#1 2018-12-23 23:55:37

Sepp
Player
England
Reputation: +80
Registered: 2014-02-07
Posts: 309
Windows 7 Internet Explorer 11.0

Flags vs Kills

3 points for taking an undefended flag as opposed to 1 point for making a kill. Can this arrangement be altered so it's less of a racing game.

Offline

    Positive reputation 1   Negative reputation 0

#2 2018-12-24 01:15:34

Black Mamba
Member
Canada
Reputation: +1449
Registered: 2012-12-01
Posts: 4,231
iOS Safari 12.0

Re: Flags vs Kills

Yeah I never really liked the idea of getting 3 points per flag cap, is there a reason why that was implemented?

Offline

    Positive reputation 0   Negative reputation 0

#3 2018-12-24 01:17:42

Arkos
Sedmin
Switzerland
Reputation: +2778
Registered: 2014-06-06
Posts: 7,041
Windows 7 Chrome 71.0

Re: Flags vs Kills

...

It's the same reason as ticket bleeding.

Teamplay vs. Kills.

...

Offline

    Positive reputation 0   Negative reputation 0

#4 2018-12-24 19:45:10

Black Mamba
Member
Canada
Reputation: +1449
Registered: 2012-12-01
Posts: 4,231
Windows 10 Chrome 71.0

Re: Flags vs Kills

Vertigo wrote:

Showing the stock values for reference, which one are you talking about:

ScoreManager.kill 1
ScoreManager.death 0
ScoreManager.capture 10
ScoreManager.attack 0
ScoreManager.defence 3
ScoreManager.TK -2

This is for CTF, the correct values for an unmodded Conquest server should be:

ScoreManager.kill 1
ScoreManager.death 0
ScoreManager.capture 10
ScoreManager.attack 2
ScoreManager.defence 5
ScoreManager.TK -2

Where attack is the amount of points given when a player captures a control point. Defence and capture values are ignored in Conquest and only work in CTF.

Offline

    Positive reputation 0   Negative reputation 0

#5 2019-06-03 23:28:43

mussels
Player
Belgium
Reputation: +10
Registered: 2012-07-11
Posts: 76
Windows 10 Chrome 74.0

Re: Flags vs Kills

Me dont like this either. It means silly buggers running to grey flags, just to collect points. It ruins game play.
Really , the guy who greyed and fought for flag deserves points, most others are just flag whores.
It is dumb, stupid as it works against your own team.
The 5 or 6 guys flag whoring, should really advance towards other flags and of course try kill enemy instead of waiting around, packed together by grey flag.
This is also stupid cause they could all die with nade or shell.

Offline

    Positive reputation 0   Negative reputation 0

#6 2019-06-04 10:08:47

Bad Actor
What Have The Romans Ever Done For Us?
England
Reputation: +319
Registered: 2015-12-29
Posts: 381
Windows 7 Chrome 74.0

Re: Flags vs Kills

I think it should be points to the first guy to grey the flag if it then goes on to be captured.
The others may not be running to the flag to score some cheap points but consolidate the capture and wipe out any resistance.
Hard to tell which players are whoring and which are supporting in these instances.

Offline

    Positive reputation 1   Negative reputation 0

#7 2019-06-05 08:38:00

Snake Eyes
Player
Brazil
Reputation: +113
Location: Lisbon
Registered: 2018-07-08
Posts: 154
Website
iOS Safari 12.1

Re: Flags vs Kills

Sepp wrote:

3 points for taking an undefended flag as opposed to 1 point for making a kill. Can this arrangement be altered so it's less of a racing game.

I agree with you!
Maybe just 2 points for taking a flag could be fair.

Offline

    Positive reputation 0   Negative reputation 0

#8 2019-07-29 18:55:37

Sepp
Player
England
Reputation: +80
Registered: 2014-02-07
Posts: 309
Windows 7 Firefox 68.0

Re: Flags vs Kills

2 for a flag 1 for a kill would be fairer, but to stop the flag mobbing by team mates 1 point for a flag and 1 for a kill might encourage some of them to abandon a feed at the flag points trough and seek out enemies for kills.

Offline

    Positive reputation 0   Negative reputation 0

#9 2019-07-30 14:58:16

{Phantom}
Player
Reputation: +53
Registered: 2016-08-09
Posts: 201
Android Chrome 75.0

Re: Flags vs Kills

I believe in BF Vietnam if you gray an enemy flag you get a point and then another if you capture it for your team.. Seems this is what some are suggesting but I don't think it is possible in 1942.

Offline

    Positive reputation 0   Negative reputation 0

#10 2019-07-30 23:24:36

Sepp
Player
England
Reputation: +80
Registered: 2014-02-07
Posts: 309
Windows 7 Firefox 68.0

Re: Flags vs Kills

I didn't realize that (Phantom), it's more equitable. Any modders out there know if this can be done with BF1942?

Offline

    Positive reputation 0   Negative reputation 0

#11 2019-07-31 06:23:26

ziba128
Member
Reputation: +463
Location: EaglesNest_Safe
Registered: 2012-10-14
Posts: 1,270
Website
Android Opera 53.0

Re: Flags vs Kills

Sepp wrote:

if this can be done with BF1942?

No

Offline

    Positive reputation 0   Negative reputation 0

#12 2019-07-31 21:44:27

dary
Player
Reputation: +695
Registered: 2012-05-16
Posts: 3,774
Website
Android Chrome 75.0

Re: Flags vs Kills

Agree... 2 points is enough.

Offline

    Positive reputation 0   Negative reputation 0

#13 2019-08-20 23:52:20

Sepp
Player
England
Reputation: +80
Registered: 2014-02-07
Posts: 309
Windows 7 Firefox 68.0

Re: Flags vs Kills

Well I have just noticed Simple Tanks a Lot Aberdeen server seems to have been adjusted so that only 1 point is awarded for a flag capture. Whoever did it thank you. This should make Tanks a Lot Aberdeen a bit more interesting. As for other maps that are not tank vs tank based like Aberdeen is, can this or should it be implemented and to what degree? I play almost exclusively Aberdeen since the map existed, so my opinion on changes to the points/flags system of infantry maps may not be as valid as some of you out there who are infantry veterans. I do like {Phantom}'s mention of BF Vietnam awarding 1 point for greying a flag and a further point for capture. It's a shame it's not an option on BF1942 as that would make for more dynamics for specific maps. Any thoughts on other maps seeing similar changes?

Offline

    Positive reputation 0   Negative reputation 0

#14 2019-08-22 18:18:41

Cicero_01
Member
United States
Reputation: +58
Registered: 2013-12-20
Posts: 106
Windows 10 Chrome 76.0

Re: Flags vs Kills

I would prefer going back to 2 points per flag but not to 3 per flag. 3 points does make flag capture for points too attractive. Either way the pileups of teammates around the flags might be reduced with 1 or 2 for the capture. There will still be lots of flag runners, though.

On the other hand, flags on Aberdeen provide tanks and it's a tank map. Hold no flags and you play at a severe disadvantage. That's sort of what Sepp is saying  about infantry maps but too few points for flags will turn tanks a lot into Tank Arena. Nobody wants that (or at least I don't)

Offline

    Positive reputation 0   Negative reputation 0

#15 2019-08-23 15:42:14

Sepp
Player
England
Reputation: +80
Registered: 2014-02-07
Posts: 309
Windows 7 Firefox 68.0

Re: Flags vs Kills

I agree 2 points is not over generous and perhaps 1 point is too little. Shall we see how it works out with some time and feedback on the matter before it's finalised?

Offline

    Positive reputation 0   Negative reputation 0

Board footer