#1 2012-06-21 17:53:44

tuia
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84 players slots this weekend

The topic title says it all. The server will be pushed to the limits on Saturday and on Sunday. What maps do you think should be played? And should the maps be tweaked to account for 80 players?

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#2 2012-06-21 18:12:15

Jazavac
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Re: 84 players slots this weekend

The maps which are the most popular - as Berlin , Stalingrad , Aberdeen, Bocage, Battleaxe - how I play every day for few hours last few months (when i started to play bf )  and I think that these maps are the most pop, I mean server is always populated


pas42

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#3 2012-06-21 22:04:03

Red Scorpion
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Re: 84 players slots this weekend

as long as its not full of idiots or admins will be busy smile

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#4 2012-06-22 00:25:20

Lecter
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Re: 84 players slots this weekend

maps like Berlin and Stalin with 84 players should be tank free or nade free or even both...:)

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#5 2012-06-22 08:55:54

tuia
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Re: 84 players slots this weekend

Ok. Berlin is in with no grenades and no exppacks, Stalingrad is also in with no grenades and tanks. Tobruk and Omaha Beach should be out of the map rotation?

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#6 2012-06-22 09:27:21

sergfa
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Re: 84 players slots this weekend

Just an proposal

Berlin: - CTF or TDM (no grenades & expacks)
Stalingrad: - CTF (no grenades & expacks)
Tobruk: (add one/two jeeps for axis)
Omaha: (rearming with grenades just once and if possible then limit the units like snipers)
Aberdeen: (add two jeeps on both sides = AT-Tank hunters)  Bonus: uncaptureable Mainbase
Wake: add another carrier for japanese // one Tank + two APC's for Allies + another corsair und sbd-t)
Caen: another APC and Jeep on both sides
Midway: no changes
Iwo: two APC for Japanese
BotB: no changes (crazy enough)
Bocage: another jeep and apc for allies // another apc and one stuka for Axis

Last edited by sergfa (2012-06-22 09:43:52)

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#7 2012-06-22 11:51:57

Lecter
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Re: 84 players slots this weekend

tuia wrote:

Ok. Berlin is in with no grenades and no exppacks, Stalingrad is also in with no grenades and tanks. Tobruk and Omaha Beach should be out of the map rotation?

no please, leave them on, i like the challenge of Omaha and Tobruk is always nice though i would take some tanks out of it, too much.

I think sergfa in the post above suggestions are pretty good

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#8 2012-06-22 13:45:16

Jazavac
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Re: 84 players slots this weekend

There is no point in putting jeeps into Aberdeen, I think, with jeeps it would be terrible and would destroy beauty of tanks battle, people would be running around with jeeps, and if u think , u are in tank and have battle with other tank, then come guy in jeep behind u and destroy u, also if u put uncaptureable mainbase people wouldn't be fighting so hard and there wouldn't be challenge...


pas42

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#9 2012-06-22 14:15:15

dary
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Re: 84 players slots this weekend

Its a good idea to make the bases on aberdeen impregnable imo. Jaza, why it wouldnt be a challenge? But i also wouldnt put jeeps because of kamikaze jeeps. What about to make 2 impregnable bases on berlin as well? Teams are often imbalanced bc some guys are just playing for stats.

Imo you can kick out omaha, coral sea and phillipines of the map pool. But Tobruk is a nice map, no way to kick this map out.

I remember wake as a great ctf map. What about that?

Please dont put a Stuka on Bocage. What about 2 p4 and 2 sherman and apcs on each side?

Just some proposals...

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#10 2012-06-22 14:39:26

Denny
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Re: 84 players slots this weekend

lol dont remove tanks from stalin sad(
btw add more planes on gazala and el alamein? ( often about 10 people are waiting all the time)


Your mother was a beaver!

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#11 2012-06-22 14:48:39

tuia
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Re: 84 players slots this weekend

Thanks for your suggestions. I will try to change some maps to reflect those ideas.

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#12 2012-06-22 14:49:36

tuia
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Re: 84 players slots this weekend

Stalingrad with 80 players and grenade spamming would be unplayable.
Wake CTF hasn't been modded, yet. It has few vehicles to be played with such a high number of players.

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#13 2012-06-22 17:04:00

Denny
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Re: 84 players slots this weekend

if u make wake ctf you can put more small ships(lcup or elco)


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#14 2012-06-22 17:25:45

sergfa
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Re: 84 players slots this weekend

I played wake ctf a lot in the past and I think it doesn't working well with more as 64. @Denny, more ships especially landing crafts do not balancing the whole map.
There will be also an issue with xpacks at the flags.

TeamCro. Jazavac wrote:

There is no point in putting jeeps into Aberdeen, I think, with jeeps it would be terrible and would destroy beauty of tanks battle, people would be running around with jeeps, and if u think , u are in tank and have battle with other tank, then come guy in jeep behind u and destroy u, also if u put uncaptureable mainbase people wouldn't be fighting so hard and there wouldn't be challenge...

In my point of view, it makes more challenging for the Tankers and they need to spotting everything around their current position!


last but not least .. Philippines should be in list, coz it's one of the best maps for this numbers of player.

Last edited by sergfa (2012-06-22 17:42:15)

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#15 2012-06-23 11:56:43

tuia
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Re: 84 players slots this weekend

This has to be delayed for the next week, sorry. I haven't had time to edit the maps and there are some things to be ironed out, like fixing BFServerManager.

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#16 2012-06-23 14:00:03

M1ke
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Re: 84 players slots this weekend

i must say it will be quite a mess on Stalingrad big_smile but fun!


If you are good at something never do it free.

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#17 2012-06-29 07:40:20

sergfa
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Re: 84 players slots this weekend

tuia, any update in this case?

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#18 2012-06-29 08:21:12

tuia
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Re: 84 players slots this weekend

Tomorrow the server will have 84 slots and some revised maps. Couldn't patch it BFSM to support over 64 players, we may have to admin it the classic way in the console: admin.execremotecommand "admin.kickPlayer 81" smile

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#19 2012-06-29 09:58:39

sergfa
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Re: 84 players slots this weekend

ok, sounds a bit complicated, but shouldn't be a problem to manage it.

With your permission, i would like help the current admin team over the weekend.

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#20 2012-06-29 12:33:25

sergfa
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Re: 84 players slots this weekend

It's gonna be a harsh time this weekend. (FF on and 100% damage)

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#21 2012-06-29 14:11:52

tuia
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Re: 84 players slots this weekend

Ok, you're welcome. I don't think it will be that harsh, there are sometimes 2 or 3 disrespectful players in the server, but most understand their mistakes after a warning or a kick.
I will contact you later.

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#22 2012-06-30 09:24:36

tuia
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Re: 84 players slots this weekend

84 players slots running today and tomorrow. Some maps were changed to account for more players and I will try to finish some maps yet, like Wake and Iwo Jima.

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#23 2012-06-30 09:39:01

sergfa
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Re: 84 players slots this weekend

great! I'll be there at noon or later at 1 pm.

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#24 2012-06-30 12:55:12

sergfa
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Re: 84 players slots this weekend

Berlin, Battleaxe & Stalingrad CQ is a bad idea with this huge number of players..

Last edited by sergfa (2012-06-30 12:55:33)

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#25 2012-06-30 13:24:23

sergfa
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Re: 84 players slots this weekend

admin.execremotecommand "admin.kickPlayer xx"  wont work atm.

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#26 2012-06-30 13:43:03

sergfa
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Re: 84 players slots this weekend

11rg8yf.jpg

how's that possible? Autokick off right now?

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#27 2012-06-30 13:49:28

Dudeck
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Re: 84 players slots this weekend

All commands don't work, even !nextmap.
Autokick doesn't work.

14.55, server down, can't rejoin
15.15 connected

Last edited by Dudeck (2012-06-30 14:16:33)

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#28 2012-06-30 14:26:33

sergfa
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Re: 84 players slots this weekend

15.20 Server completely offline

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#29 2012-06-30 14:32:07

tuia
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Re: 84 players slots this weekend

BFSM wasn't running so the commands didn't work. When the server crashed it didn't restart, because BFSM was down.
Battleaxe will be removed from map rotation. I've changed Stalingrad CQ to no grenades and no tanks and in Berlin CQ the germans start with only their main base, so the russians have some space at the beginning. Please, try the new Stalingrad CQ and Berlin CQ.

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#30 2012-06-30 14:37:24

sergfa
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Re: 84 players slots this weekend

*thumbs up*

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