Negative reputation 0

#88 2020-02-21 23:56:26

Zatoichi
Player
Canada
Reputation: -88
Registered: 2012-05-29
Posts: 1,801
Windows 10 Chrome 79.0

Re: Whats going on?

BFSoldier 1 wrote:
Zatoichi wrote:

What about b17 on bocage for example though? It takes 3 mins to spawn and he hogs it over and over and over, but the worst part is, it doesnt help anyone but himself, the map is so often lost directly because he doesnt use it practically and literally every spawn it makes on bocage if lower player number, or player 0 first say, that shit ain't right man


ur pathetic merlin

merlinda, the worst b17 hog in the history of bf1942 whines about the max 10% of the time when i snatch the b17 at his expense

merlin vs. my usage of the b17, time spent in a b17 in simple, last two years :     mirline   90 %      me   10 %

and my kill output is typically twice as high merlinettas, since she flies like a cowardly scared wuss and spends ages repairing it at the corner of the map

this, and she still thinks its unfair and cries about it

youre deeply retarded ... seriously



Excuse me jack ass, what colour is the sky on your planet?

I just made clear cut why its not the way you say it all, people hate how you use it, and hate you for it, you care about kills in numbers of easily killed inf, not the half track, not aa, not tiger tanks or wespe if its separate from saw mill,
not enemy 109s, I care about all of that and make drops to deal with them, A HUNDRED TIMES OVER MORE THAN YOU EVER WILL YOU PRAT

Offline

    Positive reputation 1   Negative reputation 0

#89 2020-02-23 01:45:00

bud
maestro
Reputation: +1835
Location: shangri la
Registered: 2012-07-07
Posts: 3,941
Website
Windows 10 Firefox 73.0

Re: Whats going on?

valento wrote:
bud wrote:

edit: come to think about it, i actually helped tuia get that kill command to work, a bit ironic dont you think?

somehow yea. it's actually a very usefull command against trolls and other idiots. but unfortunately a mess on wrong hands as you can see smile.

No. Every admin command is a mess in the wrong hands. This is lighter then a kick.

Offline

    Positive reputation 1   Negative reputation 0

Board footer