#1 2017-05-02 16:27:24

jime1
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Battlefield 1942 Server Rules broken Query

I already posted this post but it was in the wrong section, I hope this is the right section.

" Attacking the enemy uncapturable main base (basecamping or basebombing) is not allowed. You must not snipe at the main base. You are not allowed to shoot at planes during take-off. All other vehicles must be given the opportunity to leave their base. Nevertheless, it's permitted to air strike at a fireing AA gun or a shooting artillery that’s inside the base."
Time: Around 07:30 PM
Date: 1st May 2017
Server: SIMPLE or RTR (sorry, cant remember !)
Map: Sorry, cant remember that either sad
I was on the Allied side, there was this Allied main base where I spawn. To get out of the main base, there was this bridge attached to it for land transportation. So Allied players had to cross the bridge if they were driving a tank, Harley, Willy or whatever(APC) to leave the main base for playing.
So I took my trusty Harley and had just crossed the bridge, but to my surprise the other edge of the bridge had mines and I was to late to know that and got blown away and killed. I spawned again and did the same thing over, and again I got killed the same way !   
I tried to notify the admin about it but unfortunately he got upset sad and told me to just read the rules.
Its no big deal ! I just wanted to know and make sure whether this "All other vehicles must be given the opportunity to leave their base." rule was broken in any way.
After I confirm it, I'll be a good boy and apologize the admin if needed.

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#2 2017-05-02 19:30:18

Grove4life5
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Re: Battlefield 1942 Server Rules broken Query

Some admins don't care about baserape and just tell everyone to go !learn the rules so they can continue doing it, I had posted a topic about it quite recently too, and only got shit for it.
If you go play on the original server (not RTR+SW) you will not find as much baserapers as some admins and players in the RTR+SW server seem to only promote baseraping, especially killing planes on takeoff.
See my future screenshot(s) of those who disagree with me and like to use the reputation system for it.

Last edited by Grove4life5 (2017-05-03 12:11:37)

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#3 2017-05-02 20:46:39

Frank(Ger)
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Re: Battlefield 1942 Server Rules broken Query

I guess you talk about Penemünde on RTR/SW Server, that would fit the disription.
I don´t play there often but the deathbubble of the allied base sure doesn´t reach over the entire bridge.
If the Map doesn´t have a deathbubble i would say the bridge doesn´t belong to the base since it is outside the base sandbags, not a runway for base planes and no base spawnpoints are on the bridge.
You can see the bridges of that map as challenge and adapt to enemy tactics.

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#4 2017-05-02 21:31:24

Coco
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Re: Battlefield 1942 Server Rules broken Query

I agree with Frank and I would add that there's no bridge encompassed by deathbubble (ipso facto uncapturable main base) in any of those maps.

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#5 2017-05-03 05:03:57

jime1
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Re: Battlefield 1942 Server Rules broken Query

"All other vehicles must be given the opportunity to leave their base." is my main point.
So, you are saying the main base ends where the bridge starts, right ?
meaning, the moment "All other vehicles" climb the bridge, they have left their base.
Cool ! smile
I'll go pay my special apologies to Rekternhorst, blackgas & maybe MC too ...

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#6 2017-05-03 12:05:19

Grove4life5
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Re: Battlefield 1942 Server Rules broken Query

I belive that the exit on most bases for ground units is when you leave the sandbags, towers etc on most maps, I think on some maps bridges count too, but indeed not all of them.

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#7 2017-05-03 16:01:34

jime1
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Re: Battlefield 1942 Server Rules broken Query

Grove4life5 wrote:

I belive that the exit on most bases for ground units is when you leave the sandbags, towers etc on most maps, I think on some maps bridges count too, but indeed not all of them.

Whatever Bro, you know what I mean wink

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#8 2017-05-03 16:04:45

Capt price
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Re: Battlefield 1942 Server Rules broken Query

Same Shit is also happen in market garden map.
the bridge before axis main base is packed with x-pac.
and some mines.
which badly effect on axis team to win.
and we know how stupid bots are that SiMPLE use.
they took easily vehcile as compared to human from a far distance.
as the bots took the all plane and doing nothing in sky. even they don't bail to capture some flag.
and some bots are took the tanks and jeeps. and ran over a bridge comsider velocity of v.
and they i even don't see mines.
how idiots they are.
ok...
bots take a jeep at velocity v collide with mines and other enemy vehicle of mass m. booom
the momentum is conserved.
so from my mathmatically calculation.
m1v1=m2v2
1/2m1v1^2=1/2m2v2^2
equating eq 1 and 2
we get m1=m2v2/v1
accto bernouli theorem
we get m1= Volume x density
»we are considering a bridge which is cylinder (really!)
volume of cylinder= 22/7r2h
so we have now mass 22/7 x r2h x rho
putting the equation at 3
we get 22/7 x r2h x rho= 22/7 x r12h x rho
we have r2= r1^2
by applying newtons law off 2nd motion we have
f=dp/dv x r^2 -r1^2
intrigating and differsiating both side by adding limits of 0-100
we get f=0
so if we don't apply the force on vehicle it is possible to get rid of this situation
f=ma
if f=0 then a =0
it means we need 0 acc
which make
workdone= fcos0°
work done is also 0
problem solved
get  vehichle on base and go afk till the maps not end.
no work done, no accerlation.



Proffessor mptherfukin price®

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#9 2017-05-03 16:23:36

jime1
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Re: Battlefield 1942 Server Rules broken Query

Woah yikes I totally agree with Proffessor mptherfukin price® no matter how mptherfukin he might be ...
We should just let the bots play with our toys just like that and watch from a distance in awe as if they are our children....

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