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I remember playing a map where the spawn point was moving in a circle in the air. People would spawn in the air with a parachute. It was like we were jumping out of a plane.
It would be kinda cool if there was something like that on one (or more) of the maps
Yes, game is way more interesting that way, much more dynamic and agressive.
Map Midway needs that spawn place desperately, for example on Ax server that circle spawn point goes all around island..
If u loose both island flags u can still spawn on top of it and revenge!
Last edited by Dionysus (2019-05-16 20:33:00)
Yes circle spawn on Midway is good, think it kicks in if both sea flags are capped?
i strongly disagree
that moving spawnpoint is one step too far in the call of duty-console-dumbitdown-makeeverythingeasy direction
u guys are the same ppl who want constantly available mobile apc spawnpoints in all maps etc, and start whining and quitting whenever things get a little bit difficult and challenging
learn to play the game. making everything quick, easy and accessible isnt a good solution (unless you only want to play bf1942 for 100 hours in total, then abandon it)
that ax cirkling spawn was interesting and cool for 10 minutes. after that, its a preditable "static" feature that ruins the map
if it was possible to have that circling ax spawner appear randomly for like 5-10 % of all sea buoy captures, it would be great to have it in simple fra, but to have it available close to 100% of the time makes me sick to my stomach
current midway in simple fra is close to perfect within the limits of ssm modding
curent ax hasnt got :
map border fences
ptboats
b17s
fastspawning carriers
extra jeeps
extra tank
extra aaguns
its a disaster, and lack of modding has ruined the map, just like others in ax
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