#1 Re: BF1942 Discussion » Battlefield 1942 FREE on Origin! » 2014-02-19 18:51:23

I would be glad if we can try your BFSM then. We have just to tell admins to not enable the word filtering.

BTW. I posted another problem here: http://team-simple.org/forum/viewtopic. … 980#p48980

BTW2. When the key-hashes are not displayed, then every random player can issue ingame commands like !restart or !runnext what ruins the gameplay. How to disable these commands??

#2 Re: Technical Help » Need help for a dedicated server » 2014-02-18 20:10:23

I'm bumping up.

I'm running dedicated server on windows server 2012 and I can't change the map. Whatever I do, always the aberdeen loads....

#3 Re: BF1942 Discussion » Battlefield 1942 FREE on Origin! » 2014-02-15 16:38:47

Waldek wrote:

Hi
Correct me if I'm wrong. I want to set up a server with the following features:
- 128 slots
- 1.61b (CD RETAIL) and 1.612 (ORIGIN) users allowed to play altogheter
- showing the key hashes of all players
- mods support

So are these ALL the things I need?:
1 ftp://ftp.games.skynet.be/pub/misc/bf19 … .6-rc2.run
2 ftp://ftp.games.skynet.be/pub/misc/bf19 … .61.tar.gz
3 http://team-simple.org/download/bf1942_ … 612.tar.gz
4 http://team-simple.org/download/bfserve … hed.tar.gz or http://team-simple.org/download/bfserve … hed.tar.gz (what's the difference between them btw?)
5 http://team-simple.org/download/BFRemot … atched.zip or http://team-simple.org/download/BFRemot … atched.zip (what's the difference between them btw?)

6. Do i have to run this as well, or the above patches are modified to do this:?
iptables -I OUTPUT 1 -d 69.10.30.248 -p udp --dport 29910 -j DROP

Are there any problems with managing the server when the players count is higher than 80 or 100 players?

tuia wrote:

Hi Waldek!
Yes, those are all the things you need. Difference between BFServerManager v2.01 and BFServerManager v2.0 final, is that v2.0 final, although an inferior version, recognizes special characters in player names, outside the ASCII range I believe. There is a changelog text file referring other differences between them.
You have to create that rule to display keyhashes with current server binaries.
There are some problems, around 80 players BFServerManager will crash, it's not properly patched, yet, and server will not display in in-game server browser list when it has more than 64 players, if it's displaying keyhashes.

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They haven't been updated. I will finish updating them tomorrow, so they display keyhashes normally.

Thank you for your answer Tuia!  Is there any chance you could also fix the server manager crash issue or there is no way to do that?
We start hosting Forgotten Honor campaign in week or two so it would be very necessary to have everything stable with more than 80 slots.

#4 Re: BF1942 Discussion » Battlefield 1942 FREE on Origin! » 2014-02-14 23:09:01

iptables -I OUTPUT 1 -d 69.10.30.248 -p udp --dport 29910 -j DROP

Although this may not be needed if/when s[sk] updates his server files.

Download: http://team-simple.org/download/bf1942_ … 612.tar.gz

So have these files been updated already or we still need to execute those console commands?

#5 Re: Technical Help » Any tutorial to run a BF1942 server on Linux? » 2014-02-14 15:58:55

Hi
Correct me if I'm wrong. I want to set up a server with the following features:
- 128 slots
- 1.61b (CD RETAIL) and 1.612 (ORIGIN) users allowed to play altogheter
- showing the key hashes of all players
- mods support

So are these ALL the things I need?:
1 ftp://ftp.games.skynet.be/pub/misc/bf19 … .6-rc2.run
2 ftp://ftp.games.skynet.be/pub/misc/bf19 … .61.tar.gz
3 http://team-simple.org/download/bf1942_ … 612.tar.gz
4 http://team-simple.org/download/bfserve … hed.tar.gz or http://team-simple.org/download/bfserve … hed.tar.gz (what's the difference between them btw?)
5 http://team-simple.org/download/BFRemot … atched.zip or http://team-simple.org/download/BFRemot … atched.zip (what's the difference between them btw?)

6. Do i have to run this as well, or the above patches are modified to do this:?
iptables -I OUTPUT 1 -d 69.10.30.248 -p udp --dport 29910 -j DROP

Are there any problems with managing the server when the players count is higher than 80 or 100 players?

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